Agent skill

Pokemon World

by shepherdjerred in shepherdjerred/monorepo

Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas.

GPL-3.0Auto-check passed

Install Pokemon World

skills CLI
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install shepherdjerred/monorepo pokemon-world --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .claude/skills/pokemon-world && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
pokemon-world
GitHub stars
112
Token cost
~475 tokens
SKILL.md length
182 words
Files
2
Skills in repo
63
Repo updated
First seen
Licence
GPL-3.0

At a glance

Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas.

  • Works in 5 steps: Run pokemonctl observe and treat its map… → List the engine-authored exits for that… → Choose exactly one returned stable id.… → …
  • An objective involves locating a place
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Crossing one map exit

What it does

Pokemon World is an agent skill from shepherdjerred/monorepo. Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas. Use when an objective involves locating a place, choosing or crossing one map exit, or planning travel.

Its SKILL.md is about 480 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).

The repository describes itself as: Monorepo for all of my projects. The licence is GPL-3.0.

When your agent uses it

  • An objective involves locating a place
  • Crossing one map exit
  • Planning travel

Example prompts

  • “/pokemon-world”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Run pokemonctl observe and treat its map and coordinates as current truth.
  2. List the engine-authored exits for that map
  3. Choose exactly one returned stable id. Check traversableByNavigate; do
  4. Traverse only that selected exit
  5. Inspect the settled after state and stopReason, then list exits again

What it can do on your machine

Read from SKILL.md and the folder at commit d66c497. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Pokemon World loads about 475 tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 182 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~65
When it runs · the whole SKILL.md, loaded when a task matches
~475

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from shepherdjerred/monorepo at commit d66c497, republished under its GPL-3.0 licence (© shepherdjerred). 182 words, ~475 tokens.

Download SKILL.mdSave it as .claude/skills/pokemon-world/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
pokemon-world
description
Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas. Use when an objective involves locating a place, choosing or crossing one map exit, or planning travel.

Pokémon World

Workflow

  1. Run pokemonctl observe and treat its map and coordinates as current truth.

  2. List the engine-authored exits for that map:

    sh
    pokemonctl map exits
  3. Choose exactly one returned stable id. Check traversableByNavigate; do not invent a destination when it is null or dynamic.

  4. Traverse only that selected exit:

    sh
    pokemonctl navigate --exit "connection:0" --max-steps 64
    pokemonctl navigate --exit "warp:2" --max-steps 64
  5. Inspect the settled after state and stopReason, then list exits again after any map change. Exit IDs are scoped to the current map.

For bounded movement to a coordinate on the same map, use:

sh
pokemonctl map show --radius 8
pokemonctl navigate --x 14 --y 9 --max-steps 64

Query world knowledge only when the route choice needs static geography. Search with the most specific place, landmark, or connection known:

sh
pokemonctl knowledge search "Route 101 Littleroot Oldale" --domain world --limit 5

Fetch a promising record when its excerpt is insufficient:

sh
pokemonctl knowledge get "world:region_route101/main"

Treat the result as game knowledge, not current emulator state. Re-observe before acting.

World records describe topology and static features. Archipelago check and logic identifiers are labeled as randomizer metadata, not vanilla rewards or events. The records do not prove that a conditional obstacle is currently passable and they are not a quest solver. navigate --exit executes one caller-selected transition; it never chooses or chains a route.

© shepherdjerred, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in packages/discord-plays-pokemon/.agents/skills/pokemon-world of shepherdjerred/monorepo.

  • SKILL.md
  • agents/openai.yaml

Open the folder on GitHubat commit d66c497

Compare with similar skills

Pokemon World next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Pokemon World compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Pokemon World this skillshepherdjerred/monorepo112—~475Automated safety check: PassGPL-3.0
Node Inspect Debuggeropenclaw/openclaw392k1 repos~894Automated safety check: PassMIT
Token Mapnexu-io/open-design100k—~1.4kAutomated safety check: PassApache-2.0
Maps Geographyasgeirtj/system_prompts_leaks69k—~717Automated safety check: PassCC0-1.0
Kg Traverseruvnet/ruflo74k—~566Automated safety check: NotesMIT
Feature Maponyx-dot-app/onyx32k—~459Automated safety check: PassCustom licence

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Questions about Pokemon World

What does Pokemon World do?

Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas. Pokemon World is an agent skill from shepherdjerred/monorepo. Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas.

When should I use Pokemon World?

Pokemon World fits situations like: an objective involves locating a place; crossing one map exit; planning travel.

How do I install Pokemon World in Claude Code?

Run `npx skills add shepherdjerred/monorepo --skill pokemon-world -a claude-code`. Or copy the skill folder (packages/discord-plays-pokemon/.agents/skills/pokemon-world in shepherdjerred/monorepo) into .claude/skills/pokemon-world in your project. Claude Code loads it when a task matches its description.

How do I install Pokemon World in Codex?

Run `npx skills add shepherdjerred/monorepo --skill pokemon-world -a codex`. Or copy the skill folder (packages/discord-plays-pokemon/.agents/skills/pokemon-world in shepherdjerred/monorepo) into .agents/skills/pokemon-world in your project. Codex loads it when a task matches its description.

Can I use Pokemon World in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add shepherdjerred/monorepo --skill pokemon-world -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pokemon-world, .gemini/skills/pokemon-world, .github/skills/pokemon-world and .opencode/skills/pokemon-world in your project.

What does Pokemon World need to run?

SKILL.md names no scripts, command-line tools or credentials: Pokemon World is instructions for the agent only.

Does Pokemon World access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Pokemon World safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Pokemon World use?

Pokemon World is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Pokemon World use?

About 475 tokens (SKILL.md is roughly 1.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Pokemon World?

Skills that share tags, products or a category with Pokemon World: Node Inspect Debugger (openclaw/openclaw, 392k stars), Token Map (nexu-io/open-design, 100k stars), Maps Geography (asgeirtj/system_prompts_leaks, 69k stars) and Kg Traverse (ruvnet/ruflo, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Pokemon World?

shepherdjerred (a GitHub user) maintains it in shepherdjerred/monorepo, which has 112 GitHub stars. The repository holds 63 skills in this directory. The repository was last updated on October 10, 2026.

Source: shepherdjerred/monorepo on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.