Figma Design System Builder
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
Guide for adding a product setup empty state — the skippable first-run screen a product scene shows until real data arrives, built on the shared ProductEmptyState component.
$ npx skills add PostHog/posthog --skill building-product-empty-states -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install PostHog/posthog building-product-empty-states --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/PostHog/posthog.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/building-product-empty-states .claude/skills/building-product-empty-states && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "building-product-empty-states" agent skill from https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-states into .claude/skills/building-product-empty-states/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "building-product-empty-states", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-statesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add PostHog/posthog --skill building-product-empty-states -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install PostHog/posthog building-product-empty-states --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PostHog/posthog.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/building-product-empty-states .agents/skills/building-product-empty-states && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "building-product-empty-states" agent skill from https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-states into .agents/skills/building-product-empty-states/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "building-product-empty-states", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add PostHog/posthog --skill building-product-empty-states -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install PostHog/posthog building-product-empty-states --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PostHog/posthog.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/building-product-empty-states .cursor/skills/building-product-empty-states && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "building-product-empty-states" agent skill from https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-states into .cursor/skills/building-product-empty-states/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "building-product-empty-states", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/PostHog/posthog.git --path .agents/skills/building-product-empty-states--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add PostHog/posthog --skill building-product-empty-states -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install PostHog/posthog building-product-empty-states --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PostHog/posthog.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/building-product-empty-states .gemini/skills/building-product-empty-states && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "building-product-empty-states" agent skill from https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-states into .gemini/skills/building-product-empty-states/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "building-product-empty-states", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install PostHog/posthog building-product-empty-statesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add PostHog/posthog --skill building-product-empty-states -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/PostHog/posthog.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/building-product-empty-states .github/skills/building-product-empty-states && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "building-product-empty-states" agent skill from https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-states into .github/skills/building-product-empty-states/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "building-product-empty-states", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add PostHog/posthog --skill building-product-empty-states -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install PostHog/posthog building-product-empty-states --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PostHog/posthog.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/building-product-empty-states .opencode/skills/building-product-empty-states && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "building-product-empty-states" agent skill from https://github.com/PostHog/posthog/tree/master/.agents/skills/building-product-empty-states into .opencode/skills/building-product-empty-states/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "building-product-empty-states", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
building-product-empty-statesGuide for adding a product setup empty state — the skippable first-run screen a product scene shows until real data arrives, built on the shared ProductEmptyState component.
Building Product Empty States is an agent skill from PostHog/posthog, published by the product's own GitHub organization. Guide for adding a product setup empty state — the skippable first-run screen a product scene shows until real data arrives, built on the shared ProductEmptyState component. Use when adding an empty state or first-run/setup screen to a product scene, declaring emptyState on a SceneExport, writing a product setup-status detection logic, building an animated example-data preview widget, or deciding between the scene-level ProductEmptyState gate and an inline ProductIntroduction panel. Covers the…
Its SKILL.md is about 4.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Design tokens. The repository describes itself as: :hedgehog: PostHog is the leading platform for building self-driving products. Our developer tools – AI observability, analytics, session replay, flags, experiments, error…
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c012c8d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pnpmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pnpm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Building Product Empty States loads about 4.7k tokens when it runs. Until then it costs about 169 tokens; SKILL.md has 2,300 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 2,300 words (~4,661 tokens).
“Before a user has set a product up, its scene should show a setup empty state: the product pitch and install command on the left, an animated preview of the product filled with realistic example data on the right. The…”
Just SKILL.md in .agents/skills/building-product-empty-states of PostHog/posthog.
Open the folder on GitHubat commit c012c8d
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders. This page covers the copy in PostHog/posthog, which our catalogue first saw on October 7, 2026.
Building Product Empty States next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Building Product Empty States this skillPostHog/posthog | 40k | — | ~4.7k | Automated safety check: Pass | Custom licence | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Figma use_figma Plugin API Ruleswarpdotdev/warp | 65k | 4 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| MCP Developmentcoollabsio/coolify | 63k | 1 repos | ~949 | Automated safety check: Pass | MIT | |
| Design SystemOhh-889/skyroc | 795 | 11 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Design Dnazanwei/design-dna | 1.9k | 1 repos | ~2.1k | Automated safety check: Pass | MIT |
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
coollabsio/coolify
A skill your agent uses for Laravel MCP development. An agent skill from coollabsio/coolify.
Ohh-889/skyroc
Token architecture, component specifications, and slide generation.
zanwei/design-dna
Extract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects…
warpdotdev/warp
Turns a Figma frame or component into production code that matches the design, using the Figma MCP server and the project's own design system.
PostHog/posthog
Author useful, low-noise log alerts on services in a PostHog project.
PostHog/posthog
Operating procedure for the conflict-autoresolver agent: sweep open PostHog/posthog PRs that conflict with master, resolve the trivial conflicts (generated artifacts deterministically, source…
PostHog/posthog
Help users debug PostHog Error Tracking stack-trace symbolication for any supported platform — JavaScript/TypeScript web, React Native (Hermes), Android (Proguard / R8), or iOS / macOS (dSYM).
PostHog/posthog
Investigates distributed application performance using PostHog APM (OpenTelemetry span) data via MCP.
PostHog/posthog
Debug and inspect LLM/AI agent traces using PostHog's MCP tools.
PostHog/posthog
Diagnose why a product metric changed (dropped, spiked, or plateaued) by orchestrating breakdowns, actors, paths, lifecycle, retention, and annotations queries.
Categories
Guide for adding a product setup empty state — the skippable first-run screen a product scene shows until real data arrives, built on the shared ProductEmptyState component. Building Product Empty States is an agent skill from PostHog/posthog, published by the product's own GitHub organization. Guide for adding a product setup empty state — the skippable first-run screen a product scene shows until real data arrives, built on the shared ProductEmptyState component.
Building Product Empty States fits situations like: adding an empty state; first-run/setup screen to a product scene; declaring emptyState on a SceneExport; writing a product setup-status detection logic.
Run `npx skills add PostHog/posthog --skill building-product-empty-states -a claude-code`. Or copy the skill folder (.agents/skills/building-product-empty-states in PostHog/posthog) into .claude/skills/building-product-empty-states in your project. Claude Code loads it when a task matches its description.
Run `npx skills add PostHog/posthog --skill building-product-empty-states -a codex`. Or copy the skill folder (.agents/skills/building-product-empty-states in PostHog/posthog) into .agents/skills/building-product-empty-states in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add PostHog/posthog --skill building-product-empty-states -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/building-product-empty-states, .gemini/skills/building-product-empty-states, .github/skills/building-product-empty-states and .opencode/skills/building-product-empty-states in your project.
Going by SKILL.md and its folder, Building Product Empty States needs the command-line tools its instructions call (pnpm).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Building Product Empty States has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 4.7k tokens (SKILL.md is roughly 19k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Building Product Empty States: Figma Design System Builder (warpdotdev/warp, 65k stars), Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars), MCP Development (coollabsio/coolify, 63k stars) and Design System (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
PostHog (a GitHub organization, an official publisher) maintains it in PostHog/posthog, which has 40,209 GitHub stars. The repository holds 254 skills in this directory. The repository was last updated on October 10, 2026.
Source: PostHog/posthog on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.