Project Health
jezweb/claude-skills
All-in-one project configuration and health management. An agent skill from jezweb/claude-skills.
Build high-quality /goal commands for OpenAI Codex CLI 0.128+ that maximize audit-friendliness and minimize false-completion.
$ npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install win4r/goal-prompt-builder goal-prompt-builder --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/win4r/goal-prompt-builder.git skills-src && mkdir -p .claude/skills && cp -r skills-src/goal-prompt-builder .claude/skills/goal-prompt-builder && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "goal-prompt-builder" agent skill from https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builder into .claude/skills/goal-prompt-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "goal-prompt-builder", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builderType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install win4r/goal-prompt-builder goal-prompt-builder --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/win4r/goal-prompt-builder.git skills-src && mkdir -p .agents/skills && cp -r skills-src/goal-prompt-builder .agents/skills/goal-prompt-builder && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "goal-prompt-builder" agent skill from https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builder into .agents/skills/goal-prompt-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "goal-prompt-builder", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install win4r/goal-prompt-builder goal-prompt-builder --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/win4r/goal-prompt-builder.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/goal-prompt-builder .cursor/skills/goal-prompt-builder && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "goal-prompt-builder" agent skill from https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builder into .cursor/skills/goal-prompt-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "goal-prompt-builder", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/win4r/goal-prompt-builder.git --path goal-prompt-builder--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install win4r/goal-prompt-builder goal-prompt-builder --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/win4r/goal-prompt-builder.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/goal-prompt-builder .gemini/skills/goal-prompt-builder && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "goal-prompt-builder" agent skill from https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builder into .gemini/skills/goal-prompt-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "goal-prompt-builder", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install win4r/goal-prompt-builder goal-prompt-builderInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/win4r/goal-prompt-builder.git skills-src && mkdir -p .github/skills && cp -r skills-src/goal-prompt-builder .github/skills/goal-prompt-builder && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "goal-prompt-builder" agent skill from https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builder into .github/skills/goal-prompt-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "goal-prompt-builder", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install win4r/goal-prompt-builder goal-prompt-builder --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/win4r/goal-prompt-builder.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/goal-prompt-builder .opencode/skills/goal-prompt-builder && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "goal-prompt-builder" agent skill from https://github.com/win4r/goal-prompt-builder/tree/main/goal-prompt-builder into .opencode/skills/goal-prompt-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "goal-prompt-builder", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
goal-prompt-builderBuild high-quality /goal commands for OpenAI Codex CLI 0.128+ that maximize audit-friendliness and minimize false-completion.
Goal Prompt Builder is an agent skill from win4r/goal-prompt-builder. Build high-quality /goal commands for OpenAI Codex CLI 0.128+ that maximize audit-friendliness and minimize false-completion. Use this skill whenever the user wants to write, draft, generate, improve, or refine a /goal prompt — even if they don't say "skill" — including phrases like "help me write a goal", "design a goal for X", "review my goal command", "make a goal for this repo", or any request involving long-running Codex tasks. Also trigger when the user mentions Ralph loop, persistent agent objectives, or…
Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/examples.md`, `references/project-types.md` and `references/scenarios.md`).
It sits in Agent Workflows, covering Agent instruction files, Autonomous loops and iOS development. It works with Python and Rust. The repository describes itself as: Build audit-friendly /goal prompts for OpenAI Codex. The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 8547a60. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Goal Prompt Builder loads about 3.1k tokens when it runs, and up to ~12k if it reads all its reference files. Until then it costs about 243 tokens; SKILL.md has 1,550 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from win4r/goal-prompt-builder at commit 8547a60, republished under its MIT licence (© win4r). 1,550 words, ~3,091 tokens.
.claude/skills/goal-prompt-builder/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.This skill turns a fuzzy task description ("我想让 Codex 帮我重构鉴权") into a complete, audit-friendly /goal command that's ready to paste into Codex CLI 0.128+.
Codex 0.128 added /goal as a persistent objective with a runtime-injected audit prompt (continuation.md). The audit prompt forces the model to build a "prompt-to-artifact checklist" — but only if the user's goal text can be mapped to one. Vague goals produce vague checklists, which produce false completions. This skill exists to make sure every /goal you generate has the structure that lets the audit mechanism actually work.
Every /goal Claude generates with this skill follows this structure exactly:
/goal <objective>.
[Optional: First action: read X, Y, Z and report counts. Wait for ack.]
Scope: <files / subsystem / feature area>.
Constraints:
- <what not to change>
- <compatibility / permission boundaries>
- <project-specific rules from AGENTS.md / CLAUDE.md>
Done when:
1. <verifiable artifact 1 — cite file or command>
2. <verifiable artifact 2>
...
Stop if:
- <mechanically detectable condition 1>
- <mechanically detectable condition 2>
...
Use a token budget of <N> tokens for this goal.Why this order: matches continuation.md's expected reading flow — objective first, then scope to bound the search, then constraints to prune options, then acceptance to define success, then stop-if as runtime guards.
When this skill triggers, walk the user through these 6 steps. Step 0 (interaction mode) and Step 1 (project detection) happen automatically — Step 0 needs one user choice, Step 1 needs zero if filesystem is accessible. Don't skip steps unless the user explicitly says "I'll fill it in myself, just give me the template".
This skill supports three interaction modes. Ask once at the start:
你希望用哪种方式生成 /goal?
- A. 询问式 — 我一段一段问你(最稳,适合第一次写 /goal)
- B. 全描述式 — 你一句话描述需求,我拆解后只问你确认不确定的地方(最快,适合熟手)
- C. 混合式(默认) — 先选场景模板,再问 3-5 个关键问题(推荐)
Once chosen, follow the matching flow:
Mode B is most powerful when the user has thought about the task. Mode A is safest when they haven't. Mode C is the default sweet spot.
If the user doesn't answer this question explicitly, default to mode C and proceed.
Auto-detection comes first. Only fall back to asking if detection fails.
Run this detection sequence:
Check the conversation context. Has the user already provided a repo URL, file path, or code snippet? Read those for hints first.
Probe the filesystem (if you have file tools and the user is in a project directory):
package.json exists → Node / TypeScriptpyproject.toml or requirements.txt or setup.py → Python*.xcodeproj/ or Package.swift → Swift / iOSCargo.toml → Rustgo.mod → Goastro.config.* / next.config.* / _config.yml / mkdocs.yml → Static / docs projectFetch the repo if the user gave a URL (only if web tools available):
CLAUDE.md and AGENTS.md if they exist (these are gold for Constraints)Fall back to asking only if all auto-detection failed:
我没法自动判断项目类型——这是 Node / Python / Swift / Go / Rust / 静态 / 其他?
When detection succeeds, announce what you found in one sentence so the user can correct you:
检测到这是一个 Swift / iOS 项目(找到 lingolearn.xcodeproj + CLAUDE.md)。 我会按 Swift 项目默认约束适配。如果不对,告诉我。
Then load the matching reference from references/project-types.md. Also load any CLAUDE.md / AGENTS.md found — these contain project-specific rules that override defaults.
Ask: 这个 goal 属于哪种类型?
| 选项 | 说明 |
|---|---|
| A. 重构 | 改一个文件 / 子系统 |
| B. 新功能实现 | 已有 SDD spec 的功能 |
| C. 批量补测试 / 修 bug | 重复型任务,可枚举来源 |
| D. 代码考古 / 研究 | 只读不动手 |
| E. UI / 行为 audit | 对照文档审实现 |
| F. 守门员 review | 评估能否合并,不修改 |
| G. 自定义 | 让我描述 |
Each option maps to a different default skeleton — see references/scenarios.md for the full templates.
Ask only what's still missing. Don't ask all 5 at once — ask incrementally so the user can think.
3a. Objective (一句话)
3b. Scope (改什么、不改什么)
3c. Constraints (硬约束)
3d. Done when (验收清单)
<exact command> exits 0; paste summary"3e. Stop if (停止条件)
Before showing the final command, internally score it (don't show the math, just the verdict):
If score is below ~70%, don't ship the command yet. Instead, surface the weak spots and ask the user to refine. Be specific:
⚠ 我发现三处可以加强的地方:
- Done when 第 2 条"测试覆盖" → 改成"测试名称 + 退出码"会更准
- Stop if 缺少"现有测试 regression"兜底
- Token 预算未指定,建议 80K(基于 scope 大小)
When all checks pass, render the final /goal in a code block (so it's copy-pasteable) and follow with a brief explanation of the key design choices — not a tutorial, just enough so the user knows why each choice was made.
Format:
/goal <full command here>几个关键设计选择:
Keep this explanation under 8 short lines. The user is here for the command, not a lecture.
When the project type is known, read the corresponding reference:
references/project-types.md (Node section)references/project-types.md (Python section)references/project-types.md (Swift section)references/project-types.md (Go section)references/project-types.md (Rust section)references/project-types.md (Static section)Each section provides:
For the chosen scenario, read the corresponding skeleton:
references/scenarios.md § Refactorreferences/scenarios.md § Featurereferences/scenarios.md § Batchreferences/scenarios.md § Archaeologyreferences/scenarios.md § UI Auditreferences/scenarios.md § GatekeeperEach scenario has its own emphasis — e.g., archaeology goals emphasize Constraints (禁区), feature goals emphasize "First action: read SPEC + report counts".
When the user's case is ambiguous about how to fill a section, consult references/examples.md. It contains 5 end-to-end transformations (vague request → final command) covering the most common patterns:
Especially read example 3 for guidance on when to refuse rendering. Don't ship a goal you can't defend — surface the weak spots and ask for refinement first.
These are non-negotiable. They come from continuation.md's actual behavior.
@filename reference uncertainty and exposes loading failures early./goal for the user — it only generates the textgit status checks, no test runs)/goal doesn't exist there/plan, /compact, or other Codex commandsFinal output is always:
/goal command (so the user can copy)That's it. No long lecture. The user is here for a command.
© win4r, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files (references) in goal-prompt-builder of win4r/goal-prompt-builder.
Open the folder on GitHubat commit 8547a60
Goal Prompt Builder next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Goal Prompt Builder this skillwin4r/goal-prompt-builder | 229 | — | ~3.1k | Automated safety check: Pass | MIT | |
| Project Healthjezweb/claude-skills | 1.1k | — | ~3k | Automated safety check: Pass | MIT | |
| Build Teaql Appteaql/teaql-agent-kit | 2.8k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Fory Version Bumpapache/fory | 4.6k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Fory Performance Optimizationapache/fory | 4.6k | — | ~2.2k | Automated safety check: Pass | Apache-2.0 | |
| Dbgtheodo-group/debug-that | 158 | — | ~2.5k | Automated safety check: Pass | MIT |
jezweb/claude-skills
All-in-one project configuration and health management. An agent skill from jezweb/claude-skills.
teaql/teaql-agent-kit
Build or change a TeaQL application in Java, Rust, Go, Swift, Python, C/.NET, or TypeScript, including Kotlin/JVM applications that consume Java-generated libraries.
apache/fory
Bump Apache Fory release or post-release development versions across Java, Kotlin, Scala, Python, Rust, Go, C++, C, Dart, JavaScript, Swift, integration tests, examples, and source docs.
apache/fory
Run profile-driven bottleneck optimization across Apache Fory implementations (Java, C++, Python/Cython, Go, Rust, Swift, C, JavaScript/TypeScript, Dart, Kotlin, Scala).
theodo-group/debug-that
Debug applications using the dbg CLI debugger. An agent skill from theodo-group/debug-that.
kunkunsh/kkrpc
A skill your agent uses when implementing kkrpc clients or servers in non-TypeScript languages, speaking the stable compact protocol, transports, and reference implementations in Go, Python, Rust…
Categories
Build high-quality /goal commands for OpenAI Codex CLI 0.128+ that maximize audit-friendliness and minimize false-completion. Goal Prompt Builder is an agent skill from win4r/goal-prompt-builder.128+ that maximize audit-friendliness and minimize false-completion.
Goal Prompt Builder fits situations like: the user wants to write; refine a /goal prompt — even if they dont say skill — including phrases like help me write a goal; design a goal for X; review my goal command.
Run `npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a claude-code`. Or copy the skill folder (goal-prompt-builder in win4r/goal-prompt-builder) into .claude/skills/goal-prompt-builder in your project. Claude Code loads it when a task matches its description.
Run `npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a codex`. Or copy the skill folder (goal-prompt-builder in win4r/goal-prompt-builder) into .agents/skills/goal-prompt-builder in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add win4r/goal-prompt-builder --skill goal-prompt-builder -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/goal-prompt-builder, .gemini/skills/goal-prompt-builder, .github/skills/goal-prompt-builder and .opencode/skills/goal-prompt-builder in your project.
Going by SKILL.md and its folder, Goal Prompt Builder needs the command-line tools its instructions call (git). Our summary lists: Python 3; Node.js.
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Goal Prompt Builder is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.1k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 8.5k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Goal Prompt Builder: Project Health (jezweb/claude-skills, 1.1k stars), Build Teaql App (teaql/teaql-agent-kit, 2.8k stars), Fory Version Bump (apache/fory, 4.6k stars) and Fory Performance Optimization (apache/fory, 4.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
win4r (a GitHub user) maintains it in win4r/goal-prompt-builder, which has 229 GitHub stars. The repository was last updated on May 5, 2026.
Source: win4r/goal-prompt-builder on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.