Finishing a Development Branch
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
Commit, push, and open a PR to staging in one shot — runs the cleanup pass and, when migrations changed, the db-migrate safety review first
$ npx skills add simstudioai/sim --skill ship -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install simstudioai/sim ship --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/simstudioai/sim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/ship .claude/skills/ship && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ship" agent skill from https://github.com/simstudioai/sim/tree/main/.agents/skills/ship into .claude/skills/ship/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/simstudioai/sim/tree/main/.agents/skills/shipType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add simstudioai/sim --skill ship -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install simstudioai/sim ship --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/simstudioai/sim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/ship .agents/skills/ship && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ship" agent skill from https://github.com/simstudioai/sim/tree/main/.agents/skills/ship into .agents/skills/ship/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add simstudioai/sim --skill ship -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install simstudioai/sim ship --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/simstudioai/sim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/ship .cursor/skills/ship && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ship" agent skill from https://github.com/simstudioai/sim/tree/main/.agents/skills/ship into .cursor/skills/ship/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/simstudioai/sim.git --path .agents/skills/ship--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add simstudioai/sim --skill ship -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install simstudioai/sim ship --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/simstudioai/sim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/ship .gemini/skills/ship && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ship" agent skill from https://github.com/simstudioai/sim/tree/main/.agents/skills/ship into .gemini/skills/ship/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install simstudioai/sim shipInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add simstudioai/sim --skill ship -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/simstudioai/sim.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/ship .github/skills/ship && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ship" agent skill from https://github.com/simstudioai/sim/tree/main/.agents/skills/ship into .github/skills/ship/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add simstudioai/sim --skill ship -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install simstudioai/sim ship --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/simstudioai/sim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/ship .opencode/skills/ship && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ship" agent skill from https://github.com/simstudioai/sim/tree/main/.agents/skills/ship into .opencode/skills/ship/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
shipCommit, push, and open a PR to staging in one shot — runs the cleanup pass and, when migrations changed, the db-migrate safety review first
Ship is an agent skill from simstudioai/sim. Commit, push, and open a PR to staging in one shot — runs the cleanup pass and, when migrations changed, the db-migrate safety review first
Its SKILL.md is about 4.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Pull requests. It works with Git. The repository describes itself as: Sim is the collaborative workspace to build, deploy, and monitor AI agents and workflows. Used by 100,000+ builders. The licence is Apache-2.0.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 546d4e7. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitbunghbunxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, gh and bunx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Ship loads about 4.1k tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 1,857 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from simstudioai/sim at commit 546d4e7, republished under its Apache-2.0 licence (© simstudioai). 1,857 words, ~4,121 tokens.
.claude/skills/ship/SKILL.md (or your agent's skills folder).You help ship code by creating commits, pushing to the remote branch, and creating PRs in the user's voice.
When the user runs /ship:
git fetch origin staging && git log --oneline origin/staging..HEAD. The list must contain ONLY commits you can attribute to this session (recognizable subjects/SHAs) — a worktree/branch cut from a stale local staging silently drags in unrelated commits.stash@{0} and git stash pop can grab another session's entry:git stash push -u -m ship-sync-fix && SHIP_STASH=$(git rev-parse 'stash@{0}')
# once the branch is fixed (`git stash drop` rejects a raw SHA, so resolve the pinned
# entry's current stash@{n} and drop only that; an empty lookup drops nothing):
git stash apply "$SHIP_STASH" &&
SHIP_STASH_REF=$(git stash list --format='%gd %H' | awk -v s="$SHIP_STASH" '$2==s{print $1}') &&
{ [ -z "$SHIP_STASH_REF" ] || git stash drop "$SHIP_STASH_REF"; }git rebase origin/staging first.git log --oneline origin/staging..HEAD and re-check the commit list against what you recognize.git rebase --abort if mid-rebase) and rebuild, in this exact order:<original-branch>, list git log --oneline --reverse origin/staging..<original-branch> and write down ONLY the SHA(s) that are this session's work — the range also contains the stray commits, so cherry-picking the whole range recreates the polluted branch. Capture them now; after step 4 they are no longer in HEAD.git checkout <original-branch> (required if an interrupted attempt left you on ship-sync-tmp)git branch -D ship-sync-tmp 2>/dev/null || truegit checkout -b ship-sync-tmp origin/staginggit cherry-pick the captured SHAs, oldest-first. Resolve conflicts.git branch -f <original-branch> HEAD && git checkout <original-branch> && git branch -D ship-sync-tmpgit log --oneline origin/staging..HEAD — it must list only commits you recognize before you proceed to committing new work.type(scope): descriptionfix, feat, improvement, choreundo-redo, api, ui).tsx file, or anything under apps/sim/components/, apps/sim/hooks/, or apps/sim/stores/), run /cleanup. It fans out the React/UI passes (effects, memo, callbacks, state, React Query, emcn, url-state), the comment pass, and the test-audit pass, and applies fixes so they land in this commit.*.test.ts(x), *.integration.ts, **/e2e/**, apps/sim/scripts/test-*-e2e.ts), run /test-audit audit <changed test files> on its own. Every new or changed test must pass the authoring gate; delete the ones that don't rather than shipping them.bun run --cwd <workspace> test <paths> (bun run --cwd apps/sim test <paths> for the app; *.integration.ts needs the setup in .claude/rules/sim-testing.md). A failing test aborts ship.bun run test from the repo root. It chains test:scripts (the scripts/*.test.ts suite CI runs) before every workspace suite; workspace-scoped runs skip it, which is how a scripts/check-*.test.ts failure has reached CI. A failing test aborts ship.packages/db/migrations/** or packages/db/schema.ts:/db-migrate to review the migration for zero-downtime safety (expand/contract phasing, backward-compatibility with the deployed app version).(cd packages/db && bunx drizzle-kit generate && git status --porcelain ./migrations) must print nothing (CI's schema/migration sync step).bun run check:migrations origin/staging must pass (staging is the PR base). Do not silence a flagged statement with a -- migration-safe: annotation unless /db-migrate confirmed the old code no longer depends on it; otherwise split the destructive change into a later deploy.agent-stream-docs going stale after a models.ts edit), then run the full audit suite CI's Lint and Test job enforces. Both phases parallelize — but only across commands that write disjoint outputs — and a bare wait swallows child exit codes, so both phases below explicitly collect each job's status and abort ship if any failed. Phase A — regenerate the always-in-repo committed artifacts (parallel), then let step 7 stage whatever changed. Regenerate only the generators whose inputs live entirely in this repo and that any ordinary code change can drift — agent-stream-docs:generate (derives from the provider model registry), docs-manifest:generate (derives from docs page paths), and skills:sync (derives from .agents/skills/**). They write disjoint outputs (apps/docs/…/agent.mdx, apps/sim/lib/mothership/generated/docs-manifest.ts, and .claude/skills links), so they parallelize safely, and each is idempotent (a no-op when already in sync):
rm -f /tmp/ship-gen-results
for g in agent-stream-docs:generate docs-manifest:generate skills:sync; do
( bun run "$g" >"/tmp/ship-gen-${g//:/-}.log" 2>&1; echo "$? $g" >>/tmp/ship-gen-results ) &
done
wait
# any non-zero line is a FAILED generator — read /tmp/ship-gen-<name>.log and fix before shipping;
# a silently-failed generate leaves a stale artifact that Phase B / CI then rejects. Keep the
# `exit 1`: it is what makes the block's own status non-zero so a caller actually stops.
if grep -vE '^0 ' /tmp/ship-gen-results; then echo "❌ generator(s) failed — do not ship"; exit 1; fi
echo "✅ artifacts regenerated" Then git status --short to see what regenerated — those files must be staged in step 7 alongside your own changes.
Do NOT blanket-run the domain generators here. mship:generate (generate-mship-contracts.ts) is an umbrella that drives all nine mothership contract generators (mship-contracts, billing-protocol-contract, mship-tools, the four trace-*, metrics-contract, vfs-snapshot-contract) and biome-formats apps/sim/lib/mothership/generated/ — never run it and its constituents (they write the same files and corrupt each other in parallel), and never run it on an ordinary ship: it reads an external copilot-contract source that isn't checked out in most worktrees, so it hard-fails with ENOENT and would abort ship for an unrelated reason. generate:pi-model-catalog (under apps/sim) likewise regenerates from the installed Pi package, not repo source. scripts/generate-docs.ts rewrites the integration docs and client-safe catalog; run it when this PR changes their block/icon/landing-content inputs or when integration-catalog:check reports drift, then review its broad generated diff. Only when this PR's diff actually touches a domain generator's input do you regenerate it deliberately and run its matching :check (bun run mship:check / the individual *:check) — with the external source present.
Phase B — run lint + every audit CI enforces, in parallel, and abort ship if any fails. Before running the commands, compare this list with .github/workflows/test-build.yml; when CI adds an audit, run it and update this skill instead of trusting a stale snapshot. The env-flag audit is currently an inline workflow block rather than a package script: when apps/sim/lib/core/config/env-flags.ts changed, run that current workflow block verbatim instead of copying a second version into this skill. Run bun run lint first (it autofixes formatting and mutates files, so don't parallelize it with the read-only audits), then run the base-sensitive block-registry check, then fan the independent audits out and collect exit codes:
# autofix formatting first (mutating; not parallel-safe with the audits). Gate its exit too —
# a non-zero lint (unfixable errors) must abort before the audits run, not be ignored.
bun run lint || { echo "❌ lint failed — do not ship"; exit 1; }
bun run apps/sim/scripts/check-block-registry.ts origin/staging || {
echo "❌ block registry audit failed — do not ship"
exit 1
}
# Runs every audit CI runs, concurrently, and replays the output of any that fail.
# The audit list is derived in scripts/run-audits.ts — do not hand-list audits here.
bun run check:audits || { echo "❌ audit(s) failed — do not ship"; exit 1; }
bun run type-check || { echo "❌ type-check failed — do not ship"; exit 1; }
# CI's "Verify docs manifest is in sync" step is not a `check:*` script, so the runner above
# does not cover it. (CI's "Security audit" `bun audit` step is `continue-on-error` — advisory
# only, not a gate — so it is deliberately not run here.)
bun run docs-manifest:check || { echo "❌ docs manifest out of sync — do not ship"; exit 1; } If Phase A regenerated a file, its matching :check in Phase B now passes trivially — that parity is the point. Do not ship with any generator or audit failing; fix the cause (never silence it) and re-run. check:migrations is covered by step 5 and is not repeated here.
7. Stage and commit the changes with the generated message — including any files Phase A regenerated in step 6
8. Push to origin using the current branch name — --force-with-lease if step 2's sync
check did any history rewrite (a clean rebase or a cherry-pick rebuild) on a branch that had
already been pushed once; a plain push would be rejected in exactly the polluted-remote case
step 2 exists to fix
9. Create a PR to staging with a description in the user's voice, then do a final content check — not a count check — comparing what actually landed:
git fetch origin staging && git log --oneline --reverse origin/staging..HEAD
gh pr view <n> --json commits -q '.commits[].messageHeadline' Re-fetch first — comparing against a stale local origin/staging ref can mask real drift or
flag a false mismatch even when the branch and push are correct. --reverse makes the git log
oldest-first, matching the PR commit list's order — plain git log is newest-first, and a
positional/line-by-line comparison against the PR's oldest-first list can spuriously fail on
any multi-commit branch. These two lists must describe the same commits in the same order
(same subjects, the last one being the commit from step 7). If they don't match, the branch
still has a problem — redo step 2's fix and git push --force-with-lease.
Based on the repo's commit history:
fix(scope): description for bug fixes
feat(scope): description for new features
improvement(scope): description for enhancements
chore(scope): description for maintenanceThe repo is public. Everything you publish — title, description, commit messages, and every later comment — must stand on its own without the incident that produced it. Never include:
Describe the bug by its mechanism, not by how you found it. "Expired OAuth credentials fail to refresh in the worker" — not "the Sheets canary failed at 16:31Z for workspace abc-123". Aggregate counts are fine once detached from the tenant ("1,379 PDFs failed"); the same number attributed to a named customer is not. Replace real examples with placeholders (<real sheet name>) rather than cutting them — the illustration is usually the useful part.
Measurements are not the problem; absolute production scale is. Keep the numbers that justify a change — durations, ratios, before/after timings, test and audit counts. They are the evidence a reviewer needs, and stripping them makes the rationale unfalsifiable. What does not belong is anything that sizes production or a tenant: table and index byte sizes, row/chunk/document totals, dead-tuple counts, buffer and heap-fetch counts, worker or instance counts. "Visiting four times as many tuples took 5.1s and 9.7s on consecutive runs" is fine; "on a 132k-chunk index" or "reclaims ~19 GB" is not. The same rule applies to code comments and migration comments, which are published exactly like a PR body — this is the most commonly missed case, because they do not feel like publishing.
Scrub before publishing, not after — a leak is public the instant it posts, and editing later does not unsend the notification email. This applies to every PR you open, including ones created directly with gh pr create rather than through this skill. Grep the title, body, git log origin/staging..HEAD, AND the diff itself before publishing:
# identities, IDs, infrastructure
grep -niE 'customer-or-company-name|@[a-z0-9.-]+\.(com|io|ai)|[0-9a-f]{8}-[0-9a-f]{4}-|\.sharepoint\.com|arn:aws|https?://[a-z0-9.-]*\.internal'
# absolute production scale — byte sizes, k/M-scale entity counts, 7-figure totals
grep -niE '[0-9][0-9.,]* ?(TB|GB)\b|[0-9]+(\.[0-9]+)?[kKmM][- ](row|chunk|document|vector|tuple|doc)|[0-9]{1,3}(,[0-9]{3}){2,}'The second pattern deliberately allows ordinary engineering numbers (5.1s, 46 audits, 2,921 tests) and flags only production sizing.
Use this exact template in the user's voice (concise, bullet points):
## Summary
- bullet point describing what changed
- another bullet point if needed
## Type of Change
- [x] Bug fix (or appropriate type)
## Testing
Describe the checks, tests, and E2E artifacts run
## Checklist
- [x] Code follows project style guidelines
- [x] Self-reviewed my changes
- [ ] Tests added/updated and passing (new tests pass the `test-audit` authoring gate)
- [x] No new warnings introduced
- [x] I confirm that I have read and agree to the terms outlined in the [Contributor License Agreement (CLA)](./CONTRIBUTING.md#contributor-license-agreement-cla)Use this command structure:
gh pr create --base staging --title "COMMIT_MESSAGE" --body "PR_BODY"staging branchcheck:audits, (when migrations changed) check:migrations, and any E2E artifacts© simstudioai, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/ship of simstudioai/sim.
Open the folder on GitHubat commit 546d4e7
Ship next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Ship this skillsimstudioai/sim | 30k | — | ~4.1k | Automated safety check: Pass | Apache-2.0 | |
| Finishing a Development Branchobra/superpowers | 296k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Understand Diff AnalysisEgonex-AI/Understand-Anything | 85k | 1 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Contributor-First PR MergeHKUDS/OpenHarness | 16k | 1 repos | ~847 | Automated safety check: Pass | MIT | |
| Open Code Review CLIalibaba/open-code-review | 44k | — | ~3.1k | Automated safety check: Pass | Apache-2.0 | |
| Create Pull Requestcline/cline | 70k | 1 repos | ~1.6k | Automated safety check: Pass | Apache-2.0 |
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
Egonex-AI/Understand-Anything
Reads your git changes or a pull request against a prebuilt knowledge graph of the project to explain what changed, which components are affected and what is risky.
HKUDS/OpenHarness
Merges external GitHub pull requests while keeping the original author credited, and fixes conflicts after the merge instead of rewriting the contribution.
alibaba/open-code-review
Runs the ocr command-line tool to review Git changes, a commit or a branch comparison with an AI model, returning line-level comments and optionally applying fixes.
cline/cline
Opens a GitHub pull request from your current branch with the gh CLI, after reviewing the commits and diff and gathering the details the PR needs.
openinterpreter/openinterpreter
Rewrites the title and body of one or more pull requests with gh, leading with why the change was made, then what changed, and describing only the net result.
simstudioai/sim
Install, upgrade, and operate the Sim Helm chart on Kubernetes.
simstudioai/sim
Add a new table column type to Sim — registry entry, icon, storage shape, coercion, and the behavioral hooks the grid and API read.
simstudioai/sim
Add a code-defined table enrichment (registry entry) under apps/sim/enrichments/ backed by an ordered provider cascade, ensuring every provider tool it calls has hosted-key support.
simstudioai/sim
Add hosted API key support to a tool so Sim provides the key (metered and billed to the workspace) when a user has not brought their own.
simstudioai/sim
Add or upgrade a curated, immutable managed CLI for Sim Function sandboxes, including client-safe catalog metadata, a pinned server-only installation recipe, checksum and executable verification…
simstudioai/sim
Add or update a Sim dynamic selector using the shared manifest, server attachment, and selectors.execute path.
Works with
Categories
Commit, push, and open a PR to staging in one shot — runs the cleanup pass and, when migrations changed, the db-migrate safety review first. Ship is an agent skill from simstudioai/sim.
Ship fits situations like: tasks that involve Pull requests.
Run `npx skills add simstudioai/sim --skill ship -a claude-code`. Or copy the skill folder (.agents/skills/ship in simstudioai/sim) into .claude/skills/ship in your project. Claude Code loads it when a task matches its description.
Run `npx skills add simstudioai/sim --skill ship -a codex`. Or copy the skill folder (.agents/skills/ship in simstudioai/sim) into .agents/skills/ship in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add simstudioai/sim --skill ship -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ship, .gemini/skills/ship, .github/skills/ship and .opencode/skills/ship in your project.
Going by SKILL.md and its folder, Ship needs the command-line tools its instructions call (git, bun, gh and bunx).
SKILL.md contains no URLs. Its commands use git and gh, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Ship is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.1k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Ship: Finishing a Development Branch (obra/superpowers, 296k stars), Understand Diff Analysis (Egonex-AI/Understand-Anything, 85k stars), Contributor-First PR Merge (HKUDS/OpenHarness, 16k stars) and Open Code Review CLI (alibaba/open-code-review, 44k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
simstudioai (a GitHub organization) maintains it in simstudioai/sim, which has 29,785 GitHub stars. The repository holds 40 skills in this directory. The repository was last updated on October 7, 2026.
Source: simstudioai/sim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.