Agent skill

Scienceworld Room Navigator

by zjunlp in zjunlp/SkillNet

Teleports the agent to a specified room within the ScienceWorld environment.

MITAuto-check passed

Install Scienceworld Room Navigator

skills CLI
$ npx skills add zjunlp/SkillNet --skill scienceworld-room-navigator -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install zjunlp/SkillNet scienceworld-room-navigator --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .claude/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-room-navigator .claude/skills/scienceworld-room-navigator && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
scienceworld-room-navigator
GitHub stars
1.4k
Token cost
~443 tokens
SKILL.md length
219 words
Files
2 (incl. references)
Skills in repo
122
Repo updated
First seen
Licence
MIT

At a glance

Teleports the agent to a specified room within the ScienceWorld environment.

  • Works in 3 steps: Identify the Target Room: Determine the… → Execute Teleport: Use the teleport to… → Verify Arrival: The observation will…
  • The agent needs to move between different locations to locate objects
  • SKILL.md covers When to Use, How to Use, Important Notes and Example
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Scienceworld Room Navigator is an agent skill from zjunlp/SkillNet. Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.

Its SKILL.md is about 440 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/available_rooms.md`).

The repository describes itself as: Create, Evaluate, and Connect AI Skills. The licence is MIT.

When your agent uses it

  • The agent needs to move between different locations to locate objects
  • Access specific facilities

Example prompts

  • “Use the scienceworld-room-navigator skill to teleport the agent to a specified room within the ScienceWorld environment”
  • “/scienceworld-room-navigator”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Identify the Target Room: Determine the exact name of the destination room from the task context or environment description (e.g…
  2. Execute Teleport: Use the teleport to action.
  3. Verify Arrival: The observation will confirm the teleport was successful (e.g., "You teleport to the kitchen."). You may then proceed with…

What it can do on your machine

Read from SKILL.md and the folder at commit c527136. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Scienceworld Room Navigator loads about 443 tokens when it runs, and up to ~686 if it reads all its reference files. Until then it costs about 82 tokens; SKILL.md has 219 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~82
When it runs · the whole SKILL.md, loaded when a task matches
~443
With references · SKILL.md plus every file in references/, read only if the agent opens them
~686

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from zjunlp/SkillNet at commit c527136, republished under its MIT licence (© zjunlp). 219 words, ~443 tokens.

Download SKILL.mdSave it as .claude/skills/scienceworld-room-navigator/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
scienceworld-room-navigator
description
Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.

Instructions

Use this skill to instantly move the agent to a different room. This is the primary method of navigation.

When to Use

  • The agent needs to find an object known to be in a specific room (e.g., "metal pot is located around the kitchen").
  • The agent needs to access a facility available only in a specific room (e.g., a workshop for building circuits, a foundry for smelting).
  • The agent has completed tasks in one room and needs to proceed to the next relevant location.

How to Use

  1. Identify the Target Room: Determine the exact name of the destination room from the task context or environment description (e.g., kitchen, workshop, foundry).
  2. Execute Teleport: Use the teleport to <ROOM_NAME> action.
  3. Verify Arrival: The observation will confirm the teleport was successful (e.g., "You teleport to the kitchen."). You may then proceed with look around to survey the new location.

Important Notes

  • Teleportation is a single-step action. There is no need for intermediate movement.
  • All standard room connections (doors) remain, but teleportation bypasses them.
  • After teleporting, the agent's inventory and any held items remain unchanged.

Example

Task: Move to the kitchen to find a metal pot.

  1. teleport to kitchen
  2. Observation: "You teleport to the kitchen."
  3. look around to survey the room and locate the metal pot.

© zjunlp, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in experiments/src/skills/scienceworld/scienceworld-room-navigator of zjunlp/SkillNet.

  • SKILL.md
  • references/available_rooms.md

Open the folder on GitHubat commit c527136

Compare with similar skills

Scienceworld Room Navigator next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Scienceworld Room Navigator compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Scienceworld Room Navigator this skillzjunlp/SkillNet1.4k—~443Automated safety check: PassMIT
Breadcrumb Navigationthedaviddias/Front-End-Checklist74k—~418Automated safety check: PassMIT
Navigation Landmarkthedaviddias/Front-End-Checklist74k—~417Automated safety check: PassMIT
Keyboard Navigationthedaviddias/Front-End-Checklist74k—~567Automated safety check: PassMIT
Skip Navigationthedaviddias/Front-End-Checklist74k—~443Automated safety check: PassMIT
Research Decision Roomnexu-io/open-design100k—~1.6kAutomated safety check: PassApache-2.0

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Questions about Scienceworld Room Navigator

What does Scienceworld Room Navigator do?

Teleports the agent to a specified room within the ScienceWorld environment. Scienceworld Room Navigator is an agent skill from zjunlp/SkillNet. Teleports the agent to a specified room within the ScienceWorld environment.

When should I use Scienceworld Room Navigator?

Scienceworld Room Navigator fits situations like: the agent needs to move between different locations to locate objects; access specific facilities.

How do I install Scienceworld Room Navigator in Claude Code?

Run `npx skills add zjunlp/SkillNet --skill scienceworld-room-navigator -a claude-code`. Or copy the skill folder (experiments/src/skills/scienceworld/scienceworld-room-navigator in zjunlp/SkillNet) into .claude/skills/scienceworld-room-navigator in your project. Claude Code loads it when a task matches its description.

How do I install Scienceworld Room Navigator in Codex?

Run `npx skills add zjunlp/SkillNet --skill scienceworld-room-navigator -a codex`. Or copy the skill folder (experiments/src/skills/scienceworld/scienceworld-room-navigator in zjunlp/SkillNet) into .agents/skills/scienceworld-room-navigator in your project. Codex loads it when a task matches its description.

Can I use Scienceworld Room Navigator in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add zjunlp/SkillNet --skill scienceworld-room-navigator -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scienceworld-room-navigator, .gemini/skills/scienceworld-room-navigator, .github/skills/scienceworld-room-navigator and .opencode/skills/scienceworld-room-navigator in your project.

What does Scienceworld Room Navigator need to run?

SKILL.md names no scripts, command-line tools or credentials: Scienceworld Room Navigator is instructions for the agent only.

Does Scienceworld Room Navigator access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Scienceworld Room Navigator safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Scienceworld Room Navigator use?

Scienceworld Room Navigator is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Scienceworld Room Navigator use?

About 443 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 243 tokens, read only when the agent opens those files.

What are the alternatives to Scienceworld Room Navigator?

Skills that share tags, products or a category with Scienceworld Room Navigator: Breadcrumb Navigation (thedaviddias/Front-End-Checklist, 74k stars), Navigation Landmark (thedaviddias/Front-End-Checklist, 74k stars), Keyboard Navigation (thedaviddias/Front-End-Checklist, 74k stars) and Skip Navigation (thedaviddias/Front-End-Checklist, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Scienceworld Room Navigator?

zjunlp (a GitHub organization) maintains it in zjunlp/SkillNet, which has 1,397 GitHub stars. The repository holds 122 skills in this directory. The repository was last updated on October 9, 2026.

Source: zjunlp/SkillNet on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.