Short
sickn33/agentic-awesome-skills
Rewrite the previous response more briefly while preserving the substance.
Create a short annotated visual walkthrough from real final-state screenshots or rendered artifacts.
$ npx skills add udecode/kitcn --skill walkthrough -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install udecode/kitcn walkthrough --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/udecode/kitcn.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/walkthrough .claude/skills/walkthrough && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "walkthrough" agent skill from https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthrough into .claude/skills/walkthrough/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "walkthrough", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthroughType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add udecode/kitcn --skill walkthrough -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install udecode/kitcn walkthrough --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/udecode/kitcn.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/walkthrough .agents/skills/walkthrough && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "walkthrough" agent skill from https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthrough into .agents/skills/walkthrough/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "walkthrough", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add udecode/kitcn --skill walkthrough -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install udecode/kitcn walkthrough --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/udecode/kitcn.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/walkthrough .cursor/skills/walkthrough && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "walkthrough" agent skill from https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthrough into .cursor/skills/walkthrough/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "walkthrough", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/udecode/kitcn.git --path .agents/skills/walkthrough--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add udecode/kitcn --skill walkthrough -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install udecode/kitcn walkthrough --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/udecode/kitcn.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/walkthrough .gemini/skills/walkthrough && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "walkthrough" agent skill from https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthrough into .gemini/skills/walkthrough/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "walkthrough", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install udecode/kitcn walkthroughInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add udecode/kitcn --skill walkthrough -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/udecode/kitcn.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/walkthrough .github/skills/walkthrough && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "walkthrough" agent skill from https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthrough into .github/skills/walkthrough/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "walkthrough", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add udecode/kitcn --skill walkthrough -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install udecode/kitcn walkthrough --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/udecode/kitcn.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/walkthrough .opencode/skills/walkthrough && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "walkthrough" agent skill from https://github.com/udecode/kitcn/tree/main/.agents/skills/walkthrough into .opencode/skills/walkthrough/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "walkthrough", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
walkthroughCreate a short annotated visual walkthrough from real final-state screenshots or rendered artifacts.
Walkthrough is an agent skill from udecode/kitcn. Create a short annotated visual walkthrough from real final-state screenshots or rendered artifacts. Use when a user asks for demo screenshots or a caller requires visual evidence after UI or rendered-output changes.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including scripts (for example `agents/openai.yaml`).
The repository describes itself as: Convex + Better Auth + tRPC + Drizzle + TanStack Query + shadcn. The licence is Apache-2.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit c6010f5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 2 files in scripts/ (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodegitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Walkthrough loads about 1.6k tokens when it runs. Until then it costs about 57 tokens; SKILL.md has 821 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from udecode/kitcn at commit c6010f5, republished under its Apache-2.0 licence (© udecode). 821 words, ~1,559 tokens.
.claude/skills/walkthrough/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Explain a completed change with a few annotated visuals. Run this after final verification. A walkthrough explains proof; it does not replace proof.
The caller decides whether the walkthrough is required. Follow the stricter repo rule when one exists.
For UI-gated workflows, treat app pages, websites, components, styles, visual content, and generated or rendered output as UI changes. If the packet changed one of those surfaces, run the walkthrough in the final handoff.
When the caller requires a walkthrough and it cannot be produced, block closeout with the exact missing tool, access, or artifact. Do not waive it silently.
When the caller requires a diff check and no relevant UI or rendered-output change exists, record:
Walkthrough: N/A — no UI or rendered-output change in this packet.For a diff-gated workflow, capture the baseline before the first file mutation, including plan creation:
node .agents/skills/walkthrough/scripts/diff-baseline.mjs capture \
--output tmp/walkthrough/<slug>/baseline.jsonAt closeout, compare the final checkout with that baseline:
node .agents/skills/walkthrough/scripts/diff-baseline.mjs compare \
--baseline tmp/walkthrough/<slug>/baseline.json \
--output tmp/walkthrough/<slug>/diff-receipt.jsonUse producedFileDiff for the file-diff gate. Use changedPaths and the final
diff to decide whether UI or rendered output changed. The receipt detects
committed clean-tree changes, tracked working changes, executable-bit changes,
symlink changes, and untracked files without git status.
Keep receipts local. Do not publish file hashes. If an older packet has no baseline, reconstruct it from the recorded starting commit or base ref and the packet's changed-file ledger. Mark the receipt as reconstructed. New packets must capture the baseline before mutation. The helper excludes its own baseline and receipt paths from the comparison, but the output directory should still be ignored by the repo.
Read only what explains the completed result:
Reuse valid final-state screenshots. Do not rerun an expensive flow only to capture the same state.
Use one to four frames. Each frame should explain one point:
Prefer the shortest sequence a non-developer can understand in under one minute. Do not turn every field or test into a callout.
For UI or rendered-output changes:
For an explicit walkthrough of non-UI work, render the real final source, diff, report, document, CLI result, or provider read-back. Never invent a product screen to make backend or workflow work look visual.
Prefer light mode when both themes are equally truthful. Keep the verified theme when the change concerns dark mode or switching would misrepresent the result.
Save originals and annotated copies under a repo-approved ignored directory. Default to:
tmp/walkthrough/<slug>/Use paired names:
01-<step>-original.png
01-<step>-annotated.pngInspect each source image first. Use imagegen, or the repo-approved image
editor, to add only:
Keep labels to one sentence. Use product language, not implementation terms.
Never add, remove, rewrite, beautify, or simulate product content. Compare the annotated result with the original. If product text, values, layout, or state changed, discard it and regenerate. The original is proof. The annotation is explanation.
Apply these rules to annotation labels, captions, and the final handoff:
Show every annotated image inline with an absolute local path. Give each image one short caption stating what to notice. Name the related test, browser, external, or source proof.
When a PR or tracker needs images, follow the owning repo's upload policy and replace local paths with hosted URLs there.
Close only when:
© udecode, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files (scripts) in .agents/skills/walkthrough of udecode/kitcn.
Open the folder on GitHubat commit c6010f5
Walkthrough next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Walkthrough this skilludecode/kitcn | 450 | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Shortsickn33/agentic-awesome-skills | 47k | 1 repos | ~281 | Automated safety check: Pass | MIT | |
| Wireframe Annotatednexu-io/open-design | 100k | — | ~960 | Automated safety check: Pass | Apache-2.0 | |
| Walkthroughudecode/dotai | 1.2k | — | ~1.5k | Automated safety check: Pass | None | |
| Arize Annotationgithub/awesome-copilot | 40k | 1 repos | ~2.7k | Automated safety check: Notes | MIT | |
| Image Annotationsgithub/awesome-copilot | 40k | — | ~6k | Automated safety check: Pass | MIT |
sickn33/agentic-awesome-skills
Rewrite the previous response more briefly while preserving the substance.
nexu-io/open-design
An annotated / redline lo-fi wireframe — a desktop landing/marketing page drawn as flat greyboxes inside a browser chrome frame, overlaid with numbered annotation pins (①②③④⑤) in a single accent…
udecode/dotai
Present final screenshots or rendered artifacts as an annotated walkthrough when visual evidence is requested.
github/awesome-copilot
Creates and manages annotation configs (categorical, continuous, freeform label schemas) and annotation queues (human review workflows) on Arize.
github/awesome-copilot
Annotate screenshots, diagrams, and images with callout rectangles, arrows, labels, and color-coded highlights using PIL.
ComposioHQ/awesome-claude-skills
Automate Short IO tasks via Rube MCP (Composio). An agent skill from ComposioHQ/awesome-claude-skills.
udecode/kitcn
Prevent feature creep when building software, apps, and AI-powered products.
udecode/kitcn
Repair an unreleased .changeset/.md file so it matches the real branch delta against main.
udecode/kitcn
Audit newer Convex npm releases against kitcn. An agent skill from udecode/kitcn.
udecode/kitcn
A skill your agent uses when working with Jotai X stores (createAtomStore), accessing state in components or callbacks, persisting state to cookies or localStorage
udecode/kitcn
Run a scoped Linear backlog autonomously as a sequence of maximal safe parallel batches by composing orchestrator, autogoal, and task.
udecode/kitcn
Next.js routing with typed routes, PageProps, LayoutProps helpers, and nuqs for URL state.
Create a short annotated visual walkthrough from real final-state screenshots or rendered artifacts. Walkthrough is an agent skill from udecode/kitcn. Create a short annotated visual walkthrough from real final-state screenshots or rendered artifacts.
Walkthrough fits situations like: A user asks for demo screenshots; A caller requires visual evidence after UI; rendered-output changes.
Run `npx skills add udecode/kitcn --skill walkthrough -a claude-code`. Or copy the skill folder (.agents/skills/walkthrough in udecode/kitcn) into .claude/skills/walkthrough in your project. Claude Code loads it when a task matches its description.
Run `npx skills add udecode/kitcn --skill walkthrough -a codex`. Or copy the skill folder (.agents/skills/walkthrough in udecode/kitcn) into .agents/skills/walkthrough in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add udecode/kitcn --skill walkthrough -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/walkthrough, .gemini/skills/walkthrough, .github/skills/walkthrough and .opencode/skills/walkthrough in your project.
Going by SKILL.md and its folder, Walkthrough needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node and git). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Walkthrough is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.6k tokens (SKILL.md is roughly 6.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Walkthrough: Short (sickn33/agentic-awesome-skills, 47k stars), Wireframe Annotated (nexu-io/open-design, 100k stars), Walkthrough (udecode/dotai, 1.2k stars) and Arize Annotation (github/awesome-copilot, 40k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
udecode (a GitHub organization) maintains it in udecode/kitcn, which has 450 GitHub stars. The repository holds 33 skills in this directory. The repository was last updated on October 1, 2026.
Source: udecode/kitcn on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.