Agent skill

Apple Hig Helper

by shepherdjerred in shepherdjerred/monorepo

Apple Human Interface Guidelines - comprehensive design guidance for iOS, macOS, visionOS, watchOS, tvOS, and Apple technologies with summaries of 174 topics.

GPL-3.0Auto-check passedFrontend & Design

Install Apple Hig Helper

skills CLI
$ npx skills add shepherdjerred/monorepo --skill apple-hig-helper -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install shepherdjerred/monorepo apple-hig-helper --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/dotfiles/dot_agents/skills/apple-hig-helper .claude/skills/apple-hig-helper && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
apple-hig-helper
GitHub stars
112
Token cost
~4.6k tokens
SKILL.md length
1,665 words
Files
344
Skills in repo
63
Repo updated
First seen
Licence
GPL-3.0

At a glance

Apple Human Interface Guidelines - comprehensive design guidance for iOS, macOS, visionOS, watchOS, tvOS, and Apple technologies with summaries of 174 topics.

  • Works in 3 steps: Quick Summary: Read the button summary… → Full Details: Read… → Response: A button initiates an…
  • The user asks about Apple design guidelines
  • SKILL.md covers Overview, Quick Reference: Major Topics…, Complete Topic Index (All 174… and Search & Access Patterns, plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Apple Hig Helper is an agent skill from shepherdjerred/monorepo. Apple Human Interface Guidelines - comprehensive design guidance for iOS, macOS, visionOS, watchOS, tvOS, and Apple technologies with summaries of 174 topics. Use when the user asks about Apple design guidelines, HIG, platform UI patterns, Apple UI components, or accessibility guidance.

Its SKILL.md is about 4.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 353 other files (for example `README.md`, `markdown/accessibility/index.md` and `markdown/action-button/index.md`).

It sits in Frontend & Design, covering iOS development and Accessibility. It works with iOS and macOS. The repository describes itself as: Monorepo for all of my projects. The licence is GPL-3.0.

When your agent uses it

  • The user asks about Apple design guidelines
  • Platform UI patterns
  • Apple UI components
  • Accessibility guidance

Example prompts

  • “/apple-hig-helper”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Quick Summary: Read the button summary from this skill
  2. Full Details: Read markdown/buttons/index.md
  3. Response: A button initiates an instantaneous action. (Provide platform-specific guidance from Markdown)

What it can do on your machine

Read from SKILL.md and the folder at commit d66c497. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Apple Hig Helper loads about 4.6k tokens when it runs. Until then it costs about 76 tokens; SKILL.md has 1,665 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~76
When it runs · the whole SKILL.md, loaded when a task matches
~4.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from shepherdjerred/monorepo at commit d66c497, republished under its GPL-3.0 licence (© shepherdjerred). 1,665 words, ~4,607 tokens.

Download SKILL.mdSave it as .claude/skills/apple-hig-helper/SKILL.md (or your agent's skills folder). This skill also uses 343 other files; get the full folder from GitHub.
name
apple-hig-helper
description
Apple Human Interface Guidelines - comprehensive design guidance for iOS, macOS, visionOS, watchOS, tvOS, and Apple technologies with summaries of 174 topics. Use when the user asks about Apple design guidelines, HIG, platform UI patterns, Apple UI components, or accessibility guidance.

Apple Human Interface Guidelines (HIG) Helper

Overview

The Apple Human Interface Guidelines (HIG) provides comprehensive design guidance for creating great experiences across all Apple platforms. This skill provides access to 174 topics covering:

  • 6 Apple Platforms: iOS, iPadOS, macOS, tvOS, visionOS, watchOS
  • 40+ UI Components: Buttons, Menus, Alerts, Sheets, Lists, and more
  • 20+ Design Patterns: Navigation, Modality, Feedback, Loading, Settings
  • 30+ Apple Technologies: Apple Pay, Siri, HomeKit, CarPlay, ARKit, HealthKit
  • Design Foundations: Color, Typography, Icons, Layout, Materials, Branding
  • Accessibility & Inclusion: Guidelines for building apps everyone can use

Data Location: markdown/ Format: 174 Markdown documentation pages

Quick Reference: Major Topics with Summaries

Design Foundations
Color

Path: markdown/color/index.md

Judicious use of color can enhance communication, evoke your brand, provide visual continuity, communicate status and feedback, and help people understand information.

Typography

Path: markdown/typography/index.md

Your typographic choices can help you display legible text, convey an information hierarchy, communicate important content, and express your brand or style.

Icons

Path: markdown/icons/index.md

An effective icon is a graphic asset that expresses a single concept in ways people instantly understand.

Layout

Path: markdown/layout/index.md

A consistent layout that adapts to various contexts makes your experience more approachable and helps people enjoy their favorite apps and games on all their devices.

Materials

Path: markdown/materials/index.md

A material is a visual effect that creates a sense of depth, layering, and hierarchy between foreground and background elements.

Branding

Path: markdown/branding/index.md

Apps and games express their unique brand identity in ways that make them instantly recognizable while feeling at home on the platform and giving people a consistent experience.

Dark Mode

Path: markdown/dark-mode/index.md

Dark Mode is a systemwide appearance setting that uses a dark color palette to provide a comfortable viewing experience tailored for low-light environments.

Images

Path: markdown/images/index.md

To make sure your artwork looks great on all devices you support, learn how the system displays content and how to deliver art at the appropriate scale factors.

Accessibility & Inclusion
Accessibility

Path: markdown/accessibility/index.md

Accessible user interfaces empower everyone to have a great experience with your app or game.

Inclusion

Path: markdown/inclusion/index.md

Inclusive apps and games put people first by prioritizing respectful communication and presenting content and functionality in ways that everyone can access and understand.

Common UI Components
Buttons

Path: markdown/buttons/index.md

A button initiates an instantaneous action.

Menus

Path: markdown/menus/index.md

A menu reveals its options when people interact with it, making it a space-efficient way to present commands in your app or game.

Alerts

Path: markdown/alerts/index.md

An alert gives people critical information they need right away.

Sheets

Path: markdown/sheets/index.md

A sheet helps people perform a scoped task that's closely related to their current context.

Lists and Tables

Path: markdown/lists-and-tables/index.md

Lists and tables present data in one or more columns of rows.

Pickers

Path: markdown/pickers/index.md

A picker displays one or more scrollable lists of distinct values that people can choose from.

Sliders

Path: markdown/sliders/index.md

A slider is a horizontal track with a control, called a thumb, that people can adjust between a minimum and maximum value.

Toggles

Path: markdown/toggles/index.md

A toggle lets people choose between a pair of opposing states, like on and off, using a different appearance to indicate each state.

Text Fields

Path: markdown/text-fields/index.md

A text field is a rectangular area in which people enter or edit small, specific pieces of text.

Design Patterns
Modality

Path: markdown/modality/index.md

Modality is a design technique that presents content in a separate, dedicated mode that prevents interaction with the parent view and requires an explicit action to dismiss.

Path: markdown/navigation-and-search/index.md

Help people navigate and find content efficiently.

Feedback

Path: markdown/feedback/index.md

Feedback helps people know what's happening, discover what they can do next, understand the results of actions, and avoid mistakes.

Loading

Path: markdown/loading/index.md

The best content-loading experience finishes before people become aware of it.

Settings

Path: markdown/settings/index.md

People expect apps and games to just work, but they also appreciate having ways to customize the experience to fit their needs.

Onboarding

Path: markdown/onboarding/index.md

Onboarding can help people get a quick start using your app or game.

Platform-Specific Guidelines
Designing for iOS

Path: markdown/designing-for-ios/index.md

People depend on their iPhone to help them stay connected, play games, view media, accomplish tasks, and track personal data in any location and while on the go.

Designing for iPadOS

Path: markdown/designing-for-ipados/index.md

People value the power, mobility, and flexibility of iPad as they enjoy media, play games, perform detailed productivity tasks, and bring their creations to life.

Designing for macOS

Path: markdown/designing-for-macos/index.md

People rely on the power, spaciousness, and flexibility of a Mac as they perform in-depth productivity tasks, view media or content, and play games, often using several apps at once.

Designing for tvOS

Path: markdown/designing-for-tvos/index.md

People enjoy the vibrant content, immersive experiences, and streamlined interactions that tvOS delivers in media and games, as well as in fitness, education, and home utility apps.

Designing for visionOS

Path: markdown/designing-for-visionos/index.md

When people wear Apple Vision Pro, they enter an infinite 3D space where they can engage with your app or game while staying connected to their surroundings.

Designing for watchOS

Path: markdown/designing-for-watchos/index.md

When people glance at their Apple Watch, they know they can access essential information and perform simple, timely tasks whether they're stationary or in motion.

Complete Topic Index (All 174 Topics)

By Category
Foundations (9 topics)
  • accessibility
  • branding
  • color
  • dark-mode
  • icons
  • images
  • layout
  • materials
  • typography
Components - Content (11 topics)
  • activity-rings
  • charts
  • gauges
  • image-views
  • labels
  • lockups
  • progress-indicators
  • rating-indicators
  • text-views
  • web-views
  • sf-symbols
Components - Layout & Organization (13 topics)
  • boxes
  • collections
  • column-views
  • disclosure-controls
  • lists-and-tables
  • lockups
  • outline-views
  • scroll-views
  • split-views
  • tab-views
  • tables (see lists-and-tables)
  • sidebars
  • windows
Components - Menus & Actions (11 topics)
  • activity-views
  • buttons
  • context-menus
  • controls
  • dock-menus
  • edit-menus
  • home-screen-quick-actions
  • menus
  • pop-up-buttons
  • pull-down-buttons
  • segmented-controls
Components - Navigation & Search (7 topics)
  • navigation-and-search
  • page-controls
  • path-controls
  • search-fields
  • searching
  • tab-bars
  • toolbars
Components - Presentation (8 topics)
  • action-sheets
  • alerts
  • panels
  • popovers
  • sheets
  • the-menu-bar
  • ornaments
  • status-bars
Components - Selection & Input (11 topics)
  • color-wells
  • combo-boxes
  • digit-entry-views
  • image-wells
  • pickers
  • sliders
  • steppers
  • text-fields
  • toggles
  • token-fields
  • virtual-keyboards
Components - System Experiences (6 topics)
  • complications
  • live-activities
  • notifications
  • top-shelf
  • watch-faces
  • widgets
Patterns (22 topics)
  • charting-data
  • collaboration-and-sharing
  • drag-and-drop
  • entering-data
  • feedback
  • file-management
  • going-full-screen
  • launching
  • live-viewing-apps
  • loading
  • managing-accounts
  • managing-notifications
  • modality
  • offering-help
  • onboarding
  • playing-audio
  • playing-haptics
  • playing-video
  • printing
  • ratings-and-reviews
  • settings
  • undo-and-redo
  • workouts
Show full SKILL.md (662 more words)Show less
Inputs (8 topics)
  • action-button
  • apple-pencil-and-scribble
  • camera-control
  • digital-crown
  • eyes
  • focus-and-selection
  • game-controls
  • gestures
  • gyro-and-accelerometer
  • keyboards
  • nearby-interactions
  • pointing-devices
  • remotes
  • spatial-interactions
Technologies (30 topics)
  • airplay
  • always-on
  • app-clips
  • app-shortcuts
  • apple-pay
  • augmented-reality
  • carekit
  • carplay
  • game-center
  • generative-ai
  • healthkit
  • homekit
  • icloud
  • id-verifier
  • imessage-apps-and-stickers
  • in-app-purchase
  • live-photos
  • mac-catalyst
  • machine-learning
  • maps
  • nfc
  • photo-editing
  • researchkit
  • shareplay
  • shazamkit
  • sign-in-with-apple
  • siri
  • tap-to-pay-on-iphone
  • voiceover
  • wallet
Platforms (6 topics)
  • designing-for-games
  • designing-for-ios
  • designing-for-ipados
  • designing-for-macos
  • designing-for-tvos
  • designing-for-visionos
  • designing-for-watchos
Cross-Cutting Concerns (8 topics)
  • accessibility
  • dark-mode
  • inclusion
  • immersive-experiences
  • motion
  • multitasking
  • privacy
  • right-to-left
  • spatial-layout
  • writing
Alphabetical List of All Topics
accessibility, action-button, action-sheets, activity-rings, activity-views,
airplay, alerts, always-on, app-clips, app-icons, app-shortcuts, apple-pay,
apple-pencil-and-scribble, augmented-reality, boxes, branding, buttons,
camera-control, carekit, carplay, charting-data, charts,
collaboration-and-sharing, collections, color, color-wells, column-views,
combo-boxes, complications, components, content, context-menus, controls,
dark-mode, designing-for-games, designing-for-ios, designing-for-ipados,
designing-for-macos, designing-for-tvos, designing-for-visionos,
designing-for-watchos, digit-entry-views, digital-crown, disclosure-controls,
dock-menus, drag-and-drop, edit-menus, entering-data, eyes, feedback,
file-management, focus-and-selection, foundations, game-center, game-controls,
gauges, generative-ai, gestures, getting-started, going-full-screen,
gyro-and-accelerometer, healthkit, home-screen-quick-actions, homekit, icloud,
icons, id-verifier, image-views, image-wells, images,
imessage-apps-and-stickers, immersive-experiences, in-app-purchase, inclusion,
inputs, keyboards, labels, launching, layout, layout-and-organization,
lists-and-tables, live-activities, live-photos, live-viewing-apps, loading,
lockups, mac-catalyst, machine-learning, managing-accounts,
managing-notifications, maps, materials, menus, menus-and-actions, modality,
motion, multitasking, navigation-and-search, nearby-interactions, nfc,
notifications, offering-help, onboarding, ornaments, outline-views,
page-controls, panels, path-controls, patterns, photo-editing, pickers,
playing-audio, playing-haptics, playing-video, pointing-devices,
pop-up-buttons, popovers, presentation, printing, privacy, progress-indicators,
pull-down-buttons, rating-indicators, ratings-and-reviews, remotes,
researchkit, right-to-left, scroll-views, search-fields, searching,
segmented-controls, selection-and-input, settings, sf-symbols, shareplay,
shazamkit, sheets, sidebars, sign-in-with-apple, siri, sliders,
spatial-interactions, spatial-layout, split-views, status, status-bars,
steppers, system-experiences, tab-bars, tab-views, tap-to-pay-on-iphone,
technologies, text-fields, text-views, the-menu-bar, toggles, token-fields,
toolbars, top-shelf, typography, undo-and-redo, virtual-keyboards, voiceover,
wallet, watch-faces, web-views, widgets, windows, workouts, writing

Search & Access Patterns

List All Available Topics
bash
# List all topic directories
ls markdown/

# Count total topics
ls markdown/ | wc -l

# Search for specific topics
ls markdown/ | grep -i "button"
ls markdown/ | grep -i "menu"
ls markdown/ | grep -i "ios"
Read Topic Metadata (Fast)

Extract title and description without reading full file:

bash
# Get title
grep -oP '(?<=<title>)[^<]+' markdown/buttons/index.md | head -1

# Get description
grep -oP '(?<=<meta name="description" content=")[^"]+' markdown/buttons/index.md | head -1

# Get both
echo "Title:" && grep -oP '(?<=<title>)[^<]+' markdown/buttons/index.md | head -1
echo "Description:" && grep -oP '(?<=<meta name="description" content=")[^"]+' markdown/buttons/index.md | head -1
Read Full Topic Content

For detailed guidance, read the complete Markdown file:

bash
# Read entire file (may be large - 50-250KB per file)
cat markdown/buttons/index.md

# Read with Bash tool through Read tool (preferred for large files)
Read markdown/buttons/index.md
Search Across Multiple Topics
bash
# Extract metadata from multiple related topics
for topic in buttons menus alerts sheets; do
  echo "=== $topic ==="
  grep -oP '(?<=<meta name="description" content=")[^"]+' markdown/$topic/index.md
  echo ""
done

# Search for topics by category
ls markdown/ | grep -E "(button|menu|alert|sheet)"

Usage Examples

Example 1: "What does HIG say about buttons?"
  1. Quick Summary: Read the button summary from this skill
  2. Full Details: Read markdown/buttons/index.md
  3. Response: A button initiates an instantaneous action. (Provide platform-specific guidance from Markdown)
Example 2: "Show me iOS design guidelines"
  1. Navigate: Read markdown/designing-for-ios/index.md
  2. Summary: People depend on their iPhone to help them stay connected, play games, view media, accomplish tasks, and track personal data in any location and while on the go.
  3. Provide: Platform-specific patterns, components, and best practices
Example 3: "Accessibility best practices from HIG"
  1. Primary Guide: Read markdown/accessibility/index.md
  2. Related Topics:
    • VoiceOver: markdown/voiceover/index.md
    • Inclusion: markdown/inclusion/index.md
    • Dynamic Type: Coverage in typography
  3. Summary: Provide key accessibility principles and implementation guidance
Example 4: "List all available HIG component topics"
  1. Search: ls markdown/ | grep -v "^designing-for" | sort
  2. Categorize: Group by component type (layout, navigation, input, etc.)
  3. Provide: Organized list with brief descriptions
Example 5: "What technologies does HIG cover?"

Technologies covered (30 topics):

  • Apple Pay, Siri, HomeKit, CarPlay
  • ARKit, HealthKit, SharePlay, Wallet
  • Game Center, Maps, Machine Learning
  • And 20 more (see Technologies section above)
Example 6: "How should I design alerts for visionOS?"
  1. Read Alert Guidelines: markdown/alerts/index.md
  2. Read visionOS Platform Guide: markdown/designing-for-visionos/index.md
  3. Cross-reference: Look for visionOS-specific guidance in alerts Markdown
  4. Provide: Platform-specific alert design patterns

Best Practices

When to Consult HIG
  • Starting a new app or feature: Review platform guidelines first
  • Implementing standard UI components: Check component-specific guidance
  • Designing for multiple platforms: Review each platform's unique patterns
  • Adding Apple technologies: Consult technology-specific guidelines (Apple Pay, Siri, etc.)
  • Ensuring accessibility: Review accessibility and inclusion guidelines
  • Resolving design decisions: HIG provides rationale for Apple's design choices
How to Use This Skill
  1. Start with the category index above to find relevant topics
  2. Read metadata summaries for quick overviews (30 major topics included)
  3. Access full Markdown files for detailed platform-specific guidance
  4. Cross-reference related topics:
    • Buttons → Menus → Navigation
    • Color → Dark Mode → Materials
    • Accessibility → VoiceOver → Inclusion
  5. Check platform-specific sections within component guides
Navigation Tips
  • Browse by category: Use the organized lists above (Foundations, Components, Patterns, etc.)
  • Search alphabetically: Use the complete alphabetical list for quick lookup
  • Follow references: HIG topics often reference related guidelines
  • Check all platforms: Some components have platform-specific variations
Understanding HIG Content
  • Guidelines, not rules: HIG provides guidance; adapt to your app's needs
  • Platform differences: iOS, iPadOS, macOS, tvOS, visionOS, and watchOS have unique patterns
  • Context matters: Consider your app's purpose and user needs
  • Stay updated: HIG evolves with new OS releases and platform features

Data Structure Reference

  • Location: markdown/
  • Format: Markdown files
  • Structure: {topic}/index.md for each topic
  • Metadata: Available in <title> and <meta> tags
  • Total Size: 23 MB (174 files)
  • Index File: .visited.json contains complete list of URLs

When to Ask for Help

If you need:

  • Comparison across platforms: "How do alerts differ between iOS and macOS?"
  • Implementation guidance: "Show me how to implement the button styles from HIG"
  • Design critique: "Does this design follow HIG principles?"
  • Missing topics: If a topic isn't in the 174 available, the user may need to check Apple's website
  • Recent updates: This data was downloaded on a specific date; newest features may require checking Apple's site

Quick Start: Ask "What does HIG say about [topic]?" or "Show me [platform] design guidelines" to get started!

© shepherdjerred, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 343 other files in packages/dotfiles/dot_agents/skills/apple-hig-helper of shepherdjerred/monorepo.

  • SKILL.md
  • README.md
  • markdown/accessibility/index.md
  • markdown/action-button/index.md
  • markdown/action-sheets/index.md
  • markdown/activity-rings/index.md
  • markdown/activity-views/index.md
  • markdown/airplay/index.md
  • markdown/alerts/index.md
  • markdown/always-on/index.md
  • markdown/app-clips/index.md
  • … and 333 more

Open the folder on GitHubat commit d66c497

Compare with similar skills

Apple Hig Helper next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Apple Hig Helper compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Apple Hig Helper this skillshepherdjerred/monorepo112—~4.6kAutomated safety check: PassGPL-3.0
Hig Components Contentraintree-technology/hig-doctor1435 repos~1.3kAutomated safety check: PassMIT
iOS Accessibilitydpearson2699/swift-ios-skills1.2k—~4.6kAutomated safety check: PassCustom licence
UI Review TahoeKartikLabhshetwar/better-shot2.4k2 repos~1.7kAutomated safety check: PassCustom licence
iOS Hig Design Guidedavepoon/buildwithclaude3.6k—~735Automated safety check: PassMIT
App Icon Generatorrshankras/claude-code-apple-skills787—~5.1kAutomated safety check: NotesMIT

Similar skills

  • Hig Components Content

    raintree-technology/hig-doctor

    Apple Human Interface Guidelines for content display components.

    143 GitHub starsUsed in 5 repos~1.3k tokens
    MobileAuto-check passed
  • iOS Accessibility

    dpearson2699/swift-ios-skills

    Build and audit SwiftUI, UIKit, and AppKit accessibility for VoiceOver, Voice Control, Switch Control, Full Keyboard Access, Dynamic Type, focus restoration, labels/traits/actions, traversal, custom…

    1.2k GitHub stars~4.6k tokensUpdated 2 mo ago
    MobileAuto-check passed
  • UI Review Tahoe

    KartikLabhshetwar/better-shot

    Comprehensive UI/UX review for macOS Tahoe apps. An agent skill from KartikLabhshetwar/better-shot.

    2.4k GitHub starsUsed in 2 repos~1.7k tokens
    Frontend & DesignAuto-check passed
  • iOS Hig Design Guide

    davepoon/buildwithclaude

    Build, update, and apply iOS design specifications using Apple Human Interface Guidelines (HIG) source data.

    3.6k GitHub stars~735 tokensUpdated yesterday
    Frontend & DesignAuto-check passed
  • App Icon Generator

    rshankras/claude-code-apple-skills

    Generates an app icon for macOS or iOS — a fast CoreGraphics placeholder and/or flat layered source art to finish in Icon Composer (the Liquid Glass / iOS 26+ standard).

    787 GitHub stars~5.1k tokensUpdated 2 mo ago
    Frontend & DesignAuto-check: notes
  • iOS Hig

    johnrogers/claude-swift-engineering

    A skill your agent uses when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback…

    231 GitHub stars~705 tokensUpdated 8 mo ago
    Frontend & DesignAuto-check passed

More from shepherdjerred/monorepo

All 63 skills in this repo
  • Bun Runtime Best Practices

    shepherdjerred/monorepo

    Bun runtime APIs and current operational patterns for files, processes, modules, networking, databases, tests, and deployment.

    112 GitHub stars~2k tokensUpdated today
    Auto-check passed
  • Bun Test Patterns

    shepherdjerred/monorepo

    Current Bun test runner guidance for discovery, isolation, parallelism, sharding, changed tests, mocks, timers, snapshots, coverage, DOM Testing Library, and integration teardown.

    112 GitHub stars~2k tokensUpdated today
    Auto-check passed
  • Bun Workspaces

    shepherdjerred/monorepo

    Current Bun workspace guidance for isolated and hoisted linkers, catalogs, filters, scripts, dependency classes, lockfiles, lifecycle trust, caches, publishing, TypeScript package exports, and…

    112 GitHub stars~2.2k tokensUpdated today
    Auto-check passed
  • Deep Research

    shepherdjerred/monorepo

    This skill should be used when the user asks to "deep research", "research this topic", "investigate thoroughly", "do a deep dive on", "comprehensive research on", "find everything about", "survey…

    112 GitHub stars~4.7k tokensUpdated today
    Auto-check: notes
  • Figma Use

    shepherdjerred/monorepo

    This skill should be used when the user asks to "create a Figma design", "design in Figma", "make a Figma mockup", "create an app icon", "design UI", "render JSX to Figma", "export from Figma"…

    112 GitHub stars~946 tokensUpdated today
    Auto-check passed
  • Fish Helper

    shepherdjerred/monorepo

    Current Fish shell scripting, functions, abbreviations, completions, variables, events, configuration, plugins, testing, and safety guidance.

    112 GitHub stars~2k tokensUpdated today
    Auto-check passed

Works with

Questions about Apple Hig Helper

What does Apple Hig Helper do?

Apple Human Interface Guidelines - comprehensive design guidance for iOS, macOS, visionOS, watchOS, tvOS, and Apple technologies with summaries of 174 topics. Apple Hig Helper is an agent skill from shepherdjerred/monorepo. Apple Human Interface Guidelines - comprehensive design guidance for iOS, macOS, visionOS, watchOS, tvOS, and Apple technologies with summaries of 174 topics.

When should I use Apple Hig Helper?

Apple Hig Helper fits situations like: the user asks about Apple design guidelines; platform UI patterns; apple UI components; accessibility guidance.

How do I install Apple Hig Helper in Claude Code?

Run `npx skills add shepherdjerred/monorepo --skill apple-hig-helper -a claude-code`. Or copy the skill folder (packages/dotfiles/dot_agents/skills/apple-hig-helper in shepherdjerred/monorepo) into .claude/skills/apple-hig-helper in your project. Claude Code loads it when a task matches its description.

How do I install Apple Hig Helper in Codex?

Run `npx skills add shepherdjerred/monorepo --skill apple-hig-helper -a codex`. Or copy the skill folder (packages/dotfiles/dot_agents/skills/apple-hig-helper in shepherdjerred/monorepo) into .agents/skills/apple-hig-helper in your project. Codex loads it when a task matches its description.

Can I use Apple Hig Helper in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add shepherdjerred/monorepo --skill apple-hig-helper -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/apple-hig-helper, .gemini/skills/apple-hig-helper, .github/skills/apple-hig-helper and .opencode/skills/apple-hig-helper in your project.

What does Apple Hig Helper need to run?

SKILL.md names no scripts, command-line tools or credentials: Apple Hig Helper is instructions for the agent only.

Does Apple Hig Helper access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Apple Hig Helper safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Apple Hig Helper use?

Apple Hig Helper is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Apple Hig Helper use?

About 4.6k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Apple Hig Helper?

Skills that share tags, products or a category with Apple Hig Helper: Hig Components Content (raintree-technology/hig-doctor, 143 stars), iOS Accessibility (dpearson2699/swift-ios-skills, 1.2k stars), UI Review Tahoe (KartikLabhshetwar/better-shot, 2.4k stars) and iOS Hig Design Guide (davepoon/buildwithclaude, 3.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Apple Hig Helper?

shepherdjerred (a GitHub user) maintains it in shepherdjerred/monorepo, which has 112 GitHub stars. The repository holds 63 skills in this directory. The repository was last updated on October 10, 2026.

Source: shepherdjerred/monorepo on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.