MCP Server Builder
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
Open the Cowart infinite canvas (tldraw) in Vetta Desktop. An agent skill from openvetta/open-vetta.
$ npx skills add openvetta/open-vetta --skill cowart-open-canvas -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install openvetta/open-vetta cowart-open-canvas --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/openvetta/open-vetta.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas .claude/skills/cowart-open-canvas && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cowart-open-canvas" agent skill from https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas into .claude/skills/cowart-open-canvas/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cowart-open-canvas", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvasType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add openvetta/open-vetta --skill cowart-open-canvas -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install openvetta/open-vetta cowart-open-canvas --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openvetta/open-vetta.git skills-src && mkdir -p .agents/skills && cp -r skills-src/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas .agents/skills/cowart-open-canvas && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cowart-open-canvas" agent skill from https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas into .agents/skills/cowart-open-canvas/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cowart-open-canvas", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add openvetta/open-vetta --skill cowart-open-canvas -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install openvetta/open-vetta cowart-open-canvas --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openvetta/open-vetta.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas .cursor/skills/cowart-open-canvas && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cowart-open-canvas" agent skill from https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas into .cursor/skills/cowart-open-canvas/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cowart-open-canvas", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/openvetta/open-vetta.git --path packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add openvetta/open-vetta --skill cowart-open-canvas -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install openvetta/open-vetta cowart-open-canvas --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openvetta/open-vetta.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas .gemini/skills/cowart-open-canvas && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cowart-open-canvas" agent skill from https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas into .gemini/skills/cowart-open-canvas/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cowart-open-canvas", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install openvetta/open-vetta cowart-open-canvasInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add openvetta/open-vetta --skill cowart-open-canvas -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/openvetta/open-vetta.git skills-src && mkdir -p .github/skills && cp -r skills-src/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas .github/skills/cowart-open-canvas && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cowart-open-canvas" agent skill from https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas into .github/skills/cowart-open-canvas/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cowart-open-canvas", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add openvetta/open-vetta --skill cowart-open-canvas -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install openvetta/open-vetta cowart-open-canvas --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openvetta/open-vetta.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas .opencode/skills/cowart-open-canvas && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cowart-open-canvas" agent skill from https://github.com/openvetta/open-vetta/tree/main/packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas into .opencode/skills/cowart-open-canvas/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cowart-open-canvas", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cowart-open-canvasOpen the Cowart infinite canvas (tldraw) in Vetta Desktop. An agent skill from openvetta/open-vetta.
Cowart Open Canvas is an agent skill from openvetta/open-vetta. Open the Cowart infinite canvas (tldraw) in Vetta Desktop. Use when the user asks to open, launch, view, or work in the Cowart canvas or wants an infinite canvas for visual planning/image work.
Its SKILL.md is about 410 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with Model Context Protocol. The repository describes itself as: Open-source, local-first AI agent for coding and real work. BYOK models, MCP, skills, plugins, workflows, and private knowledge bases. The licence is Apache-2.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit b983179. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Cowart Open Canvas loads about 409 tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 146 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from openvetta/open-vetta at commit b983179, republished under its Apache-2.0 licence (© openvetta). 146 words, ~409 tokens.
.claude/skills/cowart-open-canvas/SKILL.md (or your agent's skills folder).| Codex | Vetta |
|---|---|
MCP App widget (ui://widget/...) | Activity panel tab with full tldraw App |
window.cowartMcp bridge | Plugin installs the same bridge via ctx.fs + conversation.sendPrompt |
| Canvas files under project | <projectDir>/canvas/ (shared with MCP tools) |
open_cowart_canvas (opens the Cowart activity tab at max width).render_cowart_canvas_widget with projectDir = user workspace to confirm storage paths.canvas/cowart-canvas.json
canvas/pages/<page-id>/cowart-canvas.json
canvas/pages/<page-id>/assets/
canvas/cowart-selection.json
canvas/cowart-view-state.jsonget_cowart_*, insert_cowart_image, …) for programmatic canvas IO. UI AI actions send follow-up prompts into the active conversation.| Intent | Tool |
|---|---|
| New image | generate_image |
| Edit / annotation revise | edit_image |
Then place with MCP insert_cowart_image. Do not use an imagegen skill.
projectDir.open_cowart_canvas for the interactive UI; MCP tools remain available for agent-side canvas edits.© openvetta, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas of openvetta/open-vetta.
Open the folder on GitHubat commit b983179
Cowart Open Canvas next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Cowart Open Canvas this skillopenvetta/open-vetta | 290 | — | ~409 | Automated safety check: Pass | Apache-2.0 | |
| MCP Server Builderanthropics/skills | 180k | 63 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| MCP Server BuildershareAI-lab/learn-claude-code | 78k | 4 repos | ~1.2k | Automated safety check: Pass | MIT | |
| MCP Integration for Pluginsanthropics/claude-plugins-official | 38k | 11 repos | ~3.1k | Automated safety check: Pass | Apache-2.0 | |
| Figma use_figma Plugin API Ruleswarpdotdev/warp | 65k | 4 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills | 8.5k | 6 repos | ~3.2k | Automated safety check: Notes | Apache-2.0 |
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
shareAI-lab/learn-claude-code
Walks through building MCP servers in Python or TypeScript that expose tools, resources and prompts to Claude, with templates, registration and testing.
anthropics/claude-plugins-official
Explains how to bundle Model Context Protocol servers in a Claude Code plugin, covering config files, stdio, SSE, HTTP and WebSocket server types, and authentication.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
google-labs-code/stitch-skills
Builds walkthrough videos from Stitch design projects using Remotion, with transitions, zoom effects and text overlays on each screen.
coollabsio/coolify
A skill your agent uses for Laravel MCP development. An agent skill from coollabsio/coolify.
openvetta/open-vetta
Master Material Design 3 and Jetpack Compose patterns for building native Android apps.
openvetta/open-vetta
Publish a skill, scene, MCP server, plugin, or bundle to the Vetta ability marketplace.
openvetta/open-vetta
Create, implement, build, pack, install, reload, and manage Vetta desktop plugins for non-developers.
openvetta/open-vetta
Create or update Vetta-compatible Agent Skills. An agent skill from openvetta/open-vetta.
openvetta/open-vetta
Design mobile-style HTML pages (iOS / Android) for preview in the Mobile UI Preview panel.
openvetta/open-vetta
Create, modify, and render Remotion React video projects in the current Vetta conversation workspace.
Works with
Open the Cowart infinite canvas (tldraw) in Vetta Desktop. An agent skill from openvetta/open-vetta. Cowart Open Canvas is an agent skill from openvetta/open-vetta. Open the Cowart infinite canvas (tldraw) in Vetta Desktop.
Cowart Open Canvas fits situations like: the user asks to open; work in the Cowart canvas; wants an infinite canvas for visual planning/image work.
Run `npx skills add openvetta/open-vetta --skill cowart-open-canvas -a claude-code`. Or copy the skill folder (packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas in openvetta/open-vetta) into .claude/skills/cowart-open-canvas in your project. Claude Code loads it when a task matches its description.
Run `npx skills add openvetta/open-vetta --skill cowart-open-canvas -a codex`. Or copy the skill folder (packages/plugins/externals/cowart-vetta/agent/skills/cowart-open-canvas in openvetta/open-vetta) into .agents/skills/cowart-open-canvas in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add openvetta/open-vetta --skill cowart-open-canvas -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cowart-open-canvas, .gemini/skills/cowart-open-canvas, .github/skills/cowart-open-canvas and .opencode/skills/cowart-open-canvas in your project.
SKILL.md names no scripts, command-line tools or credentials: Cowart Open Canvas is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Cowart Open Canvas is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 409 tokens (SKILL.md is roughly 1.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Cowart Open Canvas: MCP Server Builder (anthropics/skills, 180k stars), MCP Server Builder (shareAI-lab/learn-claude-code, 78k stars), MCP Integration for Plugins (anthropics/claude-plugins-official, 38k stars) and Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
openvetta (a GitHub organization) maintains it in openvetta/open-vetta, which has 290 GitHub stars. The repository holds 21 skills in this directory. The repository was last updated on October 9, 2026.
Source: openvetta/open-vetta on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.