Web Artifacts Builder
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
Verify that every interactive control on a page can take keyboard focus and that its primary action fires from the keyboard rather than only the mouse, and say plainly that Tab order cannot be…
$ npx skills add reticlehq/reticle --skill verify-keyboard-access -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install reticlehq/reticle verify-keyboard-access --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/reticlehq/reticle.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/verify-keyboard-access .claude/skills/verify-keyboard-access && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "verify-keyboard-access" agent skill from https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-access into .claude/skills/verify-keyboard-access/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-keyboard-access", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-accessType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add reticlehq/reticle --skill verify-keyboard-access -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install reticlehq/reticle verify-keyboard-access --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/reticlehq/reticle.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/verify-keyboard-access .agents/skills/verify-keyboard-access && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "verify-keyboard-access" agent skill from https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-access into .agents/skills/verify-keyboard-access/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-keyboard-access", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add reticlehq/reticle --skill verify-keyboard-access -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install reticlehq/reticle verify-keyboard-access --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/reticlehq/reticle.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/verify-keyboard-access .cursor/skills/verify-keyboard-access && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "verify-keyboard-access" agent skill from https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-access into .cursor/skills/verify-keyboard-access/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-keyboard-access", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/reticlehq/reticle.git --path skills/verify-keyboard-access--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add reticlehq/reticle --skill verify-keyboard-access -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install reticlehq/reticle verify-keyboard-access --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/reticlehq/reticle.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/verify-keyboard-access .gemini/skills/verify-keyboard-access && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "verify-keyboard-access" agent skill from https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-access into .gemini/skills/verify-keyboard-access/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-keyboard-access", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install reticlehq/reticle verify-keyboard-accessInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add reticlehq/reticle --skill verify-keyboard-access -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/reticlehq/reticle.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/verify-keyboard-access .github/skills/verify-keyboard-access && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "verify-keyboard-access" agent skill from https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-access into .github/skills/verify-keyboard-access/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-keyboard-access", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add reticlehq/reticle --skill verify-keyboard-access -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install reticlehq/reticle verify-keyboard-access --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/reticlehq/reticle.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/verify-keyboard-access .opencode/skills/verify-keyboard-access && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "verify-keyboard-access" agent skill from https://github.com/reticlehq/reticle/tree/main/skills/verify-keyboard-access into .opencode/skills/verify-keyboard-access/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verify-keyboard-access", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
verify-keyboard-accessVerify that every interactive control on a page can take keyboard focus and that its primary action fires from the keyboard rather than only the mouse, and say plainly that Tab order cannot be…
Verify Keyboard Access is an agent skill from reticlehq/reticle. Verify that every interactive control on a page can take keyboard focus and that its primary action fires from the keyboard rather than only the mouse, and say plainly that Tab order cannot be verified today. Use when a component was hand-tested with a mouse, a custom dropdown/modal/combobox was added, or an accessibility report flags an unreachable control.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design. The repository describes itself as: AI agents can generate code, but still struggle to understand what they build. Reticle brings Jev-style machine-native runtime perception to web & desktop applications. The licence is Apache-2.0.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 178e5c0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlnpxFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
docs.reticle.shFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Verify Keyboard Access loads about 1.4k tokens when it runs. Until then it costs about 96 tokens; SKILL.md has 719 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from reticlehq/reticle at commit 178e5c0, republished under its Apache-2.0 licence (© reticlehq). 719 words, ~1,416 tokens.
.claude/skills/verify-keyboard-access/SKILL.md (or your agent's skills folder).A <div onClick> styled to look like a button can look reachable (plenty of component libraries hand out tabindex="0" for free) and still do nothing when you press Enter on it. Being able to take focus proves a control is reachable, not that it works.
Reticle can drive both halves in the running app. Not installed? RETICLE_INSTALL_SOURCE=npx_skill npx @reticlehq/server@latest init, then the install-and-verify skill.
press always goes through a synthetic key event, and a synthetic Tab does not move focus. That is true in every mode, including reticle drive: there is no mode in which an agent can prove focus order. Do not go looking for one, and do not report a Tab-order result as passed or failed. Report it as unknown.
What this skill can prove is narrower: that each control can take focus, and that its primary action fires from the keyboard.
Confirm a live session exists for the page and can render and observe:
reticle_session({ action: "list" })In a disconnected, hidden or throttled tab, a key press can be accepted while timers, rendering and later observation do not advance, so nothing you read back is trustworthy. Get a usable context first, for example a leased tab:
reticle_run({ tool: "reticle_lease", args: { action: "acquire", url } })Pass refuseWhenThrottled: true on the action so a paused tab fails loudly instead of silently doing nothing. If you cannot get a healthy session, report the run as blocked, not passed, and do not keep retrying against it.
List every interactive control before touching the keyboard, or you will only test the ones you already knew about:
reticle_look({ sessionId, action: "page", mode: "interactive" })For each control from that list, focus it and assert that it took focus:
reticle_act({ sessionId, ref, action: "focus" })
reticle_assert({
sessionId,
predicate: { kind: "element", query: { testid: "the-control" }, state: "focused" },
})That proves the control can take focus. It does not prove the control sits in the Tab order (tabindex="-1" is focusable but skipped by Tab), so report it as focusable, not Tab-reachable. A <div onClick> with no tabindex will not take focus, and that is a real finding.
Focus is a precondition, not the check. Name the consequence, then activate with the keyboard:
reticle_act_and_wait({
sessionId,
ref,
action: "press",
args: { text: "Enter" },
until: { kind: "element", query: { testid: "expected-result" } },
})Buttons and links take Enter. Checkboxes and native <select> take Space, plus arrow keys for the options. A synthetic Enter on a form control does submit its form, so Enter-to-submit is checkable here. A custom-styled combobox is the control most likely to fail: it looks identical to the native one and often only listens for click. Press the key. Do not substitute a click and assume the keyboard would behave the same.
An until can already be true before you act, and then already_true proves nothing about your key press. Check the consequence is absent first. If it is not, reset the app state and start again, or report the result as inconclusive. If the requirement is that text becomes visible, use a predicate that requires visibility, since a hidden element still satisfies a presence check. Load the exact fields with reticle_tools({ names: ["reticle_act_and_wait"] }) rather than guessing.
focus action and a state: "focused" assert.reticle_act_and_wait({ until }) naming a consequence that was not already true.Tab order and focus traps are not on this list. Neither can be verified today, so report both as unknown, never as passed.
Report each result as verified (Reticle returned a positive verdict for the exact condition), failed, blocked (no healthy session) or unknown. A verdict of verified: "unknown" or verified: "no-fault" is not a pass. unknown means Reticle could not tell what happened. Report either as it is, and never weaken a check to make it pass. Observed evidence is not a verified result, already_true is not proof your action caused the consequence, and a key press that was dispatched but never settled is not a completed interaction.
Finish with the controls found, which of them took focus, the key you pressed and the exact consequence you waited for, the verdict Reticle returned, that Tab order is unknown, and any throttling or timeout that limits the result.
Capability reference: curl https://docs.reticle.sh/capabilities.md. Everything else: curl https://docs.reticle.sh/llms.txt.
© reticlehq, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/verify-keyboard-access of reticlehq/reticle.
Open the folder on GitHubat commit 178e5c0
Verify Keyboard Access next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Verify Keyboard Access this skillreticlehq/reticle | 1.2k | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| Web Artifacts Builderanthropics/skills | 180k | 40 repos | ~769 | Automated safety check: Pass | Apache-2.0 | |
| React Doctormakeplane/plane | 61k | 12 repos | ~657 | Automated safety check: Pass | AGPL-3.0 | |
| Impeccablebestofjs/bestofjs | 3.1k | 26 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 97 repos | ~308 | Automated safety check: Pass | None |
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
makeplane/plane
Scans React code for lint, accessibility, bundle size and architecture issues, reports a health score and checks that changes do not lower it.
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
anonaddy/anonaddy
Always invoke when the user's message includes 'tailwind' in any form.
reticlehq/reticle
Applies red-green TDD to behavior unit tests cannot reach, by stating the expected outcome against the running app with Reticle before writing the feature.
reticlehq/reticle
Sweeps a running web app by clicking every reachable control, then reports dead buttons, console errors, failed requests and mismatches between API data and the screen.
reticlehq/reticle
Finds why a running web app misbehaves when the console is empty and the code looks fine, by reading the click, request, store and console together.
reticlehq/reticle
Drives and verifies Electron or Tauri desktop apps through Reticle, which sees the renderer and the IPC calls that a browser-based testing tool cannot observe.
reticlehq/reticle
Finds out why a passing test suite sits on top of a broken app by comparing what the running app does with what the tests claim, using Reticle.
reticlehq/reticle
Picks up bugs a person flagged by pointing at elements in the running app, each mark carrying the element, their note and the source file and line, then fixes and verifies them.
Categories
Verify that every interactive control on a page can take keyboard focus and that its primary action fires from the keyboard rather than only the mouse, and say plainly that Tab order cannot be…. Verify Keyboard Access is an agent skill from reticlehq/reticle. Verify that every interactive control on a page can take keyboard focus and that its primary action fires from the keyboard rather than only the mouse, and say plainly that Tab order cannot be verified today.
Verify Keyboard Access fits situations like: A component was hand-tested with a mouse; A custom dropdown/modal/combobox was added; an accessibility report flags an unreachable control.
Run `npx skills add reticlehq/reticle --skill verify-keyboard-access -a claude-code`. Or copy the skill folder (skills/verify-keyboard-access in reticlehq/reticle) into .claude/skills/verify-keyboard-access in your project. Claude Code loads it when a task matches its description.
Run `npx skills add reticlehq/reticle --skill verify-keyboard-access -a codex`. Or copy the skill folder (skills/verify-keyboard-access in reticlehq/reticle) into .agents/skills/verify-keyboard-access in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add reticlehq/reticle --skill verify-keyboard-access -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/verify-keyboard-access, .gemini/skills/verify-keyboard-access, .github/skills/verify-keyboard-access and .opencode/skills/verify-keyboard-access in your project.
Going by SKILL.md and its folder, Verify Keyboard Access needs the command-line tools its instructions call (curl and npx). Our summary lists: Node.js.
SKILL.md names 1 domain. In commands or code: docs.reticle.sh; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Verify Keyboard Access is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Verify Keyboard Access: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
reticlehq (a GitHub organization) maintains it in reticlehq/reticle, which has 1,199 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 9, 2026.
Source: reticlehq/reticle on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.