Obsidian Bases
Atmosphere/atmosphere
Create and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries.
Post-change verification workflow — build, reload plugin in Obsidian, run health checks, and verify no regressions via the operability facade.
$ npx skills add saberzero1/quartz-syncer --skill verify-changes -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install saberzero1/quartz-syncer verify-changes --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/saberzero1/quartz-syncer.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/verify-changes .claude/skills/verify-changes && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "verify-changes" agent skill from https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changes into .claude/skills/verify-changes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-changes", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add saberzero1/quartz-syncer --skill verify-changes -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install saberzero1/quartz-syncer verify-changes --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/saberzero1/quartz-syncer.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/verify-changes .agents/skills/verify-changes && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "verify-changes" agent skill from https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changes into .agents/skills/verify-changes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-changes", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add saberzero1/quartz-syncer --skill verify-changes -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install saberzero1/quartz-syncer verify-changes --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/saberzero1/quartz-syncer.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/verify-changes .cursor/skills/verify-changes && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "verify-changes" agent skill from https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changes into .cursor/skills/verify-changes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-changes", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/saberzero1/quartz-syncer.git --path .agents/skills/verify-changes--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add saberzero1/quartz-syncer --skill verify-changes -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install saberzero1/quartz-syncer verify-changes --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/saberzero1/quartz-syncer.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/verify-changes .gemini/skills/verify-changes && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "verify-changes" agent skill from https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changes into .gemini/skills/verify-changes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-changes", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install saberzero1/quartz-syncer verify-changesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add saberzero1/quartz-syncer --skill verify-changes -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/saberzero1/quartz-syncer.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/verify-changes .github/skills/verify-changes && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "verify-changes" agent skill from https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changes into .github/skills/verify-changes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-changes", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add saberzero1/quartz-syncer --skill verify-changes -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install saberzero1/quartz-syncer verify-changes --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/saberzero1/quartz-syncer.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/verify-changes .opencode/skills/verify-changes && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "verify-changes" agent skill from https://github.com/saberzero1/quartz-syncer/tree/main/.agents/skills/verify-changes into .opencode/skills/verify-changes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-changes", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
verify-changesPost-change verification workflow — build, reload plugin in Obsidian, run health checks, and verify no regressions via the operability facade.
Verify Changes is an agent skill from saberzero1/quartz-syncer. Post-change verification workflow — build, reload plugin in Obsidian, run health checks, and verify no regressions via the operability facade.
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with Obsidian. The repository describes itself as: Manage and publish your notes to Quartz, the fast, batteries-included static-site generator. The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 8f04c08. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Verify Changes loads about 2.1k tokens when it runs. Until then it costs about 39 tokens; SKILL.md has 687 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from saberzero1/quartz-syncer at commit 8f04c08, republished under its MIT licence (© saberzero1). 687 words, ~2,071 tokens.
.claude/skills/verify-changes/SKILL.md (or your agent's skills folder).After modifying quartz-syncer source code, build the plugin, reload it in a running Obsidian instance, and verify it works correctly using the operability facade (window.__QS__). This replaces manual "open Obsidian and click around" verification.
Activate after any code change that affects runtime behavior — source files in src/, settings, CLI handlers, views, services. NOT needed for test-only changes or documentation.
npm run build:dev (copies to test vault, enables facade via __DEV__ flag).obsidian eval code="1+1" 2>/dev/null should return => 2).obsidian dev:debug on 2>/dev/null once per Obsidian session before using dev:console.Suppress GTK warnings. Always append 2>/dev/null to every obsidian CLI command. Linux produces GTK/Electron warnings that clutter output.
Async eval needs the IIFE + console.log pattern. Top-level await produces no output:
# WRONG — returns nothing:
obsidian eval code="await window.__QS__.act({name:'pub.open'})" 2>/dev/null
# CORRECT — prints the result:
obsidian eval code="(async()=>{const r=await window.__QS__.act({name:'pub.open'});console.log(JSON.stringify(r))})()" 2>/dev/nullSynchronous calls return values directly:
obsidian eval code="typeof window.__QS__" 2>/dev/null
# => objectobsidian eval only captures output emitted within ~5–15 ms. The limit is duration, not asynchrony: microtasks and sub-frame timers resolve in time, real waits do not. Output logged after eval returns is silently lost — an empty result, not an error.
Actions that do real work may or may not print depending on cache warmth, so never read missing output as failure. Confirm with a follow-up synchronous query instead:
obsidian eval code="(async()=>{const r=await window.__QS__.act({name:'pub.open'});console.log(JSON.stringify(r))})()" 2>/dev/null
sleep 2
obsidian dev:dom selector='[data-qs="pub-center"]' total 2>/dev/null # this is the real checkFor anything that deliberately waits, stash the result and read it back synchronously:
obsidian eval code="window.__probe='pending';(async()=>{/* ...slow work... */ window.__probe=JSON.stringify(result)})()" 2>/dev/null
sleep 5
obsidian eval code="window.__probe" 2>/dev/nullJSON.stringify throws on status.refresh. Its data is a live PublishStatus holding PublishFile objects with circular references. Log a projection, not the whole result. snapshot() is always safe to stringify.
npm run build:devThis builds with __DEV__=true (facade mounts automatically), includes sourcemaps, and copies main.js to test-vault/.obsidian/plugins/quartz-syncer/. If the build fails, fix the build error first.
Do NOT use npm run build (production) for verification — it does not copy to the test vault and strips the __DEV__ flag.
Build alone does NOT update the running instance. You must reload:
obsidian eval code="(async()=>{await app.plugins.disablePlugin('quartz-syncer');await new Promise(r=>setTimeout(r,1000));await app.plugins.enablePlugin('quartz-syncer')})()" 2>/dev/nullWait 3 seconds after this command, then verify the plugin loaded:
sleep 3 && obsidian eval code="typeof window.__QS__" 2>/dev/nullExpected: => object. If => undefined, the facade didn't mount — check that the dev build was used.
obsidian eval code="JSON.stringify(window.__QS__.assert('health.core'))" 2>/dev/nullExpected: {"pass":true,"details":{...}}. If pass is false, the plugin failed to initialize — check details for the reason.
obsidian eval code="JSON.stringify(window.__QS__.snapshot())" 2>/dev/nullInspect the snapshot for anomalies:
plugin.loaded should be trueengine.running should be truestatusBar.state should be "ready" or "compiling" (not "error")errors.count should be 0obsidian dev:errors 2>/dev/null
obsidian dev:console level=error 2>/dev/nullIf errors are present, investigate. Use the event buffer for context:
obsidian eval code="JSON.stringify(window.__QS__.events.tail(10))" 2>/dev/nullBased on what was changed:
Compiler/frontmatter changes: Refresh status and check file counts.
obsidian eval code="(async()=>{const r=await window.__QS__.act({name:'status.refresh'});console.log(JSON.stringify({success:r.success,counts:{unpublished:r.data.unpublished.length,changed:r.data.changed.length,published:r.data.published.length,deleted:r.data.deleted.length}}))})()" 2>/dev/null
obsidian eval code="JSON.stringify(window.__QS__.snapshot().publishStatus)" 2>/dev/nullUI/view changes: Open the affected modal, verify DOM, take screenshot.
obsidian eval code="(async()=>{const r=await window.__QS__.act({name:'pub.open'});console.log(JSON.stringify(r))})()" 2>/dev/null
sleep 2
obsidian dev:dom selector='[data-qs="pub-center"]' total 2>/dev/null
obsidian dev:screenshot path=/tmp/verify.png 2>/dev/nullSettings changes: Verify settings are readable.
obsidian eval code="(async()=>{const r=await window.__QS__.act({name:'settings.get',params:{key:'gitRemoteUrl'}});console.log(JSON.stringify(r))})()" 2>/dev/nullGit/connection changes: Test the connection.
obsidian eval code="(async()=>{const r=await window.__QS__.act({name:'connection.test'});console.log(JSON.stringify(r))})()" 2>/dev/nullQuartz Hub changes: Open the Hub and verify.
obsidian command id=quartz-syncer:open-hub 2>/dev/null
sleep 2
obsidian dev:dom selector='[data-qs="hub"]' total 2>/dev/null
obsidian dev:dom selector='[data-qs="hub-action"]' total 2>/dev/null
obsidian dev:screenshot path=/tmp/hub-verify.png 2>/dev/null2>/dev/null to all obsidian CLI commands.pass or success fields.2>/dev/null — GTK warnings will pollute output parsing.await at the top level of obsidian eval — it produces no output. Use the IIFE pattern..value without dispatchEvent(new Event('input', { bubbles: true })) — event listeners won't fire.When something goes wrong, collect all diagnostic data before investigating:
obsidian eval code="JSON.stringify(window.__QS__.snapshot())" 2>/dev/null
obsidian eval code="JSON.stringify(window.__QS__.events.tail(20))" 2>/dev/null
obsidian dev:errors 2>/dev/null
obsidian dev:console level=error 2>/dev/null
obsidian dev:screenshot path=/tmp/failure.png 2>/dev/null© saberzero1, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/verify-changes of saberzero1/quartz-syncer.
Open the folder on GitHubat commit 8f04c08
Verify Changes next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Verify Changes this skillsaberzero1/quartz-syncer | 139 | — | ~2.1k | Automated safety check: Pass | MIT | |
| Obsidian BasesAtmosphere/atmosphere | 3.8k | 22 repos | ~3.2k | Automated safety check: Pass | Apache-2.0 | |
| Knap Markdown Templateskepano/obsidian-skills | 49k | 2 repos | ~986 | Automated safety check: Pass | MIT | |
| JSON Canvasheyitsnoah/claudesidian | 2.6k | 18 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Obsidian MarkdownAtmosphere/atmosphere | 3.8k | 20 repos | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| Obsidian CLIAtmosphere/atmosphere | 3.8k | 13 repos | ~795 | Automated safety check: Pass | Apache-2.0 |
Atmosphere/atmosphere
Create and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries.
kepano/obsidian-skills
Renders Markdown notes from Knap templates and JSON data on the command line, including notes built from Defuddle web page output.
heyitsnoah/claudesidian
Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections.
Atmosphere/atmosphere
Create and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax.
Atmosphere/atmosphere
Interact with Obsidian vaults using the Obsidian CLI to read, create, search, and manage notes, tasks, properties, and more.
atomicstrata/llm-wiki-compiler
Build and use a persistent, citation-traceable knowledge wiki from documents, research papers, notes, or project documentation.
saberzero1/quartz-syncer
Debug and investigate plugin issues in a running Obsidian instance — collect diagnostic data, inspect state, trace events, and identify root causes via the operability facade.
saberzero1/quartz-syncer
End-to-end publish verification — refresh status, publish files, verify the result, and confirm status changes via the operability facade.
saberzero1/quartz-syncer
UI verification workflow — open modals, query DOM contract selectors, interact with inputs, take screenshots, and validate UI rendering via the operability facade.
Works with
Post-change verification workflow — build, reload plugin in Obsidian, run health checks, and verify no regressions via the operability facade. Verify Changes is an agent skill from saberzero1/quartz-syncer. Post-change verification workflow — build, reload plugin in Obsidian, run health checks, and verify no regressions via the operability facade.
Run `npx skills add saberzero1/quartz-syncer --skill verify-changes -a claude-code`. Or copy the skill folder (.agents/skills/verify-changes in saberzero1/quartz-syncer) into .claude/skills/verify-changes in your project. Claude Code loads it when a task matches its description.
Run `npx skills add saberzero1/quartz-syncer --skill verify-changes -a codex`. Or copy the skill folder (.agents/skills/verify-changes in saberzero1/quartz-syncer) into .agents/skills/verify-changes in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add saberzero1/quartz-syncer --skill verify-changes -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/verify-changes, .gemini/skills/verify-changes, .github/skills/verify-changes and .opencode/skills/verify-changes in your project.
Going by SKILL.md and its folder, Verify Changes needs the command-line tools its instructions call (npm).
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Verify Changes is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Verify Changes: Obsidian Bases (Atmosphere/atmosphere, 3.8k stars), Knap Markdown Templates (kepano/obsidian-skills, 49k stars), JSON Canvas (heyitsnoah/claudesidian, 2.6k stars) and Obsidian Markdown (Atmosphere/atmosphere, 3.8k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
saberzero1 (a GitHub user) maintains it in saberzero1/quartz-syncer, which has 139 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on September 30, 2026.
Source: saberzero1/quartz-syncer on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.