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C++ agent skills, page 9
C++ skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 385 | Vitis HLS synthesis assistant for C/C++ to RTL conversion. An agent skill from Shinei-Nouzen-Arch/FPGA-Agent. | Shinei-Nouzen-Arch/ | 178 | — | ~1.8k | Automated safety check: Pass | GPL-2.0 | 1 mo ago |
| 386 | 386.Build Makefile 当需要编译基于裸 Makefile 的嵌入式固件工程(无 CMake/IDE),调用自带脚本解析 Makefile、执行 make 并定位固件产物时使用。 | LeoKemp223/ | 984 | — | ~552 | Automated safety check: Pass | No licence | 1 mo ago |
| 387 | Work in the Dynamics/Joints +9 dirs area — 658 symbols across 92 files (89% cohesion) | VixenLights/ | 114 | — | ~4.2k | Automated safety check: Pass | Unknown | yesterday |
| 388 | Explains how to write, test, and debug HOT-Step Lua plugins (solvers, schedulers, guidance modes, postprocess) including the apg()/poststep() API and UI param flow. | scragnog/ | 171 | — | ~7k | Automated safety check: Pass | MIT | yesterday |
| 389 | Use the skill to control and verify the code interface configuration of your model — how Simulink® model elements are represented in the generated C or C++ code. | matlab/ | 1.2k | — | ~2.5k | Automated safety check: Pass | Unknown | yesterday |
| 390 | 390.Cpp Language-specific super-code guidelines for cpp. An agent skill from sickn33/agentic-awesome-skills. | sickn33/ | 47k | 1 repo | ~1.6k | Automated safety check: Pass | MIT | yesterday |
| 391 | 391.Repo Scan 固定されレビュー可能なコミットから外部の repo-scan スキルをインストールするブートストラップ用ポインター。クロススタックのソースコード資産監査を実行する前に repo-scan のインストールが必要な場合に使用する。この ECC ポインター自体は監査を実行しない。 | affaan-m/ | 275k | — | ~1.5k | Automated safety check: Pass | MIT | 3 days ago |
| 392 | 392.Repo Scan 用于从固定且可审查的提交安装外部 repo-scan 技能的引导指针。在运行跨栈源代码资产审计前需要安装 repo-scan 时使用;此 ECC 指针本身不执行审计。 | affaan-m/ | 275k | — | ~1.3k | Automated safety check: Pass | MIT | 3 days ago |
| 393 | A skill your agent uses when implementing or debugging the Gameplay Ability System in C++ — abilities, effects, attributes, cues and the AbilitySystemComponent. | quodsoler/ | 359 | — | ~6.6k | Automated safety check: Pass | MIT | 10 days ago |
| 394 | 394.Gh Trending CLI Lists GitHub Trending repositories and developers via cli-web-gh-trending, with filters for programming language, time range (daily, weekly, monthly), and spoken language. | ItamarZand88/ | 231 | — | ~573 | Automated safety check: Pass | MIT | 7 days ago |
| 395 | Develops data processing pipelines, integrations, and machine learning scenarios in SAP Data Intelligence Cloud. | secondsky/ | 462 | — | ~3.2k | Automated safety check: Pass | GPL-3.0 | 3 days ago |
| 396 | 396.Clang Clang/LLVM compiler skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills. | mohitmishra786/ | 253 | — | ~1.4k | Automated safety check: Pass | MIT | 3 mo ago |
| 397 | 397.Fortran Best practices for modern Fortran (2003/2008+) scientific and numerical computing, covering modules, explicit interfaces, kind parameters, memory safety, and testing. | Mindrally/ | 268 | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | 1 mo ago |
| 398 | 398.Static Analysis 当需要对嵌入式 C/C++ 代码运行 cppcheck、clang-tidy 或 GCC analyzer 静态分析,或进行 MISRA-C 合规检查时使用。 | LeoKemp223/ | 984 | — | ~402 | Automated safety check: Pass | No licence | 1 mo ago |
| 399 | 399.Boost Asio Pro A skill your agent uses when writing or reviewing asynchronous C++ networking code with Boost.Asio or standalone Asio — TCP/UDP servers and clients, SSL/TLS, timers, strands, iocontext, cospawn… | alirezarezvani/ | 28k | — | ~2.6k | Automated safety check: Pass | MIT | 1 mo ago |
| 400 | 400.Spanify Buffers Find and fix unsafe buffer operations in a C++ file by removing UNSAFETODO markers and replacing unsafe raw pointers/C-style functions with base::span and standard safe containers. | nwjs/ | 160 | — | ~3.7k | Automated safety check: Pass | BSD-3-Clause | 5 days ago |
| 401 | Team-wide PR dashboard for the DevOps pod, scoped to PRs authored by pod-roster members. | tetherto/ | 681 | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 402 | Windows-first CLI harness for Nsight Graphics capture, GPU Trace summary, and ngfx-replay analysis | HKUDS/ | 52k | — | ~937 | Automated safety check: Pass | Apache-2.0 | 16 days ago |
| 403 | Workflow for converting, modernizing, upgrading, or re-architecting code (e.g. | griddynamics/ | 354 | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | 9 days ago |
| 404 | A skill your agent uses when building or debugging UE5 gameplay: a character with double jump or dash, abilities with cooldowns, enemy AI that patrols, chases and attacks, a health bar or HUD… | scenario-labs/ | 913 | — | ~5.2k | Automated safety check: Pass | MIT | 2 days ago |
| 405 | A skill your agent uses when defining, querying or replicating Gameplay Tags, or wiring decoupled event messaging between gameplay systems in C++. | quodsoler/ | 359 | — | ~6.9k | Automated safety check: Pass | MIT | 10 days ago |
| 406 | 406.Ue Input System A skill your agent uses when wiring player input in Unreal C++ with Enhanced Input — input actions, mapping contexts, triggers, modifiers, binding handlers and runtime key rebinding. | quodsoler/ | 359 | — | ~7.5k | Automated safety check: Pass | MIT | 10 days ago |
| 407 | 407.Ue Mass Entity A skill your agent uses when writing or debugging Mass Entity ECS code in Unreal Engine C++ — processors, queries, fragments, tags, observers, traits, spawning and large-scale agent simulation. | quodsoler/ | 359 | — | ~7.7k | Automated safety check: Pass | MIT | 10 days ago |
| 408 | A skill your agent uses when writing C++ for materials or rendering — dynamic material instances, material parameter collections, render targets, scene capture, post process, decals, Nanite, Lumen… | quodsoler/ | 359 | — | ~8.2k | Automated safety check: Pass | MIT | 10 days ago |
| 409 | A skill your agent uses when writing or fixing Build.cs, Target.cs, .uproject or .uplugin files, creating a module or plugin, or resolving an Unreal build error. | quodsoler/ | 359 | — | ~7k | Automated safety check: Pass | MIT | 10 days ago |
| 410 | A skill your agent uses when writing multiplayer C++: replicating a property, choosing an RPC type, tuning relevancy or dormancy, registering replicated subobjects, or turning on push model or Iris. | quodsoler/ | 359 | — | ~7.1k | Automated safety check: Pass | MIT | 10 days ago |
| 411 | A skill your agent uses when driving Niagara VFX from C++: spawning a system, overriding User parameters, binding data interfaces, sending gameplay data through Niagara Data Channels, pooling… | quodsoler/ | 359 | — | ~6.7k | Automated safety check: Pass | MIT | 10 days ago |
| 412 | A skill your agent uses when setting up collision channels and profiles, running line/sweep/overlap queries, wiring hit and overlap events, or simulating rigid bodies in Unreal Engine C++. | quodsoler/ | 359 | — | ~7.9k | Automated safety check: Pass | MIT | 10 days ago |
| 413 | A skill your agent uses when generating world content or geometry procedurally in Unreal Engine: PCG graphs, custom PCG nodes in C++, runtime mesh building, instancing and seeded noise. | quodsoler/ | 359 | — | ~7.6k | Automated safety check: Pass | MIT | 10 days ago |
| 414 | A skill your agent uses when creating, refreshing or repairing .agents/ue-project-context.md, the project document every other UE skill reads first. | quodsoler/ | 359 | — | ~4.9k | Automated safety check: Pass | MIT | 10 days ago |
| 415 | A skill your agent uses when playing Level Sequences from C++, building cutscenes or in-game camera moments, binding actors to sequence tracks at runtime, wiring Sequencer event tracks, or rendering… | quodsoler/ | 359 | — | ~7.3k | Automated safety check: Pass | MIT | 10 days ago |
| 416 | A skill your agent uses when implementing save/load, player progress persistence, slot management, or binary serialization in Unreal Engine C++. | quodsoler/ | 359 | — | ~6.6k | Automated safety check: Pass | MIT | 10 days ago |
| 417 | 417.Ue State Trees A skill your agent uses when writing or debugging State Tree logic in Unreal Engine C++ — tasks, conditions, evaluators, considerations, schemas, transitions, events or Mass behaviours. | quodsoler/ | 359 | — | ~7.4k | Automated safety check: Pass | MIT | 10 days ago |
| 418 | 418.Ue UI Umg Slate A skill your agent uses when writing or fixing Unreal Engine UI in C++ — UMG user widgets, Slate widgets, Common UI screens, or MVVM view models. | quodsoler/ | 359 | — | ~7.4k | Automated safety check: Pass | MIT | 10 days ago |
| 419 | 419.Ruanzhu 当用户执行 /ruanzhu 命令或请求生成软著源代码文档时触发。提供软著源代码 DOCX 生成规范. An agent skill from doccker/cc-use-exp. | doccker/ | 1.1k | — | ~478 | Automated safety check: Pass | Unknown | 1 mo ago |
| 420 | 420.Ruanzhu 当用户执行 /ruanzhu 命令或请求生成软著源代码文档时触发。提供软著源代码 DOCX 生成规范. An agent skill from doccker/cc-use-exp. | doccker/ | 1.1k | — | ~862 | Automated safety check: Pass | Unknown | 1 mo ago |
| 421 | Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices. | aiskillstore/ | 430 | 5 repos | ~1.1k | Automated safety check: Pass | No licence | yesterday |
| 422 | 422.Code Runner 在线代码执行能力。当用户要求运行代码片段、验证算法、测试函数输出、 或想看某段代码的执行结果时使用。支持 Python、JavaScript、TypeScript、 Go、Rust、Java、C/C++、Ruby、PHP 等语言。即使用户只是说「帮我跑一下这段代码」 或贴了一段代码想看结果,也应触发。 | zhinjs/ | 137 | — | ~235 | Automated safety check: Pass | MIT | 15 days ago |
| 423 | 423.Cmake CMake build system skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills. | mohitmishra786/ | 253 | — | ~1.7k | Automated safety check: Pass | MIT | 3 mo ago |
| 424 | Launch stealth Chromium with C++ fingerprint patches for anti-bot bypass. | uphiago/ | 1.3k | — | ~2.2k | Automated safety check: Pass | MIT | 1 mo ago |
| 425 | 425.Defold API Fetch Fetches Defold API documentation. An agent skill from selimanac/defold-astar. | selimanac/ | 111 | — | ~2.5k | Automated safety check: Pass | No licence | 5 mo ago |
| 426 | 426.Bilt Search Bilt Rewards travel portal for cash and Bilt Points pricing on hotels and flights. | borski/ | 688 | — | ~3.8k | Automated safety check: Pass | MIT | 3 days ago |
| 427 | Cents-per-point (cpp) valuations across major loyalty programs from four publications. | borski/ | 688 | — | ~2k | Automated safety check: Pass | MIT | 3 days ago |
| 428 | 428.Trip Calculator Cash vs points trip cost comparison. An agent skill from borski/travel-hacking-toolkit. | borski/ | 688 | — | ~2.4k | Automated safety check: Pass | MIT | 3 days ago |
| 429 | 429.Qv Nx CI Understand and modify the pnpm+Nx consolidated CI — the generic -nx.yml leaves driven by each package's project.json options.ci. | tetherto/ | 681 | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 430 | Organize routines within files using blank line separation, consider alphabetical ordering when appropriate, and follow C++ standard file structure. | kitchen-engineer42/ | 134 | — | ~500 | Automated safety check: Pass | No licence | 7 mo ago |
| 431 | Create, generate, or scaffold Makefiles with .PHONY targets and build automation. | akin-ozer/ | 319 | — | ~5.5k | Automated safety check: Pass | Apache-2.0 | 2 mo ago |
| 432 | 432.Model Management Explains how model files, checkpoints, GGUF quantization, and the Model Manager work in HOT-Step CPP. | scragnog/ | 171 | — | ~6.6k | Automated safety check: Pass | MIT | yesterday |