Design Review
pproenca/dot-skills
Structured UI design review — existing code (React/JSX, CSS, Tailwind) and, when behaviour matters, the running app in a real browser — reported as a prioritised Before / After / Why table.
Design, review, or implement AgentOS UI and UX work using the project’s operator-console visual system.
$ npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install SapienXai/AgentOS agentos-ui-ux --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/SapienXai/AgentOS.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/agentos-ui-ux .claude/skills/agentos-ui-ux && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "agentos-ui-ux" agent skill from https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-ux into .claude/skills/agentos-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "agentos-ui-ux", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-uxType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install SapienXai/AgentOS agentos-ui-ux --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SapienXai/AgentOS.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/agentos-ui-ux .agents/skills/agentos-ui-ux && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "agentos-ui-ux" agent skill from https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-ux into .agents/skills/agentos-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "agentos-ui-ux", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install SapienXai/AgentOS agentos-ui-ux --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SapienXai/AgentOS.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/agentos-ui-ux .cursor/skills/agentos-ui-ux && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "agentos-ui-ux" agent skill from https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-ux into .cursor/skills/agentos-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "agentos-ui-ux", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/SapienXai/AgentOS.git --path skills/agentos-ui-ux--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install SapienXai/AgentOS agentos-ui-ux --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SapienXai/AgentOS.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/agentos-ui-ux .gemini/skills/agentos-ui-ux && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "agentos-ui-ux" agent skill from https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-ux into .gemini/skills/agentos-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "agentos-ui-ux", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install SapienXai/AgentOS agentos-ui-uxInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/SapienXai/AgentOS.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/agentos-ui-ux .github/skills/agentos-ui-ux && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "agentos-ui-ux" agent skill from https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-ux into .github/skills/agentos-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "agentos-ui-ux", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install SapienXai/AgentOS agentos-ui-ux --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/SapienXai/AgentOS.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/agentos-ui-ux .opencode/skills/agentos-ui-ux && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "agentos-ui-ux" agent skill from https://github.com/SapienXai/AgentOS/tree/main/skills/agentos-ui-ux into .opencode/skills/agentos-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "agentos-ui-ux", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
agentos-ui-uxDesign, review, or implement AgentOS UI and UX work using the project’s operator-console visual system.
Agentos UI UX is an agent skill from SapienXai/AgentOS. Design, review, or implement AgentOS UI and UX work using the project’s operator-console visual system. Use for React/Tailwind pages, cards, dialogs, mobile layouts, theme work, navigation, forms, empty/loading/error states, and UI consistency reviews in AgentOS.
Its SKILL.md is about 4.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Frontend & Design, covering UI design, CSS and styling and Design review and critique. It works with React and Tailwind CSS. The repository describes itself as: Run agents like a company. AgentOS is the native control plane for OpenClaw — manage agents, tasks, models, context, approvals, and runtime visibility from one place. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 7dcb7fc. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pnpmgitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pnpm and git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Agentos UI UX loads about 4.4k tokens when it runs. Until then it costs about 69 tokens; SKILL.md has 2,167 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from SapienXai/AgentOS at commit 7dcb7fc, republished under its MIT licence (© SapienXai). 2,167 words, ~4,389 tokens.
.claude/skills/agentos-ui-ux/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Build calm, dense, trustworthy operator surfaces. AgentOS is the human control layer over OpenClaw: the UI must make real runtime state, ownership, failures, recovery, and next actions immediately understandable.
AGENTS.md and docs/agentos-codex-skill.md.components/ui/*, cn, existing badges, buttons, dialogs, inputs, and mission-control patterns.components/mission-control/mission-control-dialog-shell.tsx first. It is the canonical bounded-desktop/full-screen-mobile shell; inspect components/mission-control/context-engine-dialog.tsx as a theme-aware example implementation and intentional multi-pane exception.Every meaningful AgentOS UI change must follow this order:
components/ui/*.Never design a new visual system directly from a feature requirement. First derive the UI from the existing AgentOS design system, interaction patterns, semantic tokens, and product-surface architecture. A new feature does not justify a new visual language. When a shared pattern is inadequate, improve that pattern instead of creating a disconnected one-off implementation.
For a significant change, complete the lightweight AgentOS UI Decision record below before implementation. Tiny copy, spacing, or local bug fixes do not need a separate record.
Features should move down this hierarchy and compose the layers beneath them:
FOUNDATIONS
color / typography / spacing / radius / motion / breakpoints / safe areas / themes
↓
PRIMITIVES
components/ui/* (Button / Dialog / Input / Select / Badge / Tooltip / Tabs / ScrollArea)
↓
PATTERNS
DialogShell / Panel / InsetPanel / Metric / StatusBadge / PageHeader / Toolbar /
ActionBar / EmptyState / ErrorState / DegradedState / RecoveryAction / SectionHeader /
EntityListRow / CompactCard
↓
PRODUCT SURFACES
Mission Control / Operations / Inspector / Runtime Inbox / Workspace Wizard / Settings
↓
FEATURE FLOWS
Create Agent / Configure Skills / Add Model / Connect Account / Create Workspace /
Approve Action / Recover RuntimeFoundations define semantic meaning and theme behavior. Primitives provide low-level accessible controls. Patterns encode repeated AgentOS interaction and layout grammar. Product surfaces may retain meaningful personality: Mission Control can be dense and operational, the Workspace Wizard can be guided, Secure Live View can prioritize viewport controls, and Settings can prioritize diagnostics. Feature flows compose these layers rather than bypassing them with a new visual system.
Do not create every named pattern up front. Extract a pattern only when duplication is clear, semantics match, the change reduces future drift, and runtime behavior remains unchanged.
MissionControlDialogShell is the primary reusable dialog reference. Its contract is:
h-dvh, w-screen, and no cramped desktop radius/border.min-h-0 flex-1 overflow-y-auto for a flex-based body.ContextEngineDialog remains a reference implementation for local CSS-variable theming and a deliberate exception for a complex multi-pane inspector with a tab rail and editor-specific scroll ownership. A feature may diverge when its interaction model genuinely differs, but it must preserve the same accessibility, safe-area, state, and action-reachability contracts.
Use semantic tokens rather than repeating raw visual values. Global tokens live in app/globals.css and use the agentos-* vocabulary:
surface-base, surface-panel, surface-inset, surface-strong.border-default, border-subtle.text-default, text-muted, text-subtle.brand-primary, operational-accent, interactive-brand, interactive-operational, focus.status-success, status-info, status-warning, status-danger, status-muted.Mission Control may define product-surface tokens such as --mission-surface, --mission-panel, --mission-panel-strong, --mission-inset, --mission-border, --mission-text, --mission-text-muted, and --mission-accent. These describe meaning and preserve Mission Control personality; they do not require every feature-local visual to become global.
The established accent ownership is:
Do not use status colors as decoration. Feature-specific colors may remain local when they express a real surface identity or domain meaning.
Use the shared vocabulary in components/ui/design-system.ts and preserve meaningful runtime distinctions:
| State | Meaning | Default tone | Action required | Recovery |
|---|---|---|---|---|
| active | Operator or runtime is active and available | info | No | No |
| idle | No work is running but the surface is available | muted | No | No |
| pending | Waiting for a dependency, queue, or confirmation | warning | No | No |
| running | Work is in progress | info | No | No |
| success | Operation completed successfully | success | No | No |
| degraded | Usable with a limitation or reduced confidence | warning | Yes | Yes |
| blocked | Cannot continue until a dependency, approval, or policy issue is resolved | danger | Yes | Yes |
| unsupported | Current runtime or product surface does not support the capability | muted | Yes | No |
| unknown | State is not verified and must not look healthy | muted | Yes | Yes |
| failed | Operation did not complete successfully | danger | Yes | Yes |
| recovering | Recovery is in progress or the runtime is returning to usable state | warning | No | Yes |
| disabled | Intentionally disabled and will not act until enabled | muted | No | No |
OpenClaw technical states such as native, degraded, unsupported, upstream-needed, recovery-cli, and unknown must map to honest user-facing state and next-action semantics. Do not collapse them into a healthy-looking success state.
safe-area-inset-top, safe-area-inset-right, safe-area-inset-bottom, and safe-area-inset-left where headers, close controls, footers, or edge-pinned actions need them.min-width, long IDs, code/preformatted blocks, forms, selects, tables, and action groups for horizontal overflow.prefers-reduced-motion; do not make essential state communication depend on animation.For significant UI changes, record:
User outcome: What does the operator need to accomplish?
Existing surface: Which current AgentOS surface is closest?
Existing pattern: Which primitive or pattern should be reused?
State model: Which loading, empty, error, unavailable, degraded, blocked, success, and recovery states exist?
Primary action: What is the next meaningful action?
Responsive model: How does the flow behave on mobile, tablet, and desktop?
Accessibility considerations: Keyboard, labels, focus, motion, contrast, and touch.
New primitive required?: Yes or no. If yes, why can existing primitives not represent the requirement?
This is a design gate for meaningful work, not documentation overhead for tiny changes.
When reviewing UI architecture, inspect repeated panel styling, inset helpers, theme types, dialog shells, status badge logic, operational button classes, surface colors, empty/error/recovery panels, radii, and status-color usage. Consolidate only when duplication is clear, semantics match, the extraction reduces future drift, and runtime behavior remains unchanged. Keep feature-specific visual logic local when it expresses a genuine product-surface personality.
rounded-md for standard buttons and avoid pill-like rounding unless the component has a strong semantic reason to stand out.bg-[var(--...)], border-[var(--...)], and text-[var(--...)] inside a themed surface. Keep semantic state colors separate.--*-card, --*-card-strong, and hover variables when the collection needs nested chips or metadata.min-w-0 on flex/grid children with text; truncate identifiers only when the full value remains available through context, title, or a detail view.min-h-0 flex-1 overflow-y-auto).h-dvh max-h-dvh w-screen max-w-none rounded-none border-0.sm: classes.safe-area-inset-top, safe-area-inset-right, and safe-area-inset-bottom for headers, close controls, and footers.min-w-*, long IDs, select controls, preformatted blocks, and action groups for horizontal overflow.Before finishing UI work, verify:
Run pnpm typecheck, pnpm lint, and git diff --check. Use browser/device inspection when the task depends on responsive layout, overflow, or visual hierarchy.
© SapienXai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/agentos-ui-ux of SapienXai/AgentOS.
Open the folder on GitHubat commit 7dcb7fc
Agentos UI UX next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Agentos UI UX this skillSapienXai/AgentOS | 118 | — | ~4.4k | Automated safety check: Pass | MIT | |
| Design Reviewpproenca/dot-skills | 215 | — | ~3.4k | Automated safety check: Pass | MIT | |
| UI UX Pro Maxsundial-org/awesome-openclaw-skills | 663 | 2 repos | ~657 | Automated safety check: Pass | None | |
| GlideSrivarsanK/Glide | 120 | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| UI UX Pro Maxshobcoder/shob | 576 | — | ~3.7k | Automated safety check: Pass | MIT | |
| Redesignsuperset-sh/superset | 15k | — | ~281 | Automated safety check: Pass | Custom licence |
pproenca/dot-skills
Structured UI design review — existing code (React/JSX, CSS, Tailwind) and, when behaviour matters, the running app in a real browser — reported as a prioritised Before / After / Why table.
sundial-org/awesome-openclaw-skills
UI/UX design intelligence and implementation guidance for building polished interfaces.
SrivarsanK/Glide
Authoritative guide and toolset for AI agents to operate, configure, and visually design applications using Glide (@srivarsank/glide).
shobcoder/shob
UI/UX design intelligence expert for web and mobile applications.
superset-sh/superset
Critique and improve the visual design of an existing UI component with concrete implementation guidance.
mblode/agent-skills
Designs and builds React/Next/Tailwind UI, audits visual and interaction defects, and stress-tests components with worst-case data.
SapienXai/AgentOS
Use AgentOS as the operator control plane above OpenClaw for starting, inspecting, and diagnosing a digital workforce.
Works with
Categories
Design, review, or implement AgentOS UI and UX work using the project’s operator-console visual system. Agentos UI UX is an agent skill from SapienXai/AgentOS. Design, review, or implement AgentOS UI and UX work using the project’s operator-console visual system.
Agentos UI UX fits situations like: React/Tailwind pages; empty/loading/error states; UI consistency reviews in AgentOS.
Run `npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a claude-code`. Or copy the skill folder (skills/agentos-ui-ux in SapienXai/AgentOS) into .claude/skills/agentos-ui-ux in your project. Claude Code loads it when a task matches its description.
Run `npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a codex`. Or copy the skill folder (skills/agentos-ui-ux in SapienXai/AgentOS) into .agents/skills/agentos-ui-ux in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add SapienXai/AgentOS --skill agentos-ui-ux -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/agentos-ui-ux, .gemini/skills/agentos-ui-ux, .github/skills/agentos-ui-ux and .opencode/skills/agentos-ui-ux in your project.
Going by SKILL.md and its folder, Agentos UI UX needs the command-line tools its instructions call (pnpm and git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Agentos UI UX is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.4k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Agentos UI UX: Design Review (pproenca/dot-skills, 215 stars), UI UX Pro Max (sundial-org/awesome-openclaw-skills, 663 stars), Glide (SrivarsanK/Glide, 120 stars) and UI UX Pro Max (shobcoder/shob, 576 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
SapienXai (a GitHub organization) maintains it in SapienXai/AgentOS, which has 118 GitHub stars. The repository holds 2 skills in this directory. The repository was last updated on October 3, 2026.
Source: SapienXai/AgentOS on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.