Agent skill

Higgsfield Motion

by OSideMedia in OSideMedia/higgsfield-ai-prompt-skill

A skill your agent uses when the user wants to apply a named Higgsfield motion preset, asks about VFX presets, transformation effects, elemental effects, or transition presets.

MITAuto-check passedMedia & Creative

Install Higgsfield Motion

skills CLI
$ npx skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-motion -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install OSideMedia/higgsfield-ai-prompt-skill higgsfield-motion --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/OSideMedia/higgsfield-ai-prompt-skill.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/higgsfield-motion .claude/skills/higgsfield-motion && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
higgsfield-motion
GitHub stars
707
Token cost
~5k tokens
SKILL.md length
2,417 words
Files
1
Skills in repo
33
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when the user wants to apply a named Higgsfield motion preset, asks about VFX presets, transformation effects, elemental effects, or transition presets.

  • Works in 4 steps: Upload a reference clip showing the… → Describe the high-level action in 1–3… → Add degree adverbs (violently,… → …
  • The user wants to apply a named Higgsfield motion preset
  • SKILL.md covers Transformation & Body Effects, Elemental Effects, Transitions and Action & Motion Effects, plus 9 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Higgsfield Motion is an agent skill from OSideMedia/higgsfield-ai-prompt-skill. Use when the user wants to apply a named Higgsfield motion preset, asks about VFX presets, transformation effects, elemental effects, or transition presets. Contains the full named preset library with descriptions and prompt usage.

Its SKILL.md is about 5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering AI video generation. It works with Seedance. The repository describes itself as: Claude AI skill for cinematic Higgsfield AI prompts — 32 sub-skills covering Seedance 2.5 (omni-reference, video edit + extend) and 2.0, the Hell Grind feature-film pipeline, an… The licence is MIT.

When your agent uses it

  • The user wants to apply a named Higgsfield motion preset
  • Asks about VFX presets
  • Transformation effects
  • Elemental effects

Example prompts

  • “/higgsfield-motion”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Upload a reference clip showing the movement you want
  2. Describe the high-level action in 1–3 sentences
  3. Add degree adverbs (violently, gracefully, explosively) and physics consequences (dust erupts, sparks fly)
  4. Tell the model to reference the clip

What it can do on your machine

Read from SKILL.md and the folder at commit 7075497. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Higgsfield Motion loads about 5k tokens when it runs. Until then it costs about 62 tokens; SKILL.md has 2,417 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~62
When it runs · the whole SKILL.md, loaded when a task matches
~5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from OSideMedia/higgsfield-ai-prompt-skill at commit 7075497, republished under its MIT licence (© OSideMedia). 2,417 words, ~4,993 tokens.

Download SKILL.mdSave it as .claude/skills/higgsfield-motion/SKILL.md (or your agent's skills folder).
name
higgsfield-motion
description
Use when the user wants to apply a named Higgsfield motion preset, asks about VFX presets, transformation effects, elemental effects, or transition presets. Contains the full named preset library with descriptions and prompt usage.
user-invocable
true
metadata.tags
higgsfield, motion, presets, VFX, transformation, transitions, effects
metadata.version
3.2.1
metadata.updated
2026-07-26
metadata.parent
higgsfield

Higgsfield Named Motion Presets

Higgsfield has 100+ named motion presets. Reference them by exact name in your prompt and the platform applies the preset's signature effect. Think of these as VFX macros — one name triggers a complete pre-built visual effect.

Scope caveat [FIELD — 13-project community harvest + live preset-catalog pull, both 2026-07-18]: motion presets are the viral-effects / social product, not the film grammar. None of the 13 harvested community film/ad productions used a single motion preset — serious film work free-prompts its camera through Cinema Studio / Seedance block briefs (../higgsfield-camera/SKILL.md, ../higgsfield-seedance/SKILL.md). Separately, the live catalog pull showed ~100 unique preset names expanded into ~1,900 per-model variants (kling / higgsfield / wan / minimax / seedance families with baked params); category weights at pull time skewed to effects/viral/vfx/ugc. Route preset requests here as ever — but don't steer a filmmaking request into presets when free-prompted camera language is the production-proven path.

How to use in a prompt:

[Your scene description.] Apply the [Preset Name] preset.

Transformation & Body Effects

PresetWhat it doesBest for
AnimalizationSubject transforms into an animalWerewolf, shapeshifter, fantasy
WerewolfHuman-to-werewolf transformation sequenceHorror, fantasy, supernatural
CyborgSubject gains mechanical/cybernetic componentsSci-fi, body augmentation
Turning MetalSubject or object transforms into metalSci-fi, industrial, transformation
DisintegrationSubject breaks apart into particlesDramatic death, magic, sci-fi
Gas TransformationSubject dissolves into gas or smokeMystery, supernatural, horror
Clone ExplosionSubject multiplies and explodes outwardAction, surreal, energetic
MonstrositySubject transforms into a monstrous formHorror, dark fantasy
X-RaySubject shown with visible internal structureMedical, sci-fi, surreal
FreezingSubject or scene freezes into iceWinter, magic, time-stop
Tattoo AnimationTattoos on skin come alive and moveArtistic, body art, fantasy
Hair StyleSubject's hair rapidly changes styleFashion, fun, transformation
Luminous GazeEyes emit powerful glowing lightSupernatural, power awakening
Black TearsSubject cries dark/black tearsEmotional horror, dark drama
Head OffSubject's head appears separated from bodySurreal, horror, dark humor
Head ExplosionSubject's head explodes dramaticallyAction, horror, surreal
DuplicateSubject is duplicated/cloned in frameSurreal, sci-fi, artistic
GhoulgaoSubject transforms into a ghoulHalloween, horror

Elemental Effects

PresetWhat it doesBest for
Air BendingSubject controls and bends air currentsFantasy, martial arts, elemental
Water BendingSubject controls flowing waterFantasy, elemental, mystical
Earth WaveGround ripples and waves like waterEarthquake, power, epic
Fire ElementFire surrounds or emanates from subjectAction, elemental, power
Water ElementWater surrounds or flows around subjectMystical, elemental
Earth ElementEarth/rock forms around subjectFantasy, elemental warrior
Air ElementAir currents visibly swirl around subjectElemental, windmaster
FirelavaFire and lava merge in the sceneVolcanic, epic destruction
ExplosionLarge-scale explosion effectAction, war, destruction
Building ExplosionEntire building explodesDisaster, action blockbuster
Plasma ExplosionSubject or object explodes in plasmaSci-fi, energy weapon hit
AtomicNuclear-scale blast and shockwavePost-apocalyptic, epic
Flame OnSubject ignites and burns without harmSuperhero, elemental, fantasy
Flame TransitionFire sweeps across frame as transitionAction transition, drama
Northern LightsAurora borealis fills the skyNature, mystical, atmospheric
Nature BloomFlowers and plants rapidly bloomSpring, life, time-lapse feel

Transitions

PresetWhat it doesBest for
Raven TransitionDark, dramatic wipe transitionHorror, thriller, intense drama
Splash TransitionWater splash sweeps across frameAquatic, fresh, energetic
Flame TransitionFire sweeps across frameAction, intensity
Melt TransitionScene melts away into the nextSurreal, dreamy, artistic
Smoke TransitionSmoke fills frame then clears to new sceneMysterious, atmospheric
Seamless TransitionClean invisible cut between scenesAny genre, professional
Jump TransitionQuick kinetic jump cutAction, energy
Hole TransitionA hole appears and expands to new sceneSurreal, portal, sci-fi
Roll TransitionFrame rolls like a scrollArtistic, playful
Fly Cam TransitionCamera flies through space to new sceneCinematic, epic
Display TransitionScreen/display device reveals new sceneTech, modern, meta
Hand TransitionA hand wipes/sweeps to new sceneStylized, editorial
Stranger TransitionMysterious figure triggers transitionThriller, mystery
Column WipeColumns of image wipe to reveal new sceneStylized, editorial
IntermissionOld-cinema intermission card styleRetro, playful, meta

Action & Motion Effects

PresetWhat it doesBest for
Fast SprintSubject sprints at superhuman speedAction, chase, power
Giant GrabEnormous hand or creature grabs subjectHorror, monster, scale
I Can FlySubject lifts off and fliesSuperhero, fantasy, joy
Hero FlightCinematic superhero-style flight arcSuperhero, action
Train RushHigh-speed train rushes pastAction, transport, speed
Bullet Time SceneMatrix-style frozen moment camera sweepAction climax, impact
Bullet Time WhiteBullet time with white flashAction, high contrast
Bullet Time SplashBullet time with liquid splashCombat, impact
LevitationSubject levitates upwardMagic, supernatural, zen
Shadow SmokeSubject's shadow takes on smoke qualityDark, supernatural
ShadowDramatic shadow play in sceneNoir, mystery, drama
Glow TraceMoving subject leaves glowing trailDance, action, energy
Live ConcertConcert atmosphere with stage lightingMusic, performance
3D RotationSubject or object rotates in 3D spaceProduct, logo, artistic

Surreal / Artistic

PresetWhat it doesBest for
MultiverseScene fractures into parallel versionsSci-fi, surreal, mind-bending
WonderlandDreamlike Alice-in-Wonderland realityFantasy, children, surreal
PortalA portal opens to another dimensionSci-fi, fantasy, travel
GlitchDigital glitch artifacts across the imageCyberpunk, tech, artistic
Point CloudScene rendered as floating particlesArtistic, sci-fi, abstract
WireframeSubject shown as 3D wireframeTech, sci-fi, design
DiamondSubject or scene crystallizes to diamondFashion, luxury, artistic
InnerlightWarm inner glow emanates from subjectSpiritual, emotional, warm
PolygonScene fragments into geometric polygonsAbstract, digital, art

Nature / Environment

PresetWhat it doesBest for
Earth Zoom OutCamera pulls back from earth's surfaceEpic reveal, scale, planet
Cotton CloudSoft clouds form and drift through sceneDreamy, peaceful, sky
Sakura PetalsCherry blossom petals fill the airJapanese aesthetic, romance
Garden BloomGarden bursts into bloomSpring, life, beauty
AquariumScene takes on underwater aquarium qualityNature, peaceful, aquatic
Ice RoseRose or subject freezes in crystalline iceWinter, beauty, time-stop
Color RainColorful rain falls through the sceneArtistic, joyful, musical
Glowing FishBioluminescent fish swim through sceneUnderwater, mystical
BubblesBubbles float upward through the sceneDreamy, underwater, child-like

Horror / Dark

PresetWhat it doesBest for
Horror FaceSubject's face takes on horror distortionHorror, psychological, jump scare
Spiders from MouthSpiders pour from subject's mouthBody horror, extreme horror
Storm CreatureA creature emerges from a stormHorror, monster reveal
Sand WormGiant sandworm erupts from groundSci-fi horror, Dune-style

Social / Fun

PresetWhat it doesBest for
Money RainCash rains down from aboveCelebration, success, hip-hop
Group PhotoScene freezes in a group photo poseComedy, social, fun
FireworkFireworks burst in the sky/sceneCelebration, new year, joy
Starship TroopersSci-fi military action aestheticSci-fi action, parody
Thunder GodSubject wields thunder/lightning powerFantasy, power, epic
Objects AroundObjects orbit around the subjectCartoon, playful, magic
BalloonBalloons fill the sceneParty, joyful, celebration
Saint GlowHalo and saintly glow around subjectSpiritual, ironic, artistic

How to Request a Preset in a Prompt

A woman stands at the edge of a cliff at sunset, hair flowing in the wind.
She raises her hands slowly as energy builds around her.
Camera: Crane Up revealing the ocean below.
Style: Cinematic, golden hour, 16:9.
Apply the Plasma Explosion preset at the moment her hands reach full extension.
Two fighters face each other in a rain-soaked alley.
Camera: Bullet Time as the first punch lands.
Style: Anamorphic, desaturated, high contrast.
Apply the Flame Transition preset to cut to the next scene.

Negative constraints: For motion/VFX artifacts (preset not visible, VFX looks cartoonish, jittery motion) and their prevention phrases, see ../shared/negative-constraints.md — Body/Motion Artifacts and Temporal/Consistency Artifacts sections.


Intent-First Choreography (Cinema Studio 3.0 / Seedance 2.0 Best Practices)

These principles apply to Cinema Studio 3.0's generation engine (Business/Team plan only) and complement the motion preset library above.

Intent over Timestamps

Describe the INTENT and CONSEQUENCE of action, not precise frame-by-frame choreography. Let the AI director handle interpolation between key moments.

Wrong: At 0s: character raises right arm. At 1s: arm reaches 45 degrees. At 2s: arm fully extended. At 3s: energy ball forms.

Right: The character raises her arm slowly, energy gathering in her palm until it erupts in a blinding flash. Sparks scatter across the floor.

@Video Reference as Primary Method

For all action and fight scenes, @Video reference is the most reliable approach:

  1. Upload a reference clip showing the movement you want
  2. Describe the high-level action in 1–3 sentences
  3. Add degree adverbs (violently, gracefully, explosively) and physics consequences (dust erupts, sparks fly)
  4. Tell the model to reference the clip
Reference @Video1 for movement choreography.
A swordsman draws his blade explosively, cutting through three bamboo stalks in rapid succession.
Stalks topple, leaves scatter, blade gleams in the sunlight.

Capability boundary: For what @Video reference reads reliably vs. less reliably across world / texture / camera character / production feel — and what it can't do at all — see ../higgsfield-camera/SKILL.md § Video Reference — What It Reads, and What It Can't. The action-specific guidance above remains the primary method for fight and chase scenes.

One Action Per Shot Rule

For text-only action (no video reference), do not chain multiple distinct actions into one sentence. Break them down per shot:

Wrong: She jumps over the wall, rolls on landing, draws her weapon, and fires three shots while running.

Right (as separate Cinema Studio 3.0 shots):

  • Shot 1: She leaps over the wall, coat flaring. Landing hard, she rolls forward.
  • Shot 2: Rising from the roll, she draws her weapon in one fluid motion.
  • Shot 3: Running at full sprint, she fires three shots. Muzzle flash lights up the alley.
Show full SKILL.md (940 more words)Show less
Beat Density Diagnostic

If output is blurry, jittery, or morphing: too many actions packed into too short a duration.

The model handles 1–2 distinct action beats every 5 seconds. If your prompt has 4+ actions in a 5-second window, the model can't resolve them all and produces artifacts.

DurationMax BeatsExample
3–5s1–2Jump + land
5–8s2–3Jump + land + draw weapon
8–12s3–5Jump + land + draw + fire + take cover
12–15s4–6Full action sequence (use multi-shot)

Fix: Split dense action across multiple shots, or extend the duration to give each beat more time.


  • higgsfield-camera — Camera controls (combine with motion presets)
  • higgsfield-style — Visual styles (pair with motion effects)
  • higgsfield-mixed-media — Artistic preset overlays (different from motion presets)
  • higgsfield-recipes — Genre templates referencing specific presets
  • templates/ — Annotated templates showing preset usage in context

Kling 3.0 Motion Control — When and How to Run It

Important: This is NOT a named motion preset. Everything above in this sub-skill is the VFX preset library — Explosion, Werewolf, Air Bending, and so on — where the preset name triggers a pre-built effect. Kling 3.0 Motion Control is a different system entirely: a reference-video motion transfer workflow. You upload a character image plus a short clip of the motion you want, and the model transfers that motion onto the character. The prompt describes the world around the motion — not the motion itself.

When to Choose Motion Control

Reach for Motion Control when the generation needs directed, repeatable motion rather than a loose interpretation. Typical cases: dance choreography, sports or athletic beats, acting or reaction beats, precise gestures for a talking head, and transferring the same motion pattern across different characters (e.g., one captured performance applied to multiple hero images). It's also useful as a scene prototyping step before a heavier Kling 3.0 assembly — you can lock the motion first, then build the surrounding scene around it.

The 8-Step Higgsfield Workflow

Run Motion Control through the Higgsfield UI in this order:

  1. Open the Video tab in Higgsfield.
  2. Choose Kling Motion Control 3.0 from the model selector.
  3. Upload the motion reference video — the short clip carrying the performance you want transferred.
  4. Upload the character image — face and body should both be readable; this is what the motion gets mapped onto.
  5. Pick the output resolution — 720p for faster iteration, 1080p for final delivery.
  6. Set the Scene source — decide whether the environment should come from the motion video's background or from the character image's background.
  7. Open Advanced Settings — describe the lighting, atmosphere, and background treatment in the prompt field here, and select the orientation mode (Image Orientation for camera-driven shots with a mostly static body; Video Orientation for full-body movement like dance or action).
  8. Generate — review the result and iterate on the reference clip first if the motion reads wrong, and on the prompt second if the scene reads wrong.

Motion Reference Input Checklist

Input quality determines output quality. If the reference clip is noisy, the transfer will be noisy — no amount of prompt refinement fixes a bad source. Before clicking Generate, confirm the reference clip against this pre-flight checklist:

  • One clear subject in frame. Multi-person clips confuse the motion extraction; crop or trim to a single performer.
  • Head and body both visible. If either is cut off, the motion transfer loses the connection between facial performance and body motion.
  • Real human motion. Stylized animation, rotoscoped footage, and heavily filtered clips transfer unreliably. Natural performance reads best.
  • No cuts, dissolves, or hard camera transitions. The reference must be one continuous shot — any cut inside the clip will show up as a jump or snap in the generated output.
  • Avoid very fast actions. Movement that reads as a blur in the source will fail to transfer cleanly. Slow-moderate speed performs best.
  • Clip duration 3–30 seconds. Below 3s there isn't enough motion data; above 30s is outside Motion Control's supported range.

Rule of thumb: if you'd struggle to describe what's happening frame-by-frame in the reference clip, the model will too. Trim, re-shoot, or re-select the reference before burning credits on a generation that was always going to fail.

Binding modes, motion source, and the shortfall diagnostic

A few controls and one diagnostic round out the Motion Control workflow:

  • Motion source — uploaded clip OR motion library. The motion can come from your own uploaded reference clip or from Higgsfield's built-in motion library. The library is the faster path when you want a known-good performance (a dance, a sports beat) without sourcing your own footage.
  • Matches Video vs Matches Image. The transfer binds the result either to the motion video or to the character image. Matches Video tracks the reference clip's full-body movement and timing; Matches Image keeps the result anchored to the character image (better for camera-driven shots where the body stays mostly static). This is the same axis as the Image-Orientation / Video-Orientation choice in step 7 of the workflow — pick the one that matches whether the body or the camera is doing the moving.
  • Element binding (Matches Video only). Binding individual elements of the performance is available only in Matches Video mode. If you need element- level binding, you must be in Matches Video.
  • Close-up face input + emotional transitions. A close-up face input carries emotional transitions well — reach for it when the beat is an acting or reaction moment rather than full-body motion.
  • The shortfall diagnostic. If the output is suddenly shorter than the source clip, the motion is usually too fast or too complex for a clean continuous transfer. Slow the reference, simplify the action, or re-trim before regenerating — a shorter-than-source output is the model telling you the input exceeded what it can transfer cleanly.

© OSideMedia, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/higgsfield-motion of OSideMedia/higgsfield-ai-prompt-skill.

Open the folder on GitHubat commit 7075497

Compare with similar skills

Higgsfield Motion next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Higgsfield Motion compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Higgsfield Motion this skillOSideMedia/higgsfield-ai-prompt-skill707—~5kAutomated safety check: PassMIT
Seedancesongguoxs/seedance-prompt-skill2.9k1 repos~2.5kAutomated safety check: PassNone
SN Motion HTMLOpenSenseNova/SenseNova-Skills5.7k—~2.2kAutomated safety check: NotesMIT
Seedance Prompt Endexhunter/seedance2-skill4.2k—~3.8kAutomated safety check: PassMIT
Seedance Japanese Prompt ExamplesEmily2040/seedance-2.07.6k1 repos~898Automated safety check: PassMIT
Seedance 2 5 Video Directorliyue-aigc/seedance-2-5-video-director561—~3.5kAutomated safety check: PassMIT

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Works with

Questions about Higgsfield Motion

What does Higgsfield Motion do?

A skill your agent uses when the user wants to apply a named Higgsfield motion preset, asks about VFX presets, transformation effects, elemental effects, or transition presets. Higgsfield Motion is an agent skill from OSideMedia/higgsfield-ai-prompt-skill. Use when the user wants to apply a named Higgsfield motion preset, asks about VFX presets, transformation effects, elemental effects, or transition presets.

When should I use Higgsfield Motion?

Higgsfield Motion fits situations like: the user wants to apply a named Higgsfield motion preset; asks about VFX presets; transformation effects; elemental effects.

How do I install Higgsfield Motion in Claude Code?

Run `npx skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-motion -a claude-code`. Or copy the skill folder (skills/higgsfield-motion in OSideMedia/higgsfield-ai-prompt-skill) into .claude/skills/higgsfield-motion in your project. Claude Code loads it when a task matches its description.

How do I install Higgsfield Motion in Codex?

Run `npx skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-motion -a codex`. Or copy the skill folder (skills/higgsfield-motion in OSideMedia/higgsfield-ai-prompt-skill) into .agents/skills/higgsfield-motion in your project. Codex loads it when a task matches its description.

Can I use Higgsfield Motion in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-motion -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/higgsfield-motion, .gemini/skills/higgsfield-motion, .github/skills/higgsfield-motion and .opencode/skills/higgsfield-motion in your project.

What does Higgsfield Motion need to run?

SKILL.md names no scripts, command-line tools or credentials: Higgsfield Motion is instructions for the agent only.

Does Higgsfield Motion access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Higgsfield Motion safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Higgsfield Motion use?

Higgsfield Motion is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Higgsfield Motion use?

About 5k tokens (SKILL.md is roughly 20k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Higgsfield Motion?

Skills that share tags, products or a category with Higgsfield Motion: Seedance (songguoxs/seedance-prompt-skill, 2.9k stars), SN Motion HTML (OpenSenseNova/SenseNova-Skills, 5.7k stars), Seedance Prompt En (dexhunter/seedance2-skill, 4.2k stars) and Seedance Japanese Prompt Examples (Emily2040/seedance-2.0, 7.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Higgsfield Motion?

OSideMedia (a GitHub user) maintains it in OSideMedia/higgsfield-ai-prompt-skill, which has 707 GitHub stars. The repository holds 33 skills in this directory. The repository was last updated on September 27, 2026.

Source: OSideMedia/higgsfield-ai-prompt-skill on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.