Hybrid Cloud Outboxes
getsentry/sentry
Guide for creating and maintaining outbox-based eventually consistent operations in Sentry.
Describe model or operator HIR with TileFoundry, inspect topology and placement, run static cost analysis, visualize authored dataflow, and check a runtime implementation against its evaluator.
$ npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sablin39/tilelang-cuda-skills designing-with-tilefoundry --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/designing-with-tilefoundry .claude/skills/designing-with-tilefoundry && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "designing-with-tilefoundry" agent skill from https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundry into .claude/skills/designing-with-tilefoundry/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "designing-with-tilefoundry", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundryType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sablin39/tilelang-cuda-skills designing-with-tilefoundry --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/designing-with-tilefoundry .agents/skills/designing-with-tilefoundry && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "designing-with-tilefoundry" agent skill from https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundry into .agents/skills/designing-with-tilefoundry/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "designing-with-tilefoundry", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sablin39/tilelang-cuda-skills designing-with-tilefoundry --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/designing-with-tilefoundry .cursor/skills/designing-with-tilefoundry && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "designing-with-tilefoundry" agent skill from https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundry into .cursor/skills/designing-with-tilefoundry/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "designing-with-tilefoundry", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sablin39/tilelang-cuda-skills.git --path skills/designing-with-tilefoundry--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sablin39/tilelang-cuda-skills designing-with-tilefoundry --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/designing-with-tilefoundry .gemini/skills/designing-with-tilefoundry && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "designing-with-tilefoundry" agent skill from https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundry into .gemini/skills/designing-with-tilefoundry/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "designing-with-tilefoundry", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sablin39/tilelang-cuda-skills designing-with-tilefoundryInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/designing-with-tilefoundry .github/skills/designing-with-tilefoundry && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "designing-with-tilefoundry" agent skill from https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundry into .github/skills/designing-with-tilefoundry/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "designing-with-tilefoundry", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sablin39/tilelang-cuda-skills designing-with-tilefoundry --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/designing-with-tilefoundry .opencode/skills/designing-with-tilefoundry && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "designing-with-tilefoundry" agent skill from https://github.com/sablin39/tilelang-cuda-skills/tree/main/skills/designing-with-tilefoundry into .opencode/skills/designing-with-tilefoundry/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "designing-with-tilefoundry", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
designing-with-tilefoundryDescribe model or operator HIR with TileFoundry, inspect topology and placement, run static cost analysis, visualize authored dataflow, and check a runtime implementation against its evaluator.
Designing With Tilefoundry is an agent skill from sablin39/tilelang-cuda-skills. Describe model or operator HIR with TileFoundry, inspect topology and placement, run static cost analysis, visualize authored dataflow, and check a runtime implementation against its evaluator. Use for TileFoundry requests and high-level fusion, sharding, or memory-placement design before or alongside TileLang kernel work.
Its SKILL.md is about 3.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/tilelang-twin.md`).
It sits in Databases, covering Database administration. The repository describes itself as: Skills for writing tilelang and debugging with CUDA toolkits.
Read from SKILL.md and the folder at commit 502a514. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Designing With Tilefoundry loads about 3.4k tokens when it runs, and up to ~4.6k if it reads all its reference files. Until then it costs about 88 tokens; SKILL.md has 1,645 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 1,645 words (~3,362 tokens).
“Use TileFoundry as an authored model and operator layer. It can describe logical HIR, topology and placement, evaluate the description, estimate work and data movement, and compare a runtime twin with that evaluator. Carry the selected design into TileLang for…”
SKILL.md and 1 other file (references) in skills/designing-with-tilefoundry of sablin39/tilelang-cuda-skills.
Open the folder on GitHubat commit 502a514
Designing With Tilefoundry next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Designing With Tilefoundry this skillsablin39/tilelang-cuda-skills | 145 | — | ~3.4k | Automated safety check: Pass | None | |
| Hybrid Cloud Outboxesgetsentry/sentry | 46k | — | ~4.8k | Automated safety check: Pass | Custom licence | |
| Replicate Video AdJingyi-Wu-Richael/replicate-video-ad | 108 | 1 repos | ~1.6k | Automated safety check: Pass | None | |
| Sea Orm 2FlyinPancake/yoink | 112 | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | |
| Pixel Perfect ReplicationYu-369/VibeCurb | 979 | — | ~8.7k | Automated safety check: Pass | MIT | |
| Horse Database PoolingHashLoad/horse | 1.4k | — | ~1.4k | Automated safety check: Pass | MIT |
getsentry/sentry
Guide for creating and maintaining outbox-based eventually consistent operations in Sentry.
Jingyi-Wu-Richael/replicate-video-ad
Analyze a reference video frame by frame and turn its visual grammar, story beats, dialogue, product reveal, proof sequence, and conversion structure into a production-ready ecommerce story-ad…
FlyinPancake/yoink
Expert guidance for SeaORM 2.0, Rust's async ORM with strongly-typed columns, nested ActiveModels, Entity Loader API, and entity-first workflow.
Yu-369/VibeCurb
Image-to-code replication pipeline. An agent skill from Yu-369/VibeCurb.
HashLoad/horse
Guide for setting up thread-safe database connection pooling (FireDAC / UniDAC) in multithreaded Horse applications.
redis/agent-skills
Redis Cluster and replication guidance covering hash tags for multi-key operations, avoiding CROSSSLOT errors, and reading from replicas to scale read-heavy workloads.
sablin39/tilelang-cuda-skills
Inspect a PyTorch baseline with torch.compile graphs/code and torch.profiler before drafting a custom kernel, then compare TileLang and PyTorch timelines, forward/backward regions, and allocations.
sablin39/tilelang-cuda-skills
Write human-facing TileLang design documents for proposed or completed kernel implementations.
sablin39/tilelang-cuda-skills
Draft, debug, and measure CUDA kernels and host launch workflows.
sablin39/tilelang-cuda-skills
Diagnose TileLang compilation, host argument, memory-liveness, runtime, and numerical failures.
sablin39/tilelang-cuda-skills
Measure TileLang kernel and workflow performance, choose benchmark or timeline tools, and compare implementations fairly.
sablin39/tilelang-cuda-skills
Tune a correct TileLang kernel using measured bottlenecks, tile sizes, layouts, pipelining, fusion, and autotuning.
Categories
Describe model or operator HIR with TileFoundry, inspect topology and placement, run static cost analysis, visualize authored dataflow, and check a runtime implementation against its evaluator. Designing With Tilefoundry is an agent skill from sablin39/tilelang-cuda-skills. Describe model or operator HIR with TileFoundry, inspect topology and placement, run static cost analysis, visualize authored dataflow, and check a runtime implementation against its evaluator.
Designing With Tilefoundry fits situations like: tileFoundry requests and high-level fusion; memory-placement design before; alongside TileLang kernel work.
Run `npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a claude-code`. Or copy the skill folder (skills/designing-with-tilefoundry in sablin39/tilelang-cuda-skills) into .claude/skills/designing-with-tilefoundry in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a codex`. Or copy the skill folder (skills/designing-with-tilefoundry in sablin39/tilelang-cuda-skills) into .agents/skills/designing-with-tilefoundry in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sablin39/tilelang-cuda-skills --skill designing-with-tilefoundry -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/designing-with-tilefoundry, .gemini/skills/designing-with-tilefoundry, .github/skills/designing-with-tilefoundry and .opencode/skills/designing-with-tilefoundry in your project.
Going by SKILL.md and its folder, Designing With Tilefoundry needs the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md names 1 domain. As links in the text: github.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Designing With Tilefoundry or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 3.4k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Designing With Tilefoundry: Hybrid Cloud Outboxes (getsentry/sentry, 46k stars), Replicate Video Ad (Jingyi-Wu-Richael/replicate-video-ad, 108 stars), Sea Orm 2 (FlyinPancake/yoink, 112 stars) and Pixel Perfect Replication (Yu-369/VibeCurb, 979 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sablin39 (a GitHub user) maintains it in sablin39/tilelang-cuda-skills, which has 145 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on September 15, 2026.
Source: sablin39/tilelang-cuda-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.