Migrate Core Code to Submodules
tinyhumansai/openhuman
Plans and carries out moving non-host-specific code and its tests from the OpenHuman core into vendored tiny submodule libraries, then releases the submodule and re-pins the host.
Rust systems programming patterns including ownership, traits, async runtime, error handling, and unsafe guidelines
$ npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install rohitg00/awesome-claude-code-toolkit rust-systems --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/rust-systems .claude/skills/rust-systems && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "rust-systems" agent skill from https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systems into .claude/skills/rust-systems/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-systems", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systemsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install rohitg00/awesome-claude-code-toolkit rust-systems --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/rust-systems .agents/skills/rust-systems && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "rust-systems" agent skill from https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systems into .agents/skills/rust-systems/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-systems", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install rohitg00/awesome-claude-code-toolkit rust-systems --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/rust-systems .cursor/skills/rust-systems && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "rust-systems" agent skill from https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systems into .cursor/skills/rust-systems/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-systems", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/rohitg00/awesome-claude-code-toolkit.git --path skills/rust-systems--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install rohitg00/awesome-claude-code-toolkit rust-systems --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/rust-systems .gemini/skills/rust-systems && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "rust-systems" agent skill from https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systems into .gemini/skills/rust-systems/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-systems", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install rohitg00/awesome-claude-code-toolkit rust-systemsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/rust-systems .github/skills/rust-systems && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "rust-systems" agent skill from https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systems into .github/skills/rust-systems/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-systems", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install rohitg00/awesome-claude-code-toolkit rust-systems --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/rust-systems .opencode/skills/rust-systems && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "rust-systems" agent skill from https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/rust-systems into .opencode/skills/rust-systems/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rust-systems", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
rust-systemsRust systems programming patterns including ownership, traits, async runtime, error handling, and unsafe guidelines
Rust Systems is an agent skill from rohitg00/awesome-claude-code-toolkit. Rust systems programming patterns including ownership, traits, async runtime, error handling, and unsafe guidelines
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development. It works with Rust. The repository describes itself as: The most comprehensive toolkit for Claude Code -- 135 agents, 35 curated skills, 42 commands, 176+ plugins, 20 hooks, 15 rules, 7 templates, 14 MCP configs, 26 companion apps, 52… The licence is Apache-2.0.
Read from SKILL.md and the folder at commit ebdf1d5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are rust).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Rust Systems loads about 1.3k tokens when it runs. Until then it costs about 32 tokens; SKILL.md has 136 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from rohitg00/awesome-claude-code-toolkit at commit ebdf1d5, republished under its Apache-2.0 licence (© rohitg00). 136 words, ~1,286 tokens.
.claude/skills/rust-systems/SKILL.md (or your agent's skills folder).fn process_data(data: &[u8]) -> Vec<u8> {
data.iter().map(|b| b.wrapping_add(1)).collect()
}
fn modify_in_place(data: &mut Vec<u8>) {
data.retain(|b| *b != 0);
data.sort_unstable();
}
fn take_ownership(data: Vec<u8>) -> Vec<u8> {
let mut result = data;
result.push(0xFF);
result
}
fn main() {
let data = vec![1, 2, 3, 0, 4];
let processed = process_data(&data); // borrow: data still usable
let mut owned = take_ownership(data); // move: data no longer usable
modify_in_place(&mut owned); // mutable borrow
}Prefer borrowing (&T, &mut T) over ownership transfer. Use Clone only when necessary.
use thiserror::Error;
#[derive(Error, Debug)]
pub enum AppError {
#[error("database error: {0}")]
Database(#[from] sqlx::Error),
#[error("not found: {resource} with id {id}")]
NotFound { resource: &'static str, id: String },
#[error("validation failed: {0}")]
Validation(String),
}
type Result<T> = std::result::Result<T, AppError>;
async fn get_user(pool: &PgPool, id: &str) -> Result<User> {
sqlx::query_as::<_, User>("SELECT * FROM users WHERE id = $1")
.bind(id)
.fetch_optional(pool)
.await?
.ok_or_else(|| AppError::NotFound {
resource: "User",
id: id.to_string(),
})
}Use thiserror for library errors, anyhow for application-level errors. Avoid .unwrap() in production code.
trait Repository {
type Item;
type Error;
async fn find_by_id(&self, id: &str) -> std::result::Result<Option<Self::Item>, Self::Error>;
async fn save(&self, item: &Self::Item) -> std::result::Result<(), Self::Error>;
}
struct PgUserRepo {
pool: PgPool,
}
impl Repository for PgUserRepo {
type Item = User;
type Error = AppError;
async fn find_by_id(&self, id: &str) -> Result<Option<User>> {
let user = sqlx::query_as::<_, User>("SELECT * FROM users WHERE id = $1")
.bind(id)
.fetch_optional(&self.pool)
.await?;
Ok(user)
}
async fn save(&self, user: &User) -> Result<()> {
sqlx::query("INSERT INTO users (id, name, email) VALUES ($1, $2, $3)")
.bind(&user.id)
.bind(&user.name)
.bind(&user.email)
.execute(&self.pool)
.await?;
Ok(())
}
}use tokio::sync::Semaphore;
use futures::stream::{self, StreamExt};
async fn fetch_all(urls: Vec<String>, max_concurrent: usize) -> Vec<Result<String>> {
let semaphore = Arc::new(Semaphore::new(max_concurrent));
stream::iter(urls)
.map(|url| {
let sem = semaphore.clone();
async move {
let _permit = sem.acquire().await.unwrap();
reqwest::get(&url).await?.text().await.map_err(Into::into)
}
})
.buffer_unordered(max_concurrent)
.collect()
.await
}
async fn graceful_shutdown(handle: tokio::runtime::Handle) {
let ctrl_c = tokio::signal::ctrl_c();
ctrl_c.await.expect("Failed to listen for Ctrl+C");
handle.shutdown_timeout(std::time::Duration::from_secs(30));
}pub struct ServerConfig {
host: String,
port: u16,
workers: usize,
tls: bool,
}
pub struct ServerConfigBuilder {
host: String,
port: u16,
workers: usize,
tls: bool,
}
impl ServerConfigBuilder {
pub fn new() -> Self {
Self { host: "0.0.0.0".into(), port: 8080, workers: 4, tls: false }
}
pub fn host(mut self, host: impl Into<String>) -> Self { self.host = host.into(); self }
pub fn port(mut self, port: u16) -> Self { self.port = port; self }
pub fn workers(mut self, n: usize) -> Self { self.workers = n; self }
pub fn tls(mut self, enabled: bool) -> Self { self.tls = enabled; self }
pub fn build(self) -> ServerConfig {
ServerConfig { host: self.host, port: self.port, workers: self.workers, tls: self.tls }
}
}.unwrap() or .expect() in library codeMutexGuard across .await points (causes deadlocks)Arc<Mutex<Vec<T>>> when a channel would be more appropriateunsafe without documenting invariants#[must_use] on Result-returning functionsthiserror and ? operator used for propagation.unwrap() in production pathsbuffer_unordered)unsafe blocks have documented safety invariants© rohitg00, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/rust-systems of rohitg00/awesome-claude-code-toolkit.
Open the folder on GitHubat commit ebdf1d5
Rust Systems next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Rust Systems this skillrohitg00/awesome-claude-code-toolkit | 2.7k | — | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| Migrate Core Code to Submodulestinyhumansai/openhuman | 42k | — | ~2.6k | Automated safety check: Pass | GPL-3.0 | |
| Rust Best Practicesfarm-fe/farm | 5.6k | 3 repos | ~1.1k | Automated safety check: Pass | MIT | |
| OpenLogi macOS Permissions TriageAprilNEA/OpenLogi | 23k | — | ~2.5k | Automated safety check: Notes | Apache-2.0 | |
| RTK Rust Design Patternsrtk-ai/rtk | 83k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Release Skillsnexmoe/eve | 421 | 3 repos | ~3.3k | Automated safety check: Pass | None |
tinyhumansai/openhuman
Plans and carries out moving non-host-specific code and its tests from the OpenHuman core into vendored tiny submodule libraries, then releases the submodule and re-pins the host.
farm-fe/farm
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook.
AprilNEA/OpenLogi
Decides whether an OpenLogi device problem on macOS is a privacy-permission (TCC) problem, using agent log lines, and says which identity needs which grant.
rtk-ai/rtk
Describes seven Rust design patterns for the RTK CLI filter modules, with when to use each, RTK examples, and notes on when a pattern is overkill.
nexmoe/eve
Universal release workflow. An agent skill from nexmoe/eve.
teambit/bit
Work on the pnpm Rust engine (@pnpm/napi, the pacquet crates) that bit install runs through.
rohitg00/awesome-claude-code-toolkit
Web accessibility patterns for WCAG 2.2 compliance including ARIA, keyboard navigation, screen readers, and testing
rohitg00/awesome-claude-code-toolkit
REST API design with resource naming, pagination, versioning, and OpenAPI spec generation
rohitg00/awesome-claude-code-toolkit
Authentication and authorization patterns including OAuth2, JWT, RBAC, session management, and PKCE flows
rohitg00/awesome-claude-code-toolkit
AWS cloud patterns for Lambda, ECS, S3, DynamoDB, and Infrastructure as Code with CDK/Terraform
rohitg00/awesome-claude-code-toolkit
CI/CD pipeline patterns for GitHub Actions, GitLab CI, testing strategies, and deployment automation
rohitg00/awesome-claude-code-toolkit
Auto-extract patterns from coding sessions, track corrections, and build reusable knowledge with confidence scoring
Works with
Categories
Rust systems programming patterns including ownership, traits, async runtime, error handling, and unsafe guidelines. Rust Systems is an agent skill from rohitg00/awesome-claude-code-toolkit.
Rust Systems fits situations like: development work in your project.
Run `npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a claude-code`. Or copy the skill folder (skills/rust-systems in rohitg00/awesome-claude-code-toolkit) into .claude/skills/rust-systems in your project. Claude Code loads it when a task matches its description.
Run `npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a codex`. Or copy the skill folder (skills/rust-systems in rohitg00/awesome-claude-code-toolkit) into .agents/skills/rust-systems in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add rohitg00/awesome-claude-code-toolkit --skill rust-systems -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/rust-systems, .gemini/skills/rust-systems, .github/skills/rust-systems and .opencode/skills/rust-systems in your project.
SKILL.md names no scripts, command-line tools or credentials: Rust Systems is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Rust Systems is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Rust Systems: Migrate Core Code to Submodules (tinyhumansai/openhuman, 42k stars), Rust Best Practices (farm-fe/farm, 5.6k stars), OpenLogi macOS Permissions Triage (AprilNEA/OpenLogi, 23k stars) and RTK Rust Design Patterns (rtk-ai/rtk, 83k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
rohitg00 (a GitHub user) maintains it in rohitg00/awesome-claude-code-toolkit, which has 2,685 GitHub stars. The repository holds 37 skills in this directory. The repository was last updated on May 12, 2026.
Source: rohitg00/awesome-claude-code-toolkit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.