Paperclip
paperclipai/paperclip
Interact with the Paperclip control plane API for task coordination and governance.
Analyze a saved .owl memory capture (find leaks, growth, top allocators) using the owlquery serve-mode HTTP API.
$ npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install OwlcatGames/OwlcatMonoProfiler analyze-owl-capture --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/OwlcatGames/OwlcatMonoProfiler.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/analyze-owl-capture .claude/skills/analyze-owl-capture && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "analyze-owl-capture" agent skill from https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-capture into .claude/skills/analyze-owl-capture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "analyze-owl-capture", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-captureType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install OwlcatGames/OwlcatMonoProfiler analyze-owl-capture --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OwlcatGames/OwlcatMonoProfiler.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/analyze-owl-capture .agents/skills/analyze-owl-capture && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "analyze-owl-capture" agent skill from https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-capture into .agents/skills/analyze-owl-capture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "analyze-owl-capture", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install OwlcatGames/OwlcatMonoProfiler analyze-owl-capture --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OwlcatGames/OwlcatMonoProfiler.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/analyze-owl-capture .cursor/skills/analyze-owl-capture && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "analyze-owl-capture" agent skill from https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-capture into .cursor/skills/analyze-owl-capture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "analyze-owl-capture", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/OwlcatGames/OwlcatMonoProfiler.git --path .claude/skills/analyze-owl-capture--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install OwlcatGames/OwlcatMonoProfiler analyze-owl-capture --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OwlcatGames/OwlcatMonoProfiler.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/analyze-owl-capture .gemini/skills/analyze-owl-capture && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "analyze-owl-capture" agent skill from https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-capture into .gemini/skills/analyze-owl-capture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "analyze-owl-capture", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install OwlcatGames/OwlcatMonoProfiler analyze-owl-captureInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/OwlcatGames/OwlcatMonoProfiler.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/analyze-owl-capture .github/skills/analyze-owl-capture && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "analyze-owl-capture" agent skill from https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-capture into .github/skills/analyze-owl-capture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "analyze-owl-capture", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install OwlcatGames/OwlcatMonoProfiler analyze-owl-capture --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OwlcatGames/OwlcatMonoProfiler.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/analyze-owl-capture .opencode/skills/analyze-owl-capture && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "analyze-owl-capture" agent skill from https://github.com/OwlcatGames/OwlcatMonoProfiler/tree/main/.claude/skills/analyze-owl-capture into .opencode/skills/analyze-owl-capture/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "analyze-owl-capture", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
analyze-owl-captureAnalyze a saved .owl memory capture (find leaks, growth, top allocators) using the owlquery serve-mode HTTP API.
Analyze Owl Capture is an agent skill from OwlcatGames/OwlcatMonoProfiler. Analyze a saved .owl memory capture (find leaks, growth, top allocators) using the owlquery serve-mode HTTP API. Use when asked to analyze a capture, investigate memory growth/leaks in a profiling session, or answer questions about what a game allocated.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Backend & APIs, covering REST APIs. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit c5a4b80. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use curl, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Analyze Owl Capture loads about 1.1k tokens when it runs. Until then it costs about 69 tokens; SKILL.md has 525 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from OwlcatGames/OwlcatMonoProfiler at commit c5a4b80, republished under its MIT licence (© OwlcatGames). 525 words, ~1,112 tokens.
.claude/skills/analyze-owl-capture/SKILL.md (or your agent's skills folder).owl_query answers aggregate questions about a capture as JSON. Full reference:
doc/owl_query.md. Binary:
build\owl_query\Release\owl_query.exe (build target owl_query if missing).
owl_query <capture.owl> serve --port 8890{ "serving": ... } on stdout (a 250 GB capture
takes ~2 min to open).curl "http://127.0.0.1:8890/top-types?from=A&to=B"curl http://127.0.0.1:8890/shutdown — it releases
the multi-GB temp extraction./top-types, /growth, /callstacks, /objects) replays its frame
range at roughly 6–8 M events/s (measured: ~80 M events ≈ 12 s; 6.5 B
events ≈ 13 min). /summary and /frames are SQL-backed and instant.
Narrow the range before reaching for replay-backed queries.top-types → callstacks →
objects over the same from/to costs one replay. growth reuses a cached
window too./summary — frame range, event counts, heap peaks. Sanity-check scale
before anything else./frames?buckets=200 — locate where tracked_heap_bytes (or
committed_bytes) grows or spikes./top-types?from=A&to=B over the growth region — what accumulates.
"Live" = allocated in range, not freed in range → leak candidates./growth?base_from=..&base_to=..&from=..&to=.. — compare two comparable
windows (same level, same activity); types with positive delta_bytes
that persist across windows are the real suspects./callstacks?type=<suspect>&from=A&to=B (same range as step 3 — cache
hit) — the allocation sites responsible./objects?type=<suspect> for concrete instances if needed./shutdown.Native frames show as Module.dll+0xRVA until a PDB search path is set.
When the analysis leads into native memory (Unity Heap, HeapAlloc,
VirtualAlloc types, or stacks dominated by raw UnityPlayer.dll+0x...
frames), symbolicate before drawing conclusions:
UnityPlayer*.pdb, and for IL2CPP GameAssembly.pdb). Ask for the build
that matches the capture: mismatched PDBs resolve to wrong names.curl "http://127.0.0.1:8890/symbols?paths=<url-encoded dirs>"
(';'-separated). Poll /symbols/status every few seconds until
pending is 0 (about a minute for a large capture — big PDBs load once)./callstacks — same range hits the replay cache, and the text is
now resolved. If a response carries symbolication_pending, it raced the
resolver: wait and re-request.unresolved_modules in /symbols/status. Windows system DLLs
(ntdll.dll, KERNEL32.DLL, video drivers…) being listed is normal —
ignore them. If a module that matters is listed — the game exe,
UnityPlayer.dll, GameAssembly.dll, mono-2.0-bdwgc.dll, or a game
plugin — tell the user which modules stayed unresolved and ask where
their PDBs are rather than analyzing raw addresses.System.String) and native hook labels
(Unity Heap, HeapAlloc, VirtualAlloc (commit)). VirtualAlloc sizes
are reserve/commit ranges — expect few, huge "objects".Module.dll+0xRVA until symbolicated (see
above).type_id/callstack_id are stable within one capture only.© OwlcatGames, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/analyze-owl-capture of OwlcatGames/OwlcatMonoProfiler.
Open the folder on GitHubat commit c5a4b80
Analyze Owl Capture next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Analyze Owl Capture this skillOwlcatGames/OwlcatMonoProfiler | 114 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Paperclippaperclipai/paperclip | 99k | — | ~9.6k | Automated safety check: Pass | MIT | |
| Nodejs Backend Patternsever-works/ever-works | 162 | 18 repos | ~4k | Automated safety check: Pass | AGPL-3.0 | |
| OpenAPI to MCP Servermcp-use/mcp-use | 11k | — | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Use Yaakmountain-loop/yaak | 19k | — | ~1.9k | Automated safety check: Pass | MIT | |
| API DesignerJeffallan/claude-skills | 12k | 1 repos | ~2k | Automated safety check: Pass | MIT |
paperclipai/paperclip
Interact with the Paperclip control plane API for task coordination and governance.
ever-works/ever-works
Build production-ready Node.js backend services with Express/Fastify, implementing middleware patterns, error handling, authentication, database integration, and API design best practices.
mcp-use/mcp-use
Turns an OpenAPI or Swagger spec into an MCP server with the mcp-use TypeScript SDK, mapping each operation to a tool, wiring auth, testing and deploying.
mountain-loop/yaak
A skill your agent uses when the user mentions Yaak, a Yaak workspace, or the yaak command, or asks to call, hit, or smoke test HTTP/REST endpoints, save or organize API requests for reuse or manual…
Jeffallan/claude-skills
Designs REST and GraphQL APIs from resource modeling to an OpenAPI 3.1 contract, with versioning, pagination and RFC 7807 error handling.
ruvnet/RuView
Covers the RuView `wifi-densepose` command line binary, its Axum REST API and the WebAssembly builds for browsers and ESP32, for embedding or scripting RuView.
Categories
Analyze a saved .owl memory capture (find leaks, growth, top allocators) using the owlquery serve-mode HTTP API. Analyze Owl Capture is an agent skill from OwlcatGames/OwlcatMonoProfiler.owl memory capture (find leaks, growth, top allocators) using the owlquery serve-mode HTTP API.
Analyze Owl Capture fits situations like: asked to analyze a capture; investigate memory growth/leaks in a profiling session; answer questions about what a game allocated.
Run `npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a claude-code`. Or copy the skill folder (.claude/skills/analyze-owl-capture in OwlcatGames/OwlcatMonoProfiler) into .claude/skills/analyze-owl-capture in your project. Claude Code loads it when a task matches its description.
Run `npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a codex`. Or copy the skill folder (.claude/skills/analyze-owl-capture in OwlcatGames/OwlcatMonoProfiler) into .agents/skills/analyze-owl-capture in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OwlcatGames/OwlcatMonoProfiler --skill analyze-owl-capture -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/analyze-owl-capture, .gemini/skills/analyze-owl-capture, .github/skills/analyze-owl-capture and .opencode/skills/analyze-owl-capture in your project.
Going by SKILL.md and its folder, Analyze Owl Capture needs the command-line tools its instructions call (curl).
SKILL.md contains no URLs. Its commands use curl, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Analyze Owl Capture is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Analyze Owl Capture: Paperclip (paperclipai/paperclip, 99k stars), Nodejs Backend Patterns (ever-works/ever-works, 162 stars), OpenAPI to MCP Server (mcp-use/mcp-use, 11k stars) and Use Yaak (mountain-loop/yaak, 19k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
OwlcatGames (a GitHub organization) maintains it in OwlcatGames/OwlcatMonoProfiler, which has 114 GitHub stars. The repository was last updated on August 25, 2026.
Source: OwlcatGames/OwlcatMonoProfiler on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.