Figma Design System Builder
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
Extract component metadata from a Figma design system and generate production-ready QML controls.
$ npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install TheQtCompanyRnD/agent-skills qt-figma-component-generation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/TheQtCompanyRnD/agent-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/qt-figma-component-generation .claude/skills/qt-figma-component-generation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "qt-figma-component-generation" agent skill from https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generation into .claude/skills/qt-figma-component-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "qt-figma-component-generation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install TheQtCompanyRnD/agent-skills qt-figma-component-generation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/TheQtCompanyRnD/agent-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/qt-figma-component-generation .agents/skills/qt-figma-component-generation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "qt-figma-component-generation" agent skill from https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generation into .agents/skills/qt-figma-component-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "qt-figma-component-generation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install TheQtCompanyRnD/agent-skills qt-figma-component-generation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/TheQtCompanyRnD/agent-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/qt-figma-component-generation .cursor/skills/qt-figma-component-generation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "qt-figma-component-generation" agent skill from https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generation into .cursor/skills/qt-figma-component-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "qt-figma-component-generation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/TheQtCompanyRnD/agent-skills.git --path skills/qt-figma-component-generation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install TheQtCompanyRnD/agent-skills qt-figma-component-generation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/TheQtCompanyRnD/agent-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/qt-figma-component-generation .gemini/skills/qt-figma-component-generation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "qt-figma-component-generation" agent skill from https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generation into .gemini/skills/qt-figma-component-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "qt-figma-component-generation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install TheQtCompanyRnD/agent-skills qt-figma-component-generationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/TheQtCompanyRnD/agent-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/qt-figma-component-generation .github/skills/qt-figma-component-generation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "qt-figma-component-generation" agent skill from https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generation into .github/skills/qt-figma-component-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "qt-figma-component-generation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install TheQtCompanyRnD/agent-skills qt-figma-component-generation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/TheQtCompanyRnD/agent-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/qt-figma-component-generation .opencode/skills/qt-figma-component-generation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "qt-figma-component-generation" agent skill from https://github.com/TheQtCompanyRnD/agent-skills/tree/main/skills/qt-figma-component-generation into .opencode/skills/qt-figma-component-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "qt-figma-component-generation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
qt-figma-component-generationExtract component metadata from a Figma design system and generate production-ready QML controls.
Qt Figma Component Generation is an agent skill from TheQtCompanyRnD/agent-skills. Extract component metadata from a Figma design system and generate production-ready QML controls. Use this skill whenever someone wants to turn Figma components into QML files — whether they say "generate components from Figma", "create QML controls based on a design system", "convert Figma components to QML", "build the component library", "extract button/input/checkbox from Figma", or anything similar. Requires design-tokens.json and QML design system singletons to already exist (from the token extraction…
Its SKILL.md is about 4.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 87 other files, including reference files and assets. Compatibility notes: Works with Claude Code, Codex, and GitHub Copilot. Requires Figma MCP and design-tokens.json from qt-figma-token-extraction.
It sits in Frontend & Design, covering Design systems and Design tokens. It works with Figma. The repository describes itself as: Official Qt AI engineering skills for Claude Code, Codex, Copilot, Gemini,and other AI coding tools. The licence is BSD-3-Clause.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit a784c48. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are qml).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Works with Claude Code, Codex, and GitHub Copilot. Requires Figma MCP and design-tokens.json from qt-figma-token-extraction.
From compatibility in the SKILL.md frontmatter.
Qt Figma Component Generation loads about 4.1k tokens when it runs, and up to ~14k if it reads all its reference files. Until then it costs about 196 tokens; SKILL.md has 1,493 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from TheQtCompanyRnD/agent-skills at commit a784c48, republished under its BSD-3-Clause licence (© TheQtCompanyRnD). 1,493 words, ~4,096 tokens.
.claude/skills/qt-figma-component-generation/SKILL.md (or your agent's skills folder). This skill also uses 85 other files; get the full folder from GitHub.This skill reads component definitions from a Figma file via MCP and generates production-ready QML control files that consume the design-system singletons produced by the token-extraction skill.
Before generating any components, confirm all of the following exist in the project:
design-tokens.json — the merged token file from the token-extraction skillPrimitives.qml, Theme.qml, Spacing.qml, FontInterface.qml in a design-system/ folderIf either is missing, stop and run the token-extraction skill first (qt-figma-token-extraction).
Verify Figma MCP is connected — confirm that get_metadata and get_design_context are available in the tool list. If not, tell the user:
"The Figma MCP connector isn't connected yet. Connect it via your MCP configuration, then come back and we can start."
Do not proceed until the connection is confirmed.
Use get_metadata to fetch the file structure and identify which pages and frames contain components:
Tool: get_metadata
Input: { "fileKey": "<file key>" }From the response, note all pages and frames or component sets named as component groups (e.g. "Button", "Text Field", "Checkbox").
Ask the user:
"I can see the following component groups in the Figma file: [list]. Which ones should I generate QML files for? Or should I do all of them?"
Build a single component inventory table and keep it updated throughout the entire workflow — do not create a second table later:
| Figma component name | Node ID | QML file | Status |
|---|---|---|---|
| Button | 67:139 | Button.qml | pending |
| Text Field | ... | TextField.qml | pending |
Status values: pending → extracting → mapping → done / blocked
Ask the user to choose an implementation pattern before reading any assets or writing any code. If the AskUserQuestion tool is available, use it:
tool: AskUserQuestion
question: "Which code style should the generated components use?"
options:
- "Pattern A — Inline (self-contained file, all state logic inside the component)"
- "Pattern B — Style singleton (ComponentStyle.qml + Component.qml, supports multiple themes)"
- "I'm not sure — recommend one"If the tool is not available (e.g. in Claude Code, Codex, or Copilot), ask the question in plain text and wait for a reply before proceeding.
If the user selects "I'm not sure", recommend Pattern A for most projects — it is simpler, self-contained, and easier to debug. Only recommend Pattern B if the project already has a Qt.Themes / TokenInterface layer or needs to support multiple swappable themes.
Pattern B uses integer enum variants, not strings. Pattern A uses
property string variant: "primary". Pattern B usesproperty int typeVariant: ButtonStyle.TypeVariant.Primary. Do not mix the two approaches — pick one and use it consistently throughout all components.
Before extracting or writing anything, make sure the structure for the chosen pattern is in front of you. Pattern B is read from the bundled assets; Pattern A is built from the inline snippets in Step 5.
references/This folder contains Figma-verified Pattern A controls. Each is a self-contained file where all state logic lives inside the component using conditional expressions on readonly property values.
| Reference file | Output file | Demonstrates |
|---|---|---|
references/Button.qml | Button.qml | AbstractButton, multi-variant state machine, size helpers, accent family mapping |
references/TextField.qml | TextField.qml | TextInput wrapped in ColumnLayout, label + error + helper text, clear button |
references/Checkbox.qml | Checkbox.qml | CheckBox indicator, Canvas tick mark, indeterminate state |
references/Toggle.qml | Toggle.qml | Switch track + animated thumb, NumberAnimation |
references/Select.qml | Select.qml | Custom Item with Popup, ListView delegate, chevron |
Read the file that most closely matches the component being generated before writing any code. If a QML coding skill (qt-development-skills:qt-qml) is available, use it while writing so the output follows idiomatic Qt 6 patterns.
assets/qt-controls/This folder contains QML pairs from a production Qt controls library. Each component is split across two files:
Button.qml — component logic, layout, base type, public APIButtonStyle.qml — pragma Singleton defining typed component objects for each state and size variantRead the asset pair for the component you are about to generate — before writing any code. The generated file must follow the reference asset's structure, property ordering, and pattern choices. If the output deviates from the reference in a way that cannot be justified by the specific Figma component, ask yourself why and correct it. Do not invent a different structure when a reference exists.
Core pairs to read first (read the pair that matches the component being generated):
Button.qml + ButtonStyle.qmlCheckBox.qml + CheckBoxStyle.qmlComboBox.qml + ComboBoxStyle.qmlSwitch.qml + SwitchStyle.qmlTextField.qml + TextFieldStyle.qmlFor each component in the inventory, extract its specification via MCP.
Always call
get_design_contexton an individual main component node — NOT the parent component set node. Component sets return oversized JSON mixing all variants. Inspect the default/base variant first, then representative variants (Hover, Pressed, Disabled) individually.
Tool: get_design_context
Input: { "fileKey": "<key>", "nodeId": "<individual component node id>" }If individual node IDs are not known yet, call get_design_context on the parent frame and scan for child component nodes, then re-call on each.
property declarationsreadonly property valuesdesign-tokens.jsonRecord all extracted data in a scratch note before writing any code.
Before writing any token reference, open
Theme.qml,Primitives.qml,Spacing.qml, andFontInterface.qmland read the actual property names. Do not copy token names from the reference assets — the project's token naming convention may differ from the examples. Every token name you write in a component must exist in the project's singletons.
| Figma component | QML base type |
|---|---|
| Button (any style) | AbstractButton (from QtQuick.Controls) |
| Checkbox | CheckBox (from QtQuick.Controls.Basic) |
| Radio button | RadioButton (from QtQuick.Controls.Basic) |
| Toggle / switch | Switch (from QtQuick.Controls.Basic) |
| Text input / field | ColumnLayout wrapping a Rectangle + TextInput |
| Text area (multiline) | ScrollView wrapping TextArea (from QtQuick.Controls.Basic) — no reference asset yet; follow the TextField pattern but add wrapMode: TextArea.Wrap and remove fixed height |
| Select / dropdown | Custom Item with a Popup |
| Slider | Slider (from QtQuick.Controls.Basic) |
| Tab bar | TabBar + TabButton |
| Progress bar | ProgressBar (from QtQuick.Controls.Basic) |
| Spinner / spin box | SpinBox (from QtQuick.Controls.Basic) |
| Card / container | Rectangle or plain Item |
| Divider | Rectangle (1 px, fillWidth) |
| Badge | Rectangle wrapping a Text |
| Tooltip | ToolTip (from QtQuick.Controls.Basic) |
property string variant: "primary" // primary | secondary | ghost | tertiary | danger
property string size: "medium" // small | medium | large (sm | md | lg accepted)// Use integer enums, not strings — do not mix with Pattern A string variants
property int typeVariant: ButtonStyle.TypeVariant.Primaryreadonly property color _bg: {
if (!enabled) return Theme.background_muted
return pressed ? Theme.accent_subtle
: hovered ? Theme.accent_muted
: Theme.accent_default
}// Icon slot — rendered via icon font glyph in a Text item
property string iconGlyph: ""
property int iconLayoutDir: Qt.LeftToRight // Qt.LeftToRight | Qt.RightToLeft
// controls which side the icon appears on
contentItem: RowLayout {
layoutDirection: root.iconLayoutDir
spacing: root._iconGap
Text {
text: root.iconGlyph
font.family: FontInterface.iconFont.name
visible: root.iconGlyph !== ""
}
Text {
id: _label
text: root.label
// ... font properties
}
}Check Spacing.qml and FontInterface.qml first. Only use a literal value when no token covers the dimension, and add a // TODO: add to Spacing.qml comment.
Focus rings apply only to Control-based components (AbstractButton, CheckBox, Switch, Slider, etc.). Text Field (ColumnLayout root) and Select (Item root) are not Control subclasses — use activeFocus and a fixed radius for those.
// For Control-based components (AbstractButton, CheckBox, Switch …)
Rectangle {
anchors { fill: parent; margins: -2 }
radius: parent.radius + 2 // only valid when parent is a Rectangle
color: "transparent"
border.color: Theme.stroke_focus // use a token — never a literal color
border.width: 2 // TODO: promote to Spacing token if available
visible: root.visualFocus // Control property — gives keyboard-only focus ring
}
// For non-Control roots (ColumnLayout, Item) — use activeFocus and fixed radius
Rectangle {
anchors { fill: parent; margins: -2 }
radius: 4 // TODO: use Spacing token
color: "transparent"
border.color: Theme.stroke_focus
border.width: 2
visible: root.activeFocus
}Add Behavior blocks only on color properties that animate during interaction (hover, press). Skip them for the disabled state — a snap, not a fade, is usually correct there.
// On the Rectangle or contentItem that holds the interactive color:
Behavior on color { ColorAnimation { duration: Theme.duration_fast } }
Behavior on border.color { ColorAnimation { duration: Theme.duration_fast } }
// If no duration token exists yet: duration: 100 — add a TODO to promote itHoverHandler { cursorShape: root.enabled ? Qt.PointingHandCursor : Qt.ArrowCursor }Place each component in the project's components/ folder. Use PascalCase matching the Figma component name (Button.qml, TextField.qml, etc.).
// ComponentName.qml — [Project] Design System — [component description]
// Maps to Figma: [file name] → [component name] (node [id])
//
// Figma variants (inspected via MCP, [date]):
// Prop1: "value1" | "value2"
// Prop2: "valueA" | "valueB"
// States: Default | Hover | Pressed | Disabled [| Error | Focus]
// Sizes: "small" | "medium" | "large"
//
// Usage:
// import MyProject
// ComponentName { prop: "value"; onAction: doThing() }// ── Public API ────────────────────────────────────────────────────────────
property string variant: "primary"
property string size: "medium"
property string label: "Button"
// ── Private helpers ───────────────────────────────────────────────────────
readonly property bool _isSmall: size === "small" || size === "sm"
readonly property color _bg: ...// TODO: add Spacing.buttonIconGapSm to Spacing.qml (Figma: 0px for small buttons)
readonly property int _iconGap: _isSmall ? 0 : Spacing.x4After generating all components, summarise the full TODO list for the user.
After all components are written, run a consistency pass:
readonly property color referencing a theme token must use a name that actually exists in Theme.qml or Primitives.qml. Flag any that don't.Spacing.qml or FontInterface.qml. Collect any literals that should be promoted to tokens.HoverHandler with a cursor shape.done or blocked.Present a brief summary to the user:
qt_add_qml_module QML_FILES in CMakeLists.txt and smoke-test in a galleryInspecting the component set instead of a main component. Component sets return all variants stacked. Always drill down to an individual component node.
Using token names from reference assets instead of the project. The reference assets use example token names that may not match the project's singletons. Always read the actual singleton files first.
Hardcoding a value that exists in a token. Check Spacing.qml and FontInterface.qml before writing any literal number.
Missing the indeterminate / partial state. Checkbox and radio buttons often have a third state. Always check for Qt.PartiallyChecked.
Not zeroing out AbstractButton default padding. AbstractButton and other Control subclasses have default padding that inflates rendered height. Zero them explicitly when managing geometry yourself.
Forgetting Behavior blocks. Add Behavior on color { ColorAnimation { duration: Theme.duration_fast } } on color properties that animate during interaction (hover, press). Use a token for duration — not a hardcoded 100. Skip Behaviors on the disabled state; a snap transition is usually correct there.
Popup z-ordering. Popup items need parent: Overlay.overlay if clipped by a parent container.
Mixing Pattern A strings and Pattern B enums. Choose one variant approach and use it consistently across all components.
© TheQtCompanyRnD, BSD-3-Clause. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 85 other files (references, assets) in skills/qt-figma-component-generation of TheQtCompanyRnD/agent-skills.
Open the folder on GitHubat commit a784c48
Qt Figma Component Generation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Qt Figma Component Generation this skillTheQtCompanyRnD/agent-skills | 470 | — | ~4.1k | Automated safety check: Pass | BSD-3-Clause | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Figma use_figma Plugin API Ruleswarpdotdev/warp | 65k | 4 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Figma Screen Generatorwarpdotdev/warp | 65k | 2 repos | ~5k | Automated safety check: Pass | AGPL-3.0 | |
| Extract DesignManavarya09/design-extract | 4.2k | — | ~786 | Automated safety check: Notes | MIT | |
| AnyDesignuxKero/anydesign | 216 | — | ~1.5k | Automated safety check: Pass | MIT |
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
warpdotdev/warp
Builds or updates full Figma screens from code or a description by reusing the file's published design system components, variables and styles.
Manavarya09/design-extract
Extract the full design language from any website URL. An agent skill from Manavarya09/design-extract.
uxKero/anydesign
Extracts the design of a screenshot, website URL or Figma file into a design.md of tokens, components, layout and brand rules, or copies one element into element.md.
avelikiy/great_cto
Analyzes a screenshot, website or Figma file and writes a `design.md` with its token system, component inventory and reconstruction notes, or an `element.md` for one element.
TheQtCompanyRnD/agent-skills
Applies Qt Canvas2D (QtCanvas2D / Qt Canvas Painter, Qt 6.12+) best practices when producing or working with Canvas2D QML source code.
TheQtCompanyRnD/agent-skills
Builds and runs Qt Quick Test (qmltestrunner / CTest) for a QML project, then writes a Markdown report.
TheQtCompanyRnD/agent-skills
Extract design tokens, text styles, and variables from a Figma design system and produce a design-tokens.json plus ready-to-use QML singletons.
TheQtCompanyRnD/agent-skills
A skill your agent uses to generate or update Qt 6 CMake projects or edit CMakeLists.txt, add sources/resources or define targets (executable, QML module, library).
TheQtCompanyRnD/agent-skills
Generates Qt Quick Test cases (TestCase, SignalSpy, tryCompare) for QML components.
TheQtCompanyRnD/agent-skills
Design or audit UI for Qt/QML, Qt projects, web, or embedded MPU or MCU targets.
Works with
Categories
Extract component metadata from a Figma design system and generate production-ready QML controls. Qt Figma Component Generation is an agent skill from TheQtCompanyRnD/agent-skills. Extract component metadata from a Figma design system and generate production-ready QML controls.
Qt Figma Component Generation fits situations like: someone wants to turn Figma components into QML files — whether they say generate components from Figma; create QML controls based on a design system; convert Figma components to QML; build the component library.
Run `npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a claude-code`. Or copy the skill folder (skills/qt-figma-component-generation in TheQtCompanyRnD/agent-skills) into .claude/skills/qt-figma-component-generation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a codex`. Or copy the skill folder (skills/qt-figma-component-generation in TheQtCompanyRnD/agent-skills) into .agents/skills/qt-figma-component-generation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add TheQtCompanyRnD/agent-skills --skill qt-figma-component-generation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/qt-figma-component-generation, .gemini/skills/qt-figma-component-generation, .github/skills/qt-figma-component-generation and .opencode/skills/qt-figma-component-generation in your project.
SKILL.md names no scripts, command-line tools or credentials: Qt Figma Component Generation is instructions for the agent only. Compatibility (from SKILL.md): Works with Claude Code, Codex, and GitHub Copilot. Requires Figma MCP and design-tokens.json from qt-figma-token-extraction..
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Qt Figma Component Generation is published under the BSD-3-Clause licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.1k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 10k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Qt Figma Component Generation: Figma Design System Builder (warpdotdev/warp, 65k stars), Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars), Figma Screen Generator (warpdotdev/warp, 65k stars) and Extract Design (Manavarya09/design-extract, 4.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
TheQtCompanyRnD (a GitHub organization) maintains it in TheQtCompanyRnD/agent-skills, which has 470 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 8, 2026.
Source: TheQtCompanyRnD/agent-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.