Agent skill

Vibe Pipeline

by vericontext in vericontext/vibeframe

Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

MITAuto-check passedMedia & Creative

Install Vibe Pipeline

skills CLI
$ npx skills add vericontext/vibeframe --skill vibe-pipeline -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install vericontext/vibeframe vibe-pipeline --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/vericontext/vibeframe.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/vibe-pipeline .claude/skills/vibe-pipeline && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
vibe-pipeline
GitHub stars
175
Token cost
~969 tokens
SKILL.md length
262 words
Files
1
Skills in repo
4
Repo updated
First seen
Licence
MIT

At a glance

Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

  • Works in 6 steps: Dry-run before executing paid provider… → Keep step ids short and stable (image,… → Name outputs with the real extension… → …
  • Tasks that involve AI video generation
  • SKILL.md covers Minimal Skeleton, Scene Project Skeleton, Supported Actions and Running, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Vibe Pipeline is an agent skill from vericontext/vibeframe. Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

Its SKILL.md is about 970 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering AI video generation. The repository describes itself as: Frontier AI video generation for coding agents - Seedance, Runway, Veo, Kling on your own keys, behind a hard cost cap. CLI + MCP. The licence is MIT.

When your agent uses it

  • Tasks that involve AI video generation

Example prompts

  • “/vibe-pipeline”

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Dry-run before executing paid provider steps.
  2. Keep step ids short and stable (image, motion, title, render).
  3. Name outputs with the real extension (.png, .mp4, .mp3, .json).
  4. Use $.output rather than repeating file paths.
  5. Add a budget: block for any pipeline that can call image/video providers.
  6. Use scene-build for storyboard projects and generate-* / edit-* for

What it can do on your machine

Read from SKILL.md and the folder at commit dc6dc19. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are yaml and bash).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Vibe Pipeline loads about 969 tokens when it runs. Until then it costs about 26 tokens; SKILL.md has 262 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~26
When it runs · the whole SKILL.md, loaded when a task matches
~969

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from vericontext/vibeframe at commit dc6dc19, republished under its MIT licence (© vericontext). 262 words, ~969 tokens.

Download SKILL.mdSave it as .claude/skills/vibe-pipeline/SKILL.md (or your agent's skills folder).
name
vibe-pipeline
description
Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

Vibe Pipeline

A VibeFrame pipeline is a YAML manifest executed by vibe run. Steps can reference earlier outputs with $<step-id>.output, and the executor writes a checkpoint under the output directory so failed runs can resume.

Use this skill when the user wants a reproducible multi-step media workflow, checkpointed execution, or budget-limited provider calls.

Minimal Skeleton

yaml
name: promo-video
budget:
  costUsd: 8
  maxToolErrors: 1
steps:
  - id: image
    action: generate-image
    provider: openai
    model: "2"
    size: 1536x1024
    quality: hd
    prompt: "sleek product shot on a quiet studio background"
    output: hero.png

  - id: video
    action: generate-video
    provider: seedance
    image: $image.output
    prompt: "slow cinematic camera push, polished product demo motion"
    duration: 5
    ratio: "16:9"
    output: hero.mp4

  - id: titled
    action: edit-motion-overlay
    input: $video.output
    description: "minimal lower-third title, clean sans-serif, subtle grain"
    model: gemini
    understand: auto
    output: titled.mp4

Scene Project Skeleton

Use scene-build and scene-render when a storyboard project already exists:

yaml
name: storyboard-render
budget:
  costUsd: 2
  maxToolErrors: 1
steps:
  - id: build
    action: scene-build
    project: my-video
    mode: batch
    composer: openai
    tts: kokoro
    skipBackdrop: true
    skipRender: true

  - id: render
    action: scene-render
    project: my-video
    output: renders/final.mp4
    quality: standard
    fps: 30
    format: mp4

Supported Actions

Keep this in sync with packages/cli/src/pipeline/types.ts and packages/cli/src/pipeline/executor.ts.

  • Generate: generate-image, generate-video, generate-tts, generate-sfx, generate-music, generate-storyboard, generate-motion
  • Edit: edit-silence-cut, edit-jump-cut, edit-caption, edit-noise-reduce, edit-fade, edit-translate-srt, edit-text-overlay, edit-motion-overlay, edit-grade, edit-speed-ramp, edit-reframe, edit-interpolate, edit-upscale, edit-image
  • Audio: audio-transcribe, audio-isolate, audio-dub, audio-duck
  • Detect: detect-scenes, detect-silence, detect-beats
  • Analyze/review: analyze-video, analyze-media, review-video
  • Scene: scene-build, scene-render
  • Legacy/meta: export

If unsure, read the executor source. There is no public vibe run --list-actions command.

Running

bash
vibe run pipeline.yaml --dry-run
vibe run pipeline.yaml -o pipeline-output
vibe run pipeline.yaml -o pipeline-output --resume
vibe run pipeline.yaml -o pipeline-output --budget-usd 5
vibe run pipeline.yaml -o pipeline-output --json

Useful flags:

  • --dry-run validates the graph and shows upper-bound cost estimates.
  • --resume skips completed checkpointed steps.
  • --budget-usd, --budget-tokens, --max-errors override or extend the manifest budget.
  • --effort low|medium|high|xhigh forwards an LLM effort hint where supported.
  • --json returns structured output for agents.

Checkpoint file: <output-dir>/.pipeline-state.yaml.

Authoring Rules

  1. Dry-run before executing paid provider steps.
  2. Keep step ids short and stable (image, motion, title, render).
  3. Name outputs with the real extension (.png, .mp4, .mp3, .json).
  4. Use $<step-id>.output rather than repeating file paths.
  5. Add a budget: block for any pipeline that can call image/video providers.
  6. Use scene-build for storyboard projects and generate-* / edit-* for standalone media chains.

When converting a shell sequence, map each vibe ... command to one action and turn downstream input paths into step references.

© vericontext, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/vibe-pipeline of vericontext/vibeframe.

Open the folder on GitHubat commit dc6dc19

Compare with similar skills

Vibe Pipeline next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Vibe Pipeline compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Vibe Pipeline this skillvericontext/vibeframe175—~969Automated safety check: PassMIT
Video Generationbytedance/deer-flow84k3 repos~1.4kAutomated safety check: PassMIT
Video Cover Imageitwanger/toBeBetterJavaer18k—~3.3kAutomated safety check: PassNone
Seedancesongguoxs/seedance-prompt-skill2.9k1 repos~2.5kAutomated safety check: PassNone
HyperFrames Video Entry Pointheygen-com/hyperframes60k3 repos~5.2kAutomated safety check: PassApache-2.0
Lanshu Create AI Presenter Videocclank/lanshu-create-ai-presenter-video2.6k—~3.6kAutomated safety check: PassMIT

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Questions about Vibe Pipeline

What does Vibe Pipeline do?

Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls. Vibe Pipeline is an agent skill from vericontext/vibeframe. Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

When should I use Vibe Pipeline?

Vibe Pipeline fits situations like: tasks that involve AI video generation.

How do I install Vibe Pipeline in Claude Code?

Run `npx skills add vericontext/vibeframe --skill vibe-pipeline -a claude-code`. Or copy the skill folder (.agents/skills/vibe-pipeline in vericontext/vibeframe) into .claude/skills/vibe-pipeline in your project. Claude Code loads it when a task matches its description.

How do I install Vibe Pipeline in Codex?

Run `npx skills add vericontext/vibeframe --skill vibe-pipeline -a codex`. Or copy the skill folder (.agents/skills/vibe-pipeline in vericontext/vibeframe) into .agents/skills/vibe-pipeline in your project. Codex loads it when a task matches its description.

Can I use Vibe Pipeline in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add vericontext/vibeframe --skill vibe-pipeline -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vibe-pipeline, .gemini/skills/vibe-pipeline, .github/skills/vibe-pipeline and .opencode/skills/vibe-pipeline in your project.

What does Vibe Pipeline need to run?

SKILL.md names no scripts, command-line tools or credentials: Vibe Pipeline is instructions for the agent only.

Does Vibe Pipeline access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Vibe Pipeline safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Vibe Pipeline use?

Vibe Pipeline is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Vibe Pipeline use?

About 969 tokens (SKILL.md is roughly 3.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Vibe Pipeline?

Skills that share tags, products or a category with Vibe Pipeline: Video Generation (bytedance/deer-flow, 84k stars), Video Cover Image (itwanger/toBeBetterJavaer, 18k stars), Seedance (songguoxs/seedance-prompt-skill, 2.9k stars) and HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Vibe Pipeline?

vericontext (a GitHub organization) maintains it in vericontext/vibeframe, which has 175 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on October 5, 2026.

Source: vericontext/vibeframe on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.