Agent skill

Holographic UI

by sickn33 in sickn33/agentic-awesome-skills

Web and App implementation guide for Holographic UI. An agent skill from sickn33/agentic-awesome-skills.

MITAuto-check passedMobile

Install Holographic UI

skills CLI
$ npx skills add sickn33/agentic-awesome-skills --skill holographic-ui -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sickn33/agentic-awesome-skills holographic-ui --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/design-it/holographic-ui .claude/skills/holographic-ui && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
holographic-ui
GitHub stars
47k
Used in
1 other repo
Token cost
~2.8k tokens
SKILL.md length
338 words
Files
1
Skills in repo
1,497
Repo updated
First seen
Licence
MIT

At a glance

Web and App implementation guide for Holographic UI. An agent skill from sickn33/agentic-awesome-skills.

  • Works in 3 steps: Zero Opacity Backgrounds: Elements are… → Scanlines and Interference: The illusion… → Luminous Edges: The borders of elements…
  • User wants light-based appearance
  • SKILL.md covers When to Use, Core Principles, Visual DNA and Web Implementation, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Holographic UI is an agent skill from sickn33/agentic-awesome-skills. Web and App implementation guide for Holographic UI. Trigger when user wants light-based appearance, projected interfaces, and transparent floating elements.

Its SKILL.md is about 2.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile. The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.

When your agent uses it

  • User wants light-based appearance
  • Projected interfaces
  • Transparent floating elements

Example prompts

  • “/holographic-ui”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Zero Opacity Backgrounds: Elements are never fully solid. Everything is semi-transparent, allowing the background to show through.
  2. Scanlines and Interference: The illusion of a projection is sold by horizontal scanlines, slight chromatic aberration, or flickering.
  3. Luminous Edges: The borders of elements are brighter than the centers, mimicking how lasers or light projections focus at the edges.

What it can do on your machine

Read from SKILL.md and the folder at commit b84d35a. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are css, swift, dart, javascript and kotlin).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Holographic UI loads about 2.8k tokens when it runs. Until then it costs about 43 tokens; SKILL.md has 338 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~43
When it runs · the whole SKILL.md, loaded when a task matches
~2.8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sickn33/agentic-awesome-skills at commit b84d35a, republished under its MIT licence (© sickn33). 338 words, ~2,837 tokens.

Download SKILL.mdSave it as .claude/skills/holographic-ui/SKILL.md (or your agent's skills folder).
name
holographic-ui
description
Web and App implementation guide for Holographic UI. Trigger when user wants light-based appearance, projected interfaces, and transparent floating elements.
date_added
2026-06-17
risk
safe
source
self
source_type
self

Holographic UI

"Made of light. Interfaces projected into thin air, visible but completely translucent."

When to Use

Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.

Core Principles

  1. Zero Opacity Backgrounds: Elements are never fully solid. Everything is semi-transparent, allowing the background to show through.
  2. Scanlines and Interference: The illusion of a projection is sold by horizontal scanlines, slight chromatic aberration, or flickering.
  3. Luminous Edges: The borders of elements are brighter than the centers, mimicking how lasers or light projections focus at the edges.

Visual DNA

  • Colors: Almost exclusively monochrome Cyan, Blue, or Green, with white core highlights.
  • Typography: Thin, technical sans-serifs. Must have a glowing text-shadow.
  • Styling: Intensive use of rgba(), mix-blend-mode: screen or add, and CSS filters.

Web Implementation

  • CSS Example:
css
body {
  background-color: #020202; /* Must be dark for holograms to show */
  background-image: url('dark-lab-background.jpg');
  background-size: cover;
  color: #88ffff;
}

.hologram-panel {
  background: rgba(0, 200, 255, 0.05); /* Extremely sheer */
  border: 1px solid rgba(136, 255, 255, 0.5);
  border-radius: 4px;
  padding: 30px;
  
  /* The glowing edge */
  box-shadow: 
    inset 0 0 20px rgba(0, 200, 255, 0.2),
    0 0 15px rgba(0, 200, 255, 0.3);
    
  /* Scanline effect */
  background-image: linear-gradient(
    rgba(136, 255, 255, 0.1) 1px, 
    transparent 1px
  );
  background-size: 100% 4px;
}

.holo-text {
  font-family: 'Rajdhani', sans-serif;
  text-transform: uppercase;
  text-shadow: 0 0 8px rgba(136, 255, 255, 0.8);
  mix-blend-mode: screen;
}

/* Subtle flicker */
.holo-flicker {
  animation: hologramFlicker 4s infinite;
}

@keyframes hologramFlicker {
  0%, 100% { opacity: 1; }
  92% { opacity: 1; }
  93% { opacity: 0.4; }
  94% { opacity: 0.9; }
  96% { opacity: 0.2; }
  98% { opacity: 1; }
}

App Implementation

SwiftUI
swift
struct HolographicUIView: View {
    @State private var isFlickering = false
    
    var body: some View {
        ZStack {
            Color.black.ignoresSafeArea()
            
            VStack {
                Text("HOLOGRAM ACTIVE")
                    .font(.custom("Courier", size: 24))
                    .foregroundColor(Color(hex: "88FFFF"))
                    .shadow(color: Color(hex: "88FFFF"), radius: 10)
                    .blendMode(.screen) // Critical for light UI
                
                Spacer().frame(height: 40)
                
                VStack {
                    Text("SYSTEM DIAGNOSTICS")
                        .foregroundColor(Color(hex: "88FFFF"))
                }
                .padding(30)
                .frame(maxWidth: .infinity)
                .background(Color(hex: "88FFFF").opacity(0.05))
                .border(Color(hex: "88FFFF").opacity(0.5), width: 1)
                // The glowing edge effect
                .shadow(color: Color(hex: "88FFFF").opacity(0.5), radius: 15)
                .blendMode(.screen)
                .opacity(isFlickering ? 0.4 : 1.0)
            }
            .padding()
            
            // Scanline Overlay
            LinearGradient(
                stops: [
                    .init(color: Color(hex: "88FFFF").opacity(0.1), location: 0),
                    .init(color: .clear, location: 0.5)
                ],
                startPoint: .top, endPoint: .bottom
            )
            .frame(height: 4)
            .background(Color.clear)
            // You would tile this in a real app using an Image or custom shape
            .blendMode(.screen)
        }
        .onAppear {
            // Simulate flicker
            Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { _ in
                if Int.random(in: 1...100) > 95 {
                    isFlickering.toggle()
                    DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
                        isFlickering = false
                    }
                }
            }
        }
    }
}
  • .blendMode(.screen) is absolutely critical. It makes elements act like projected light.
  • Stack multiple .shadow() modifiers to create a bloom effect around text and borders.
Flutter
dart
class HolographicScreen extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      backgroundColor: Colors.black, // Dark lab background
      body: Stack(
        children: [
          Padding(
            padding: const EdgeInsets.all(24.0),
            child: Column(
              mainAxisAlignment: MainAxisAlignment.center,
              children: [
                // Glowing Text
                const Text(
                  'HOLOGRAM ACTIVE',
                  style: TextStyle(
                    fontFamily: 'Courier',
                    fontSize: 24,
                    color: Color(0xFF88FFFF),
                    shadows: [Shadow(color: Color(0xFF88FFFF), blurRadius: 10)],
                  ),
                ),
                const SizedBox(height: 40),
                
                // Hologram Panel
                Container(
                  width: double.infinity,
                  padding: const EdgeInsets.all(30),
                  decoration: BoxDecoration(
                    color: const Color(0xFF88FFFF).withOpacity(0.05),
                    border: Border.all(color: const Color(0xFF88FFFF).withOpacity(0.5)),
                    boxShadow: [
                      BoxShadow(color: const Color(0xFF88FFFF).withOpacity(0.2), blurRadius: 15, spreadRadius: 5),
                    ],
                  ),
                  child: const Text(
                    'SYSTEM DIAGNOSTICS',
                    textAlign: TextAlign.center,
                    style: TextStyle(color: Color(0xFF88FFFF)),
                  ),
                ),
              ],
            ),
          ),
          // Scanlines (IgnorePointer so it doesn't block taps)
          IgnorePointer(
            child: ShaderMask(
              blendMode: BlendMode.screen, // Makes it act like light
              shaderCallback: (bounds) => const LinearGradient(
                begin: Alignment.topCenter, end: Alignment.bottomCenter,
                stops: [0.0, 0.5, 0.5, 1.0],
                colors: [Colors.black12, Colors.black12, Colors.transparent, Colors.transparent],
              ).createShader(bounds),
              // To actually tile in Flutter, you often need a CustomPainter.
              // Here we simulate the blend mode.
              child: Container(color: const Color(0xFF88FFFF).withOpacity(0.1)),
            ),
          ),
        ],
      ),
    );
  }
}
  • The Shadow array inside TextStyle creates the glowing text.
  • BoxShadow with spreadRadius creates the glowing panel border.
  • ShaderMask with BlendMode.screen layered over the UI gives it that light-projection quality.
React Native
jsx
const HolographicScreen = () => {
  return (
    <View style={{ flex: 1, backgroundColor: '#020202', padding: 24, justifyContent: 'center' }}>
      
      <Text style={{
        fontFamily: 'monospace', fontSize: 24, textAlign: 'center', color: '#88FFFF',
        textShadowColor: '#88FFFF', textShadowRadius: 10, marginBottom: 40
      }}>
        HOLOGRAM ACTIVE
      </Text>

      <View style={{
        backgroundColor: 'rgba(0, 200, 255, 0.05)',
        borderWidth: 1, borderColor: 'rgba(136, 255, 255, 0.5)',
        padding: 30, borderRadius: 4,
        // The glowing edge
        shadowColor: '#88FFFF', shadowOffset: { width: 0, height: 0 },
        shadowOpacity: 0.5, shadowRadius: 15, elevation: 10
      }}>
        <Text style={{ color: '#88FFFF', textAlign: 'center', fontFamily: 'monospace' }}>
          SYSTEM DIAGNOSTICS
        </Text>
      </View>

      {/* Pseudo-scanlines overlay. In a real app, use an repeating Image background. */}
      <View pointerEvents="none" style={{
        position: 'absolute', top: 0, left: 0, right: 0, bottom: 0,
        backgroundColor: 'rgba(136, 255, 255, 0.03)',
      }} />

    </View>
  );
};
  • React Native doesn't support mix-blend-mode out of the box, so you must rely heavily on low-opacity backgrounds and intense textShadow / shadowRadius.
  • Use pointerEvents="none" on scanline overlays so they don't block user interactions.
Jetpack Compose
kotlin
@Composable
fun HolographicScreen() {
    Box(modifier = Modifier.fillMaxSize().background(Color(0xFF020202))) {
        Column(
            modifier = Modifier.fillMaxSize().padding(24.dp),
            verticalArrangement = Arrangement.Center,
            horizontalAlignment = Alignment.CenterHorizontally
        ) {
            // Glowing Text
            Text(
                text = "HOLOGRAM ACTIVE",
                fontFamily = FontFamily.Monospace,
                fontSize = 24.sp,
                color = Color(0xFF88FFFF),
                style = TextStyle(
                    shadow = Shadow(color = Color(0xFF88FFFF), blurRadius = 10f)
                ),
                modifier = Modifier.graphicsLayer { blendMode = BlendMode.Screen }
            )
            
            Spacer(Modifier.height(40.dp))
            
            // Glowing Panel
            Box(
                modifier = Modifier
                    .fillMaxWidth()
                    .graphicsLayer { blendMode = BlendMode.Screen }
                    .shadow(15.dp, ambientColor = Color(0xFF88FFFF), spotColor = Color(0xFF88FFFF))
                    .background(Color(0xFF88FFFF).copy(alpha = 0.05f))
                    .border(1.dp, Color(0xFF88FFFF).copy(alpha = 0.5f))
                    .padding(30.dp),
                contentAlignment = Alignment.Center
            ) {
                Text("SYSTEM DIAGNOSTICS", color = Color(0xFF88FFFF), fontFamily = FontFamily.Monospace)
            }
        }
        
        // Simulating scanlines overlay
        Box(
            modifier = Modifier
                .fillMaxSize()
                .background(Color(0xFF88FFFF).copy(alpha = 0.03f))
        )
    }
}
  • Modifier.graphicsLayer { blendMode = BlendMode.Screen } is exactly what you need in Compose to make elements act like projected light.
  • Use Compose's shadow modifier with ambientColor and spotColor set to cyan to make the panels emit light.

Do's and Don'ts

  • DO: Use mix-blend-mode: screen (web) or additive blending so overlapping holographic panels get brighter where they intersect.
  • DON'T: Use any dark colors or drop shadows for the UI elements. Shadows don't exist in light projections.

Limitations

  • This is a styling reference and does not replace environment-specific validation, accessibility testing, or expert review.
  • Ensure appropriate contrast ratios and responsive behaviors are verified separately.

© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/design-it/holographic-ui of sickn33/agentic-awesome-skills.

Open the folder on GitHubat commit b84d35a

Used in 1 other repository

We found 5 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Holographic UI next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Holographic UI compared with similar skills
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Holographic UI this skillsickn33/agentic-awesome-skills47k1 repos~2.8kAutomated safety check: PassMIT
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Swiftui Protwostraws/SwiftUI-Agent-Skill5.6k2 repos~1.5kAutomated safety check: PassMIT
Kortix Brandkortix-ai/suna20k—~4kAutomated safety check: PassCustom licence
Ip As LogoKartikLabhshetwar/better-shot2.4k1 repos~4.3kAutomated safety check: PassMIT
Compose Multiplatform Patternsmonta-app/ocpp-emulator1805 repos~2kAutomated safety check: PassApache-2.0

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Categories

Questions about Holographic UI

What does Holographic UI do?

Web and App implementation guide for Holographic UI. An agent skill from sickn33/agentic-awesome-skills. Holographic UI is an agent skill from sickn33/agentic-awesome-skills. Web and App implementation guide for Holographic UI.

When should I use Holographic UI?

Holographic UI fits situations like: user wants light-based appearance; projected interfaces; transparent floating elements.

How do I install Holographic UI in Claude Code?

Run `npx skills add sickn33/agentic-awesome-skills --skill holographic-ui -a claude-code`. Or copy the skill folder (skills/design-it/holographic-ui in sickn33/agentic-awesome-skills) into .claude/skills/holographic-ui in your project. Claude Code loads it when a task matches its description.

How do I install Holographic UI in Codex?

Run `npx skills add sickn33/agentic-awesome-skills --skill holographic-ui -a codex`. Or copy the skill folder (skills/design-it/holographic-ui in sickn33/agentic-awesome-skills) into .agents/skills/holographic-ui in your project. Codex loads it when a task matches its description.

Can I use Holographic UI in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill holographic-ui -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/holographic-ui, .gemini/skills/holographic-ui, .github/skills/holographic-ui and .opencode/skills/holographic-ui in your project.

What does Holographic UI need to run?

SKILL.md names no scripts, command-line tools or credentials: Holographic UI is instructions for the agent only.

Does Holographic UI access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Holographic UI safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Holographic UI use?

Holographic UI is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Holographic UI use?

About 2.8k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Holographic UI?

Skills that share tags, products or a category with Holographic UI: React Native Best Practices (vercel-labs/openreview, 1.7k stars), Swiftui Pro (twostraws/SwiftUI-Agent-Skill, 5.6k stars), Kortix Brand (kortix-ai/suna, 20k stars) and Ip As Logo (KartikLabhshetwar/better-shot, 2.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Holographic UI?

sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,405 GitHub stars. The repository holds 1,497 skills in this directory. The repository was last updated on October 9, 2026.

Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.