Agent skill

Touch Target Design

by Owl-Listener in Owl-Listener/inclusive-design-skills

Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices.

MITAuto-check passedMobile

Install Touch Target Design

skills CLI
$ npx skills add Owl-Listener/inclusive-design-skills --skill touch-target-design -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Owl-Listener/inclusive-design-skills touch-target-design --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Owl-Listener/inclusive-design-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/inclusive-interaction/skills/touch-target-design .claude/skills/touch-target-design && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
touch-target-design
GitHub stars
105
Token cost
~749 tokens
SKILL.md length
347 words
Files
1
Skills in repo
55
Repo updated
First seen
Licence
MIT

At a glance

Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices.

  • Works in 5 steps: Are all interactive elements at least… → Is there adequate spacing between… → Are destructive actions separated from… → …
  • Designing buttons
  • SKILL.md covers Minimum Sizes, Design Patterns and Assessment Questions
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Touch Target Design is an agent skill from Owl-Listener/inclusive-design-skills. Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices. Use when designing buttons, links, form controls, mobile interfaces, or any clickable/tappable elements. Triggers on: touch target, tap target, button size, too small to tap, fat finger, motor disability, dexterity, tremor, pointer, click area, hit area, mobile buttons.

Its SKILL.md is about 750 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile, covering Mobile UI design. The repository describes itself as: Inclusive design skills for AI coding agents — from cognitive accessibility to adaptive interfaces, inclusive research, and accessibility decision-making. The licence is MIT.

When your agent uses it

  • Designing buttons
  • Mobile interfaces
  • Any clickable/tappable elements
  • Too small to tap

Example prompts

  • “/touch-target-design”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Are all interactive elements at least 44×44px on touch devices?
  2. Is there adequate spacing between adjacent targets?
  3. Are destructive actions separated from common actions?
  4. Can every interaction be completed without precision timing
  5. Is there always an alternative to precision-dependent interactions

What it can do on your machine

Read from SKILL.md and the folder at commit 6e0740f. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Touch Target Design loads about 749 tokens when it runs. Until then it costs about 112 tokens; SKILL.md has 347 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~112
When it runs · the whole SKILL.md, loaded when a task matches
~749

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Owl-Listener/inclusive-design-skills at commit 6e0740f, republished under its MIT licence (© Owl-Listener). 347 words, ~749 tokens.

Download SKILL.mdSave it as .claude/skills/touch-target-design/SKILL.md (or your agent's skills folder).
name
touch-target-design
description
Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices. Use when designing buttons, links, form controls, mobile interfaces, or any clickable/tappable elements. Triggers on: touch target, tap target, button size, too small to tap, fat finger, motor disability, dexterity, tremor, pointer, click area, hit area, mobile buttons.

Touch Target Design

Design interactive elements that are large enough, spaced enough, and forgiving enough for people with limited precision — whether from disability, age, environment, or device.

Minimum Sizes

Touch (mobile, tablet)
  • Minimum: 44×44 CSS pixels (WCAG 2.2 Level AA)
  • Recommended: 48×48 CSS pixels (Google Material guidelines)
  • For high-stakes or frequent-use targets: 56×56 or larger
Pointer (desktop)
  • Minimum: 24×24 CSS pixels (WCAG 2.2 Level AA)
  • Recommended: 32×32 for common actions
  • For destructive or irreversible actions: larger targets reduce errors
Spacing Between Targets
  • Minimum: 8px gap between adjacent interactive elements
  • Recommended: 12–16px for frequently used elements side by side
  • Never place destructive actions (delete) adjacent to common actions (save) without spacing or visual separation

Design Patterns

Generous Hit Areas
  • The tappable area can be larger than the visible element
  • Use padding, not just the visual size of the icon or text
  • Entire row should be tappable in list items, not just the text
  • Link text should be descriptive enough to form a reasonable tap target ("Read the full report" not "here")
Forgiving Interactions
  • Don't trigger actions on touch-down — trigger on touch-up (this lets users slide away to cancel)
  • For destructive actions: require a deliberate second tap or confirmation, not a single tap
  • Avoid double-tap requirements — they're unreliable for users with tremors
  • Avoid long-press as the only way to access functionality
Spacing for Safety
  • Separate "confirm" and "cancel" actions with distance or visual weight
  • Place destructive actions away from common actions
  • Group related actions together, separate unrelated actions
  • On mobile: keep primary actions in the thumb zone (bottom half of screen)
Alternatives to Precision
  • Provide zoom capability for complex interfaces
  • Allow pinch-to-zoom on mobile (never disable it)
  • For precise tasks (colour pickers, sliders): provide a text input alternative
  • Dropdown menus with many items: add search/filter

Assessment Questions

  1. Are all interactive elements at least 44×44px on touch devices?
  2. Is there adequate spacing between adjacent targets?
  3. Are destructive actions separated from common actions?
  4. Can every interaction be completed without precision timing or precise pointing?
  5. Is there always an alternative to precision-dependent interactions like sliders or drag-and-drop?

© Owl-Listener, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in inclusive-interaction/skills/touch-target-design of Owl-Listener/inclusive-design-skills.

Open the folder on GitHubat commit 6e0740f

Compare with similar skills

Touch Target Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Touch Target Design compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Touch Target Design this skillOwl-Listener/inclusive-design-skills105—~749Automated safety check: PassMIT
Kortix Brandkortix-ai/suna20k—~4kAutomated safety check: PassCustom licence
HugeIcons Finder for Composesue1231513/orangechat4081 repos~467Automated safety check: PassCustom licence
Codedrobe ThemeCodeDrobe/skills251—~1.8kAutomated safety check: PassApache-2.0
Mobile App UI Designceorkm/mobile-app-ui-design409—~2kAutomated safety check: PassNone
Sleek Design Mobile Appssleekdotdesign/agent-skills584—~2.1kAutomated safety check: PassMIT

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Categories

Questions about Touch Target Design

What does Touch Target Design do?

Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices. Touch Target Design is an agent skill from Owl-Listener/inclusive-design-skills. Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices.

When should I use Touch Target Design?

Touch Target Design fits situations like: designing buttons; mobile interfaces; any clickable/tappable elements; too small to tap.

How do I install Touch Target Design in Claude Code?

Run `npx skills add Owl-Listener/inclusive-design-skills --skill touch-target-design -a claude-code`. Or copy the skill folder (inclusive-interaction/skills/touch-target-design in Owl-Listener/inclusive-design-skills) into .claude/skills/touch-target-design in your project. Claude Code loads it when a task matches its description.

How do I install Touch Target Design in Codex?

Run `npx skills add Owl-Listener/inclusive-design-skills --skill touch-target-design -a codex`. Or copy the skill folder (inclusive-interaction/skills/touch-target-design in Owl-Listener/inclusive-design-skills) into .agents/skills/touch-target-design in your project. Codex loads it when a task matches its description.

Can I use Touch Target Design in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Owl-Listener/inclusive-design-skills --skill touch-target-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/touch-target-design, .gemini/skills/touch-target-design, .github/skills/touch-target-design and .opencode/skills/touch-target-design in your project.

What does Touch Target Design need to run?

SKILL.md names no scripts, command-line tools or credentials: Touch Target Design is instructions for the agent only.

Does Touch Target Design access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Touch Target Design safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Touch Target Design use?

Touch Target Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Touch Target Design use?

About 749 tokens (SKILL.md is roughly 3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Touch Target Design?

Skills that share tags, products or a category with Touch Target Design: Kortix Brand (kortix-ai/suna, 20k stars), HugeIcons Finder for Compose (sue1231513/orangechat, 408 stars), Codedrobe Theme (CodeDrobe/skills, 251 stars) and Mobile App UI Design (ceorkm/mobile-app-ui-design, 409 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Touch Target Design?

Owl-Listener (a GitHub user) maintains it in Owl-Listener/inclusive-design-skills, which has 105 GitHub stars. The repository holds 55 skills in this directory. The repository was last updated on June 9, 2026.

Source: Owl-Listener/inclusive-design-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.