Nano Banana Pro Prompts Recommend Skill
YouMind-OpenLab/nano-banana-pro-prompts-recommend-skill
Recommend suitable prompts from 10,000+ Nano Banana Pro image generation prompts based on user needs.
Develop supplied scripts, short stories, or synopses into scene understanding, director-facing art concepts, and motivated narrative keyframes; compile scene ideas, visual references, or existing…
$ npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install popopo-99/zy-cinematic-realism zy-cinematic-realism --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/popopo-99/zy-cinematic-realism.git skills-src && mkdir -p .claude/skills && cp -r skills-src/zy-cinematic-realism .claude/skills/zy-cinematic-realism && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "zy-cinematic-realism" agent skill from https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realism into .claude/skills/zy-cinematic-realism/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "zy-cinematic-realism", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realismType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install popopo-99/zy-cinematic-realism zy-cinematic-realism --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/popopo-99/zy-cinematic-realism.git skills-src && mkdir -p .agents/skills && cp -r skills-src/zy-cinematic-realism .agents/skills/zy-cinematic-realism && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "zy-cinematic-realism" agent skill from https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realism into .agents/skills/zy-cinematic-realism/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "zy-cinematic-realism", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install popopo-99/zy-cinematic-realism zy-cinematic-realism --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/popopo-99/zy-cinematic-realism.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/zy-cinematic-realism .cursor/skills/zy-cinematic-realism && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "zy-cinematic-realism" agent skill from https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realism into .cursor/skills/zy-cinematic-realism/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "zy-cinematic-realism", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/popopo-99/zy-cinematic-realism.git --path zy-cinematic-realism--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install popopo-99/zy-cinematic-realism zy-cinematic-realism --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/popopo-99/zy-cinematic-realism.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/zy-cinematic-realism .gemini/skills/zy-cinematic-realism && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "zy-cinematic-realism" agent skill from https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realism into .gemini/skills/zy-cinematic-realism/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "zy-cinematic-realism", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install popopo-99/zy-cinematic-realism zy-cinematic-realismInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/popopo-99/zy-cinematic-realism.git skills-src && mkdir -p .github/skills && cp -r skills-src/zy-cinematic-realism .github/skills/zy-cinematic-realism && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "zy-cinematic-realism" agent skill from https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realism into .github/skills/zy-cinematic-realism/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "zy-cinematic-realism", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install popopo-99/zy-cinematic-realism zy-cinematic-realism --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/popopo-99/zy-cinematic-realism.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/zy-cinematic-realism .opencode/skills/zy-cinematic-realism && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "zy-cinematic-realism" agent skill from https://github.com/popopo-99/zy-cinematic-realism/tree/main/zy-cinematic-realism into .opencode/skills/zy-cinematic-realism/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "zy-cinematic-realism", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
zy-cinematic-realismDevelop supplied scripts, short stories, or synopses into scene understanding, director-facing art concepts, and motivated narrative keyframes; compile scene ideas, visual references, or existing…
Zy Cinematic Realism is an agent skill from popopo-99/zy-cinematic-realism. Develop supplied scripts, short stories, or synopses into scene understanding, director-facing art concepts, and motivated narrative keyframes; compile scene ideas, visual references, or existing prompts into model-native image prompts when requested. Use for story visual development, cinematic creation, or Dream Decode visual analysis and transfer; preserve a reference's non-photographic medium. Supports ChatGPT Images 2.5 / GPT Image 2.5 (with GPT Image 2 legacy compatibility), Midjourney, Seedream 5.0 Pro…
Its SKILL.md is about 4.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 82 other files, including reference files and assets (for example `NOTICE.md`, `agents/openai.yaml` and `assets/basic-prompt-template.md`).
It sits in Media & Creative, covering Image generation and Creative writing and fiction. It works with Google Gemini, Midjourney and OpenAI. The repository describes itself as: Turn simple scene ideas into restrained, physically believable cinematic AIGC prompts.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 9a3b36d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Zy Cinematic Realism loads about 4.6k tokens when it runs, and up to ~98k if it reads all its reference files. Until then it costs about 153 tokens; SKILL.md has 2,108 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (CC-BY-NC-4.0) doesn't allow us to republish the file, so here is its outline and opening line. It has 2,108 words (~4,607 tokens).
“Copyright (c) 2026 ZY / popopo-99 Project: 造梦师:AI时代电影视觉指南 SPDX-License-Identifier: CC-BY-NC-4.0 Source: https://github.com/popopo-99/zy-cinematic-realism -->”
SKILL.md and 78 other files (references, assets) in zy-cinematic-realism of popopo-99/zy-cinematic-realism.
Open the folder on GitHubat commit 9a3b36d
Zy Cinematic Realism next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Zy Cinematic Realism this skillpopopo-99/zy-cinematic-realism | 570 | — | ~4.6k | Automated safety check: Pass | CC-BY-NC-4.0 | |
| Nano Banana Pro Prompts Recommend SkillYouMind-OpenLab/nano-banana-pro-prompts-recommend-skill | 1.9k | 1 repos | ~4.1k | Automated safety check: Pass | None | |
| ImageNexus-JPF/note-companion | 870 | 3 repos | ~3.9k | Automated safety check: Pass | MIT | |
| AI Image Generationaiskillstore/marketplace | 433 | 2 repos | ~1.1k | Automated safety check: Pass | None | |
| AI Image Prompts SkillLeoYeAI/openclaw-master-skills | 2.2k | — | ~4.3k | Automated safety check: Pass | MIT | |
| AI Image Generationaiskillstore/marketplace | 433 | 1 repos | ~1.3k | Automated safety check: Pass | None |
YouMind-OpenLab/nano-banana-pro-prompts-recommend-skill
Recommend suitable prompts from 10,000+ Nano Banana Pro image generation prompts based on user needs.
Nexus-JPF/note-companion
When the user wants to create, generate, edit, or optimize images for marketing — blog heroes, social graphics, product mockups, profile banners, listing visuals, or brand assets.
aiskillstore/marketplace
Generate AI images with FLUX, Gemini, Grok, Seedream, Reve and 50+ models via inference.sh CLI.
LeoYeAI/openclaw-master-skills
Recommend curated prompts from a 10,000+ real-world image generation prompt library.
aiskillstore/marketplace
Generate AI images with GPT-Image-2, FLUX, Gemini, Grok, Seedream, Reve and 50+ models via inference.sh CLI.
eternityspring/shuohao-skills
给任何故事里的角色真出参考图(小说改编、自己原创的故事、单独设计一个角色都行,不需要小说原文): 一段话描述角色,拆成分层字段、补全后确认, 先出一张正面全身锚点,其余视图(大头照、90° 侧面、背面、细节、45° 大头照)都只参考这张锚点, 按需分档出图。每张图带标识、可单独重出,重出后自动标出哪些图过期。
Works with
Categories
Develop supplied scripts, short stories, or synopses into scene understanding, director-facing art concepts, and motivated narrative keyframes; compile scene ideas, visual references, or existing…. Zy Cinematic Realism is an agent skill from popopo-99/zy-cinematic-realism. Develop supplied scripts, short stories, or synopses into scene understanding, director-facing art concepts, and motivated narrative keyframes; compile scene ideas, visual references, or existing prompts into model-native image prompts when requested.
Zy Cinematic Realism fits situations like: story visual development; cinematic creation; dream Decode visual analysis and transfer; preserve a references non-photographic medium.
Run `npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a claude-code`. Or copy the skill folder (zy-cinematic-realism in popopo-99/zy-cinematic-realism) into .claude/skills/zy-cinematic-realism in your project. Claude Code loads it when a task matches its description.
Run `npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a codex`. Or copy the skill folder (zy-cinematic-realism in popopo-99/zy-cinematic-realism) into .agents/skills/zy-cinematic-realism in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add popopo-99/zy-cinematic-realism --skill zy-cinematic-realism -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/zy-cinematic-realism, .gemini/skills/zy-cinematic-realism, .github/skills/zy-cinematic-realism and .opencode/skills/zy-cinematic-realism in your project.
SKILL.md names no scripts, command-line tools or credentials: Zy Cinematic Realism is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Zy Cinematic Realism is published under the CC-BY-NC-4.0 licence (from the LICENSE file in the skill folder).
About 4.6k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 94k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Zy Cinematic Realism: Nano Banana Pro Prompts Recommend Skill (YouMind-OpenLab/nano-banana-pro-prompts-recommend-skill, 1.9k stars), Image (Nexus-JPF/note-companion, 870 stars), AI Image Generation (aiskillstore/marketplace, 433 stars) and AI Image Prompts Skill (LeoYeAI/openclaw-master-skills, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
popopo-99 (a GitHub user) maintains it in popopo-99/zy-cinematic-realism, which has 570 GitHub stars. The repository was last updated on October 3, 2026.
Source: popopo-99/zy-cinematic-realism on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.