Solana Dev
solana-foundation/solana-dev-skill
A skill your agent uses when user asks to "build a Solana dapp", "write an Anchor program", "create a token", "debug Solana errors", "set up wallet connection", "test my Solana program", "fuzz my…
Comprehensive guide for building high-performance Solana programs using Pinocchio - the zero-dependency, zero-copy framework.
$ npx skills add sendaifun/skills --skill pinocchio-development -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sendaifun/skills pinocchio-development --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sendaifun/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/pinocchio-development .claude/skills/pinocchio-development && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "pinocchio-development" agent skill from https://github.com/sendaifun/skills/tree/main/skills/pinocchio-development into .claude/skills/pinocchio-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pinocchio-development", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sendaifun/skills/tree/main/skills/pinocchio-developmentType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sendaifun/skills --skill pinocchio-development -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sendaifun/skills pinocchio-development --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sendaifun/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/pinocchio-development .agents/skills/pinocchio-development && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "pinocchio-development" agent skill from https://github.com/sendaifun/skills/tree/main/skills/pinocchio-development into .agents/skills/pinocchio-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pinocchio-development", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sendaifun/skills --skill pinocchio-development -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sendaifun/skills pinocchio-development --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sendaifun/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/pinocchio-development .cursor/skills/pinocchio-development && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "pinocchio-development" agent skill from https://github.com/sendaifun/skills/tree/main/skills/pinocchio-development into .cursor/skills/pinocchio-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pinocchio-development", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sendaifun/skills.git --path skills/pinocchio-development--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sendaifun/skills --skill pinocchio-development -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sendaifun/skills pinocchio-development --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sendaifun/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/pinocchio-development .gemini/skills/pinocchio-development && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "pinocchio-development" agent skill from https://github.com/sendaifun/skills/tree/main/skills/pinocchio-development into .gemini/skills/pinocchio-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pinocchio-development", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sendaifun/skills pinocchio-developmentInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sendaifun/skills --skill pinocchio-development -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sendaifun/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/pinocchio-development .github/skills/pinocchio-development && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "pinocchio-development" agent skill from https://github.com/sendaifun/skills/tree/main/skills/pinocchio-development into .github/skills/pinocchio-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pinocchio-development", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sendaifun/skills --skill pinocchio-development -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sendaifun/skills pinocchio-development --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sendaifun/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/pinocchio-development .opencode/skills/pinocchio-development && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "pinocchio-development" agent skill from https://github.com/sendaifun/skills/tree/main/skills/pinocchio-development into .opencode/skills/pinocchio-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pinocchio-development", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
pinocchio-developmentComprehensive guide for building high-performance Solana programs using Pinocchio - the zero-dependency, zero-copy framework.
Pinocchio Development is an agent skill from sendaifun/skills. Comprehensive guide for building high-performance Solana programs using Pinocchio - the zero-dependency, zero-copy framework. Covers account validation, CPI patterns, optimization techniques, and migration from Anchor.
Its SKILL.md is about 4.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 18 other files, including scripts (for example `docs/edge-cases.md`, `docs/migration-from-anchor.md` and `examples/counter/README.md`).
It works with Solana. The repository describes itself as: a public marketplace of all solana-related skills for agents to learn from! The licence is Apache-2.0.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 06b36b8. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Shell and Rust), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Pinocchio Development loads about 4.1k tokens when it runs. Until then it costs about 60 tokens; SKILL.md has 528 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from sendaifun/skills at commit 06b36b8, republished under its Apache-2.0 licence (© sendaifun). 528 words, ~4,062 tokens.
.claude/skills/pinocchio-development/SKILL.md (or your agent's skills folder). This skill also uses 10 other files; get the full folder from GitHub.Build blazing-fast Solana programs with Pinocchio - a zero-dependency, zero-copy framework that delivers 88-95% compute unit reduction and 40% smaller binaries compared to traditional approaches.
Pinocchio is Anza's minimalist Rust library for writing Solana programs without the heavyweight solana-program crate. It treats incoming transaction data as a single byte slice, reading it in-place via zero-copy techniques.
| Metric | Anchor | Native (solana-program) | Pinocchio |
|---|---|---|---|
| Token Transfer CU | ~6,000 | ~4,500 | ~600-800 |
| Binary Size | Large | Medium | Small (-40%) |
| Heap Allocation | Required | Required | Optional |
| Dependencies | Many | Several | Zero* |
*Only Solana SDK types for on-chain execution
Use Pinocchio When:
Consider Anchor Instead When:
# Cargo.toml
[package]
name = "my-program"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["cdylib", "lib"]
[features]
default = []
bpf-entrypoint = []
[dependencies]
pinocchio = "0.10"
pinocchio-system = "0.4" # System Program CPI helpers
pinocchio-token = "0.4" # Token Program CPI helpers
bytemuck = { version = "1.14", features = ["derive"] }
[profile.release]
overflow-checks = true
lto = "fat"
codegen-units = 1
opt-level = 3use pinocchio::{
account_info::AccountInfo,
entrypoint,
program_error::ProgramError,
pubkey::Pubkey,
ProgramResult,
};
// Declare entrypoint
entrypoint!(process_instruction);
pub fn process_instruction(
program_id: &Pubkey,
accounts: &[AccountInfo],
instruction_data: &[u8],
) -> ProgramResult {
// Route instructions by discriminator (first byte)
match instruction_data.first() {
Some(0) => initialize(accounts, &instruction_data[1..]),
Some(1) => execute(accounts, &instruction_data[1..]),
_ => Err(ProgramError::InvalidInstructionData),
}
}use bytemuck::{Pod, Zeroable};
// Single-byte discriminator for account type
pub const VAULT_DISCRIMINATOR: u8 = 1;
#[repr(C)]
#[derive(Clone, Copy, Pod, Zeroable)]
pub struct Vault {
pub discriminator: u8,
pub owner: [u8; 32], // Pubkey as bytes
pub balance: u64,
pub bump: u8,
pub _padding: [u8; 6], // Align to 8 bytes
}
impl Vault {
pub const LEN: usize = std::mem::size_of::<Self>();
pub fn from_account(account: &AccountInfo) -> Result<&Self, ProgramError> {
let data = account.try_borrow_data()?;
if data.len() < Self::LEN {
return Err(ProgramError::InvalidAccountData);
}
if data[0] != VAULT_DISCRIMINATOR {
return Err(ProgramError::InvalidAccountData);
}
Ok(bytemuck::from_bytes(&data[..Self::LEN]))
}
pub fn from_account_mut(account: &AccountInfo) -> Result<&mut Self, ProgramError> {
let mut data = account.try_borrow_mut_data()?;
if data.len() < Self::LEN {
return Err(ProgramError::InvalidAccountData);
}
Ok(bytemuck::from_bytes_mut(&mut data[..Self::LEN]))
}
}Create a struct to hold validated accounts:
pub struct InitializeAccounts<'a> {
pub vault: &'a AccountInfo,
pub owner: &'a AccountInfo,
pub system_program: &'a AccountInfo,
}
impl<'a> InitializeAccounts<'a> {
pub fn parse(accounts: &'a [AccountInfo]) -> Result<Self, ProgramError> {
let [vault, owner, system_program, ..] = accounts else {
return Err(ProgramError::NotEnoughAccountKeys);
};
// Validate owner is signer
if !owner.is_signer() {
return Err(ProgramError::MissingRequiredSignature);
}
// Validate system program
if system_program.key() != &pinocchio_system::ID {
return Err(ProgramError::IncorrectProgramId);
}
Ok(Self {
vault,
owner,
system_program,
})
}
}use pinocchio_system::instructions::CreateAccount;
pub fn initialize(accounts: &[AccountInfo], data: &[u8]) -> ProgramResult {
let ctx = InitializeAccounts::parse(accounts)?;
// Derive PDA
let (pda, bump) = Pubkey::find_program_address(
&[b"vault", ctx.owner.key().as_ref()],
&crate::ID,
);
// Verify PDA matches
if ctx.vault.key() != &pda {
return Err(ProgramError::InvalidSeeds);
}
// Create account via CPI
let space = Vault::LEN as u64;
let rent = pinocchio::sysvar::rent::Rent::get()?;
let lamports = rent.minimum_balance(space as usize);
CreateAccount {
from: ctx.owner,
to: ctx.vault,
lamports,
space,
owner: &crate::ID,
}
.invoke_signed(&[&[b"vault", ctx.owner.key().as_ref(), &[bump]]])?;
// Initialize account data
let vault = Vault::from_account_mut(ctx.vault)?;
vault.discriminator = VAULT_DISCRIMINATOR;
vault.owner = ctx.owner.key().to_bytes();
vault.balance = 0;
vault.bump = bump;
Ok(())
}Pinocchio provides three entrypoint macros with different trade-offs:
use pinocchio::entrypoint;
entrypoint!(process_instruction);use pinocchio::lazy_entrypoint;
lazy_entrypoint!(process_instruction);
pub fn process_instruction(mut context: InstructionContext) -> ProgramResult {
// Accounts parsed on-demand
let account = context.next_account()?;
let data = context.instruction_data();
Ok(())
}use pinocchio::{entrypoint, no_allocator};
no_allocator!();
entrypoint!(process_instruction);String, Vec, Boxuse pinocchio_system::instructions::{CreateAccount, Transfer};
// Create account
CreateAccount {
from: payer,
to: new_account,
lamports: rent_lamports,
space: account_size,
owner: &program_id,
}.invoke()?;
// Transfer SOL
Transfer {
from: source,
to: destination,
lamports: amount,
}.invoke()?;
// Transfer with PDA signer
Transfer {
from: pda_account,
to: destination,
lamports: amount,
}.invoke_signed(&[&[b"vault", owner.as_ref(), &[bump]]])?;use pinocchio_token::instructions::{Transfer, MintTo, Burn};
// Transfer tokens
Transfer {
source: from_token_account,
destination: to_token_account,
authority: owner,
amount: token_amount,
}.invoke()?;
// Mint tokens (with PDA authority)
MintTo {
mint: mint_account,
token_account: destination,
authority: mint_authority_pda,
amount: mint_amount,
}.invoke_signed(&[&[b"mint_auth", &[bump]]])?;use pinocchio::{
instruction::{AccountMeta, Instruction},
program::invoke,
};
// Build instruction manually
let accounts = vec![
AccountMeta::new(*account1.key(), false),
AccountMeta::new_readonly(*account2.key(), true),
];
let ix = Instruction {
program_id: &external_program_id,
accounts: &accounts,
data: &instruction_data,
};
invoke(&ix, &[account1, account2])?;pub struct DepositAccounts<'a> {
pub vault: &'a AccountInfo,
pub owner: &'a AccountInfo,
pub system_program: &'a AccountInfo,
}
impl<'a> TryFrom<&'a [AccountInfo]> for DepositAccounts<'a> {
type Error = ProgramError;
fn try_from(accounts: &'a [AccountInfo]) -> Result<Self, Self::Error> {
let [vault, owner, system_program, ..] = accounts else {
return Err(ProgramError::NotEnoughAccountKeys);
};
// Validations
require!(owner.is_signer(), ProgramError::MissingRequiredSignature);
require!(vault.is_writable(), ProgramError::InvalidAccountData);
Ok(Self { vault, owner, system_program })
}
}
// Usage
let ctx = DepositAccounts::try_from(accounts)?;pub struct AccountValidator<'a> {
account: &'a AccountInfo,
}
impl<'a> AccountValidator<'a> {
pub fn new(account: &'a AccountInfo) -> Self {
Self { account }
}
pub fn is_signer(self) -> Result<Self, ProgramError> {
if !self.account.is_signer() {
return Err(ProgramError::MissingRequiredSignature);
}
Ok(self)
}
pub fn is_writable(self) -> Result<Self, ProgramError> {
if !self.account.is_writable() {
return Err(ProgramError::InvalidAccountData);
}
Ok(self)
}
pub fn has_owner(self, owner: &Pubkey) -> Result<Self, ProgramError> {
if self.account.owner() != owner {
return Err(ProgramError::IllegalOwner);
}
Ok(self)
}
pub fn build(self) -> &'a AccountInfo {
self.account
}
}
// Usage
let owner = AccountValidator::new(&accounts[0])
.is_signer()?
.is_writable()?
.build();macro_rules! require {
($cond:expr, $err:expr) => {
if !$cond {
return Err($err);
}
};
}
macro_rules! require_signer {
($account:expr) => {
require!($account.is_signer(), ProgramError::MissingRequiredSignature)
};
}
macro_rules! require_writable {
($account:expr) => {
require!($account.is_writable(), ProgramError::InvalidAccountData)
};
}use pinocchio::pubkey::Pubkey;
// Find PDA with bump
let (pda, bump) = Pubkey::find_program_address(
&[b"vault", user.key().as_ref()],
program_id,
);
// Create PDA with known bump (cheaper)
let pda = Pubkey::create_program_address(
&[b"vault", user.key().as_ref(), &[bump]],
program_id,
)?;// Single seed set
let signer_seeds = &[b"vault", owner.as_ref(), &[bump]];
Transfer {
from: vault_pda,
to: destination,
lamports: amount,
}.invoke_signed(&[signer_seeds])?;
// Multiple PDA signers
let signer1 = &[b"vault", owner.as_ref(), &[bump1]];
let signer2 = &[b"authority", &[bump2]];
invoke_signed(&ix, &accounts, &[signer1, signer2])?;#[repr(C)]
#[derive(Clone, Copy, Pod, Zeroable)]
pub struct GameState {
pub discriminator: u8,
pub player: [u8; 32],
pub score: u64,
pub level: u8,
pub _padding: [u8; 6],
}
// Zero-copy read
let state: &GameState = bytemuck::from_bytes(&data);
// Zero-copy write
let state: &mut GameState = bytemuck::from_bytes_mut(&mut data);use borsh::{BorshDeserialize, BorshSerialize};
#[derive(BorshSerialize, BorshDeserialize)]
pub struct Metadata {
pub name: String,
pub symbol: String,
pub uri: String,
}
// Deserialize (allocates)
let metadata = Metadata::try_from_slice(data)?;
// Serialize
let mut buffer = Vec::new();
metadata.serialize(&mut buffer)?;pub fn parse_u64(data: &[u8]) -> Result<u64, ProgramError> {
if data.len() < 8 {
return Err(ProgramError::InvalidInstructionData);
}
Ok(u64::from_le_bytes(data[..8].try_into().unwrap()))
}
pub fn parse_pubkey(data: &[u8]) -> Result<Pubkey, ProgramError> {
if data.len() < 32 {
return Err(ProgramError::InvalidInstructionData);
}
Ok(Pubkey::new_from_array(data[..32].try_into().unwrap()))
}Since Pinocchio doesn't auto-generate IDLs, use Shank:
use shank::{ShankAccount, ShankInstruction};
#[derive(ShankAccount)]
pub struct Vault {
pub owner: Pubkey,
pub balance: u64,
}
#[derive(ShankInstruction)]
pub enum ProgramInstruction {
#[account(0, writable, signer, name = "vault")]
#[account(1, signer, name = "owner")]
#[account(2, name = "system_program")]
Initialize,
#[account(0, writable, name = "vault")]
#[account(1, signer, name = "owner")]
Deposit { amount: u64 },
}Generate IDL:
shank idl -o idl.json -p src/lib.rslazy_entrypoint! for single-instruction programsinvoke_signed for PDA-owned account operationssolana-program-test or Bankrunpinocchio-development/
├── SKILL.md # This file
├── scripts/
│ ├── scaffold-program.sh # Project generator
│ └── benchmark-cu.sh # CU benchmarking
├── resources/
│ ├── account-patterns.md # Validation patterns
│ ├── cpi-reference.md # CPI quick reference
│ ├── optimization-checklist.md # Performance tips
│ └── anchor-comparison.md # Side-by-side comparison
├── examples/
│ ├── counter/ # Basic counter program
│ ├── vault/ # PDA vault with deposits
│ ├── token-operations/ # Token minting/transfers
│ └── transfer-hook/ # Token-2022 hook
├── templates/
│ └── program-template.rs # Starter template
└── docs/
├── migration-from-anchor.md # Anchor migration guide
└── edge-cases.md # Gotchas and solutionsLatest benchmarks demonstrate Pinocchio's efficiency:
| Program | Anchor CU | Pinocchio CU | Reduction |
|---|---|---|---|
| Token Transfer | ~6,000 | ~600-800 | 88-95% |
| Memo Program | ~650 | ~108 | 83% |
| Counter | ~800 | ~104 | 87% |
Assembly implementation: 104 CU, Pinocchio: 108 CU, Basic Anchor: 649 CU
The Anza team has announced plans for SDK v3:
pinocchio = "0.10")pinocchio-system = "0.4" and pinocchio-token = "0.4" for CPI helperspinocchio-token is under active development© sendaifun, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 10 other files (scripts) in skills/pinocchio-development of sendaifun/skills.
Open the folder on GitHubat commit 06b36b8
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sendaifun/skills, which our catalogue first saw on October 7, 2026.
Pinocchio Development next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Pinocchio Development this skillsendaifun/skills | 130 | 1 repos | ~4.1k | Automated safety check: Pass | Apache-2.0 | |
| Solana Devsolana-foundation/solana-dev-skill | 573 | — | ~3.8k | Automated safety check: Pass | MIT | |
| Meme Coin Security Auditawarexone/Agentic-Bug-Hunter | 5.3k | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| Swapper Depositswapperfinance/swapper-toolkit | 852 | — | ~1.8k | Automated safety check: Pass | MIT | |
| PNP Prediction Markets on Solanainternet-court/internet-court-skill | 6.6k | — | ~7.5k | Automated safety check: Notes | MIT | |
| Minara Crypto Trading and WalletMinara-AI/minara-skills | 362 | — | ~5.7k | Automated safety check: Pass | None |
solana-foundation/solana-dev-skill
A skill your agent uses when user asks to "build a Solana dapp", "write an Anchor program", "create a token", "debug Solana errors", "set up wallet connection", "test my Solana program", "fuzz my…
awarexone/Agentic-Bug-Hunter
Screens EVM and Solana meme coins for rug pull signs such as hidden mint, honeypot logic and fee tricks, starting with fast kill signals before any code review.
swapperfinance/swapper-toolkit
Deposit and bridge funds into a wallet or protocol using Swapper Finance.
internet-court/internet-court-skill
Creates, trades and settles permissionless prediction markets on Solana with any SPL token as collateral, including social-media and custom-oracle markets.
Minara-AI/minara-skills
Drives the Minara CLI for crypto swaps, perps, limit orders, wallet transfers, deposits and withdrawals, plus AI market analysis.
Bonasa-Tech/manifest
A skill your agent uses when building, debugging, or integrating with the Manifest DEX on Solana, especially for TypeScript SDK usage, transaction construction with ManifestClient, market state…
sendaifun/skills
Breaks a shared video or GIF down frame by frame to recreate its motion as working code instead of guessing the timing by eye.
sendaifun/skills
Builds and debugs Arcium encrypted computation apps on Solana: Arcis circuits, Anchor orchestration, encrypted inputs and the init, queue and callback flow.
sendaifun/skills
Complete CoinGecko Solana API integration for token prices, DEX pool data, OHLCV charts, trades, and market analytics.
sendaifun/skills
Integrates Phantom wallet connection, social login, and transaction signing into React, React Native, or vanilla JS apps on Solana.
sendaifun/skills
Comprehensive guidance for integrating Jupiter APIs (Ultra Swap, Lend, Perps, Trigger, Recurring, Tokens, Price, Portfolio, Prediction Markets, Send, Studio, Lock, Routing).
sendaifun/skills
Ranger Finance SDK for building perpetual futures trading applications on Solana.
Works with
Comprehensive guide for building high-performance Solana programs using Pinocchio - the zero-dependency, zero-copy framework. Pinocchio Development is an agent skill from sendaifun/skills. Comprehensive guide for building high-performance Solana programs using Pinocchio - the zero-dependency, zero-copy framework.
Run `npx skills add sendaifun/skills --skill pinocchio-development -a claude-code`. Or copy the skill folder (skills/pinocchio-development in sendaifun/skills) into .claude/skills/pinocchio-development in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sendaifun/skills --skill pinocchio-development -a codex`. Or copy the skill folder (skills/pinocchio-development in sendaifun/skills) into .agents/skills/pinocchio-development in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sendaifun/skills --skill pinocchio-development -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pinocchio-development, .gemini/skills/pinocchio-development, .github/skills/pinocchio-development and .opencode/skills/pinocchio-development in your project.
Going by SKILL.md and its folder, Pinocchio Development needs a shell and Rust for the scripts in its folder. Our summary lists: A Bash shell.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Pinocchio Development is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.1k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Pinocchio Development: Solana Dev (solana-foundation/solana-dev-skill, 573 stars), Meme Coin Security Audit (awarexone/Agentic-Bug-Hunter, 5.3k stars), Swapper Deposit (swapperfinance/swapper-toolkit, 852 stars) and PNP Prediction Markets on Solana (internet-court/internet-court-skill, 6.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sendaifun (a GitHub organization) maintains it in sendaifun/skills, which has 130 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on July 31, 2026.
Source: sendaifun/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.