Graphsignal
graphsignal/graphsignal
Profile AI inference workloads (vLLM, SGLang, TensorRT-LLM, PyTorch, any GPU application) with the Graphsignal profiler and read the results from its local /signals JSON endpoint.
Use this sub-skill for Torch-TensorRT model compilation, dynamic input planning, torch.export workflows, save/load formats, raw TensorRT engines, and compile-time troubleshooting.
$ npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install VectorSpaceLab/AREX-Skill compilation-and-export --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/VectorSpaceLab/AREX-Skill.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export .claude/skills/compilation-and-export && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "compilation-and-export" agent skill from https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export into .claude/skills/compilation-and-export/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compilation-and-export", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-exportType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install VectorSpaceLab/AREX-Skill compilation-and-export --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/VectorSpaceLab/AREX-Skill.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export .agents/skills/compilation-and-export && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "compilation-and-export" agent skill from https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export into .agents/skills/compilation-and-export/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compilation-and-export", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install VectorSpaceLab/AREX-Skill compilation-and-export --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/VectorSpaceLab/AREX-Skill.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export .cursor/skills/compilation-and-export && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "compilation-and-export" agent skill from https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export into .cursor/skills/compilation-and-export/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compilation-and-export", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/VectorSpaceLab/AREX-Skill.git --path skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install VectorSpaceLab/AREX-Skill compilation-and-export --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/VectorSpaceLab/AREX-Skill.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export .gemini/skills/compilation-and-export && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "compilation-and-export" agent skill from https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export into .gemini/skills/compilation-and-export/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compilation-and-export", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install VectorSpaceLab/AREX-Skill compilation-and-exportInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/VectorSpaceLab/AREX-Skill.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export .github/skills/compilation-and-export && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "compilation-and-export" agent skill from https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export into .github/skills/compilation-and-export/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compilation-and-export", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install VectorSpaceLab/AREX-Skill compilation-and-export --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/VectorSpaceLab/AREX-Skill.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export .opencode/skills/compilation-and-export && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "compilation-and-export" agent skill from https://github.com/VectorSpaceLab/AREX-Skill/tree/main/skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export into .opencode/skills/compilation-and-export/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compilation-and-export", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
compilation-and-exportUse this sub-skill for Torch-TensorRT model compilation, dynamic input planning, torch.export workflows, save/load formats, raw TensorRT engines, and compile-time troubleshooting.
Compilation And Export is an agent skill from VectorSpaceLab/AREX-Skill. Use this sub-skill for Torch-TensorRT model compilation, dynamic input planning, torch.export workflows, save/load formats, raw TensorRT engines, and compile-time troubleshooting.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including scripts and reference files (for example `references/api-reference.md`, `references/dynamic-shapes-and-inputs.md` and `references/serialization-and-engines.md`).
It sits in AI & LLM Engineering, covering LLM inference and serving. It works with NVIDIA AI Platform and PyTorch. The repository describes itself as: A Skill Library for Automated Machine Learning. The licence is BSD-3-Clause.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit ac3fe1a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Python), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Compilation And Export loads about 1.3k tokens when it runs, and up to ~7.4k if it reads all its reference files. Until then it costs about 51 tokens; SKILL.md has 448 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from VectorSpaceLab/AREX-Skill at commit ac3fe1a, republished under its BSD-3-Clause licence (© VectorSpaceLab). 448 words, ~1,291 tokens.
.claude/skills/compilation-and-export/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.Use this sub-skill when the user wants to turn a PyTorch model into a TensorRT-backed callable module or deployable artifact.
| User situation | Recommended route |
|---|---|
| Wants a one-line experiment or easy integration with PyTorch 2.x | torch.compile(model, backend="torch_tensorrt") or backend="tensorrt" with options. |
| Wants ahead-of-time control, explicit inputs, and a Python-callable compiled module | torch_tensorrt.compile(model, ir="dynamo", inputs=[...]). |
Already uses torch.export, needs dynamic shape control, or wants raw engine export | torch.export.export(...) then torch_tensorrt.dynamo.compile(...) or convert_exported_program_to_serialized_trt_engine(...). |
Needs legacy TorchScript or C++ .ts artifacts | Use only if ENABLED_FEATURES.torchscript_frontend and runtime libraries are present; otherwise route to deployment/build guidance. |
| Needs to understand coverage before compiling | Use dryrun, require_full_compilation, torch_executed_ops, and min_block_size; route debugging details to extensibility/debugging. |
Read references/workflows.md for full recipes and route selection.
torch_tensorrt.Input(min_shape=..., opt_shape=..., max_shape=..., dtype=...) and align any torch.export dynamic dimensions.torch.testing.assert_close at task-appropriate tolerances..ep, .ts, .pt2, .engine, or .pte from the artifact matrix.references/api-reference.md for public signatures and setting categories.references/dynamic-shapes-and-inputs.md for Input, Device, torch.export dynamic shapes, shared_dims, and multiple optimization profiles.references/serialization-and-engines.md before saving/loading, extracting raw engines, cross-compiling for Windows, or choosing deployment artifacts.references/troubleshooting.md for compile errors, graph breaks, unsupported ops, dynamic-shape errors, precision mismatches, and runtime library surprises.scripts/compile_probe.py --help to inspect the bundled tiny compile/dryrun helper. Run it with --compile only when a compatible CUDA/TensorRT environment is available.torch.compileimport torch
import torch_tensorrt
model = MyModel().eval().cuda()
optimized = torch.compile(
model,
backend="torch_tensorrt",
options={"enabled_precisions": {torch.float16}, "min_block_size": 3},
)
out = optimized(torch.randn(1, 3, 224, 224, device="cuda")) # first call compilesUse this when the user wants to keep PyTorch calling semantics and does not need a saved artifact immediately.
import torch
import torch_tensorrt
model = MyModel().eval().cuda()
inputs = [torch_tensorrt.Input((1, 3, 224, 224), dtype=torch.float32)]
compiled = torch_tensorrt.compile(model, ir="dynamo", inputs=inputs)Use explicit Input objects for reusable code and dynamic shapes; use real tensors when the model is static and simple.
import torch
import torch_tensorrt
model = MyModel().eval().cuda()
example = (torch.randn(4, 128, device="cuda"),)
batch = torch.export.Dim("batch", min=1, max=16)
exported = torch.export.export(model, example, dynamic_shapes={"x": {0: batch}})
compiled = torch_tensorrt.dynamo.compile(
exported,
inputs=[torch_tensorrt.Input(min_shape=(1, 128), opt_shape=(4, 128), max_shape=(16, 128))],
)Use this when export constraints, dynamic shape names, or artifact packaging matter.
../extensibility-and-debugging/SKILL.md after collecting a dryrun/debugger result.../runtime-optimization/SKILL.md after compile correctness is established.../deployment-and-distributed/SKILL.md before choosing save format.© VectorSpaceLab, BSD-3-Clause. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files (scripts, references) in skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export of VectorSpaceLab/AREX-Skill.
Open the folder on GitHubat commit ac3fe1a
Compilation And Export next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Compilation And Export this skillVectorSpaceLab/AREX-Skill | 328 | — | ~1.3k | Automated safety check: Pass | BSD-3-Clause | |
| Graphsignalgraphsignal/graphsignal | 257 | — | ~6.2k | Automated safety check: Pass | Apache-2.0 | |
| Llama CppOrchestra-Research/AI-Research-SKILLs | 13k | 4 repos | ~1.5k | Automated safety check: Pass | MIT | |
| Quark Env Preflightamd/Quark | 181 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Spark Environment Setupwshobson/agents | 40k | — | ~2k | Automated safety check: Pass | MIT | |
| Jetson PackageNVIDIA/skills | 3.5k | 1 repos | ~1.8k | Automated safety check: Pass | Apache-2.0 |
graphsignal/graphsignal
Profile AI inference workloads (vLLM, SGLang, TensorRT-LLM, PyTorch, any GPU application) with the Graphsignal profiler and read the results from its local /signals JSON endpoint.
Orchestra-Research/AI-Research-SKILLs
Runs LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware.
amd/Quark
Collect and normalize environment facts (OS, Python, GPU, CUDA/ROCm, container state) before Quark installation or PTQ planning.
wshobson/agents
Set up a working ML training/inference environment on NVIDIA DGX Spark (GB10, aarch64, CUDA 13).
NVIDIA/skills
Pick Jetson-compatible containers, vLLM runtime images, and Jetson AI Lab PyPI indexes; maps Orin SM 8.7 vs Thor SM 11.0 and JetPack-specific package choices.
NVIDIA/skills
CLIP vision-language model for image-text retrieval, zero-shot classification, embedding extraction, ONNX export, and TensorRT deployment.
VectorSpaceLab/AREX-Skill
Use this repo skill for Agent Lightning package tasks: authoring trainable agents, tracing rewards and spans, running LightningStore/Trainer loops, using agl CLI services, choosing examples, and…
VectorSpaceLab/AREX-Skill
A skill your agent uses when configuring LiteLLM for MCP tools, A2A agents, Claude Code/Cursor agent gateway traffic, MCP auth/OAuth, tool permissions, semantic filtering, or agent-specific proxy…
VectorSpaceLab/AREX-Skill
Build and debug DB-GPT agents, tools, skills, teams, and AWEL workflows, including deterministic local DAG runs and HTTP-trigger topology without assuming an LLM, credential, or external service.
VectorSpaceLab/AREX-Skill
Work on the actively maintained LangChain v1 agent package: initchatmodel, createagent, structured output, tools, middleware, embeddings initialization, provider routing, and agent runtime…
VectorSpaceLab/AREX-Skill
A skill your agent uses for giskard.agents async chat workflows, tools, prompt templates, structured outputs, retries, rate limiting, embeddings, and optional LiteLLM backend.
VectorSpaceLab/AREX-Skill
A skill your agent uses for AlphaFold 3 input preparation, prediction command planning, output interpretation, and Python API inspection.
Works with
Categories
Use this sub-skill for Torch-TensorRT model compilation, dynamic input planning, torch.export workflows, save/load formats, raw TensorRT engines, and compile-time troubleshooting. Compilation And Export is an agent skill from VectorSpaceLab/AREX-Skill.export workflows, save/load formats, raw TensorRT engines, and compile-time troubleshooting.
Compilation And Export fits situations like: tasks that involve LLM inference and serving.
Run `npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a claude-code`. Or copy the skill folder (skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export in VectorSpaceLab/AREX-Skill) into .claude/skills/compilation-and-export in your project. Claude Code loads it when a task matches its description.
Run `npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a codex`. Or copy the skill folder (skills/repositories/repo-skills/torch-tensorrt/sub-skills/compilation-and-export in VectorSpaceLab/AREX-Skill) into .agents/skills/compilation-and-export in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add VectorSpaceLab/AREX-Skill --skill compilation-and-export -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/compilation-and-export, .gemini/skills/compilation-and-export, .github/skills/compilation-and-export and .opencode/skills/compilation-and-export in your project.
Going by SKILL.md and its folder, Compilation And Export needs Python for the scripts in its folder. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Compilation And Export is published under the BSD-3-Clause licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Compilation And Export: Graphsignal (graphsignal/graphsignal, 257 stars), Llama Cpp (Orchestra-Research/AI-Research-SKILLs, 13k stars), Quark Env Preflight (amd/Quark, 181 stars) and Spark Environment Setup (wshobson/agents, 40k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
VectorSpaceLab (a GitHub organization) maintains it in VectorSpaceLab/AREX-Skill, which has 328 GitHub stars. The repository holds 157 skills in this directory. The repository was last updated on September 3, 2026.
Source: VectorSpaceLab/AREX-Skill on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.