Swift Development
aiskillstore/marketplace
Comprehensive Swift development for building, testing, and deploying iOS/macOS applications.
A skill your agent uses when preparing a full Tusk macOS release: bump the app version, regenerate the Xcode project, build and package the DMG, publish the GitHub release, and update README links.
$ npx skills add Shape-Machine/tusk-macos --skill tusk-release -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Shape-Machine/tusk-macos tusk-release --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Shape-Machine/tusk-macos.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/tusk-release .claude/skills/tusk-release && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "tusk-release" agent skill from https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-release into .claude/skills/tusk-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tusk-release", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-releaseType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Shape-Machine/tusk-macos --skill tusk-release -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Shape-Machine/tusk-macos tusk-release --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Shape-Machine/tusk-macos.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/tusk-release .agents/skills/tusk-release && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "tusk-release" agent skill from https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-release into .agents/skills/tusk-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tusk-release", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Shape-Machine/tusk-macos --skill tusk-release -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Shape-Machine/tusk-macos tusk-release --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Shape-Machine/tusk-macos.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/tusk-release .cursor/skills/tusk-release && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "tusk-release" agent skill from https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-release into .cursor/skills/tusk-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tusk-release", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Shape-Machine/tusk-macos.git --path .codex/skills/tusk-release--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Shape-Machine/tusk-macos --skill tusk-release -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Shape-Machine/tusk-macos tusk-release --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Shape-Machine/tusk-macos.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/tusk-release .gemini/skills/tusk-release && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "tusk-release" agent skill from https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-release into .gemini/skills/tusk-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tusk-release", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Shape-Machine/tusk-macos tusk-releaseInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Shape-Machine/tusk-macos --skill tusk-release -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Shape-Machine/tusk-macos.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/tusk-release .github/skills/tusk-release && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "tusk-release" agent skill from https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-release into .github/skills/tusk-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tusk-release", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Shape-Machine/tusk-macos --skill tusk-release -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Shape-Machine/tusk-macos tusk-release --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Shape-Machine/tusk-macos.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/tusk-release .opencode/skills/tusk-release && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "tusk-release" agent skill from https://github.com/Shape-Machine/tusk-macos/tree/main/.codex/skills/tusk-release into .opencode/skills/tusk-release/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tusk-release", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
tusk-releaseA skill your agent uses when preparing a full Tusk macOS release: bump the app version, regenerate the Xcode project, build and package the DMG, publish the GitHub release, and update README links.
Tusk Release is an agent skill from Shape-Machine/tusk-macos. Use when preparing a full Tusk macOS release: bump the app version, regenerate the Xcode project, build and package the DMG, publish the GitHub release, and update README links.
Its SKILL.md is about 820 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering iOS development. It works with GitHub, Xcode, macOS and PostgreSQL. The repository describes itself as: Native PostgreSQL app for macOS.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c3e7592. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitxcodebuildghFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git and gh, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Tusk Release loads about 822 tokens when it runs. Until then it costs about 48 tokens; SKILL.md has 276 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 276 words (~822 tokens).
“Perform a full release of Tusk. Work directly on main; do not create a feature branch for releases.”
Just SKILL.md in .codex/skills/tusk-release of Shape-Machine/tusk-macos.
Open the folder on GitHubat commit c3e7592
Tusk Release next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Tusk Release this skillShape-Machine/tusk-macos | 126 | — | ~822 | Automated safety check: Pass | Custom licence | |
| Swift Developmentaiskillstore/marketplace | 430 | — | ~1.8k | Automated safety check: Pass | None | |
| macOS Spm App PackagingDimillian/Skills | 4k | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Orca iOS Simulator Controlstablyai/orca | 87k | 1 repos | ~584 | Automated safety check: Pass | Apache-2.0 | |
| Apple Crash Log .NET Symbolicationdotnet/skills | 5.6k | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| Macios Xcode Beta Updatedotnet/macios | 2.9k | — | ~1.8k | Automated safety check: Pass | Custom licence |
aiskillstore/marketplace
Comprehensive Swift development for building, testing, and deploying iOS/macOS applications.
Dimillian/Skills
Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project.
stablyai/orca
iOS Simulator control from inside Orca, with the live device view in Orca's emulator pane. Use when driving a booted Apple Simulator on macOS: taps, gestures…
dotnet/skills
Resolves .NET runtime frames in Apple .ips crash logs to function names, source files and line numbers using dSYM symbols, atos and the Microsoft symbol server.
dotnet/macios
Update dotnet/macios to a new Xcode beta and validate it end-to-end.
Odevio/Odevio-CLI
Take a Flutter project to an iPhone or the App Store with Odevio - build, sign and publish iOS apps from Windows, Linux or macOS with no Mac and no Xcode.
Shape-Machine/tusk-macos
A skill your agent uses when the user asks to run make clean for the Tusk macOS project or diagnose failures while cleaning Xcode build artifacts.
Shape-Machine/tusk-macos
A skill your agent uses when the user asks to run make run for the Tusk macOS project, build and launch the app, or diagnose build and launch failures.
Shape-Machine/tusk-macos
Full Tusk release — bump version, build DMG, publish GitHub release, update README
Shape-Machine/tusk-macos
Run make clean on the Tusk project and diagnose any errors. An agent skill from Shape-Machine/tusk-macos.
Shape-Machine/tusk-macos
Run make run on the Tusk project (builds then launches the app) and diagnose any errors
Works with
Categories
A skill your agent uses when preparing a full Tusk macOS release: bump the app version, regenerate the Xcode project, build and package the DMG, publish the GitHub release, and update README links. Tusk Release is an agent skill from Shape-Machine/tusk-macos. Use when preparing a full Tusk macOS release: bump the app version, regenerate the Xcode project, build and package the DMG, publish the GitHub release, and update README links.
Tusk Release fits situations like: preparing a full Tusk macOS release: bump the app version; regenerate the Xcode project; build and package the DMG; publish the GitHub release.
Run `npx skills add Shape-Machine/tusk-macos --skill tusk-release -a claude-code`. Or copy the skill folder (.codex/skills/tusk-release in Shape-Machine/tusk-macos) into .claude/skills/tusk-release in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Shape-Machine/tusk-macos --skill tusk-release -a codex`. Or copy the skill folder (.codex/skills/tusk-release in Shape-Machine/tusk-macos) into .agents/skills/tusk-release in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Shape-Machine/tusk-macos --skill tusk-release -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tusk-release, .gemini/skills/tusk-release, .github/skills/tusk-release and .opencode/skills/tusk-release in your project.
Going by SKILL.md and its folder, Tusk Release needs the command-line tools its instructions call (git, xcodebuild and gh).
SKILL.md contains no URLs. Its commands use git and gh, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Tusk Release has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 822 tokens (SKILL.md is roughly 3.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Tusk Release: Swift Development (aiskillstore/marketplace, 430 stars), macOS Spm App Packaging (Dimillian/Skills, 4k stars), Orca iOS Simulator Control (stablyai/orca, 87k stars) and Apple Crash Log .NET Symbolication (dotnet/skills, 5.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Shape-Machine (a GitHub organization) maintains it in Shape-Machine/tusk-macos, which has 126 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on June 4, 2026.
Source: Shape-Machine/tusk-macos on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.