Phone Harness
ShawnPana/phone-harness
Control the user's phone — an iPhone through the Mac's iPhone Mirroring window, an Android over adb, or a rented cloud Android: open apps, tap, type, swipe, read the screen.
A skill your agent uses to reason about the three-piece ADB topology (client CLI, host server on TCP 5037, on-device daemon adbd), the lifecycle commands adb start-server / adb kill-server / adb…
$ npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install skydoves/android-testing-skills understanding-adb-architecture --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/skydoves/android-testing-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/adb/architecture/understanding-adb-architecture .claude/skills/understanding-adb-architecture && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "understanding-adb-architecture" agent skill from https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architecture into .claude/skills/understanding-adb-architecture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "understanding-adb-architecture", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architectureType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install skydoves/android-testing-skills understanding-adb-architecture --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/skydoves/android-testing-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/adb/architecture/understanding-adb-architecture .agents/skills/understanding-adb-architecture && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "understanding-adb-architecture" agent skill from https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architecture into .agents/skills/understanding-adb-architecture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "understanding-adb-architecture", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install skydoves/android-testing-skills understanding-adb-architecture --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/skydoves/android-testing-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/adb/architecture/understanding-adb-architecture .cursor/skills/understanding-adb-architecture && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "understanding-adb-architecture" agent skill from https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architecture into .cursor/skills/understanding-adb-architecture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "understanding-adb-architecture", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/skydoves/android-testing-skills.git --path adb/architecture/understanding-adb-architecture--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install skydoves/android-testing-skills understanding-adb-architecture --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/skydoves/android-testing-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/adb/architecture/understanding-adb-architecture .gemini/skills/understanding-adb-architecture && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "understanding-adb-architecture" agent skill from https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architecture into .gemini/skills/understanding-adb-architecture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "understanding-adb-architecture", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install skydoves/android-testing-skills understanding-adb-architectureInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/skydoves/android-testing-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/adb/architecture/understanding-adb-architecture .github/skills/understanding-adb-architecture && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "understanding-adb-architecture" agent skill from https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architecture into .github/skills/understanding-adb-architecture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "understanding-adb-architecture", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install skydoves/android-testing-skills understanding-adb-architecture --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/skydoves/android-testing-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/adb/architecture/understanding-adb-architecture .opencode/skills/understanding-adb-architecture && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "understanding-adb-architecture" agent skill from https://github.com/skydoves/android-testing-skills/tree/main/adb/architecture/understanding-adb-architecture into .opencode/skills/understanding-adb-architecture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "understanding-adb-architecture", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
understanding-adb-architectureA skill your agent uses to reason about the three-piece ADB topology (client CLI, host server on TCP 5037, on-device daemon adbd), the lifecycle commands adb start-server / adb kill-server / adb…
Understanding Adb Architecture is an agent skill from skydoves/android-testing-skills. Use this skill to reason about the three-piece ADB topology (client CLI, host server on TCP 5037, on-device daemon adbd), the lifecycle commands adb start-server / adb kill-server / adb reconnect, ADB environment variables (ADBTRACE, ADBVENDORKEYS, ANDROIDADBSERVERPORT, ANDROIDSERIAL, ADBLOCALTRANSPORTMAXPORT, ADBMDNSAUTOCONNECT, ADBMDNSOPENSCREEN, ADBLIBUSB, ADBBURSTMODE), the host RSA key pair under ~/.android/, the server log location, and version mismatches between Android Studio's bundled platform-tools and…
Its SKILL.md is about 3.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering Mobile testing and debugging. It works with Android. The repository describes itself as: ⚡️ A set of skills for Android testing: Compose UI, AndroidX Test, JVM unit tests, and ADB. The licence is Apache-2.0.
Read from SKILL.md and the folder at commit 8665ed5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
adbbrewFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
developer.android.comandroid.googlesource.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Understanding Adb Architecture loads about 3.7k tokens when it runs. Until then it costs about 218 tokens; SKILL.md has 1,355 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from skydoves/android-testing-skills at commit 8665ed5, republished under its Apache-2.0 licence (© skydoves). 1,355 words, ~3,745 tokens.
.claude/skills/understanding-adb-architecture/SKILL.md (or your agent's skills folder).ADB is one binary that wears three hats. Most "adb is being weird" reports come from misunderstanding which hat is misbehaving (the local CLI, the long-lived host server on port 5037, or the on-device adbd), or from two different adb binaries fighting over the same port. This skill grounds the mental model so the rest of the ADB skill set has a stable foundation.
* daemon not running; starting now at tcp:5037 * and assumes it is an error.adb server version (XX) doesn't match this client (YY); killing... after Studio updates its bundled platform-tools.ADB_TRACE) or set up a CI runner with a preinstalled vendor key.~/.android/adbkey breaks every other paired device.unauthorized, no permissions) — use ../../devices/connecting-to-devices/SKILL.md.../../devices/connecting-over-wifi/SKILL.md.adb shell am instrument for tests — use ../../tests/running-instrumented-tests-via-adb/SKILL.md.adb on $PATH.$TMPDIR (macOS/Linux) or %TEMP% (Windows).1. Internalize the three-piece model. From developer.android.com/tools/adb (Overview):
adb CLI) — invoked from the terminal. Serializes commands and ships them to the server over a local TCP socket.adb-server) — host-side background process. Multiplexes commands from many clients, tracks connected transports, forwards traffic to adbd. Binds TCP port 5037 on localhost by default.adbd) — runs on the device. Spawned by init on userdebug/eng builds, and by the system on user builds. Receives commands from the host server over USB or TCP and executes them in the device's userspace. 2. Recognize the implicit start-server print. The first adb command on a fresh shell emits:
* daemon not running; starting now at tcp:5037
* daemon started successfully This is informational, not an error — adb auto-starts the server when none is running. Skipping over this fact wastes hours of debugging.
3. Use the lifecycle commands surgically:
| Command | Effect |
|---|---|
adb start-server | Ensures a server is running on port 5037. If a compatible server is already running, it's a no-op (idempotent). If a different process is bound to 5037 (or an older incompatible adb server), start-server fails — see the port-collision pattern below. |
adb kill-server | Terminates the local server. The next adb command respawns it. |
adb reconnect | "Kick connection from host side to force reconnect." Useful for a stuck USB transport. |
adb reconnect device | "Kick connection from device side." Asks adbd to drop and re-handshake. |
adb reconnect offline | "Reset offline/unauthorized devices to force reconnect." Targets only the misbehaving transports. |
adb -P PORT ... | Override the server port (default 5037). Same as ANDROID_ADB_SERVER_PORT. |
Stuck-transport recovery recipe:
adb reconnect offline
# if that fails:
adb kill-server && adb start-server && adb devices 4. Resolve the binary path explicitly. adb ships in Android SDK Platform-Tools (android_sdk/platform-tools/). Check what is actually loaded:
adb --version
which -a adb # find shadowed copies Sample adb --version output decoded:
Android Debug Bridge version 1.0.41 # wire-protocol version (stable for years)
Version 35.0.2-12147458 # platform-tools release + Google build number
Installed as /opt/homebrew/bin/adb # the actual file the OS resolved
Running on Darwin 24.6.0 (arm64) The wire-protocol number is what matters for cross-compatibility: client and server must agree, or the first command kills the older server with adb server version (XX) doesn't match this client (YY); killing....
5. Pick ONE canonical adb when Android Studio is involved. Studio bundles and auto-updates its own platform-tools/. If a system / Homebrew adb is also on $PATH, three failure modes appear:
export PATH="$ANDROID_HOME/platform-tools:$PATH" so CLI and Studio agree, then adb kill-server once. 6. Know the environment variables (verbatim, from adb help):
| Variable | Purpose |
|---|---|
ADB_TRACE | Comma/space-separated debug categories. Tokens: all,adb,sockets,packets,rwx,usb,sync,sysdeps,transport,jdwp,services,auth,fdevent,shell,incremental. |
ADB_VENDOR_KEYS | Colon-separated paths to RSA key files/dirs. Use on CI to skip the "Allow USB debugging?" prompt. |
ANDROID_SERIAL | Default device serial (equivalent to -s). Overridden by -s. |
ANDROID_ADB_SERVER_PORT | Override the server port (default 5037). Equivalent to -P PORT. |
ADB_LOCAL_TRANSPORT_MAX_PORT | Highest odd port scanned for emulators. Default 5585 (16 emulators). |
ADB_MDNS_AUTO_CONNECT | CSV of mDNS service types eligible for auto-connect. Default: adb-tls-connect. |
ADB_MDNS_OPENSCREEN | 1/0. Force the Openscreen mDNS backend. Default Openscreen on Linux/Windows from ADB v34+ — the public doc lags. |
ADB_LIBUSB | 1/0. Force the libusb USB backend. |
ADB_BURST_MODE | 1/0. Pipeline packets without ACK. Experimental, ADB 36.0.0+. |
Diagnostic recipe with maximum verbosity:
ADB_TRACE=all adb devices -l 2>~/adb-trace.logCI runner with a preinstalled key and custom port:
export ADB_VENDOR_KEYS=/etc/adb/ci-key
export ANDROID_ADB_SERVER_PORT=5038
export ADB_LOCAL_TRANSPORT_MAX_PORT=5617
adb start-server 7. Find the server log when something is wrong. The server keeps a persistent log distinct from per-command ADB_TRACE output and from logcat:
| OS | Path |
|---|---|
| macOS | $TMPDIR/adb.$UID.log (e.g. /var/folders/.../T/adb.501.log) |
| Linux | $TMPDIR/adb.$UID.log (e.g. /tmp/adb.1000.log) |
| Windows | %TEMP%\adb.log |
| Useful flow: |
adb kill-server
ADB_TRACE=adb,transport,auth adb start-server
adb devices -l
ls -lh "$TMPDIR/adb.$UID.log" 8. Treat ~/.android/ as load-bearing. RSA keypair: ~/.android/adbkey (private), ~/.android/adbkey.pub (public). Generated on first adb invocation. Every accepted "Allow USB debugging?" dialog appends this public key to /data/misc/adb/adb_keys on the device. Wiping the local key invalidates every device the user previously authorized — see the WRONG/RIGHT pair below.
9. Accept the libusb v36 regression on Linux as background context. ADB v36.0.0 (Apr 2025) shipped a rewritten libusb backend with hot-plug. ADB v36.0.2 (Sep 2025) reverted libusb as the Linux default because of instability. CI runners pinned to specific platform-tools versions need to know which side of that revert they sit on; force the backend explicitly with ADB_LIBUSB=0 or =1 if reproducibility matters.
unauthorized or offline device# WRONG
rm -rf ~/.android/adbkey ~/.android/adbkey.pub
adb kill-server
adb start-server
# WRONG because: this rotates the host RSA keypair. Every previously authorized
# device now sees an unknown public key and re-prompts the "Allow USB debugging?"
# dialog. CI runners and headless test farms break silently because nobody is
# there to tap "Allow". Worse, the key on /data/misc/adb/adb_keys for the old
# pubkey lingers as orphan data.# RIGHT
adb reconnect offline # try a targeted reset first
adb devices # confirm the state changed
# if still offline:
adb kill-server && adb start-server
# if still unauthorized: unlock the device, re-tap "Allow USB debugging?"The keypair only needs regenerating when it is genuinely lost or corrupted; in that case, adb keygen ~/.android/adbkey rebuilds it deliberately and the user accepts that every device must re-authorize.
# WRONG
brew install android-platform-tools # installs adb to /opt/homebrew/bin
# Studio also auto-updates ~/Library/Android/sdk/platform-tools/adb
# PATH puts /opt/homebrew/bin first.
# Studio's "Run" button uses ~/Library/Android/sdk/platform-tools/adb (different version).
# First command issued by either side prints:
# adb server version (41) doesn't match this client (40); killing...
# WRONG because: every Run-button invocation kills the server you started,
# yanks transports out from under Logcat, and reissues "daemon not running".# RIGHT
# Pick one canonical adb. Easiest: prefer Studio's bundled platform-tools.
export ANDROID_HOME="$HOME/Library/Android/sdk"
export PATH="$ANDROID_HOME/platform-tools:$PATH"
adb kill-server # clear stale state once
adb --version # confirm path matches Studio's# WRONG
# Some other tool (nc, a proxy, a stale adb-server zombie) is bound to 5037.
adb start-server # silently fails; subsequent adb devices hangs.# RIGHT
lsof -nP -iTCP:5037 -sTCP:LISTEN # find the holder (macOS/Linux)
# kill the squatter, OR run a second adb server on a different port:
ANDROID_ADB_SERVER_PORT=5038 adb start-server
ANDROID_ADB_SERVER_PORT=5038 adb devices* daemon not running; starting now at tcp:5037 * as informational, not an error.adb binary first on $PATH. Mixing Studio-bundled and system-installed adb of different versions causes server ping-pong.~/.android/adbkey and ~/.android/adbkey.pub across machine moves; wiping them silently breaks every previously authorized device.~/.android/adbkey* as a "fix" for unauthorized or offline devices — use adb reconnect offline first.adb servers on port 5037 simultaneously. Use ANDROID_ADB_SERVER_PORT (or -P PORT) for sharded CI.export PATH="$ANDROID_HOME/platform-tools:$PATH" in the shell profile so the CLI and Studio resolve the same binary.$TMPDIR/adb.$UID.log (macOS/Linux) or %TEMP%\adb.log (Windows) plus an ADB_TRACE=adb,transport,auth reproduction.adb --version prints a single binary path; which -a adb lists no shadowed copies.adb start-server is idempotent — running it twice does not change anything.adb kill-server && adb start-server && adb devices recovers a stuck transport.~/.android/adbkey and ~/.android/adbkey.pub exist and are not world-readable (chmod 600 ~/.android/adbkey).ADB_TRACE=adb adb devices -l produces verbose transport logs without errors.ANDROID_ADB_SERVER_PORT value and lsof -iTCP:5037 shows exactly one (or zero) listeners.$TMPDIR/adb.$UID.log (macOS/Linux) or %TEMP%\adb.log (Windows) and is recent.adb man page (canonical env-var reference): https://android.googlesource.com/platform/packages/modules/adb/+/refs/heads/main/docs/user/adb.1.mdtasks/research/A1-adb-architecture-devices.md — three-piece model, env-var table, libusb v36 revert, Openscreen-vs-Bonjour default flip in ADB v34+, server log paths, RSA keypair handling.docs/CORPUS.md §I.2 (three-piece architecture) and §I.10 (critical findings: force-stop ≠ pm clear, exit codes only with -w).../../devices/connecting-to-devices/SKILL.md../../devices/connecting-over-wifi/SKILL.md../../apps/installing-and-managing-apps/SKILL.mdam instrument: ../../tests/running-instrumented-tests-via-adb/SKILL.md../../../jvm-tests/runner/configuring-junit4-on-android/SKILL.mdAndroidJUnit4: ../../../instrumentation/runner/running-instrumented-tests-with-androidjunit4/SKILL.md../../../fundamentals/strategies/organizing-test-source-sets/SKILL.md© skydoves, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in adb/architecture/understanding-adb-architecture of skydoves/android-testing-skills.
Open the folder on GitHubat commit 8665ed5
Understanding Adb Architecture next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Understanding Adb Architecture this skillskydoves/android-testing-skills | 333 | — | ~3.7k | Automated safety check: Pass | Apache-2.0 | |
| Phone HarnessShawnPana/phone-harness | 3.2k | — | ~4.3k | Automated safety check: Pass | MIT | |
| Mobile QAtloncorp/tlon-apps | 107 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Androidyang1ming/android-harness | 176 | — | ~259 | Automated safety check: Pass | MIT | |
| Debug Receiverstimusus/Shuttle2 | 229 | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Debug Bridgegetknit/knit | 132 | — | ~2.2k | Automated safety check: Pass | GPL-3.0 |
ShawnPana/phone-harness
Control the user's phone — an iPhone through the Mac's iPhone Mirroring window, an Android over adb, or a rented cloud Android: open apps, tap, type, swipe, read the screen.
tloncorp/tlon-apps
Run a mobile QA checklist on a physical Android device over adb for tlon-apps, then triage what fails into fixes.
yang1ming/android-harness
Direct Android device control through ADB. An agent skill from yang1ming/android-harness.
timusus/Shuttle2
Drive the S2 debug build's playback and queue over ADB broadcasts — play the whole library, play/pause, skip, seek, remove a queue item, toggle shuffle/repeat, dump playback state as JSON, reimport…
getknit/knit
Drive and verify Knit on a device or emulator through the headless debug bridge (am broadcast to app.getknit.knit.debug.<ACTION, replies as JSON) — send a message on one phone and confirm it landed…
Moustachauve/WLED-Android
Production-ready scripts for Android app testing, building, and automation.
skydoves/android-testing-skills
A skill your agent uses to verify Compose layout measurements from a UI test using assertWidthIsEqualTo, assertHeightIsEqualTo, assertWidthIsAtLeast, assertHeightIsAtLeast…
skydoves/android-testing-skills
A skill your agent uses to verify a Compose semantics node's properties from a UI test using assertExists, assertDoesNotExist, assertIsDisplayed, assertIsNotDisplayed, assertIsDeactivated…
skydoves/android-testing-skills
A skill your agent uses to render every Jetpack Compose @Preview as a screenshot on a real Android device or emulator and publish a browsable HTML catalog from CI.
skydoves/android-testing-skills
A skill your agent uses to capture visual artefacts from a device for test failures, golden image generation, QA repro, and demo videos.
skydoves/android-testing-skills
A skill your agent uses to pick the correct Compose UI test entry point.
skydoves/android-testing-skills
A skill your agent uses to pick which behaviors to cover in an Android test suite using Google's five-category state vocabulary plus the explicit "what NOT to test" list from…
Works with
Categories
A skill your agent uses to reason about the three-piece ADB topology (client CLI, host server on TCP 5037, on-device daemon adbd), the lifecycle commands adb start-server / adb kill-server / adb…. Understanding Adb Architecture is an agent skill from skydoves/android-testing-skills.
Understanding Adb Architecture fits situations like: reason about the three-piece ADB topology (client CLI; host server on TCP 5037; on-device daemon adbd); the lifecycle commands adb start-server / adb kill-server / adb reconnect.
Run `npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a claude-code`. Or copy the skill folder (adb/architecture/understanding-adb-architecture in skydoves/android-testing-skills) into .claude/skills/understanding-adb-architecture in your project. Claude Code loads it when a task matches its description.
Run `npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a codex`. Or copy the skill folder (adb/architecture/understanding-adb-architecture in skydoves/android-testing-skills) into .agents/skills/understanding-adb-architecture in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add skydoves/android-testing-skills --skill understanding-adb-architecture -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/understanding-adb-architecture, .gemini/skills/understanding-adb-architecture, .github/skills/understanding-adb-architecture and .opencode/skills/understanding-adb-architecture in your project.
Going by SKILL.md and its folder, Understanding Adb Architecture needs the command-line tools its instructions call (adb and brew).
SKILL.md names 2 domains. As links in the text: developer.android.com and android.googlesource.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Understanding Adb Architecture is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.7k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Understanding Adb Architecture: Phone Harness (ShawnPana/phone-harness, 3.2k stars), Mobile QA (tloncorp/tlon-apps, 107 stars), Android (yang1ming/android-harness, 176 stars) and Debug Receivers (timusus/Shuttle2, 229 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
skydoves (a GitHub user) maintains it in skydoves/android-testing-skills, which has 333 GitHub stars. The repository holds 50 skills in this directory. The repository was last updated on May 25, 2026.
Source: skydoves/android-testing-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.