Agent skill

Interaction To Next Paint

by thedaviddias in thedaviddias/Front-End-Checklist

A skill your agent uses when auditing slow page loads, heavy assets, or rendering delays related to Optimize interaction to next paint.

MITAuto-check passedFrontend & Design

Install Interaction To Next Paint

skills CLI
$ npx skills add thedaviddias/Front-End-Checklist --skill interaction-to-next-paint -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install thedaviddias/Front-End-Checklist interaction-to-next-paint --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/thedaviddias/Front-End-Checklist.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/interaction-to-next-paint .claude/skills/interaction-to-next-paint && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
interaction-to-next-paint
GitHub stars
74k
Token cost
~441 tokens
SKILL.md length
173 words
Files
2 (incl. references)
Skills in repo
390
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when auditing slow page loads, heavy assets, or rendering delays related to Optimize interaction to next paint.

  • Auditing slow page loads
  • SKILL.md covers Quick Reference, Check, Fix and Explain, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Rendering delays related to Optimize interaction to next paint

What it does

Interaction To Next Paint is an agent skill from thedaviddias/Front-End-Checklist. Use when auditing slow page loads, heavy assets, or rendering delays related to Optimize interaction to next paint. Verify the actual bottleneck in DevTools, Lighthouse, or field data before recommending changes.

Its SKILL.md is about 440 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/rule.md`).

It sits in Frontend & Design, covering Web performance. The repository describes itself as: 🗂 The essential checklist for modern web development, for humans and AI agents. The licence is MIT.

When your agent uses it

  • Auditing slow page loads
  • Rendering delays related to Optimize interaction to next paint

Example prompts

  • “/interaction-to-next-paint”

What it can do on your machine

Read from SKILL.md and the folder at commit e8d14d0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • frontendchecklist.io

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Interaction To Next Paint loads about 441 tokens when it runs, and up to ~1.9k if it reads all its reference files. Until then it costs about 60 tokens; SKILL.md has 173 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~60
When it runs · the whole SKILL.md, loaded when a task matches
~441
With references · SKILL.md plus every file in references/, read only if the agent opens them
~1.9k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from thedaviddias/Front-End-Checklist at commit e8d14d0, republished under its MIT licence (© thedaviddias). 173 words, ~441 tokens.

Download SKILL.mdSave it as .claude/skills/interaction-to-next-paint/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
interaction-to-next-paint
description
Use when auditing slow page loads, heavy assets, or rendering delays related to Optimize interaction to next paint. Verify the actual bottleneck in DevTools, Lighthouse, or field data before recommending changes.
metadata.category
performance
metadata.priority
high
metadata.difficulty
advanced
metadata.estimatedTime
30
metadata.source
frontendchecklist.io
metadata.url
https://frontendchecklist.io/rules/performance/interaction-to-next-paint

Optimize interaction to next paint

INP replaced FID as a Core Web Vital in 2024—it measures how quickly your page responds to user interactions throughout the session, not just the first interaction.

Quick Reference

  • INP measures responsiveness to ALL interactions—target under 200ms
  • Break up long tasks into smaller chunks
  • Use web workers for heavy computation
  • Optimize event handlers and avoid blocking the main thread

Check

Measure INP using Chrome DevTools or PageSpeed Insights. Verify interaction responses occur within 200ms.

Fix

Optimize event handlers, break up long tasks, use web workers for heavy computation, and reduce main thread blocking.

Explain

Explain how INP measures overall page responsiveness by tracking the latency of all user interactions during a page visit.

Code Review

Review the routes, assets, and loading behavior that affect Optimize interaction to next paint. Flag exact files, requests, or rendering steps that add unnecessary network, CPU, or layout cost, and describe the measurement method used to confirm the issue.


For full implementation details, code examples, and framework-specific guidance, see references/rule.md.

Rule page: https://frontendchecklist.io/rules/performance/interaction-to-next-paint

© thedaviddias, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in skills/interaction-to-next-paint of thedaviddias/Front-End-Checklist.

  • SKILL.md
  • references/rule.md

Open the folder on GitHubat commit e8d14d0

Compare with similar skills

Interaction To Next Paint next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Interaction To Next Paint compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Interaction To Next Paint this skillthedaviddias/Front-End-Checklist74k—~441Automated safety check: PassMIT
React Doctormakeplane/plane61k12 repos~657Automated safety check: PassAGPL-3.0
Fixing Motion Performanceibelick/ui-skills9.6k5 repos~1.4kAutomated safety check: PassMIT
GSAP Performance Tuninggreensock/gsap-skills16k3 repos~1kAutomated safety check: PassMIT
React Frontend Development Guidelinesdiet103/claude-code-infrastructure-showcase10k2 repos~2.9kAutomated safety check: PassMIT
Web Quality Auditaddyosmani/web-quality-skills2.9k—~2.6kAutomated safety check: PassMIT

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Questions about Interaction To Next Paint

What does Interaction To Next Paint do?

A skill your agent uses when auditing slow page loads, heavy assets, or rendering delays related to Optimize interaction to next paint. Interaction To Next Paint is an agent skill from thedaviddias/Front-End-Checklist. Use when auditing slow page loads, heavy assets, or rendering delays related to Optimize interaction to next paint.

When should I use Interaction To Next Paint?

Interaction To Next Paint fits situations like: auditing slow page loads; rendering delays related to Optimize interaction to next paint.

How do I install Interaction To Next Paint in Claude Code?

Run `npx skills add thedaviddias/Front-End-Checklist --skill interaction-to-next-paint -a claude-code`. Or copy the skill folder (skills/interaction-to-next-paint in thedaviddias/Front-End-Checklist) into .claude/skills/interaction-to-next-paint in your project. Claude Code loads it when a task matches its description.

How do I install Interaction To Next Paint in Codex?

Run `npx skills add thedaviddias/Front-End-Checklist --skill interaction-to-next-paint -a codex`. Or copy the skill folder (skills/interaction-to-next-paint in thedaviddias/Front-End-Checklist) into .agents/skills/interaction-to-next-paint in your project. Codex loads it when a task matches its description.

Can I use Interaction To Next Paint in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add thedaviddias/Front-End-Checklist --skill interaction-to-next-paint -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/interaction-to-next-paint, .gemini/skills/interaction-to-next-paint, .github/skills/interaction-to-next-paint and .opencode/skills/interaction-to-next-paint in your project.

What does Interaction To Next Paint need to run?

SKILL.md names no scripts, command-line tools or credentials: Interaction To Next Paint is instructions for the agent only.

Does Interaction To Next Paint access the network?

SKILL.md names 1 domain. As links in the text: frontendchecklist.io. This is read from the text; nothing was executed.

Is Interaction To Next Paint safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Interaction To Next Paint use?

Interaction To Next Paint is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Interaction To Next Paint use?

About 441 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.5k tokens, read only when the agent opens those files.

What are the alternatives to Interaction To Next Paint?

Skills that share tags, products or a category with Interaction To Next Paint: React Doctor (makeplane/plane, 61k stars), Fixing Motion Performance (ibelick/ui-skills, 9.6k stars), GSAP Performance Tuning (greensock/gsap-skills, 16k stars) and React Frontend Development Guidelines (diet103/claude-code-infrastructure-showcase, 10k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Interaction To Next Paint?

thedaviddias (a GitHub user) maintains it in thedaviddias/Front-End-Checklist, which has 74,421 GitHub stars. The repository holds 390 skills in this directory. The repository was last updated on October 6, 2026.

Source: thedaviddias/Front-End-Checklist on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.