Agent skill

Object Ownership

by PlamenTSV in PlamenTSV/plamen

Trigger Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents, depth-state-trace, depth-token-flow

MITAuto-check passed

Install Object Ownership

skills CLI
$ npx skills add PlamenTSV/plamen --skill object-ownership -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install PlamenTSV/plamen object-ownership --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/PlamenTSV/plamen.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agents/skills/sui/object-ownership .claude/skills/object-ownership && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
object-ownership
GitHub stars
303
Token cost
~4.5k tokens
SKILL.md length
2,094 words
Files
1
Skills in repo
87
Repo updated
First seen
Licence
MIT

At a glance

Trigger Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents, depth-state-trace, depth-token-flow

  • Works in 7 steps: Object Inventory → Ownership Model Analysis → Object Transfer Analysis → …
  • Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents
  • SKILL.md covers 1. Object Inventory, 2. Ownership Model Analysis, 3. Object Transfer Analysis and 4. Shared Object Mutation Safety, plus 5 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Object Ownership is an agent skill from PlamenTSV/plamen. Trigger Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents, depth-state-trace, depth-token-flow

Its SKILL.md is about 4.5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Autonomous Web3 security audit agent for Claude Code. The licence is MIT.

When your agent uses it

  • Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents
  • Depth-state-trace
  • Depth-token-flow

Example prompts

  • “/object-ownership”

Workflow steps

7 steps, taken from the step headings in SKILL.md.

  1. Object Inventory
  2. Ownership Model Analysis
  3. Object Transfer Analysis
  4. Shared Object Mutation Safety
  5. Object Wrapping/Unwrapping
  6. UID Lifecycle Audit
  7. Dynamic Field Audit

What it can do on your machine

Read from SKILL.md and the folder at commit 795962b. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Object Ownership loads about 4.5k tokens when it runs. Until then it costs about 44 tokens; SKILL.md has 2,094 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~44
When it runs · the whole SKILL.md, loaded when a task matches
~4.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from PlamenTSV/plamen at commit 795962b, republished under its MIT licence (© PlamenTSV). 2,094 words, ~4,531 tokens.

Download SKILL.mdSave it as .claude/skills/object-ownership/SKILL.md (or your agent's skills folder).
name
object-ownership
description
Trigger Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents, depth-state-trace, depth-token-flow

OBJECT_OWNERSHIP Skill

Trigger Pattern: Always required for Sui Move audits -- object lifecycle and ownership model Inject Into: Breadth agents, depth-state-trace, depth-token-flow Finding prefix: [OO-N] Rules referenced: R4, R5, R9, R10, R13

Sui's object-centric model is fundamentally different from account-based chains. Every struct with the key ability is an on-chain object with a globally unique ID, and its ownership model (owned/shared/frozen/wrapped) determines who can access and mutate it. Incorrect ownership choices, missing transfer restrictions, orphaned UIDs, and uncontrolled dynamic fields are the primary Sui-specific vulnerability classes.


1. Object Inventory

For EVERY struct with key ability in the codebase, build this table:

#Object Name (Module)AbilitiesOwnership ModelCreated WhereTransferred WhereDestroyed WhereHas store?
1{name} ({module}){key, store, ...}OWNED / SHARED / FROZEN / WRAPPED / MIXED{function:line}{function:line or NEVER}{function:line or NEVER}YES/NO

Ability rules:

  • key alone: Object can exist on-chain but CANNOT be transferred by generic transfer::public_transfer (requires module-defined transfer logic).
  • key + store: Object CAN be transferred by anyone via transfer::public_transfer. This is a permissive choice -- verify it is intentional.
  • key + store + copy: Object can be duplicated -- extremely rare for value-bearing objects. FLAG if found on any object holding balances.
  • key + store + drop: Object can be silently discarded without calling a destructor. FLAG if the object holds Balance<T> or other value -- tokens can be lost.

Ownership model classification:

  • OWNED: Created and transferred to a specific address via transfer::transfer or transfer::public_transfer. Only the owner can pass it as a transaction argument.
  • SHARED: Made accessible to all via transfer::public_share_object. Any transaction can read/write it. CRITICAL access control implications.
  • FROZEN: Made immutable via transfer::public_freeze_object. Anyone can read, no one can mutate.
  • WRAPPED: Stored as a field inside another object (not directly addressable on-chain). Accessible only through the parent.
  • MIXED: Object starts as one type and transitions to another (e.g., created as owned, then shared). Document the transition path.

2. Ownership Model Analysis

2a. Owned Object Audit

For each OWNED object:

ObjectShould Be Shared Instead?Ownership Transfer Possible?Transfer Restriction Correct?Assumption Risk
{name}YES/NO ({reason})YES (has store) / NO (no store){analysis}{risk if ownership changes}

Check patterns:

  • Should this be shared? If multiple unrelated parties need to mutate the object in the same epoch, owned model creates bottlenecks or requires trust delegation. Common mistake: config objects that should be shared are kept owned, forcing single-admin bottleneck.
  • Ownership change undermines assumptions? If code assumes "only admin holds AdminCap", but AdminCap has store ability, it can be transferred to anyone. Verify that transfer does not break invariants downstream.
  • Phantom ownership: Object is "owned" but the owner address is a PDA-like derived address that nobody controls (e.g., @0x0). The object is effectively inaccessible -- equivalent to locked funds if it holds value.
2b. Shared Object Audit

For each SHARED object:

ObjectMutation FunctionsAccess GuardsConcurrent Mutation RiskOrdering Dependency
{name}{list all functions that take &mut ref}{what prevents unauthorized mutation}YES/NO ({analysis})YES/NO ({analysis})

CRITICAL checks:

  • Access control on mutation: Shared objects can be passed as arguments by ANY transaction. If a function takes &mut SharedObj without verifying the caller has authority (e.g., checking a capability object), anyone can mutate it. This is the #1 Sui vulnerability pattern.
  • Public mutable reference getters: A public function that returns &mut internal state, calls borrow_mut, or exposes dynamic-field mutable access is externally callable by attacker packages. It must be public(package) or require a capability unless external mutation is explicitly safe.
  • Helper visibility: Internal helpers that mutate state or expose sensitive references should not be public only because another module in the same package needs them. Use public(package) for same-package helpers.
  • Consensus ordering: Transactions touching the same shared object are ordered by Sui's consensus. If the protocol relies on specific transaction ordering (e.g., "admin sets fee before user trades"), front-running is possible because consensus ordering is non-deterministic from the user's perspective.
  • Race conditions: Two transactions that both mutate the same shared object field can produce different final states depending on execution order. If the protocol assumes sequential access, this is a bug.
  • Gas-based DoS: An attacker can submit many transactions touching a shared object to increase contention and gas costs for legitimate users.
2c. Frozen Object Audit

For each FROZEN object:

ObjectShould Updates Be Possible?Freezing Reversible?Data Staleness Risk
{name}YES/NO ({reason})NO (by design){risk if frozen data becomes stale}

Check: If frozen object holds configuration that may need updating (fee rates, oracle addresses, admin keys), freezing is likely wrong -- should be shared with access control instead.

2d. Wrapped Object Audit

For each WRAPPED object:

Parent ObjectWrapped ObjectUnwrap Path Exists?Dynamic Fields on Wrapped?Destruction Safety
{parent}{wrapped}YES ({function}) / NOYES/NO{what happens to wrapped when parent destroyed}

Check patterns:

  • No unwrap path: If a wrapped object holds value (Balance, Coin) but there is no function to extract it, funds are permanently locked inside the parent. Apply Rule 9: stranded asset = minimum MEDIUM.
  • Parent destruction without unwrap: If the parent object can be destroyed (has drop ability or explicit destructor) without first unwrapping/extracting the inner object, the inner object's value is lost.
  • Dynamic fields on wrapped objects: Dynamic fields added to a wrapped object's UID are NOT accessible when the object is wrapped. They become orphaned until unwrap. If the protocol adds dynamic fields and then wraps, those fields are inaccessible.

3. Object Transfer Analysis

For each transfer::transfer, transfer::public_transfer, transfer::share_object, transfer::public_share_object, transfer::freeze_object, transfer::public_freeze_object call:

#Transfer CallObject TypeInitiatorstore Required?store Present?Recipient ValidationStranded Risk
1{function:line}{type}{who calls}YES (public_*) / NO (module-only)YES/NO{is recipient validated?}{can object be sent to address that cannot use it?}

Check patterns:

  • store ability gate: transfer::public_transfer requires store. transfer::transfer does not -- it is module-restricted. If an object should NOT be freely transferable by holders, it should NOT have store.
  • Recipient validation: If an object is transferred to an arbitrary address and that address does not have the matching module to use it, the object is stranded. This is especially dangerous for capability objects (AdminCap sent to a contract that cannot invoke admin functions).
  • Transfer to self: Transferring an object to the transaction sender is sometimes used as a "commit" pattern. Verify this does not bypass any state transitions.
  • Conditional transfer: If transfer happens inside a conditional branch, check the else branch -- does the object leak (neither transferred, shared, frozen, wrapped, nor destroyed)?

4. Shared Object Mutation Safety

For each shared object, build the mutation map:

Shared ObjectFunctionMutation TypeGuardRe-entrancy RiskOrdering Sensitivity
{obj}{func}FIELD_UPDATE / BALANCE_CHANGE / CHILD_ADD / CHILD_REMOVE{capability check, address check, or NONE}{can another function on same object be called mid-execution?}{does outcome depend on call order?}

Sui-specific re-entrancy note: Move's borrow checker prevents re-entrancy within a single module (you cannot pass &mut Obj to a function that also borrows &mut Obj). However, cross-module re-entrancy is possible if Object A's mutation calls a function in Module B that calls back to Module A with a different entry point that accesses a DIFFERENT shared object whose state is coupled with Object A.

Concurrent mutation checklist:

  • Can two independent transactions mutate the same field to conflicting values?
  • Does the protocol rely on reading a value from the shared object and then writing back a derived value? (TOCTOU with consensus ordering)
  • Can an attacker observe a pending transaction on a shared object and submit a competing transaction that front-runs it?
  • Are balance operations on shared objects atomic? (Balance::split + Balance::join should not be interruptible across objects)

Show full SKILL.md (858 more words)Show less

5. Object Wrapping/Unwrapping

For each wrapping relationship (object stored as field in another object):

WrapperWrappedWrap PointUnwrap PointDynamic Fields Before WrapUID Preserved on Unwrap?
{parent}{child}{function:line}{function:line or NONE}YES/NOYES/NO/N/A

Check patterns:

  • Dynamic field orphaning: If dynamic_field::add(child_uid, ...) is called before child is wrapped into parent, those dynamic fields become inaccessible. They still exist on-chain (consuming storage) but cannot be read or removed until the child is unwrapped.
  • UID preservation: When an object is unwrapped and re-created, does it get the same UID or a new one? If new UID, all dynamic fields on the old UID are orphaned permanently.
  • Nested wrapping depth: Objects wrapped inside objects wrapped inside objects create deep access chains. Each level adds complexity and potential for state inconsistency.
  • Balance preservation invariant: If the wrapped object holds Balance<T>, verify that total balance is preserved across wrap/unwrap cycles. No balance should be created or destroyed during wrapping.

6. UID Lifecycle Audit

Every call to object::new(ctx) creates a UID. Every UID must be either:

  1. Stored in an object with key ability (the object's id field), OR
  2. Explicitly destroyed via object::delete(id)

For each object::new(ctx) call:

#Creation LocationUID Stored InDestruction LocationLifecycle Complete?Orphan Risk
1{function:line}{object field or VARIABLE}{function:line or NONE}YES/NO{if NO: resource leak}

Check patterns:

  • Orphaned UID: If object::new(ctx) is called but the resulting UID is not stored in an object that gets transferred/shared/frozen, and not deleted, it is a resource leak. The UID exists on-chain consuming storage but is unreachable.
  • UID in error paths: If a function creates a UID, then hits an abort/assert before storing it -- the transaction reverts, so no leak. BUT if the function returns early (non-abort) with the UID in a local variable -- this is a compiler error in Move (linear type), so it should not be possible. Verify the compiler catches this.
  • UID reuse: A UID should never be reused after object::delete. Move's type system should prevent this, but verify in any unsafe or native code paths.
  • Dynamic field cleanup before delete: Before calling object::delete(id), ALL dynamic fields on that UID should be removed. Otherwise, the dynamic fields become permanently orphaned (the UID no longer exists to access them through). Apply Rule 9: orphaned dynamic fields holding value = stranded assets = minimum MEDIUM.

7. Dynamic Field Audit

For each dynamic_field::add, dynamic_field::remove, dynamic_object_field::add, dynamic_object_field::remove:

#OperationParent UIDField Name/TypeValue TypeAccess ControlUnbounded Growth?Cleanup on Delete?
1ADD{parent:line}{name type + value}{type}{who can add}YES/NO{is field removed before parent UID deleted?}

Check patterns:

  • Unbounded growth: If dynamic_field::add is called in a loop or user-facing function without a cap, the parent object's dynamic field set grows without limit. This increases gas costs for operations that iterate related state and can be used as a DoS vector.
  • Unauthorized field addition: If ANY caller can add dynamic fields to a shared object's UID, an attacker can pollute the object's field namespace. This may cause dynamic_field::borrow to return unexpected data if field names collide.
  • Name collision: Dynamic fields are keyed by (TypeTag, name_value). If two different code paths add fields with the same key type and value, they overwrite each other. Verify field name uniqueness across all add operations on the same UID.
  • Type safety: dynamic_field::borrow<Name, Value> will abort if the stored value type does not match Value. Verify all borrow calls use consistent type parameters with the corresponding add calls.
  • Object fields vs value fields: dynamic_object_field::add stores objects (with key ability) that retain their own UID and are independently addressable. dynamic_field::add wraps values. Using the wrong variant can make objects inaccessible or create unexpected behavior.
  • Removal completeness: Before an object is destroyed (object::delete), ALL dynamic fields must be removed. Build a removal completeness table:
Parent ObjectDestruction FunctionDynamic Fields AddedDynamic Fields Removed Before DeleteComplete?
{obj}{func:line}{list all add operations}{list all remove operations in destructor}YES/NO

Finding Template

markdown
## Finding [OO-N]: Title

**Verdict**: CONFIRMED / PARTIAL / REFUTED / CONTESTED
**Step Execution**: checkmark1,2,3,4,5,6,7 | x(reasons) | ?(uncertain)
**Rules Applied**: [R4:Y/N, R5:Y/N, R9:Y/N, R10:Y/N, R13:Y/N]
**Severity**: Critical/High/Medium/Low/Info
**Location**: sources/{module}.move:LineN
**Description**: [Specific ownership/lifecycle issue with code reference]
**Impact**: [What can happen -- fund loss, state corruption, DoS, stranded assets]

### Precondition Analysis (if PARTIAL or REFUTED)
**Missing Precondition**: [What blocks this attack]
**Precondition Type**: STATE / ACCESS / TIMING / EXTERNAL / BALANCE
**Why This Blocks**: [Specific reason]

### Postcondition Analysis (if CONFIRMED or PARTIAL)
**Postconditions Created**: [What conditions this creates]
**Postcondition Types**: [STATE, ACCESS, TIMING, EXTERNAL, BALANCE]
**Who Benefits**: [Who can use these]

Step Execution Checklist (MANDATORY)

SectionRequiredCompleted?Notes
1. Object InventoryYESY/N/?Every struct with key ability
2a. Owned Object AuditIF owned objects existY/N(none)/?Transfer restriction + assumption risk
2b. Shared Object AuditIF shared objects existY/N(none)/?Access control on mutation
2c. Frozen Object AuditIF frozen objects existY/N(none)/?Staleness risk
2d. Wrapped Object AuditIF wrapped objects existY/N(none)/?Unwrap path + value preservation
3. Object Transfer AnalysisYESY/N/?Every transfer/share/freeze call
4. Shared Object Mutation SafetyIF shared objects mutatedY/N(none)/?Concurrent mutation + ordering
5. Object Wrapping/UnwrappingIF wrapping relationships existY/N(none)/?Dynamic field orphaning + UID preservation
6. UID Lifecycle AuditYESY/N/?Every object::new matched to storage or delete
7. Dynamic Field AuditIF dynamic fields usedY/N(none)/?Growth bounds + cleanup completeness
Cross-Reference Markers

After Section 2b (Shared Object Audit): Feed unguarded mutation functions to SEMI_TRUSTED_ROLES skill if roles are involved in access control.

After Section 3 (Transfer Analysis): Feed objects with store ability to TOKEN_FLOW_TRACING skill for balance flow analysis.

After Section 6 (UID Lifecycle): Feed orphaned UIDs and incomplete dynamic field cleanup to depth-edge-case for stranded asset analysis (Rule 9).

After Section 7 (Dynamic Field Audit): Feed unbounded growth patterns to ECONOMIC_DESIGN_AUDIT for DoS cost analysis.

© PlamenTSV, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in agents/skills/sui/object-ownership of PlamenTSV/plamen.

Open the folder on GitHubat commit 795962b

Compare with similar skills

Object Ownership next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Object Ownership compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Object Ownership this skillPlamenTSV/plamen303—~4.5kAutomated safety check: PassMIT
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Golang Patternsaffaan-m/ECC275k—~1.1kAutomated safety check: PassMIT
Kotlin Exposed Patternsaffaan-m/ECC275k4 repos~5.5kAutomated safety check: PassMIT
Dotnet Patternsaffaan-m/ECC275k1 repos~2.3kAutomated safety check: PassMIT
Fastapi Patternsaffaan-m/ECC275k—~2.3kAutomated safety check: PassMIT

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Questions about Object Ownership

What does Object Ownership do?

Trigger Pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents, depth-state-trace, depth-token-flow. Object Ownership is an agent skill from PlamenTSV/plamen.

When should I use Object Ownership?

Object Ownership fits situations like: pattern Always required for Sui Move audits -- object lifecycle and ownership model - Inject Into Breadth agents; depth-state-trace; depth-token-flow.

How do I install Object Ownership in Claude Code?

Run `npx skills add PlamenTSV/plamen --skill object-ownership -a claude-code`. Or copy the skill folder (agents/skills/sui/object-ownership in PlamenTSV/plamen) into .claude/skills/object-ownership in your project. Claude Code loads it when a task matches its description.

How do I install Object Ownership in Codex?

Run `npx skills add PlamenTSV/plamen --skill object-ownership -a codex`. Or copy the skill folder (agents/skills/sui/object-ownership in PlamenTSV/plamen) into .agents/skills/object-ownership in your project. Codex loads it when a task matches its description.

Can I use Object Ownership in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add PlamenTSV/plamen --skill object-ownership -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/object-ownership, .gemini/skills/object-ownership, .github/skills/object-ownership and .opencode/skills/object-ownership in your project.

What does Object Ownership need to run?

SKILL.md names no scripts, command-line tools or credentials: Object Ownership is instructions for the agent only.

Does Object Ownership access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Object Ownership safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Object Ownership use?

Object Ownership is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Object Ownership use?

About 4.5k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Object Ownership?

Skills that share tags, products or a category with Object Ownership: React Audit Grep Patterns (github/awesome-copilot, 40k stars), Golang Patterns (affaan-m/ECC, 275k stars), Kotlin Exposed Patterns (affaan-m/ECC, 275k stars) and Dotnet Patterns (affaan-m/ECC, 275k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Object Ownership?

PlamenTSV (a GitHub user) maintains it in PlamenTSV/plamen, which has 303 GitHub stars. The repository holds 87 skills in this directory. The repository was last updated on September 26, 2026.

Source: PlamenTSV/plamen on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.