Golang Patterns
antoniopaya22/go-rest-template
Idiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
Golang concurrency design — goroutine lifecycle and leak prevention, channels and select, channel ownership and direction, sync.Mutex/RWMutex/sync.Map/sync.Once/atomics, errgroup, singleflight…
$ npx skills add unxed/f4 --skill golang-concurrency -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install unxed/f4 golang-concurrency --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/unxed/f4.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/golang-concurrency .claude/skills/golang-concurrency && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "golang-concurrency" agent skill from https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrency into .claude/skills/golang-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "golang-concurrency", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrencyType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add unxed/f4 --skill golang-concurrency -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install unxed/f4 golang-concurrency --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/unxed/f4.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/golang-concurrency .agents/skills/golang-concurrency && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "golang-concurrency" agent skill from https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrency into .agents/skills/golang-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "golang-concurrency", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add unxed/f4 --skill golang-concurrency -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install unxed/f4 golang-concurrency --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/unxed/f4.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/golang-concurrency .cursor/skills/golang-concurrency && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "golang-concurrency" agent skill from https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrency into .cursor/skills/golang-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "golang-concurrency", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/unxed/f4.git --path .agents/skills/golang-concurrency--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add unxed/f4 --skill golang-concurrency -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install unxed/f4 golang-concurrency --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/unxed/f4.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/golang-concurrency .gemini/skills/golang-concurrency && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "golang-concurrency" agent skill from https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrency into .gemini/skills/golang-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "golang-concurrency", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install unxed/f4 golang-concurrencyInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add unxed/f4 --skill golang-concurrency -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/unxed/f4.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/golang-concurrency .github/skills/golang-concurrency && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "golang-concurrency" agent skill from https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrency into .github/skills/golang-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "golang-concurrency", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add unxed/f4 --skill golang-concurrency -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install unxed/f4 golang-concurrency --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/unxed/f4.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/golang-concurrency .opencode/skills/golang-concurrency && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "golang-concurrency" agent skill from https://github.com/unxed/f4/tree/main/.agents/skills/golang-concurrency into .opencode/skills/golang-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "golang-concurrency", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
golang-concurrencyGolang concurrency design — goroutine lifecycle and leak prevention, channels and select, channel ownership and direction, sync.Mutex/RWMutex/sync.Map/sync.Once/atomics, errgroup, singleflight…
Golang Concurrency is an agent skill from unxed/f4. Golang concurrency design — goroutine lifecycle and leak prevention, channels and select, channel ownership and direction, sync.Mutex/RWMutex/sync.Map/sync.Once/atomics, errgroup, singleflight, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow…
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `evals/evals.json`, `references/channels-and-select.md` and `references/pipelines.md`). Compatibility notes: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
It sits in Development, covering Async programming. It works with Go. The repository describes itself as: dual pane like a charm. The licence is MIT.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 447642e. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadEditWriteGlobGrepBash(go:*)Bash(golangci-lint:*)Bash(git:*)AgentAskUserQuestionFrom allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gocurlFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
go.devFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Designed for Claude Code, Codex or similar harness, and for projects using Golang.
From compatibility in the SKILL.md frontmatter.
Golang Concurrency loads about 2.4k tokens when it runs, and up to ~7.5k if it reads all its reference files. Until then it costs about 188 tokens; SKILL.md has 941 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from unxed/f4 at commit 447642e, republished under its MIT licence (© unxed). 941 words, ~2,370 tokens.
.claude/skills/golang-concurrency/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Persona: You are a Go concurrency engineer. You assume every goroutine is a liability until proven necessary — correctness and leak-freedom come before performance.
Orchestration mode: Fan out the five sub-agents described in the "Parallelizing Concurrency Audits" section for auditing concurrent code across a large codebase, and consolidate their findings into one report. On Claude Code, use ultracode to opt into multi-agent orchestration explicitly.
Modes:
Community default. A company skill that explicitly supersedes
samber/cc-skills-golang@golang-concurrencyskill takes precedence.
Go's concurrency model is built on goroutines and channels. Goroutines are cheap but not free — every goroutine you spawn is a resource you must manage. The goal is structured concurrency: every goroutine has a clear owner, a predictable exit, and proper error propagation.
chan<-, <-chan) — the compiler prevents misuse at build timectx.Done() in select — without it, goroutines leak after caller cancellationtime.After in hot loops — each call allocates a timer and creates unnecessary churn; use time.NewTimer + Reset for long-running loopsgo.uber.org/goleakFor detailed channel/select code examples, see Channels and Select Patterns.
| Scenario | Use | Why |
|---|---|---|
| Passing data between goroutines | Channel | Communicates ownership transfer |
| Coordinating goroutine lifecycle | Channel + context | Clean shutdown with select |
| Protecting shared struct fields | sync.Mutex / sync.RWMutex | Simple critical sections |
| Simple counters, flags | sync/atomic | Lock-free, lower overhead |
| Many readers, few writers on a map | sync.Map | Optimized for read-heavy workloads. Concurrent map read/write causes a hard crash |
| Caching expensive computations | sync.Once / singleflight | Execute once or deduplicate |
| Need | Use | Why |
|---|---|---|
| Wait for goroutines, errors not needed | sync.WaitGroup | Fire-and-forget |
| Wait + collect first error | errgroup.Group | Error propagation |
| Wait + cancel siblings on first error | errgroup.WithContext | Context cancellation on error |
| Wait + limit concurrency | errgroup.SetLimit(n) | Built-in worker pool |
| Primitive | Use case | Key notes |
|---|---|---|
sync.Mutex | Protect shared state | Keep critical sections short; never hold across I/O |
sync.RWMutex | Many readers, few writers | Never upgrade RLock to Lock (deadlock) |
sync/atomic | Simple counters, flags | Prefer typed atomics (Go 1.19+): atomic.Int64, atomic.Bool |
sync.Map | Concurrent map, read-heavy | No explicit locking; use RWMutex+map when writes dominate |
sync.Pool | Reuse temporary objects | Always Reset() before Put(); reduces GC pressure |
sync.Once | One-time initialization | Go 1.21+: OnceFunc, OnceValue, OnceValues |
sync.WaitGroup | Waiting for simple goroutines | Go 1.25+: prefer wg.Go(func(){ ... }) for fire-and-wait tasks that do not panic and do not need error propagation. For Go <1.25 use Add/Done. For errors/cancellation/limits, use errgroup with context. |
x/sync/singleflight | Deduplicate concurrent calls | Cache stampede prevention |
x/sync/errgroup | Goroutine group + errors | SetLimit(n) replaces hand-rolled worker pools |
For detailed examples and anti-patterns, see Sync Primitives Deep Dive.
Before spawning a goroutine, answer:
context.Context or done channelsync.WaitGroup or errgroupFor pipeline patterns (fan-out/fan-in, bounded workers, generator chains, Go 1.23+ iterators, samber/ro), see Pipelines and Worker Pools.
When auditing concurrency across a large codebase, use up to 5 parallel sub-agents:
go func, go method) and verify shutdown mechanismstime.After in loops, missing ctx.Done() in select, unbounded spawningsync.Map, atomics, and thread-safety documentation| Mistake | Fix |
|---|---|
| Fire-and-forget goroutine | Provide stop mechanism (context, done channel) |
| Closing channel from receiver | Only the sender closes |
time.After in hot loop | Reuse time.NewTimer + Reset |
Missing ctx.Done() in select | Always select on context to allow cancellation |
| Unbounded goroutine spawning | Use errgroup.SetLimit(n) or semaphore |
| Sharing pointer via channel | Send copies or immutable values |
wg.Add inside goroutine | Call Add before go — Wait may return early otherwise |
Forgetting -race in CI | Always run go test -race ./... |
| Mutex held across I/O | Keep critical sections short |
samber/cc-skills-golang@golang-performance skill for false sharing, cache-line padding, sync.Pool hot-path patternssamber/cc-skills-golang@golang-context skill for cancellation propagation and timeout patternssamber/cc-skills-golang@golang-safety skill for concurrent map access and race condition preventionsamber/cc-skills-golang@golang-troubleshooting skill for debugging goroutine leaks and deadlockssamber/cc-skills-golang@golang-design-patterns skill for graceful shutdown patternssamber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelinesThe goroutine leak profile (experimental behind GOEXPERIMENT=goroutineleakprofile in Go 1.26) is generally available in runtime/pprof since Go 1.27 — no build flag required. It is a useful production-oriented leak signal alongside the existing tools below.
curl http://localhost:6060/debug/pprof/goroutineleak?debug=2
go tool pprof http://localhost:6060/debug/pprof/goroutineleakKeep existing tools:
go.uber.org/goleakruntime.NumGoroutine()/debug/pprof/goroutine?debug=2go test -race ./...© unxed, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in .agents/skills/golang-concurrency of unxed/f4.
Open the folder on GitHubat commit 447642e
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in unxed/f4, which our catalogue first saw on October 7, 2026.
Golang Concurrency next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Golang Concurrency this skillunxed/f4 | 244 | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| Golang Patternsantoniopaya22/go-rest-template | 172 | 9 repos | ~3.5k | Automated safety check: Pass | None | |
| Context Handling in fp-goIBM/fp-go | 2k | — | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Go Concurrencyinference-gateway/inference-gateway | 214 | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Golang Prodavila7/claude-code-templates | 33k | 8 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Golang Concurrencycontext-labs/whip | 1.1k | — | ~2.3k | Automated safety check: Pass | MIT |
antoniopaya22/go-rest-template
Idiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
IBM/fp-go
Covers handling Go's context.Context idiomatically in fp-go code: reading and scoping context through operators, timeouts, cancellation and converting ctx-first functions.
inference-gateway/inference-gateway
Idiomatic Go concurrency - sync primitives, channel semantics, the select statement, and the standard channel patterns (cancellation/done-channel, fan-out/fan-in, pipeline, or-done, context…
davila7/claude-code-templates
Master Go 1.21+ with modern patterns, advanced concurrency, performance optimization, and production-ready microservices.
context-labs/whip
Golang concurrency patterns. An agent skill from context-labs/whip.
RightNow-AI/openfang
Go programming expert for goroutines, channels, interfaces, modules, and concurrency patterns
unxed/f4
Comprehensive documentation guide for Golang projects, covering godoc comments, README, CONTRIBUTING, CHANGELOG, Go Playground, Example tests, API docs, and llms.txt.
unxed/f4
Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt.
unxed/f4
Comprehensive guide for Go database access — parameterized queries, struct scanning, NULLable columns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context…
unxed/f4
Security audit checklist based on OWASP Top 10 and best practices.
unxed/f4
Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and…
unxed/f4
Production-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, code coverage, integration…
Works with
Categories
Golang concurrency design — goroutine lifecycle and leak prevention, channels and select, channel ownership and direction, sync.Mutex/RWMutex/sync.Map/sync.Once/atomics, errgroup, singleflight…. Golang Concurrency is an agent skill from unxed/f4.Once/atomics, errgroup, singleflight, worker pools, and fan-out/fan-in pipelines.
Golang Concurrency fits situations like: reviewing concurrent Go code; choosing between channels and mutexes; protecting a shared map; A goroutine has no clear exit.
Run `npx skills add unxed/f4 --skill golang-concurrency -a claude-code`. Or copy the skill folder (.agents/skills/golang-concurrency in unxed/f4) into .claude/skills/golang-concurrency in your project. Claude Code loads it when a task matches its description.
Run `npx skills add unxed/f4 --skill golang-concurrency -a codex`. Or copy the skill folder (.agents/skills/golang-concurrency in unxed/f4) into .agents/skills/golang-concurrency in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add unxed/f4 --skill golang-concurrency -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/golang-concurrency, .gemini/skills/golang-concurrency, .github/skills/golang-concurrency and .opencode/skills/golang-concurrency in your project.
Going by SKILL.md and its folder, Golang Concurrency needs the command-line tools its instructions call (go and curl). Its frontmatter pre-approves these tools: Read, Edit, Write, Glob, Grep, Bash(go:*), Bash(golangci-lint:*), Bash(git:*), Agent, AskUserQuestion. Compatibility (from SKILL.md): Designed for Claude Code, Codex or similar harness, and for projects using Golang..
SKILL.md names 1 domain. As links in the text: go.dev. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Golang Concurrency is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 5.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Golang Concurrency: Golang Patterns (antoniopaya22/go-rest-template, 172 stars), Context Handling in fp-go (IBM/fp-go, 2k stars), Go Concurrency (inference-gateway/inference-gateway, 214 stars) and Golang Pro (davila7/claude-code-templates, 33k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
unxed (a GitHub user) maintains it in unxed/f4, which has 244 GitHub stars. The repository holds 36 skills in this directory. The repository was last updated on October 10, 2026.
Source: unxed/f4 on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.