Make Changes
remix-run/remix
Create or update Remix repo change files under packages//.changes.
Read before changing MOZI itself — how the runtime is actually built, what already exists to reuse, and how to prove a change is wired before calling it done.
$ npx skills add spytensor/openmozi --skill mozi-development -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install spytensor/openmozi mozi-development --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/spytensor/openmozi.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/mozi-development .claude/skills/mozi-development && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mozi-development" agent skill from https://github.com/spytensor/openmozi/tree/main/skills/mozi-development into .claude/skills/mozi-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mozi-development", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/spytensor/openmozi/tree/main/skills/mozi-developmentType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add spytensor/openmozi --skill mozi-development -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install spytensor/openmozi mozi-development --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/spytensor/openmozi.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/mozi-development .agents/skills/mozi-development && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mozi-development" agent skill from https://github.com/spytensor/openmozi/tree/main/skills/mozi-development into .agents/skills/mozi-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mozi-development", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add spytensor/openmozi --skill mozi-development -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install spytensor/openmozi mozi-development --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/spytensor/openmozi.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/mozi-development .cursor/skills/mozi-development && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mozi-development" agent skill from https://github.com/spytensor/openmozi/tree/main/skills/mozi-development into .cursor/skills/mozi-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mozi-development", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/spytensor/openmozi.git --path skills/mozi-development--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add spytensor/openmozi --skill mozi-development -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install spytensor/openmozi mozi-development --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/spytensor/openmozi.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/mozi-development .gemini/skills/mozi-development && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mozi-development" agent skill from https://github.com/spytensor/openmozi/tree/main/skills/mozi-development into .gemini/skills/mozi-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mozi-development", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install spytensor/openmozi mozi-developmentInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add spytensor/openmozi --skill mozi-development -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/spytensor/openmozi.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/mozi-development .github/skills/mozi-development && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mozi-development" agent skill from https://github.com/spytensor/openmozi/tree/main/skills/mozi-development into .github/skills/mozi-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mozi-development", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add spytensor/openmozi --skill mozi-development -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install spytensor/openmozi mozi-development --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/spytensor/openmozi.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/mozi-development .opencode/skills/mozi-development && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mozi-development" agent skill from https://github.com/spytensor/openmozi/tree/main/skills/mozi-development into .opencode/skills/mozi-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mozi-development", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mozi-developmentRead before changing MOZI itself — how the runtime is actually built, what already exists to reuse, and how to prove a change is wired before calling it done.
Mozi Development is an agent skill from spytensor/openmozi. Read before changing MOZI itself — how the runtime is actually built, what already exists to reuse, and how to prove a change is wired before calling it done.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: A custom Agent OS built to be hackable, heavily inspired by OpenClaw. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit ac46df0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
python3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mozi Development loads about 1.8k tokens when it runs. Until then it costs about 44 tokens; SKILL.md has 1,046 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from spytensor/openmozi at commit ac46df0, republished under its MIT licence (© spytensor). 1,046 words, ~1,756 tokens.
.claude/skills/mozi-development/SKILL.md (or your agent's skills folder).Load this before adding or changing anything in this codebase. Its job is to stop you rediscovering the architecture by grep every time — and, more importantly, to stop you drawing the wrong map, which is the failure this codebase keeps repeating.
The companion artifact is docs/atlas/MOZI-架构全景.html — a module-by-module
map of this runtime: design, implementation, third-party vs custom, call paths,
wiring verdicts backed by non-test callers, examples and known traps. Read
the section for the layer you are touching before designing anything. Its code
excerpts are extracted from the tree by anchor, not transcribed, so they cannot
silently drift.
When you finish a change, run python3 docs/atlas/staleness.py. It reports
which atlas modules your diff invalidated — usually a handful — so the map is
updated by targeted rescans rather than by repeating the full sweep, which is
what let the previous atlas rot 151 commits behind. If it reports files that
belong to no module, you have either added a subsystem the map does not know
about or found a coverage gap; either way it needs an entry.
Three failure modes, all with real incidents behind them. Assume all three are present until you have checked.
memory_summaries had a UI reading a table nothing wrote. The
whole telemetry pipeline had dashboards and replay tooling while its three
writers had zero callers. A grep that finds a function proves nothing about
whether it runs.docs/ and CLAUDE.md have both been wrong
about live call paths. Trust the call graph over any prose, including this
file.Ask these in order. Most "new" features in this codebase are a new entry in an existing registry, not new machinery.
SKILL.md, discovered from disk. No code change at all.AGENT.md, and the delegation path already exists.openai-compat mode can express it (custom headers and query
params are supported) before adding an API mode or a dependency.If the answer to all of these is no, say so explicitly in your plan and explain why the existing seams do not fit. That sentence is where over-engineering gets caught.
A feature is not finished when its tests pass. Unit tests call the function directly, so they pass for dead code — that is exactly how the incidents above survived review.
Diagnose before patching. Two habits, both learned expensively:
NODE_ENV
turned every UI test red. Before editing source to satisfy a failing check,
confirm the check fails for the reason you think.When this file and the code disagree, the code wins — and then fix this file.
docs/CONSTITUTION.mdCLAUDE.md (Claude Code) and AGENTS.md (other agents)docs/DESIGN.mddocs/RUNTIME-PROMPT-ARCHITECTURE.mddocs/SKILL-SPEC.mddocs/atlas/ (see its README to regenerate)© spytensor, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/mozi-development of spytensor/openmozi.
Open the folder on GitHubat commit ac46df0
Mozi Development next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mozi Development this skillspytensor/openmozi | 439 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Make Changesremix-run/remix | 33k | — | ~2.4k | Automated safety check: Pass | MIT | |
| Orch Change Featureaffaan-m/ECC | 274k | 1 repos | ~420 | Automated safety check: Pass | MIT | |
| Change Managementsickn33/agentic-awesome-skills | 47k | 2 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Implement Changepnpm/pnpm | 37k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Testing Changespnpm/pnpm | 37k | — | ~1.1k | Automated safety check: Pass | MIT |
remix-run/remix
Create or update Remix repo change files under packages//.changes.
affaan-m/ECC
Orchestrate altering an existing, working feature to new desired behavior — update its tests to the new spec, change the implementation to match, review, and gated commit.
sickn33/agentic-awesome-skills
Implement change management processes. An agent skill from sickn33/agentic-awesome-skills.
pnpm/pnpm
Implement a pnpm feature, bug fix, or refactor by checking existing capabilities, prioritizing code reuse and deduplication, assessing architecture impact, and validating the final change.
pnpm/pnpm
Run the tests that cover a change in the pnpm repository, in the Rust workspace (pnpm/, pnpr/) or the TypeScript CLI (pnpm11/), and recognize the cases where a scoped run passes without testing…
alirezarezvani/claude-skills
Framework for rolling out organizational changes without chaos.
spytensor/openmozi
Smart commit: bump version, find related issues, commit with Co-authored-by, push.
spytensor/openmozi
Full development pipeline: create GitHub issue, plan, implement with agent team, verify (build+test), commit, push, close issue.
spytensor/openmozi
How to install a skill package a user hands over (.skill/.zip/.tar.gz), and how to write a new skill into this runtime so it is listed, enabled and usable.
spytensor/openmozi
Structured coding workflow: read, plan, implement, test, verify
spytensor/openmozi
Structured research workflow: decompose the question, search in parallel, cross-verify sources, synthesize with citations.
spytensor/openmozi
Runtime self-diagnosis knowledge: database layout, observability APIs, timeout hierarchy, restart procedure, failure replay.
Read before changing MOZI itself — how the runtime is actually built, what already exists to reuse, and how to prove a change is wired before calling it done. Mozi Development is an agent skill from spytensor/openmozi. Read before changing MOZI itself — how the runtime is actually built, what already exists to reuse, and how to prove a change is wired before calling it done.
Run `npx skills add spytensor/openmozi --skill mozi-development -a claude-code`. Or copy the skill folder (skills/mozi-development in spytensor/openmozi) into .claude/skills/mozi-development in your project. Claude Code loads it when a task matches its description.
Run `npx skills add spytensor/openmozi --skill mozi-development -a codex`. Or copy the skill folder (skills/mozi-development in spytensor/openmozi) into .agents/skills/mozi-development in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add spytensor/openmozi --skill mozi-development -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mozi-development, .gemini/skills/mozi-development, .github/skills/mozi-development and .opencode/skills/mozi-development in your project.
Going by SKILL.md and its folder, Mozi Development needs the command-line tools its instructions call (python3). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mozi Development is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Mozi Development: Make Changes (remix-run/remix, 33k stars), Orch Change Feature (affaan-m/ECC, 274k stars), Change Management (sickn33/agentic-awesome-skills, 47k stars) and Implement Change (pnpm/pnpm, 37k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
spytensor (a GitHub user) maintains it in spytensor/openmozi, which has 439 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on August 7, 2026.
Source: spytensor/openmozi on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.