Ito Compute
affaan-m/ECC
Query live GPU inventory, submit an authenticated Itô fixed-rate RFQ, inspect RFQ or procurement status, revoke device credentials, and run explicitly gated node qualification through the separately…
Computational geometry with Shapely - create geometries, boolean operations, measurements, predicates
$ npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install parcadei/Continuous-Claude-v3 shapely-compute --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/shapely-compute .claude/skills/shapely-compute && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "shapely-compute" agent skill from https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-compute into .claude/skills/shapely-compute/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shapely-compute", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-computeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install parcadei/Continuous-Claude-v3 shapely-compute --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/shapely-compute .agents/skills/shapely-compute && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "shapely-compute" agent skill from https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-compute into .agents/skills/shapely-compute/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shapely-compute", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install parcadei/Continuous-Claude-v3 shapely-compute --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/shapely-compute .cursor/skills/shapely-compute && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "shapely-compute" agent skill from https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-compute into .cursor/skills/shapely-compute/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shapely-compute", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/parcadei/Continuous-Claude-v3.git --path .claude/skills/shapely-compute--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install parcadei/Continuous-Claude-v3 shapely-compute --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/shapely-compute .gemini/skills/shapely-compute && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "shapely-compute" agent skill from https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-compute into .gemini/skills/shapely-compute/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shapely-compute", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install parcadei/Continuous-Claude-v3 shapely-computeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/shapely-compute .github/skills/shapely-compute && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "shapely-compute" agent skill from https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-compute into .github/skills/shapely-compute/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shapely-compute", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install parcadei/Continuous-Claude-v3 shapely-compute --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/shapely-compute .opencode/skills/shapely-compute && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "shapely-compute" agent skill from https://github.com/parcadei/Continuous-Claude-v3/tree/main/.claude/skills/shapely-compute into .opencode/skills/shapely-compute/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shapely-compute", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
shapely-computeComputational geometry with Shapely - create geometries, boolean operations, measurements, predicates
Shapely Compute is an agent skill from parcadei/Continuous-Claude-v3. Computational geometry with Shapely - create geometries, boolean operations, measurements, predicates
Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Context management for Claude Code. Hooks maintain state via ledgers and handoffs. MCP execution without context pollution. Agent orchestration with isolated context windows. The licence is MIT.
Read from SKILL.md and the folder at commit d07ff4b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
uvFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use uv, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Shapely Compute loads about 2k tokens when it runs. Until then it costs about 29 tokens; SKILL.md has 288 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from parcadei/Continuous-Claude-v3 at commit d07ff4b, republished under its MIT licence (© parcadei). 288 words, ~2,029 tokens.
.claude/skills/shapely-compute/SKILL.md (or your agent's skills folder).| I want to... | Command | Example |
|---|---|---|
| Create geometry | create | create polygon --coords "0,0 1,0 1,1 0,1" |
| Intersection | op intersection | op intersection --g1 "POLYGON(...)" --g2 "POLYGON(...)" |
| Check contains | pred contains | pred contains --g1 "POLYGON(...)" --g2 "POINT(0.5 0.5)" |
| Calculate area | measure area | measure area --geom "POLYGON(...)" |
| Distance | distance | distance --g1 "POINT(0 0)" --g2 "POINT(3 4)" |
| Transform | transform translate | transform translate --geom "..." --params "1,2" |
| Validate | validate | validate --geom "POLYGON(...)" |
Create geometric objects from coordinates.
# Point
uv run python scripts/shapely_compute.py create point --coords "1,2"
# Line (2+ points)
uv run python scripts/shapely_compute.py create line --coords "0,0 1,1 2,0"
# Polygon (3+ points, auto-closes)
uv run python scripts/shapely_compute.py create polygon --coords "0,0 1,0 1,1 0,1"
# Polygon with hole
uv run python scripts/shapely_compute.py create polygon --coords "0,0 10,0 10,10 0,10" --holes "2,2 8,2 8,8 2,8"
# MultiPoint
uv run python scripts/shapely_compute.py create multipoint --coords "0,0 1,1 2,2"
# MultiLineString (pipe-separated lines)
uv run python scripts/shapely_compute.py create multilinestring --coords "0,0 1,1|2,2 3,3"
# MultiPolygon (pipe-separated polygons)
uv run python scripts/shapely_compute.py create multipolygon --coords "0,0 1,0 1,1 0,1|2,2 3,2 3,3 2,3"Boolean geometry operations.
# Intersection of two polygons
uv run python scripts/shapely_compute.py op intersection \
--g1 "POLYGON((0 0,2 0,2 2,0 2,0 0))" \
--g2 "POLYGON((1 1,3 1,3 3,1 3,1 1))"
# Union
uv run python scripts/shapely_compute.py op union --g1 "POLYGON(...)" --g2 "POLYGON(...)"
# Difference (g1 - g2)
uv run python scripts/shapely_compute.py op difference --g1 "POLYGON(...)" --g2 "POLYGON(...)"
# Symmetric difference (XOR)
uv run python scripts/shapely_compute.py op symmetric_difference --g1 "..." --g2 "..."
# Buffer (expand/erode)
uv run python scripts/shapely_compute.py op buffer --g1 "POINT(0 0)" --g2 "1.5"
# Convex hull
uv run python scripts/shapely_compute.py op convex_hull --g1 "MULTIPOINT((0 0),(1 1),(0 2),(2 0))"
# Envelope (bounding box)
uv run python scripts/shapely_compute.py op envelope --g1 "POLYGON(...)"
# Simplify (reduce points)
uv run python scripts/shapely_compute.py op simplify --g1 "LINESTRING(...)" --g2 "0.5"Spatial relationship tests (returns boolean).
# Does polygon contain point?
uv run python scripts/shapely_compute.py pred contains \
--g1 "POLYGON((0 0,2 0,2 2,0 2,0 0))" \
--g2 "POINT(1 1)"
# Do geometries intersect?
uv run python scripts/shapely_compute.py pred intersects --g1 "..." --g2 "..."
# Is g1 within g2?
uv run python scripts/shapely_compute.py pred within --g1 "POINT(1 1)" --g2 "POLYGON(...)"
# Do geometries touch (share boundary)?
uv run python scripts/shapely_compute.py pred touches --g1 "..." --g2 "..."
# Do geometries cross?
uv run python scripts/shapely_compute.py pred crosses --g1 "LINESTRING(...)" --g2 "LINESTRING(...)"
# Are geometries disjoint (no intersection)?
uv run python scripts/shapely_compute.py pred disjoint --g1 "..." --g2 "..."
# Do geometries overlap?
uv run python scripts/shapely_compute.py pred overlaps --g1 "..." --g2 "..."
# Are geometries equal?
uv run python scripts/shapely_compute.py pred equals --g1 "..." --g2 "..."
# Does g1 cover g2?
uv run python scripts/shapely_compute.py pred covers --g1 "..." --g2 "..."
# Is g1 covered by g2?
uv run python scripts/shapely_compute.py pred covered_by --g1 "..." --g2 "..."Geometric measurements.
# Area (polygons)
uv run python scripts/shapely_compute.py measure area --geom "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Length (lines, polygon perimeter)
uv run python scripts/shapely_compute.py measure length --geom "LINESTRING(0 0,3 4)"
# Centroid
uv run python scripts/shapely_compute.py measure centroid --geom "POLYGON((0 0,2 0,2 2,0 2,0 0))"
# Bounds (minx, miny, maxx, maxy)
uv run python scripts/shapely_compute.py measure bounds --geom "POLYGON(...)"
# Exterior ring (polygon only)
uv run python scripts/shapely_compute.py measure exterior_ring --geom "POLYGON(...)"
# All measurements at once
uv run python scripts/shapely_compute.py measure all --geom "POLYGON((0 0,2 0,2 2,0 2,0 0))"Distance between geometries.
uv run python scripts/shapely_compute.py distance --g1 "POINT(0 0)" --g2 "POINT(3 4)"
# Returns: {"distance": 5.0, "g1_type": "Point", "g2_type": "Point"}Affine transformations.
# Translate (move)
uv run python scripts/shapely_compute.py transform translate \
--geom "POLYGON((0 0,1 0,1 1,0 1,0 0))" --params "5,10"
# params: dx,dy or dx,dy,dz
# Rotate (degrees, around centroid by default)
uv run python scripts/shapely_compute.py transform rotate \
--geom "POLYGON((0 0,1 0,1 1,0 1,0 0))" --params "45"
# params: angle or angle,origin_x,origin_y
# Scale (from centroid by default)
uv run python scripts/shapely_compute.py transform scale \
--geom "POLYGON((0 0,1 0,1 1,0 1,0 0))" --params "2,2"
# params: sx,sy or sx,sy,origin_x,origin_y
# Skew
uv run python scripts/shapely_compute.py transform skew \
--geom "POLYGON(...)" --params "15,0"
# params: xs,ys (degrees)Check and fix geometry validity.
# Check if valid
uv run python scripts/shapely_compute.py validate --geom "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Returns: {"is_valid": true, "type": "Polygon", ...}
# Fix invalid geometry (self-intersecting, etc.)
uv run python scripts/shapely_compute.py makevalid --geom "POLYGON((0 0,2 2,2 0,0 2,0 0))"Extract coordinates from geometry.
uv run python scripts/shapely_compute.py coords --geom "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Returns: {"coords": [[0,0],[1,0],[1,1],[0,1],[0,0]], "type": "Polygon"}Parse WKT and get geometry information.
uv run python scripts/shapely_compute.py fromwkt "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Returns: {"type": "Polygon", "bounds": [...], "area": 1.0, ...}point - Single coordinate (x, y) or (x, y, z)line/linestring - Sequence of connected pointspolygon - Closed shape with optional holesmultipoint, multilinestring, multipolygon - Collections"0,0 1,0 1,1 0,1" (space-separated x,y pairs)"POLYGON((0 0, 1 0, 1 1, 0 1, 0 0))"All commands return JSON with:
wkt: WKT representation of result geometrytype: Geometry type (Point, LineString, Polygon, etc.)bounds: (minx, miny, maxx, maxy)is_valid, is_empty: Validity flags| Use Case | Command |
|---|---|
| Collision detection | pred intersects |
| Point-in-polygon | pred contains |
| Area calculation | measure area |
| Buffer zones | op buffer |
| Shape combination | op union |
| Shape subtraction | op difference |
| Bounding box | op envelope or measure bounds |
| Simplify path | op simplify |
/math-mode - Full math orchestration (SymPy, Z3)/math-plot - Visualization with matplotlib© parcadei, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/shapely-compute of parcadei/Continuous-Claude-v3.
Open the folder on GitHubat commit d07ff4b
We found 3 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in parcadei/Continuous-Claude-v3, which our catalogue first saw on October 7, 2026.
Shapely Compute next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Shapely Compute this skillparcadei/Continuous-Claude-v3 | 3.9k | 2 repos | ~2k | Automated safety check: Pass | MIT | |
| Ito Computeaffaan-m/ECC | 275k | 1 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Senior Computer Visiondavila7/claude-code-templates | 32k | 3 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Senior Computer Visionalirezarezvani/claude-skills | 28k | 2 repos | ~3.2k | Automated safety check: Pass | MIT | |
| GCP Computesickn33/agentic-awesome-skills | 47k | 2 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Measure Before You Fixgarrytan/gbrain | 31k | — | ~2.5k | Automated safety check: Pass | MIT |
affaan-m/ECC
Query live GPU inventory, submit an authenticated Itô fixed-rate RFQ, inspect RFQ or procurement status, revoke device credentials, and run explicitly gated node qualification through the separately…
davila7/claude-code-templates
World-class computer vision skill for image/video processing, object detection, segmentation, and visual AI systems.
alirezarezvani/claude-skills
Computer vision engineering skill for object detection, image segmentation, and visual AI systems.
sickn33/agentic-awesome-skills
Manage Compute Engine instances and instance templates. An agent skill from sickn33/agentic-awesome-skills.
garrytan/gbrain
Before fixing a slow/stale/timeout alert, measure the step yourself.
maziyarpanahi/openmed
Compute electronic clinical quality measures (eCQMs) over structured data using CQL/QDM logic, lifting note-derived numerator and exclusion facts from OpenMed to improve measure capture.
parcadei/Continuous-Claude-v3
Full 5-layer analysis of a specific function. An agent skill from parcadei/Continuous-Claude-v3.
parcadei/Continuous-Claude-v3
Transform session learnings into permanent capabilities (skills, rules, agents).
parcadei/Continuous-Claude-v3
Problem-solving strategies for gradient methods in optimization
parcadei/Continuous-Claude-v3
Systematic hook debugging workflow. An agent skill from parcadei/Continuous-Claude-v3.
parcadei/Continuous-Claude-v3
Unified math capabilities - computation, solving, and explanation.
parcadei/Continuous-Claude-v3
Routes problems to appropriate mathematical frameworks using expert heuristics
Computational geometry with Shapely - create geometries, boolean operations, measurements, predicates. Shapely Compute is an agent skill from parcadei/Continuous-Claude-v3.
Run `npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a claude-code`. Or copy the skill folder (.claude/skills/shapely-compute in parcadei/Continuous-Claude-v3) into .claude/skills/shapely-compute in your project. Claude Code loads it when a task matches its description.
Run `npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a codex`. Or copy the skill folder (.claude/skills/shapely-compute in parcadei/Continuous-Claude-v3) into .agents/skills/shapely-compute in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add parcadei/Continuous-Claude-v3 --skill shapely-compute -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/shapely-compute, .gemini/skills/shapely-compute, .github/skills/shapely-compute and .opencode/skills/shapely-compute in your project.
Going by SKILL.md and its folder, Shapely Compute needs the command-line tools its instructions call (uv). Our summary lists: Python 3.
SKILL.md contains no URLs. Its commands use uv, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Shapely Compute is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2k tokens (SKILL.md is roughly 8.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Shapely Compute: Ito Compute (affaan-m/ECC, 275k stars), Senior Computer Vision (davila7/claude-code-templates, 32k stars), Senior Computer Vision (alirezarezvani/claude-skills, 28k stars) and GCP Compute (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
parcadei (a GitHub user) maintains it in parcadei/Continuous-Claude-v3, which has 3,940 GitHub stars. The repository holds 141 skills in this directory. The repository was last updated on January 26, 2026.
Source: parcadei/Continuous-Claude-v3 on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.