Node Inspect Debugger
openclaw/openclaw
Debug Node.js with node inspect, --inspect, breakpoints, CDP, heap, and CPU profiles.
Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas.
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install shepherdjerred/monorepo pokemon-world --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .claude/skills/pokemon-world && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "pokemon-world" agent skill from https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-world into .claude/skills/pokemon-world/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-world", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-worldType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install shepherdjerred/monorepo pokemon-world --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .agents/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .agents/skills/pokemon-world && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "pokemon-world" agent skill from https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-world into .agents/skills/pokemon-world/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-world", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install shepherdjerred/monorepo pokemon-world --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .cursor/skills/pokemon-world && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "pokemon-world" agent skill from https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-world into .cursor/skills/pokemon-world/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-world", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/shepherdjerred/monorepo.git --path packages/discord-plays-pokemon/.agents/skills/pokemon-world--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install shepherdjerred/monorepo pokemon-world --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .gemini/skills/pokemon-world && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "pokemon-world" agent skill from https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-world into .gemini/skills/pokemon-world/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-world", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install shepherdjerred/monorepo pokemon-worldInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .github/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .github/skills/pokemon-world && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "pokemon-world" agent skill from https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-world into .github/skills/pokemon-world/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-world", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add shepherdjerred/monorepo --skill pokemon-world -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install shepherdjerred/monorepo pokemon-world --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-world .opencode/skills/pokemon-world && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "pokemon-world" agent skill from https://github.com/shepherdjerred/monorepo/tree/main/packages/discord-plays-pokemon/.agents/skills/pokemon-world into .opencode/skills/pokemon-world/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-world", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
pokemon-worldInspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas.
Pokemon World is an agent skill from shepherdjerred/monorepo. Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas. Use when an objective involves locating a place, choosing or crossing one map exit, or planning travel.
Its SKILL.md is about 480 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
The repository describes itself as: Monorepo for all of my projects. The licence is GPL-3.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit d66c497. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Pokemon World loads about 475 tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 182 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from shepherdjerred/monorepo at commit d66c497, republished under its GPL-3.0 licence (© shepherdjerred). 182 words, ~475 tokens.
.claude/skills/pokemon-world/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Run pokemonctl observe and treat its map and coordinates as current truth.
List the engine-authored exits for that map:
pokemonctl map exitsChoose exactly one returned stable id. Check traversableByNavigate; do
not invent a destination when it is null or dynamic.
Traverse only that selected exit:
pokemonctl navigate --exit "connection:0" --max-steps 64
pokemonctl navigate --exit "warp:2" --max-steps 64Inspect the settled after state and stopReason, then list exits again
after any map change. Exit IDs are scoped to the current map.
For bounded movement to a coordinate on the same map, use:
pokemonctl map show --radius 8
pokemonctl navigate --x 14 --y 9 --max-steps 64Query world knowledge only when the route choice needs static geography. Search with the most specific place, landmark, or connection known:
pokemonctl knowledge search "Route 101 Littleroot Oldale" --domain world --limit 5Fetch a promising record when its excerpt is insufficient:
pokemonctl knowledge get "world:region_route101/main"Treat the result as game knowledge, not current emulator state. Re-observe before acting.
World records describe topology and static features. Archipelago check and
logic identifiers are labeled as randomizer metadata, not vanilla rewards or
events. The records do not prove that a conditional obstacle is currently
passable and they are not a quest solver. navigate --exit executes one
caller-selected transition; it never chooses or chains a route.
© shepherdjerred, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in packages/discord-plays-pokemon/.agents/skills/pokemon-world of shepherdjerred/monorepo.
Open the folder on GitHubat commit d66c497
Pokemon World next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Pokemon World this skillshepherdjerred/monorepo | 112 | — | ~475 | Automated safety check: Pass | GPL-3.0 | |
| Node Inspect Debuggeropenclaw/openclaw | 392k | 1 repos | ~894 | Automated safety check: Pass | MIT | |
| Token Mapnexu-io/open-design | 100k | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| Maps Geographyasgeirtj/system_prompts_leaks | 69k | — | ~717 | Automated safety check: Pass | CC0-1.0 | |
| Kg Traverseruvnet/ruflo | 74k | — | ~566 | Automated safety check: Notes | MIT | |
| Feature Maponyx-dot-app/onyx | 32k | — | ~459 | Automated safety check: Pass | Custom licence |
openclaw/openclaw
Debug Node.js with node inspect, --inspect, breakpoints, CDP, heap, and CPU profiles.
nexu-io/open-design
Map an extracted Figma / source-code token bag onto the active OD design system, producing a deterministic mapping the generate stage can consume.
asgeirtj/system_prompts_leaks
Accurate maps from real geo data — use for any map, or whenever geography would make a good graphic for a deliverable
ruvnet/ruflo
Pathfinder traversal of the knowledge graph starting from a seed entity
onyx-dot-app/onyx
Use the Onyx feature map (.agents/feature-map/) to learn what a product surface does, the code behind it, and what a change can break.
thedaviddias/Front-End-Checklist
A skill your agent uses when auditing slow page loads, heavy assets, or rendering delays related to Provide source maps for production debugging.
shepherdjerred/monorepo
Bun runtime APIs and current operational patterns for files, processes, modules, networking, databases, tests, and deployment.
shepherdjerred/monorepo
Current Bun test runner guidance for discovery, isolation, parallelism, sharding, changed tests, mocks, timers, snapshots, coverage, DOM Testing Library, and integration teardown.
shepherdjerred/monorepo
Current Bun workspace guidance for isolated and hoisted linkers, catalogs, filters, scripts, dependency classes, lockfiles, lifecycle trust, caches, publishing, TypeScript package exports, and…
shepherdjerred/monorepo
This skill should be used when the user asks to "deep research", "research this topic", "investigate thoroughly", "do a deep dive on", "comprehensive research on", "find everything about", "survey…
shepherdjerred/monorepo
This skill should be used when the user asks to "create a Figma design", "design in Figma", "make a Figma mockup", "create an app icon", "design UI", "render JSX to Figma", "export from Figma"…
shepherdjerred/monorepo
Current Fish shell scripting, functions, abbreviations, completions, variables, events, configuration, plugins, testing, and safety guidance.
Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas. Pokemon World is an agent skill from shepherdjerred/monorepo. Inspect and traverse live Pokémon Emerald maps with pokemonctl, and search static regions, connections, warps, terrain, and encounter areas.
Pokemon World fits situations like: an objective involves locating a place; crossing one map exit; planning travel.
Run `npx skills add shepherdjerred/monorepo --skill pokemon-world -a claude-code`. Or copy the skill folder (packages/discord-plays-pokemon/.agents/skills/pokemon-world in shepherdjerred/monorepo) into .claude/skills/pokemon-world in your project. Claude Code loads it when a task matches its description.
Run `npx skills add shepherdjerred/monorepo --skill pokemon-world -a codex`. Or copy the skill folder (packages/discord-plays-pokemon/.agents/skills/pokemon-world in shepherdjerred/monorepo) into .agents/skills/pokemon-world in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add shepherdjerred/monorepo --skill pokemon-world -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pokemon-world, .gemini/skills/pokemon-world, .github/skills/pokemon-world and .opencode/skills/pokemon-world in your project.
SKILL.md names no scripts, command-line tools or credentials: Pokemon World is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Pokemon World is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 475 tokens (SKILL.md is roughly 1.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Pokemon World: Node Inspect Debugger (openclaw/openclaw, 392k stars), Token Map (nexu-io/open-design, 100k stars), Maps Geography (asgeirtj/system_prompts_leaks, 69k stars) and Kg Traverse (ruvnet/ruflo, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
shepherdjerred (a GitHub user) maintains it in shepherdjerred/monorepo, which has 112 GitHub stars. The repository holds 63 skills in this directory. The repository was last updated on October 10, 2026.
Source: shepherdjerred/monorepo on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.