Comfyui Agent Skill Mie
MieMieeeee/comfyui-agent-skill
Agent skill for running registered ComfyUI workflows through a stable CLI, and for importing a user's own ComfyUI workflow into their private registry after review.
A skill your agent uses for Anima / ComfyUI-AnimaTool image generation.
$ npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ShiroEirin/comfyui-good-anima comfyui-animatool --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ShiroEirin/comfyui-good-anima.git skills-src && mkdir -p .claude/skills && cp -r skills-src/legacy/v1/comfyui-animatool .claude/skills/comfyui-animatool && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "comfyui-animatool" agent skill from https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatool into .claude/skills/comfyui-animatool/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-animatool", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatoolType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ShiroEirin/comfyui-good-anima comfyui-animatool --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ShiroEirin/comfyui-good-anima.git skills-src && mkdir -p .agents/skills && cp -r skills-src/legacy/v1/comfyui-animatool .agents/skills/comfyui-animatool && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "comfyui-animatool" agent skill from https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatool into .agents/skills/comfyui-animatool/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-animatool", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ShiroEirin/comfyui-good-anima comfyui-animatool --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ShiroEirin/comfyui-good-anima.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/legacy/v1/comfyui-animatool .cursor/skills/comfyui-animatool && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "comfyui-animatool" agent skill from https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatool into .cursor/skills/comfyui-animatool/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-animatool", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ShiroEirin/comfyui-good-anima.git --path legacy/v1/comfyui-animatool--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ShiroEirin/comfyui-good-anima comfyui-animatool --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ShiroEirin/comfyui-good-anima.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/legacy/v1/comfyui-animatool .gemini/skills/comfyui-animatool && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "comfyui-animatool" agent skill from https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatool into .gemini/skills/comfyui-animatool/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-animatool", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ShiroEirin/comfyui-good-anima comfyui-animatoolInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ShiroEirin/comfyui-good-anima.git skills-src && mkdir -p .github/skills && cp -r skills-src/legacy/v1/comfyui-animatool .github/skills/comfyui-animatool && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "comfyui-animatool" agent skill from https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatool into .github/skills/comfyui-animatool/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-animatool", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ShiroEirin/comfyui-good-anima comfyui-animatool --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ShiroEirin/comfyui-good-anima.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/legacy/v1/comfyui-animatool .opencode/skills/comfyui-animatool && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "comfyui-animatool" agent skill from https://github.com/ShiroEirin/comfyui-good-anima/tree/main/legacy/v1/comfyui-animatool into .opencode/skills/comfyui-animatool/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-animatool", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
comfyui-animatoolA skill your agent uses for Anima / ComfyUI-AnimaTool image generation.
Comfyui Animatool is an agent skill from ShiroEirin/comfyui-good-anima. Use for Anima / ComfyUI-AnimaTool image generation. Route Anima generation intent, validate Danbooru hard anchors with danbooru-tags, assemble Anima-compliant English prompts, and execute through comfyui-manager / comfyui-skill workflows
Its SKILL.md is about 3.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in AI & LLM Engineering, covering Diffusion and image models. It works with ComfyUI. The licence is GPL-3.0.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 77fba84. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are json).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Comfyui Animatool loads about 3.4k tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 977 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ShiroEirin/comfyui-good-anima at commit 77fba84, republished under its GPL-3.0 licence (© ShiroEirin). 977 words, ~3,388 tokens.
.claude/skills/comfyui-animatool/SKILL.md (or your agent's skills folder).本 skill 只服务 ComfyUI-AnimaTool 的 Anima 生图策略
本 skill 是 Anima 生图策略入口:判断分支、组织视觉决策、校验 hard anchors、组装 prompt。它不直接维护 ComfyUI 服务器,也不执行工作流。
有 Anima 生图意图时触发:生成图、画图、出图、reroll、roll 图、抽卡、随机图、指定 Anima/画师风格并要求生成。
没有生图意图时不执行生图:
danbooru-tagsdanbooru-tags --randomcomfyui-manager 查询;生图分支:
danbooru-tags 校验硬锚点 → 组装完整 positive/negative → 通过 comfyui-manager 执行已导入工作流anima-random-gen 产出参数 → 校验 → 通过 comfyui-manager 执行danbooru-tags --random 5 --for-prompt --json --compact → 选 1 个画师 → 组装参数 → 通过 comfyui-manager 执行danbooru-tags 的候选预算选择 N,用 --random N --group <group> --json 抽候选 → 按兼容性筛选 → 组装参数。local/anima-txt2img-aesthetic-lora-artist-mixer,把画师写入 artist_chain,不要把多画师堆进普通 prompt。nltags| 需要处理的事 | 读取 |
|---|---|
| 普通 Anima 生图(默认链路) | 继续读"生图前视觉简报" |
| 随机图 / roll / 抽卡 | 跳到"触发与分支"第 2、3 条 |
| 多画师融合 / Artist Mixer | 跳到"触发与分支"第 5 条 + "画师字段" |
| 纯 tag / 不加自然语言 | 跳到"触发与分支"第 6 条 |
在组装参数前,必须先用 anima-composition-director 的方法形成简短视觉简报;不要把简报原样输出给用户,也不要写进 prompt_hint。
当需求涉及参考图构图、复杂场景、多人互动、特殊镜头、高分辨率、强光影、明暗对比、人物情感、故事感、象征构图,或模型明显缺少画面决策时,显式使用 anima-composition-director。本 skill 只接收它的输出:canvas、camera、composition、lighting、focus、nltags_sentences,再与 Danbooru hard anchors 组装 prompt。
视觉简报只用于决策:character / series / artist / appearance 锁定身份和画风;tags 放已确认锚点;environment 放短场景/光影 tag;nltags 使用 anima-composition-director 产出的短英文画面控制句。
不要一开始套默认 1024x1536。先按 anima-composition-director 的 canvas fit 固定最终 width/height,再把主体位置、景别、留白方向、背景展开方向回写到 nltags。用户明确给尺寸时必须使用,但要检查构图是否适配。
规则:用户允许使用某分辨率仅表示可用,不是默认全部使用。多图时每张图按各自的构图复杂度独立选择画布,禁止批量套用同一分辨率。
当前只按 Anima base1.0 正式版处理;默认初始生成不主动推荐任一边超过 1536。不要默认改用 1920x1080,更大输出交给放大节点。1536x1536 只用于高信息量中心构图;简单头像、表情图、普通半身图使用 1024x1024。
默认 steps=30;禁止所有场景固定此值,必须按用户意图调整。
steps=30。steps=40。1536x1536、1536x1024、1024x1536 等高分辨率,但未说明只是快速测试时,若画面语义包含多人互动、复杂背景或光影叙事,优先 steps=40。steps=30。生图前先写一个最多 4 项的检索计划,然后按 danbooru-tags skill 的批量入口一次取回结果。Shell 下优先使用 --batch-stdin,不要内联多行 --batch-json。
用户给出的画师名可能不是 Danbooru/Anima 的 artist tag。不要维护本地固定别名表,也不要把中文昵称按字面直接丢给 tag 检索器。
流程:
@,或包含“太太/老师/画师/社团”等自然语言称呼),先进行网络搜索确认 canonical artist name、常见别名和公开资料来源。@artist,再用 danbooru-tags --group artist 校验。danbooru-tags 返回 confirmed artist 后,才写入 prompt;查不到时向用户说明无法确认 tag,或改用最接近的 confirmed artist 候选。硬性限制:
nltags。nltags。appearance --keyword "alice";命名角色外观不确定时,不要用 appearance/clothing 盲查反推设定,先依据用户参考图、官方资料或轻量网络搜索确认关键外观,再只检索少量可标签化锚点,不确定细节写入 nltags。confirmed_tags 中与用户意图一致的项放入参数;candidate_tags 必须筛选。检索计划遵循 danbooru-tags 的批量与变体规则。普通生图最多 4 个语义锚点;每个锚点最多 2–3 个变体;总 query 控制在 12–16 内。使用 --compact 后只读 JSON 并筛选,不向用户复述完整检索过程。Rust CLI 的 group 空结果 fallback 只作为 candidate_tags,不能当 confirmed 回填。
正向内容必须英文。默认单画师结构顺序:
quality_meta_year_safe → count → character → series → artist → style → appearance → tags → environment → nltags画师串/多画师融合只在用户明确要求时启用 Artist Mixer 工作流。此时 prompt_11 仍按上述结构组装,但不要包含 @artist 或多画师串;画师列表改写入 artist_chain。
本地默认使用美学 LoRA 增强工作流,默认质量前缀为:
masterpiece, very aesthetic, best quality, score_9, score_8, highres, absurdres, newest, year 2025, nsfw只有用户明确指定基础工作流、禁用 LoRA 或做对比测试时,才使用基础质量前缀:
masterpiece, best quality, score_7, newest, year 2025, nsfw安全标签必须是 safe / sensitive / nsfw / explicit 之一;用户未指定时默认 nsfw。
newest / recent / mid / early / old 是风格时期控制,不是固定装饰。用户要求早期、老动画、平成感、赛璐璐、复古 Galgame 或指定年份时,按意图选择对应 period,并移除冲突的默认 newest / year 2025。
newest, year 2025。year xxxx,必要时配合最接近的 period;不要同时放冲突 period。year xxxx 和 period 控制词属于 Anima prompt 控制,不依赖 danbooru-tags 检索确认。old 或 early,并让年份、代表作/IP 和画师时期一致。retro_artstyle、faux_retro_artstyle、heisei_retro、traditional_media 这类 Danbooru 风格 tag 可以用 danbooru-tags 校验后放入 tags;不要用检索器查询 old 来代表 period,因为它也可能表示老人、旧设计或旧物。ye-pop、deviantart 等 dataset tag 只在用户明确要求非纯 anime、欧美插画、网络绘画或特定数据域质感时使用;默认 Anima 生图不要主动加入。dataset 控制词优先按 Anima 规则使用;检索器只用于确认它是否也存在为 Danbooru tag,不存在不算失败。artist 是当前工具 schema 的必填字段,且画师 tag 必须以 @ 开头。不要使用固定默认画师组合。
danbooru-tags --group artist 校验,保留其选择。danbooru-tags --random 5 --for-prompt --json --compact 取 1 个。danbooru-tags --random N --json,从 random_artists 里选 1 个;不要循环调用 --for-prompt。danbooru-tags --random N --group <group> --json;模型按任务自选 N,普通建议 10–50,硬上限 1–300;只有用户明确要大量抽卡候选时才按指定数量执行。dark/corruption/恶堕 这类风格词查 artist。@pija, @okara, @mignon。@rhasta, @mignon, @yom。@mignon, @fkey, @hiroichi。artist: "";若工具校验拒绝,先说明 AnimaTool 当前 schema 要求画师字段。artist / 普通 prompt 槽位。@artist。local/anima-txt2img-aesthetic-lora-artist-mixer;把不带 @ 的画师串写入 artist_chain,并从 prompt_11 移除画师标签。comfyui-manager 工作流提供;非用户要求不要改这些参数。artist_chain 可用 (name:weight) 表达画师之间的相对比例。1.0、辅画师 0.2–0.4 这类相对权重开始。year 视为风格控制参数,而不是普通元数据。此时更新 quality_meta_year_safe 中的年份,移除冲突的 newest / year 2025。series 或 style anchor 使用;先用 danbooru-tags --group series 校验可用 tag,查不到时写入 nltags,不要伪造 Danbooru tag。artist_chain 表达主次和权重,不要再依赖普通 prompt 中的画师顺序。只有用户明确要求强化某个时期、代表作或可见风格锚点时,才在 artist_chain 或代表作/IP 锚点上谨慎加权。newest、现代年份和晚期代表作锚点。nltags,不要用错误 tag 污染 hard anchors。nltags 分工hard anchors 放可被 Danbooru 稳定控制的内容:
nltags 放难以用单个 tag 表达的内容:
同一语义不要在 tags 和 nltags 中冲突。不要堆 tag,优先少量硬锚点 + 清晰自然语言补足。
组装 prompt 时按槽位检查冲突:
solo 不能和多人互动标签混用;睡眠、昏迷、闭眼时不要写 looking at viewer。close-up 与 full body、from above 与 from below、from front 与 from behind 不要同时出现;需要复杂镜头时改写到 nltags。completely nude 不和具体服装同用;内衣套装和 no panties/bottomless 容易冲突,暴露需求优先拆成上装、下装和穿着状态。nltags。单人正面图默认需要脸部可读性:除非用户明确要求背影、侧脸、远景或遮脸,否则保留 looking at viewer / facing viewer 这类可见视线锚点,并在 nltags 中说明脸部清晰。
多人图必须明确属性归属:不要只写一组发色、瞳色、服装后接多个角色名;用简短英文句说明每个角色的关键外观、服装、相对位置和主动作。角色之间有互动时,把谁看向谁、谁在前景/后景、谁执行动作写进 nltags。
多人图推荐句式:每句绑定“位置 + 角色 + 外观/服装 + 动作”。角色数量没有固定上限;角色越多越要减少每个角色的细节,只保留身份、位置和最关键外观。
Place <character A> on the front left, with <hair>, <outfit>, and <main action>.
Place <character B> on the front right, with <hair>, <outfit>, and <main action>.
For each additional character, add one sentence with a clear relative position and only the most important visible trait.Anima 支持 prompt weighting,示例:(chibi:2)。默认不要加权,先靠准确 tag、槽位顺序和短句控制。
(tag:2) 级别开始测试;1.1–1.3 这类小权重通常不要作为默认方案。nltags 默认加权;普通单画师也不要给画师名默认加权。用户明确要求画师融合或某画师主导时,优先在 Artist Mixer 的 artist_chain 中表达主次;某年代/代表作风格可谨慎对代表作/IP 或关键可见风格锚点加权,并保持同一 prompt 最多 1–3 个加权点。(chibi:2)、(red eyes:2);抽象氛围优先改写为光源、构图或表情。nltags 画面控制规则自然语言只写画面控制指令。目标是决定“画什么、怎么摆、光从哪来、镜头怎么拍”。
nltags 重复扩写。Place her full body slightly right of center. / Use a low front camera angle. / Keep her face sharp and undistorted.默认只生成 1 张。只有用户明确要求“多张 / 几批 / 抽卡 / 多方案 / 每张不同内容 / 串行 / 并行”时才启用批量。
comfyui-animatool 是 Anima 生图意图与参数来源。批量任务中,每个 job 的 prompt、width、height、batch_size、steps、rtx_vsr_quality 和 filename_prefix 必须先在本 skill 中确定,再交给 comfyui-manager 执行。
先区分两类需求:
batch_size=N。comfyui-manager 提交多个 job。规则:
batch_size=1,只提交 1 个 job。batch_size=N;如果用户要求记录每张 seed,改为 N 个 job,每个 job 显式 seed。batch_size;必须分别写 prompt_11 / filename_prefix 并提交多个 job。@artist,仍用默认工作流。steps=30 平衡速度和质量;用户明确要求高质量串行/并行生图、精修构图,或显式指定步数时,允许对应 job 使用 steps=40。steps、画布、模型或 filename_prefix。submit 后只汇总每张编号、简短主题、prompt_id 和 manifest;后处理完成后才汇总 local_path。不要把完整 prompt 和检索 JSON 全部复述给用户。普通生图默认:
{
"prompt_11": "完整英文正向提示词,默认使用美学质量前缀",
"prompt_12": "完整英文负向提示词",
"width": 1024,
"height": 1536,
"batch_size": 1,
"steps": 30,
"rtx_vsr_quality": "ULTRA",
"filename_prefix": "anima/%year%-%month%-%day%/anima_base_v1_0-validated_artist-kanade_tachibana"
}steps=40rtx_vsr_quality="LOW|MEDIUM|HIGH|ULTRA"teacache_version,必须传完整枚举值 v1 (Legacy Fast) 或 v2 (Standard Precise),不要传短值 v1 / v2。filename_prefix 必须按 comfyui-manager 的 Anima 输出命名规则生成:anima/%year%-%month%-%day%/<model_tag>-<artist_tag>-<character_tag>。本 skill 只决定 model_tag、artist_tag、character_tag 的语义来源;具体保存、自动编号和 workspace 缓存规则由 comfyui-manager 执行。
用户提供参考图时先判断参考范围。若只说“参考构图/视角/景深”,不要复制参考图的角色、服装、发色、道具或场景。
把参考构图拆成:镜头距离、视角强度、前景/中景/背景、景深落点、主体脸部可读性、是否允许鱼眼或夸张广角。稳定 tag 放 hard anchors,复杂结构写入 nltags。
danbooru-tags 校验。score_7 这类分数标签保留下划线。quality_meta_year_safe 含安全标签。artist 是 @artist name,或已处理“不要画师”的 schema 例外。@ 的 artist_chain 中,prompt_11 不重复包含多画师标签。nltags 不冲突。prompt_semantic_draft → canvas_fit → final_composition,构图描述与最终 width/height 一致。400 / value_not_in_list 时,确认默认工作流引用的模型、CLIP、VAE、LoRA 在当前 ComfyUI 环境中可访问;具体检查交给 comfyui-manager。用户:生成天使心跳的立华奏,三无感,教室窗边柔光。
{
"prompt_11": "masterpiece, very aesthetic, best quality, score_9, score_8, highres, absurdres, newest, year 2025, safe, 1girl, kanade tachibana, angel beats!, @mignon, silver hair, yellow eyes, long hair, school uniform, solo, expressionless, looking at viewer, face focus, classroom, window, depth of field. Place her beside the classroom window, facing the viewer. Use soft daylight from the left side. Keep her face centered, sharp, and undistorted.",
"prompt_12": "worst quality, low quality, score_1, score_2, score_3, blurry, bad anatomy, bad hands, bad feet, extra fingers, missing fingers, distorted face, text, watermark, logo, artist name",
"width": 1024,
"height": 1536,
"batch_size": 1,
"steps": 30,
"rtx_vsr_quality": "ULTRA",
"filename_prefix": "anima/%year%-%month%-%day%/anima_base_v1_0-validated_artist-kanade_tachibana"
}comfyui-manager;本 skill 不主动覆盖 FLSampler、TeaCache、AnimaBoosterLoader 等执行节点参数。local/anima-txt2img-aesthetic-lora;local/anima-txt2img-aesthetic-lora-artist-mixer 只在用户明确要求画师串/多画师融合时使用。local/anima-txt2img-base 只在用户明确指定基础版、禁用 LoRA、对比测试或排查问题时使用。© ShiroEirin, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in legacy/v1/comfyui-animatool of ShiroEirin/comfyui-good-anima.
Open the folder on GitHubat commit 77fba84
Comfyui Animatool next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Comfyui Animatool this skillShiroEirin/comfyui-good-anima | 481 | — | ~3.4k | Automated safety check: Pass | GPL-3.0 | |
| Comfyui Agent Skill MieMieMieeeee/comfyui-agent-skill | 116 | — | ~3.9k | Automated safety check: Pass | Apache-2.0 | |
| Importing SubgraphsComfy-Org/workflow_templates | 1.3k | — | ~1.5k | Automated safety check: Pass | MIT | |
| Comfyui Node Addernixified-ai/flake | 841 | — | ~806 | Automated safety check: Pass | AGPL-3.0 | |
| Managing BundlesComfy-Org/workflow_templates | 1.3k | — | ~1.2k | Automated safety check: Pass | MIT | |
| Headroommomori777/Artemis | 378 | — | ~562 | Automated safety check: Pass | MIT |
MieMieeeee/comfyui-agent-skill
Agent skill for running registered ComfyUI workflows through a stable CLI, and for importing a user's own ComfyUI workflow into their private registry after review.
Comfy-Org/workflow_templates
Imports and registers subgraph blueprints into the ComfyUI workflowtemplates repository.
nixified-ai/flake
Adds new custom nodes to the ComfyUI Nix project, including npins fetching, dependency resolution in package.nix, disabling impure pip installs, and verifying the Nix build.
Comfy-Org/workflow_templates
Manages template bundles, categories, and ordering in the ComfyUI template repository.
momori777/Artemis
SmartCrusher + CCR context compression — crunch large JSON arrays, tool outputs, and search results to save tokens.
peteromallet/VibeComfy
Add a durable VibeComfy ready workflow/template from a ComfyUI source workflow.
ShiroEirin/comfyui-good-anima
Route ALL Anima image generation: validate Danbooru hard anchors, form visual brief, assemble English prompts and args, then load comfyui-manager for workflow execution.
ShiroEirin/comfyui-good-anima
Search and validate Anima-compatible Danbooru tags, artists, characters, series, appearance, clothing, pose, scene, lighting, and prompt anchors.
ShiroEirin/comfyui-good-anima
Convert Anima image-generation intent, tags, references, or rough prompts into concrete composition decisions.
ShiroEirin/comfyui-good-anima
Generate randomized but Anima-compliant image parameters after comfyui-animatool confirms random-image generation intent.
ShiroEirin/comfyui-good-anima
Execute prepared ComfyUI workflows — submit/run/validate Anima args, check server/model/deps, manage queue.
ShiroEirin/comfyui-good-anima
Validate Danbooru hard anchors for Anima generation: artists, characters, series/IP, appearance, clothing, props, poses, expressions, scenes, and random candidates.
Works with
Categories
A skill your agent uses for Anima / ComfyUI-AnimaTool image generation. Comfyui Animatool is an agent skill from ShiroEirin/comfyui-good-anima. Use for Anima / ComfyUI-AnimaTool image generation.
Comfyui Animatool fits situations like: anima / ComfyUI-AnimaTool image generation; tasks that involve Diffusion and image models.
Run `npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a claude-code`. Or copy the skill folder (legacy/v1/comfyui-animatool in ShiroEirin/comfyui-good-anima) into .claude/skills/comfyui-animatool in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a codex`. Or copy the skill folder (legacy/v1/comfyui-animatool in ShiroEirin/comfyui-good-anima) into .agents/skills/comfyui-animatool in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ShiroEirin/comfyui-good-anima --skill comfyui-animatool -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/comfyui-animatool, .gemini/skills/comfyui-animatool, .github/skills/comfyui-animatool and .opencode/skills/comfyui-animatool in your project.
SKILL.md names no scripts, command-line tools or credentials: Comfyui Animatool is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Comfyui Animatool is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.4k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Comfyui Animatool: Comfyui Agent Skill Mie (MieMieeeee/comfyui-agent-skill, 116 stars), Importing Subgraphs (Comfy-Org/workflow_templates, 1.3k stars), Comfyui Node Adder (nixified-ai/flake, 841 stars) and Managing Bundles (Comfy-Org/workflow_templates, 1.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ShiroEirin (a GitHub user) maintains it in ShiroEirin/comfyui-good-anima, which has 481 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on June 15, 2026.
Source: ShiroEirin/comfyui-good-anima on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.