Makepad Skills
aiskillstore/marketplace
Makepad UI development skills for Rust apps: setup, patterns, shaders, packaging, and troubleshooting.
Makepad 2.0 guidance for animation; use when building or debugging Makepad UI code.
$ npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sickn33/agentic-awesome-skills makepad-2-0-animation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/makepad-2-0-animation .claude/skills/makepad-2-0-animation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "makepad-2-0-animation" agent skill from https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animation into .claude/skills/makepad-2-0-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "makepad-2-0-animation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sickn33/agentic-awesome-skills makepad-2-0-animation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/makepad-2-0-animation .agents/skills/makepad-2-0-animation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "makepad-2-0-animation" agent skill from https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animation into .agents/skills/makepad-2-0-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "makepad-2-0-animation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sickn33/agentic-awesome-skills makepad-2-0-animation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/makepad-2-0-animation .cursor/skills/makepad-2-0-animation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "makepad-2-0-animation" agent skill from https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animation into .cursor/skills/makepad-2-0-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "makepad-2-0-animation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sickn33/agentic-awesome-skills.git --path skills/makepad-2-0-animation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sickn33/agentic-awesome-skills makepad-2-0-animation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/makepad-2-0-animation .gemini/skills/makepad-2-0-animation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "makepad-2-0-animation" agent skill from https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animation into .gemini/skills/makepad-2-0-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "makepad-2-0-animation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sickn33/agentic-awesome-skills makepad-2-0-animationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/makepad-2-0-animation .github/skills/makepad-2-0-animation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "makepad-2-0-animation" agent skill from https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animation into .github/skills/makepad-2-0-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "makepad-2-0-animation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sickn33/agentic-awesome-skills makepad-2-0-animation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/makepad-2-0-animation .opencode/skills/makepad-2-0-animation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "makepad-2-0-animation" agent skill from https://github.com/sickn33/agentic-awesome-skills/tree/main/skills/makepad-2-0-animation into .opencode/skills/makepad-2-0-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "makepad-2-0-animation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
makepad-2-0-animationMakepad 2.0 guidance for animation; use when building or debugging Makepad UI code.
Makepad 2 0 Animation is an agent skill from sickn33/agentic-awesome-skills. Makepad 2.0 guidance for animation; use when building or debugging Makepad UI code.
Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/animator-reference.md`).
It sits in Development. It works with Makepad. The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 680176d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Makepad 2 0 Animation loads about 2.3k tokens when it runs, and up to ~5.2k if it reads all its reference files. Until then it costs about 26 tokens; SKILL.md has 646 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from sickn33/agentic-awesome-skills at commit 680176d, republished under its MIT licence (© sickn33). 646 words, ~2,313 tokens.
.claude/skills/makepad-2-0-animation/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Version: makepad-widgets (dev branch) | Last Updated: 2026-03-03
The Animator system drives instance() shader variables over time, enabling hover effects, transitions, and looping animations. It uses independent animation tracks called "groups" that run simultaneously.
Refer to the local files for detailed documentation:
./references/animator-reference.md - Complete Animator API, play types, ease functions, examplesBefore answering questions, Claude MUST:
NOT all widgets support animator! Adding animator: Animator{...} to an unsupported widget is silently ignored - no error, no animation, nothing happens.
View, SolidView, RoundedView, ScrollXView, ScrollYView, ScrollXYView, Button, ButtonFlat, ButtonFlatter, CheckBox, Toggle, RadioButton, LinkLabel, TextInput
Label, H1-H4, P, TextBox, Image, Icon, Markdown, Html, Slider, DropDown, Splitter, Hr, Filler
To animate a Label: Wrap it in a View with the animator:
View{
width: Fit height: Fit
animator: Animator{
hover: {
default: @off
off: AnimatorState{ from: {all: Forward {duration: 0.15}} apply: {draw_bg: {hover: 0.0}} }
on: AnimatorState{ from: {all: Forward {duration: 0.15}} apply: {draw_bg: {hover: 1.0}} }
}
}
label := Label{text: "Animated via parent"}
}animator: Animator{
<group_name>: {
default: @<state_name>
<state_name>: AnimatorState{
from: { ... }
ease: <EaseFunction>
redraw: true
apply: { ... }
}
<state_name>: AnimatorState{ ... }
}
<group_name>: { ... }
}Each group is an independent animation track. Common groups:
| Group | Purpose | Typical States |
|---|---|---|
hover | Mouse hover in/out | off, on |
focus | Keyboard focus | off, on |
active | Toggled/checked state | off, on |
disabled | Disabled state | off, on |
time | Continuous looping | off, on |
Multiple groups animate simultaneously without interfering.
from BlockControls transition timing. Keys are states being transitioned FROM, or all as catch-all.
// From any state, animate over 0.2 seconds
from: {all: Forward {duration: 0.2}}
// Instant from any state
from: {all: Snap}
// Different timing depending on origin
from: {
all: Forward {duration: 0.1}
down: Forward {duration: 0.01}
}| Type | Description | Example |
|---|---|---|
Forward {duration: 0.2} | One-shot forward | Hover transitions |
Snap | Instant jump, no animation | Default state initialization |
Loop {duration: 1.0} | Looping animation | Loading spinners |
ReverseLoop {duration: 1.0} | Ping-pong loop | Pulsing effects |
BounceLoop {duration: 1.0} | Bounce back and forth | Bouncing animations |
| Function | Description |
|---|---|
Linear | Constant speed |
InQuad / OutQuad / InOutQuad | Quadratic easing |
InCubic / OutCubic / InOutCubic | Cubic easing |
InQuart / OutQuart / InOutQuart | Quartic easing |
InQuint / OutQuint / InOutQuint | Quintic easing |
InSine / OutSine / InOutSine | Sine easing |
InExp / OutExp / InOutExp | Exponential easing |
InCirc / OutCirc / InOutCirc | Circular easing |
InElastic / OutElastic / InOutElastic | Elastic spring |
InBack / OutBack / InOutBack | Overshoot |
InBounce / OutBounce / InOutBounce | Bounce |
Usage: ease: OutCubic in the AnimatorState (optional, defaults to Linear).
apply BlockTarget values to animate TO. Structure mirrors the widget's shader properties.
// Animate single properties
apply: {
draw_bg: {hover: 1.0}
}
// Animate multiple properties
apply: {
draw_bg: {hover: 1.0 color: #f00}
draw_text: {color: #fff}
}CRITICAL: Only instance() shader variables can be animated. uniform() variables cannot.
use mod.prelude.widgets.*
let HoverCard = RoundedView{
width: Fill height: Fit
padding: 16
new_batch: true
cursor: Hand
draw_bg +: {
instance hover: 0.0
color: mix(#2a2a3d, #3a3a5d, self.hover)
border_radius: 8.0
}
animator: Animator{
hover: {
default: @off
off: AnimatorState{
from: {all: Forward {duration: 0.15}}
apply: {draw_bg: {hover: 0.0}}
}
on: AnimatorState{
from: {all: Forward {duration: 0.15}}
apply: {draw_bg: {hover: 1.0}}
}
}
}
title := Label{text: "Hover me" draw_text.color: #fff}
}Key points:
new_batch: true is REQUIRED for hoverable items with backgroundscursor: Hand shows pointer cursor on hoverinstance hover: 0.0 declares the animatable variablemix(color1, color2, self.hover) interpolates between colorsFor multi-step animations use timeline():
animator: Animator{
time: {
default: @off
on: AnimatorState{
from: {all: Loop {duration: 2.0}}
apply: {
draw_bg: {
rotation: timeline(){
snap(0.0)
snap(6.28)
}
}
}
}
}
}let Spinner = View{
width: 40 height: 40
draw_bg +: {
instance rotation: 0.0
pixel: fn() {
let sdf = Sdf2d.viewport(self.pos * self.rect_size)
let cx = self.rect_size.x * 0.5
let cy = self.rect_size.y * 0.5
let r = min(cx, cy) * 0.8
sdf.arc(cx, cy, r, self.rotation, self.rotation + 4.5, 3.0)
sdf.stroke(#4488ff, 2.5)
return sdf.result
}
}
animator: Animator{
time: {
default: @on
on: AnimatorState{
from: {all: Loop {duration: 1.0}}
apply: {
draw_bg: {
rotation: timeline(){
snap(0.0)
snap(6.28318)
}
}
}
}
}
}
}Makepad has two separate animation systems:
| Feature | Animator (this skill) | Tween (see makepad-2.0-vector) |
|---|---|---|
| Target | Widget shader instance vars | SVG shape properties (fill, cx, opacity...) |
| Syntax | animator: Animator{...} block | Property value: opacity:Tween{...} |
| Triggers | State transitions (hover, focus) | Automatic on render |
| Loop | Loop {duration: 1.0} in from | loop_:true (bool, NOT string!) |
| Use for | UI interactions (hover, click) | SVG/Vector graphic animations |
Use Animator for: Button hover effects, toggle states, loading spinners (shader-based) Use Vector Tween for: SVG path animations, pulsing indicators, moving dots, color transitions
See the makepad-2.0-vector skill for Tween details.
new_batch: true to Views with backgrounds that have hover animationsinstance variables for anything you want to animatedefault: @off for states that start inactiveUser: Apply this skill to my current task.
Assistant: Follow the workflow in this skill, cite limitations, and ask before risky steps.© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in skills/makepad-2-0-animation of sickn33/agentic-awesome-skills.
Open the folder on GitHubat commit 680176d
We found 5 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.
Makepad 2 0 Animation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Makepad 2 0 Animation this skillsickn33/agentic-awesome-skills | 47k | 1 repos | ~2.3k | Automated safety check: Pass | MIT | |
| Makepad Skillsaiskillstore/marketplace | 430 | 5 repos | ~198 | Automated safety check: Pass | None | |
| Vercel Composition Patternssupabase/supabase | 111k | 58 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 297k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 |
aiskillstore/marketplace
Makepad UI development skills for Rust apps: setup, patterns, shaders, packaging, and troubleshooting.
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
sickn33/agentic-awesome-skills
Implements an interface in one of two named color modes, iridescent white or colorful black, from a parameterized starter that reports measured color intensity.
sickn33/agentic-awesome-skills
Saves a user's project decisions, rules and preferences into a project-local mdbase so later sessions and other agents can recover the intent.
sickn33/agentic-awesome-skills
Keeps project decisions, research and verified results available across coding-agent sessions through LWC memory, a document Wiki graph and a CodeGraph code index.
sickn33/agentic-awesome-skills
Guides an agent through assessing its own owner for cofounder fit, publishing an approved profile, and ranking complementary profiles other agents published for their owners.
sickn33/agentic-awesome-skills
Integracao com WhatsApp Business Cloud API (Meta). An agent skill from sickn33/agentic-awesome-skills.
sickn33/agentic-awesome-skills
Acts as a proxy for the Cline CLI, dispatching coding tasks one at a time, monitoring runs by hard evidence, relaying decisions to you and learning per-project preferences.
Works with
Categories
Makepad 2.0 guidance for animation; use when building or debugging Makepad UI code. Makepad 2 0 Animation is an agent skill from sickn33/agentic-awesome-skills.0 guidance for animation; use when building or debugging Makepad UI code.
Makepad 2 0 Animation fits situations like: debugging Makepad UI code.
Run `npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a claude-code`. Or copy the skill folder (skills/makepad-2-0-animation in sickn33/agentic-awesome-skills) into .claude/skills/makepad-2-0-animation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a codex`. Or copy the skill folder (skills/makepad-2-0-animation in sickn33/agentic-awesome-skills) into .agents/skills/makepad-2-0-animation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill makepad-2-0-animation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/makepad-2-0-animation, .gemini/skills/makepad-2-0-animation, .github/skills/makepad-2-0-animation and .opencode/skills/makepad-2-0-animation in your project.
SKILL.md names no scripts, command-line tools or credentials: Makepad 2 0 Animation is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Makepad 2 0 Animation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.3k tokens (SKILL.md is roughly 9.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.9k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Makepad 2 0 Animation: Makepad Skills (aiskillstore/marketplace, 430 stars), Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 297k stars) and Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,379 GitHub stars. The repository holds 1,493 skills in this directory. The repository was last updated on October 9, 2026.
Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.