Hugging Face LLM Trainer
huggingface/skills
Trains or fine-tunes language and vision models with TRL or Unsloth on Hugging Face Jobs cloud GPUs, then converts the results to GGUF.
Guided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU.
$ npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ROCm/FlyDSL flydsl-tile-programming --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ROCm/FlyDSL.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/flydsl-tile-programming .claude/skills/flydsl-tile-programming && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "flydsl-tile-programming" agent skill from https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programming into .claude/skills/flydsl-tile-programming/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flydsl-tile-programming", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programmingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ROCm/FlyDSL flydsl-tile-programming --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ROCm/FlyDSL.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/flydsl-tile-programming .agents/skills/flydsl-tile-programming && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "flydsl-tile-programming" agent skill from https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programming into .agents/skills/flydsl-tile-programming/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flydsl-tile-programming", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ROCm/FlyDSL flydsl-tile-programming --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ROCm/FlyDSL.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/flydsl-tile-programming .cursor/skills/flydsl-tile-programming && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "flydsl-tile-programming" agent skill from https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programming into .cursor/skills/flydsl-tile-programming/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flydsl-tile-programming", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ROCm/FlyDSL.git --path .claude/skills/flydsl-tile-programming--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ROCm/FlyDSL flydsl-tile-programming --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ROCm/FlyDSL.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/flydsl-tile-programming .gemini/skills/flydsl-tile-programming && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "flydsl-tile-programming" agent skill from https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programming into .gemini/skills/flydsl-tile-programming/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flydsl-tile-programming", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ROCm/FlyDSL flydsl-tile-programmingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ROCm/FlyDSL.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/flydsl-tile-programming .github/skills/flydsl-tile-programming && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "flydsl-tile-programming" agent skill from https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programming into .github/skills/flydsl-tile-programming/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flydsl-tile-programming", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ROCm/FlyDSL flydsl-tile-programming --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ROCm/FlyDSL.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/flydsl-tile-programming .opencode/skills/flydsl-tile-programming && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "flydsl-tile-programming" agent skill from https://github.com/ROCm/FlyDSL/tree/main/.claude/skills/flydsl-tile-programming into .opencode/skills/flydsl-tile-programming/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flydsl-tile-programming", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
flydsl-tile-programmingGuided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU.
Flydsl Tile Programming is an agent skill from ROCm/FlyDSL. Guided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU. Use when the user wants to WRITE a new kernel, port a Triton kernel to FlyDSL, or learn tile programming by following a procedure. For API/layout-algebra lookups, per-op reference tables, and troubleshooting, use the flydsl-kernel-authoring skill instead.
Its SKILL.md is about 4.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in AI & LLM Engineering, covering GPU and accelerator computing. The repository describes itself as: FlyDSL is the Python front‑end of the project: a Flexible Layout Python DSL for expressing tiling, partitioning, data movement, and kernel structure at a high level.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 1941889. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadEditBashGrepGlobAgentFrom allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonpipFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pip, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Flydsl Tile Programming loads about 4.6k tokens when it runs. Until then it costs about 118 tokens; SKILL.md has 714 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, Edit, Bash, Grep, Glob, AgentAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 714 words (~4,623 tokens).
“Guide users through writing GPU kernels using FlyDSL's tile programming model (CuTe-style layout algebra). This skill is a step-by-step wizard that takes a kernel requirement and produces a correct, tested FlyDSL kernel.”
Just SKILL.md in .claude/skills/flydsl-tile-programming of ROCm/FlyDSL.
Open the folder on GitHubat commit 1941889
Flydsl Tile Programming next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Flydsl Tile Programming this skillROCm/FlyDSL | 288 | — | ~4.6k | Automated safety check: Notes | Custom licence | |
| Hugging Face LLM Trainerhuggingface/skills | 11k | 3 repos | ~7.2k | Automated safety check: Pass | Apache-2.0 | |
| Hugging Face Local Model Evalshuggingface/skills | 11k | 2 repos | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Fla Triton To Gluonfla-org/flash-linear-attention | 5.8k | — | ~4.2k | Automated safety check: Pass | MIT | |
| Liger Kernel Perflinkedin/Liger-Kernel | 6.6k | — | ~1.5k | Automated safety check: Pass | BSD-2-Clause | |
| DGX Spark Memory and Thermal Opswshobson/agents | 40k | 1 repos | ~2k | Automated safety check: Pass | MIT |
huggingface/skills
Trains or fine-tunes language and vision models with TRL or Unsloth on Hugging Face Jobs cloud GPUs, then converts the results to GGUF.
huggingface/skills
Runs evaluations of Hugging Face Hub models on local hardware with inspect-ai or lighteval, and helps choose between vLLM, Transformers and accelerate backends.
fla-org/flash-linear-attention
Workflow for porting an existing Triton kernel in fla/ops/ to Gluon (triton.experimental.gluon) to gain explicit control over tensor layouts, shared memory, async data movement (cp.async / TMA), MMA…
linkedin/Liger-Kernel
Optimizes the performance of existing Liger Kernel Triton kernels.
wshobson/agents
Plans memory headroom, works through out-of-memory failures and watches temperature and power during long ML training jobs on NVIDIA DGX Spark.
open-infra-skills/infra-skills
Profiles, benchmarks and tunes AI training workloads on Moore Threads MUSA GPUs with a measurement-first process that keeps model behavior unchanged.
ROCm/FlyDSL
Tune and analyse a FlyDSL kernel at the LLVM level: pick a compile hint, function attribute, or AMDGPU backend flag, then PROVE it reached codegen.
ROCm/FlyDSL
Detect per-kernel GPU resource regressions (VGPR, SGPR, register spills, scratch, static LDS) by diffing the final ISA before and after a change, using its isaresourcetable.py helper.
ROCm/FlyDSL
Review a FlyDSL PR, commit, branch, kernel, or consuming module for API-stability compliance.
ROCm/FlyDSL
Connect to a remote host via SSH and build a Docker image with rocprofv3, aiter, and FlyDSL.
ROCm/FlyDSL
Debug FlyDSL GPU kernels that produce NaN, inf, wrong results, or crash.
ROCm/FlyDSL
Format, clean up, and style-check changed files, matching the project's CI style gate.
Categories
Guided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU. Flydsl Tile Programming is an agent skill from ROCm/FlyDSL. Guided step-by-step wizard for producing a new FlyDSL GPU kernel from a requirement: classify the kernel type, pick a skeleton, fill in compute, add control flow / sync / LDS, then test on GPU.
Flydsl Tile Programming fits situations like: the user wants to WRITE a new kernel; port a Triton kernel to FlyDSL; learn tile programming by following a procedure.
Run `npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a claude-code`. Or copy the skill folder (.claude/skills/flydsl-tile-programming in ROCm/FlyDSL) into .claude/skills/flydsl-tile-programming in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a codex`. Or copy the skill folder (.claude/skills/flydsl-tile-programming in ROCm/FlyDSL) into .agents/skills/flydsl-tile-programming in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ROCm/FlyDSL --skill flydsl-tile-programming -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/flydsl-tile-programming, .gemini/skills/flydsl-tile-programming, .github/skills/flydsl-tile-programming and .opencode/skills/flydsl-tile-programming in your project.
Going by SKILL.md and its folder, Flydsl Tile Programming needs the command-line tools its instructions call (python and pip). Our summary lists: Python 3. Its frontmatter pre-approves these tools: Read, Edit, Bash, Grep, Glob, Agent.
SKILL.md contains no URLs. Its commands use pip, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Flydsl Tile Programming has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 4.6k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Flydsl Tile Programming: Hugging Face LLM Trainer (huggingface/skills, 11k stars), Hugging Face Local Model Evals (huggingface/skills, 11k stars), Fla Triton To Gluon (fla-org/flash-linear-attention, 5.8k stars) and Liger Kernel Perf (linkedin/Liger-Kernel, 6.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ROCm (a GitHub organization) maintains it in ROCm/FlyDSL, which has 288 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 8, 2026.
Source: ROCm/FlyDSL on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.