Roo Conflict Resolution
zgsm-ai/costrict
Provides comprehensive guidelines for resolving merge conflicts intelligently using git history and commit context.
Maps HOT-Step's native MiniMax-Music3 backend — engine port modules, endpoints, server/UI integration, parity/fixture infrastructure, and the hard-won trap list.
$ npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install scragnog/HOT-Step-CPP mm3-backend --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/scragnog/HOT-Step-CPP.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/mm3-backend .claude/skills/mm3-backend && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mm3-backend" agent skill from https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backend into .claude/skills/mm3-backend/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mm3-backend", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backendType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install scragnog/HOT-Step-CPP mm3-backend --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scragnog/HOT-Step-CPP.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/mm3-backend .agents/skills/mm3-backend && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mm3-backend" agent skill from https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backend into .agents/skills/mm3-backend/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mm3-backend", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install scragnog/HOT-Step-CPP mm3-backend --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scragnog/HOT-Step-CPP.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/mm3-backend .cursor/skills/mm3-backend && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mm3-backend" agent skill from https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backend into .cursor/skills/mm3-backend/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mm3-backend", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/scragnog/HOT-Step-CPP.git --path .claude/skills/mm3-backend--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install scragnog/HOT-Step-CPP mm3-backend --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scragnog/HOT-Step-CPP.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/mm3-backend .gemini/skills/mm3-backend && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mm3-backend" agent skill from https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backend into .gemini/skills/mm3-backend/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mm3-backend", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install scragnog/HOT-Step-CPP mm3-backendInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/scragnog/HOT-Step-CPP.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/mm3-backend .github/skills/mm3-backend && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mm3-backend" agent skill from https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backend into .github/skills/mm3-backend/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mm3-backend", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install scragnog/HOT-Step-CPP mm3-backend --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/scragnog/HOT-Step-CPP.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/mm3-backend .opencode/skills/mm3-backend && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mm3-backend" agent skill from https://github.com/scragnog/HOT-Step-CPP/tree/master/.claude/skills/mm3-backend into .opencode/skills/mm3-backend/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mm3-backend", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mm3-backendMaps HOT-Step's native MiniMax-Music3 backend — engine port modules, endpoints, server/UI integration, parity/fixture infrastructure, and the hard-won trap list.
Mm3 Backend is an agent skill from scragnog/HOT-Step-CPP. Maps HOT-Step's native MiniMax-Music3 backend — engine port modules, endpoints, server/UI integration, parity/fixture infrastructure, and the hard-won trap list. Use when working on anything MM3 — engine/src/minimax/, backends/minimax/, /mm3/ endpoints, the backend toggle/capability gating, MM3 model files or Model Manager entries, debugging MM3 generations, MM3 performance work, or extending MM3 features (covers, training, Lyric Studio).
Its SKILL.md is about 4.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files (for example `reference/features.md`, `reference/performance.md` and `reference/training.md`).
It sits in Development. It works with MiniMax. The repository describes itself as: Turn dials. Summon bangers! NOW WITH MORE C++! Local AI music generation powered by GGML. The licence is MIT.
12 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit eeeded6. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
huggingface.coFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mm3 Backend loads about 4.5k tokens when it runs. Until then it costs about 114 tokens; SKILL.md has 2,210 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from scragnog/HOT-Step-CPP at commit eeeded6, republished under its MIT licence (© scragnog). 2,210 words, ~4,546 tokens.
.claude/skills/mm3-backend/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Native C++/GGML port of MiniMaxAI/MiniMax-Music3, built 2026-08-13 (release day) as HOT-Step's second generation backend behind an N-backend abstraction. Status: rudimentary text2music only (caption + lyrics + duration + seed); no covers/repaint/stems/adapters/training. Output = raw 44.1 kHz stereo WAV (app norm is 48 k — post-chain steps that hardcode 48 k are skipped for MM3).
Deep docs (local, gitignored): docs/plans/multi-backend-architecture.md (architecture plan,
day-0 findings, op inventory) and docs/plans/mm3-gguf-layout.md (GGUF contract + loader
addendum). Caption format: the mm3-captioning skill.
caption+lyrics → Qwen2 BPE → Global LM 8.59B (Qwen3 arch, semantic codes @ ids 151675–168058,
EOS 151670, AR CFG 1.5 as persistent 2-row batch) → per frame: RVQ depth decoder 0.6B
(7 acoustic codebooks) → frame_hiddens [F,8,4096] → per 200-frame window (hop 100):
condition encoder 25M (×3.4453125 nearest resample) → flow DiT 2.4B (30 Euler steps,
CFG 1.7, zeros-cond uncond as separate pass) → vocoder 54M (DAC-style, ×512 → 44.1 kHz)
→ overlap-crop stitchThe AR stage's semantic draw takes the full knob set (engine fields on
MM3GenRequest, wire names lm_*, UI via the minimax backend param registry
keys mm3Lm*): lm_temperature, lm_top_k (0 = the checkpoint's 50),
lm_top_p (nucleus over the top-k survivors), and lm_rep_penalty with the
ACE LM's three modes ported (dry default / frequency / presence).
group field (2026-08-27)Declared knobs (capabilities().extensions) carry an optional
group: 'generation' | 'lm', and each generic top-bar dropdown renders its own
group — BackendGenerationDropdown and BackendLmDropdown, both on the shared
schema renderer in BackendExtensionControls.tsx. An untagged knob is a
Generation knob, which is where every one of them lived before groups existed,
so an older manifest still renders exactly as it did.
MM3's group: 'lm' set is the six mm3Lm* sampling knobs plus the four that
decide what happens to the planner's output: mm3ArSeed, mm3ReuseAr,
mm3SaveArCodes, mm3PlankPath.
Two things to know before touching the LM cluster:
features.lm does not mean "has an LM." It means "has ACE's CoT metadata
LM" — a stage that is genuinely optional. MM3 reports lm: false and still
has an LM; it is just an autoregressive planner that always runs. The bar
shows the LM tab on features.lm || any knob tagged group:'lm'.GlobalParamBar hangs the section's
headerToggle (skipLm) only when features.lm is true. There is no MM3
render without the planner, so a switch there would be a lie.| Piece | Where |
|---|---|
| Engine modules | engine/src/minimax/ — mm3-model.h (loader/residency), mm3-tokenizer.h, mm3-lm-graph.h, mm3-ar-loop.h, mm3-sample.h, mm3-depth-graph.h, mm3-cond-graph.h, mm3-dit-graph.h, mm3-vocoder-graph.h, mm3-pipeline.h (e2e + chunking), mm3-request.h (prompt assembly/hygiene), mm3-job.h (job queue + VRAM arbitration), mm3-server.h (endpoints) |
| Hooks | one include in engine/tools/hot-step-server.cpp (+ mm3_register_routes/mm3_register_job_routes call sites); checked by engine/verify-hooks.ps1 (hooks 4/4b/4c) |
| Server backend | server/src/services/backends/ — types.ts (EngineBackend + capability manifest), registry.ts, ace/, minimax/{client,index,generate}.ts; routes server/src/routes/backends.ts; generation branch at top of runGeneration in routes/generate.ts |
| UI | stores/backendStore.ts, hooks/useCapabilities.ts, global-bar/BackendToggle.tsx (hidden until ≥2 backends), shared/BackendCapabilityGate.tsx (studio guards), gating in GlobalParamBar.tsx |
| Models | 5-way split since 2026-08-14 (ported from ServeurpersoCom/minimaxmusic.cpp): models/mm3/mm3-{lm,depth,cond,dit,voc}-<quant>.gguf (archs qwen3 / mm3-{depth,cond,dit,voc}), legacy mm3-synth-* bundles still load (fill any role; split file wins per quant token). Per-role quant mixing (LM Q8_0 + DiT Q4_K_M is the headline combo); a DiT/adapter swap reloads only cond+dit+voc — LM stays warm. cond/voc are never quantised (f16 only). Hosted scragnog/MiniMax-Music3-GGUF; registry role mm3, packs rebuilt on split components in server/src/data/model-registry.json |
| Converter | engine/tools/convert-mm3.py (safetensors→GGUF bundle; folds weight-norm; refuses pruned/int8_convrot) then engine/tools/split-mm3.py (byte-exact bundle→5-way split; idempotent; cond/voc only from native bundles) |
| Fixtures / parity | D:\Ace-Step-Latest\mm3-weights\fixtures\ (manifest.json + raw f32 dumps + reference WAVs), seed-spread study in ..\seed-spread-2026-08-13\; venvs: .venv-convert (numpy/gguf), .venv-ref (patched diffusers @ dafe3733 — patch_venv.py --restore; capture_fixtures.py --replay rebuilds dumps without rerunning the model) |
GET /mm3/props (files/config/loaded/limits — blocks while an MM3 generation runs; always
call with ~2.5 s timeout and keep last-known-good), POST /mm3/warm / POST /mm3/unload
(idempotent; unload frees weights+KV), POST /mm3/synth (production, rides the same FIFO GPU
worker as ACE /synth; standard /job?id= progress/cancel/result; request contract documented
in mm3-request.h/mm3-job.h), GET /mm3/job?id= (MM3-vocabulary progress, never blocks;
&ar=1 returns the Plank code blob — see below),
GET /mm3/stream?id= (live audio of a running job — chunked WAVs, one reader, never takes the
MM3 mutex; see "Streaming player" below),
POST /mm3/tokenize-check (cold-capable; 5000-token limit), plus deprecated bring-up endpoints
(/mm3/voc-decode, /mm3/dit-forward, /mm3/flow-sample, /mm3/depth-frame,
/mm3/cond-encode, /mm3/lm-plan, /mm3/synth-e2e) kept for parity work — they run GPU work
on httplib threads; never build production paths on them.
Standalone launch gotcha: ace-server exits 0xC0000135 with zero output unless
engine/trtllm-libs + engine/deps/tensorrt_libs are prepended to PATH (aceEngineProcess.ts
does this; engine/server.cmd does not).
Caption echo (added 2026-08-21). POST /mm3/synth prints the caption to stderr at job
creation, so it reaches the terminal, ace_engine.log and the in-app Terminal — the MM3
analogue of ACE's [LM-Phase2] CoT[0] dump, which MM3 had no equivalent of:
[MM3-Job] <id> created - 63 prompt tokens, ...
[MM3-Job] <id> caption (149 bytes in, 143 cleaned), lyrics 46 bytes:
<the cleaned caption>It prints the cleaned caption (post mm3_clean_caption), not the raw body, because the two
differ exactly where a markdown-emitting tool pasted **bold** headings or - bullets in —
the drift you would otherwise only hear. MM3_LOG_PROMPT=1 swaps it for the whole assembled
template (<|im_start|><|caption_start|>…<|lyrics_start|>[start]…<|audio_start|>). The
Node-side [Generate] … caption=N chars line is the send-side half; a mismatch between the two
counts localises a drop to the wire rather than the UI.
POST /mm3/synth accepts require_eos: true and eos_rounds: N (1..16) with
takes: K. The planner runs K takes in one batched pass (seed+t); any take that
reaches max_frames without EOS is DROPPED before the flow stage; if none ended
the plan repeats at seed + K (round r plans seed + r*K + t) up to eos_rounds
times, then fails with "no candidate ended naturally". The job JSON's takes
is the number RENDERED; takes_planned, takes_dropped, eos_rounds_used,
require_eos and a per-take round are added, and take_detail is emitted
whenever candidates were in play. Ignored on an interleaved stream (logged).
Server: mm3RequireEnding (default on, Generation dropdown) sends takes 3,
eos_rounds 4 and reads the surviving count/seeds from the completion detail.
Duration on MM3 is ALWAYS auto (a requested length was a hard cap that cut
endings off); the Create panel hides the control in MM3 mode. Batched take 0
is a different song from the same seed by design (check-mm3-ensemble.mjs).
Knock-ons: Save Plan To Disk is dead while the toggle is on; each ended
candidate costs its own flow pass.
mm3.dit.output_negated in the GGUF records Comfy's behavior. Do not "fix" the sign.tokenizer.ggml.pre = qwen2 is misleading — the reference uses the slow Qwen2Tokenizer
(single-digit regex = classic GPT-2 pre-tokenization, which bpe.h implements). Matching the
KV's llama.cpp meaning ({1,3} digit grouping) breaks token parity.linspace(1, 1/30, 30) rounding — deriving
i/steps is wrong in the 7th digit and it matters.token_embd, not depth.audio_embd.splitlines() for caption, split("\n") for lyrics — mixing them leaks
a trailing \n into the template. Empty lyrics → we substitute [instrumental] (the
reference rejects empty; this substitution is a HOT-Step decision).nearest, not nearest-exact (differs on 199/689 positions).std::normal_distribution for reproducible noise (stdlib-dependent bytes) —
mm3_fill_noise uses splitmix64 + Box-Muller.models/mm3/ subdir deliberately: the ACE registry scan globs only the
models root (unknown-arch warnings + 17 GB header reparse per boot if placed there).releaseVram() handles the
reverse on backend switch and before ACE gens. ~600 MB stays in the CUDA pool after unload
(returns on process exit — not a leak).read_wav_buf returns INTERLEAVED [T,2]; the DAV encoder wants PLANAR [L:T][R:T].
Use audio_io_read_wav_buf (audio-io.h), which de-interleaves — never the raw reader.
mm3-preprocess sliced the raw reader's output as {p, p+T} and made "left" the FIRST HALF
of the song with L/R alternating. Since L≈R, that duplicates every sample: an exact 2×
time stretch, one octave down. Every cached target was the song in slow motion and five
LoRA runs learned to generate slow motion (2026-08-15, fixed 82b2852).T is PER-CHANNEL frames, so
latent_frames / duration stayed at exactly 86.1328 Hz and every arithmetic check on the
manifest passed. The DAV parity gate passed too (it is fed encode_ref.py's planar dump).
The manifest was written by the same buggy code being checked, so it corroborated itself.
One listen to a decoded target found it. POST /mm3/voc-decode?frames=N with raw f32
[128,N] returns a WAV — there is no excuse not to.
Objective version of the same gate: encode a 440 Hz sine and measure what comes back
(was 220.0 Hz, i.e. ratio 0.5000; correct is 440.0 Hz / 1.0000). A pure tone cannot be
argued with, and it brackets which stage is at fault.||delta||/||W|| BEFORE any ear test. Healthy LoRA
merges move weights 1–5% Frobenius; at lr 5e-4 × 8k steps ours hit median 17% (max 34%)
and at scale 1.0 that is a damaged model, not a strong style — jumbled inside a single
689-latent window, invariant to rank/crop/CFG (AdamW makes total movement ≈ lr×steps
regardless of rank, which is why every knob "did nothing"). Measure against the ComfyUI
f16 checkpoint (mm3-weights/comfy/diffusion_models/), whose keys match the export
directly; target median ≤5%. SimpleTuner's reference recipe is lr 5e-5.mm3-condition builds
the cache from independent 60 s segments; a crop across a seam pairs continuous audio
with conditioning that jumps to an unrelated rollout mid-window — teaching "conditioning
lies, smooth over it" (mean-collapse pressure). The seams were parsed and never consulted
for a week (~13% of crops at 689, 27% at 1378); fixed 5117281 with reject-and-retry.--target mlpv trained-from-scratch = intrusions and jumble, with LESS
style at matched delta. Gradient denied its natural pathway (q,k routing) emulates it
destructively through the remaining groups, so "safe-group" deltas from a constrained
run carry structure-entangled content the base attention cannot support. The winning
recipe: train ALL sites at modest delta, then zero q,k rows + proj heads in the export
(groupfilter.py pattern — q,k rows are B[0:4096] of the fused qkv; ablation-proven:
q,k = structure poison, proj_in/out = seed-dependent fuzz, MLP+V+out = timbre).hot-step-server.cpp (registry_scan empty → exit 1; partial ACE synth without LM →
exit 1) predate MM3 and knew nothing about it: a user with only models/mm3/*.gguf got a
dead engine → empty model dropdowns for BOTH backends + the MM3 "weights missing" CTA,
while the Model Manager (Node disk scan, checks subdirs) said everything was installed
(GitHub issue #118). Both gates now fall through when mm3_weights_present()
(mm3-model.h — filename-only probe of <models> + <models>/mm3) is true; ACE handlers
already degrade per-request with an empty registry. Any future boot-time hard-exit must
ask "can MM3 still serve?" first.Forced-replay parity against the fixtures (never sampled-path comparisons — RNG can't match torch). Established floors: per-module ≥ 0.999 corr vs the bf16 dumps (the dumps' own floor, ~1.6e-2 relRMSE) or ≥ 0.9999 vs an fp32 CPU rerun of the reference module. Full-clip replay: 0.9988. If a change should be bit-neutral, prove it with the deterministic seeds.
Everything below is out of this file to keep it cheap to load. Open the one you need:
reference/features.md — Feature subsystems: Sampler plugins: shared with ACE; Caption composer: plain English -> Structured Caption, no LLM; Lyric timestamps: use Whisper, not attention; Analysis tool: where the vocals sitreference/performance.md — Performance, caches and streaming: Alternative composer LMs; Low step counts go THIN, not dull; MM3 Plank: the AR code cache; Streaming player: listen while it renders; MM3 AR cache: the speedup the Plank is not; Saved plans: the AR cache on disk; Performance budgetreference/training.md — Training and runtime adapters: Runtime LM adapters; Native LM LoRA training: ace-train mm3-lm-train; Native codes export: ace-train mm3-codes; Training: DiT yes, LM © scragnog, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files in .claude/skills/mm3-backend of scragnog/HOT-Step-CPP.
Open the folder on GitHubat commit eeeded6
Mm3 Backend next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mm3 Backend this skillscragnog/HOT-Step-CPP | 174 | — | ~4.5k | Automated safety check: Pass | MIT | |
| Roo Conflict Resolutionzgsm-ai/costrict | 4.5k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Code Reviewtimwuhaotian/the-pair | 379 | — | ~250 | Automated safety check: Pass | MIT | |
| Release Prepfinch-xu/cc-router | 277 | — | ~1.5k | Automated safety check: Pass | MIT | |
| PR Reviewaiskillstore/marketplace | 433 | — | ~616 | Automated safety check: Pass | MIT | |
| External Model SelectionMicrock/ordinary-claude-skills | 404 | — | ~4.4k | Automated safety check: Pass | Custom licence |
zgsm-ai/costrict
Provides comprehensive guidelines for resolving merge conflicts intelligently using git history and commit context.
timwuhaotian/the-pair
Comprehensive code review with security and performance checks
finch-xu/cc-router
cc-router 发版准备一条龙:升版本号 → 根据上一个 tag 以来的提交写 release-notes/<版本/ 的中英日三份更新内容 → 校验 → 给用户审 → 本地提交「Bump version to X.Y.Z」,停在打 tag 之前。当用户说「准备发版」「发个版」「发 6.1.0」「写发版说明 / 更新内容 / release notes」「bump 版本」时必须走本…
aiskillstore/marketplace
Review pull requests for the MiniMax Skills repository. An agent skill from aiskillstore/marketplace.
Microck/ordinary-claude-skills
Choose optimal external AI models for code analysis, bug investigation, and architectural decisions.
zgsm-ai/costrict
Provides context about the CoStrict evals system structure in this monorepo.
scragnog/HOT-Step-CPP
The standard way to run a listening test in HOT-Step - a local HTML score sheet next to the renders where Rob plays each track, scores it 1-5 on named criteria, and the page charts the two score…
scragnog/HOT-Step-CPP
Explains where HOT-Step generation time goes (LM/DiT/VAE), how the TensorRT paths activate, how to benchmark from logs, and which knobs trade quality for speed.
scragnog/HOT-Step-CPP
The validated recipe for training MiniMax-Music3 planner-LM style adapters (artist/album clones) with ace-train mm3-lm-train and the Training Studio.
scragnog/HOT-Step-CPP
Runbook for cutting and publishing a HOT-Step CPP release via a v git tag that triggers the multi-platform CI build and drafts a GitHub Release.
scragnog/HOT-Step-CPP
Safely pulls upstream acestep.cpp changes into the HOT-Step engine fork without destroying its integration hooks.
scragnog/HOT-Step-CPP
Diagnoses HOT-Step CPP generation failures, engine crashes, hangs, and startup problems from the logs/ session folders.
Works with
Categories
Maps HOT-Step's native MiniMax-Music3 backend — engine port modules, endpoints, server/UI integration, parity/fixture infrastructure, and the hard-won trap list. Mm3 Backend is an agent skill from scragnog/HOT-Step-CPP. Maps HOT-Step's native MiniMax-Music3 backend — engine port modules, endpoints, server/UI integration, parity/fixture infrastructure, and the hard-won trap list.
Mm3 Backend fits situations like: working on anything MM3 — engine/src/minimax/; backends/minimax/; /mm3/ endpoints; the backend toggle/capability gating.
Run `npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a claude-code`. Or copy the skill folder (.claude/skills/mm3-backend in scragnog/HOT-Step-CPP) into .claude/skills/mm3-backend in your project. Claude Code loads it when a task matches its description.
Run `npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a codex`. Or copy the skill folder (.claude/skills/mm3-backend in scragnog/HOT-Step-CPP) into .agents/skills/mm3-backend in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add scragnog/HOT-Step-CPP --skill mm3-backend -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mm3-backend, .gemini/skills/mm3-backend, .github/skills/mm3-backend and .opencode/skills/mm3-backend in your project.
SKILL.md names no scripts, command-line tools or credentials: Mm3 Backend is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: huggingface.co. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mm3 Backend is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.5k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Mm3 Backend: Roo Conflict Resolution (zgsm-ai/costrict, 4.5k stars), Code Review (timwuhaotian/the-pair, 379 stars), Release Prep (finch-xu/cc-router, 277 stars) and PR Review (aiskillstore/marketplace, 433 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
scragnog (a GitHub user) maintains it in scragnog/HOT-Step-CPP, which has 174 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on October 9, 2026.
Source: scragnog/HOT-Step-CPP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.