Impeccable
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install openclaw/clawhub openclaw-design-system --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/openclaw-design-system .claude/skills/openclaw-design-system && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "openclaw-design-system" agent skill from https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-system into .claude/skills/openclaw-design-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openclaw-design-system", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-systemType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install openclaw/clawhub openclaw-design-system --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/openclaw-design-system .agents/skills/openclaw-design-system && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "openclaw-design-system" agent skill from https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-system into .agents/skills/openclaw-design-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openclaw-design-system", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install openclaw/clawhub openclaw-design-system --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/openclaw-design-system .cursor/skills/openclaw-design-system && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "openclaw-design-system" agent skill from https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-system into .cursor/skills/openclaw-design-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openclaw-design-system", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/openclaw/clawhub.git --path .agents/skills/openclaw-design-system--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install openclaw/clawhub openclaw-design-system --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/openclaw-design-system .gemini/skills/openclaw-design-system && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "openclaw-design-system" agent skill from https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-system into .gemini/skills/openclaw-design-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openclaw-design-system", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install openclaw/clawhub openclaw-design-systemInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/openclaw-design-system .github/skills/openclaw-design-system && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "openclaw-design-system" agent skill from https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-system into .github/skills/openclaw-design-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openclaw-design-system", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install openclaw/clawhub openclaw-design-system --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/openclaw-design-system .opencode/skills/openclaw-design-system && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "openclaw-design-system" agent skill from https://github.com/openclaw/clawhub/tree/main/.agents/skills/openclaw-design-system into .opencode/skills/openclaw-design-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openclaw-design-system", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
openclaw-design-systemCompatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.
Openclaw Design System is an agent skill from openclaw/clawhub. Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.
Its SKILL.md is about 660 tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/consumer-adapters.md` and `references/tokens.md`).
It sits in Frontend & Design, covering Design systems. The repository describes itself as: Skill + Plugin Registry for OpenClaw. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit a18bc74. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Openclaw Design System loads about 658 tokens when it runs, and up to ~1.9k if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 301 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from openclaw/clawhub at commit a18bc74, republished under its MIT licence (© openclaw). 301 words, ~658 tokens.
.claude/skills/openclaw-design-system/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.This skill identifier remains available for existing skills-lock.json
entries during the v0.1.x migration. New installations should use
openclaw-carapace.
Use the shared package for foundations and framework-neutral visual primitives.
Keep consumer-specific behavior, data, routes, and layout composition local.
Before changing imports, inspect the consumer manifest: use
@openclaw/carapace when it is installed, otherwise preserve the legacy
@openclaw/design-system specifier until the dependency is migrated.
components.css before adding a one-off visual implementation.Move visual implementation into this repository when its interface is framework-neutral and useful across consumers. Keep runtime behavior and framework adapters local until at least two consumers need the same interface and behavior.
© openclaw, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in .agents/skills/openclaw-design-system of openclaw/clawhub.
Open the folder on GitHubat commit a18bc74
Openclaw Design System next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Openclaw Design System this skillopenclaw/clawhub | 9.5k | — | ~658 | Automated safety check: Pass | MIT | |
| Impeccablebestofjs/bestofjs | 3.1k | 27 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Figma use_figma Plugin API Ruleswarpdotdev/warp | 65k | 4 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| UI StylingOhh-889/skyroc | 795 | 13 repos | ~2.5k | Automated safety check: Pass | MIT | |
| Shadcnsupabase/evals | 143 | 42 repos | ~4.5k | Automated safety check: Pass | Apache-2.0 |
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
Ohh-889/skyroc
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs.
supabase/evals
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI.
Ohh-889/skyroc
Token architecture, component specifications, and slide generation.
openclaw/clawhub
Creates and manages Axiom monitors and notifiers end to end through the v2 API, with scripts for each CRUD operation and a recommended create-validate-tune workflow.
openclaw/clawhub
Designs and deploys Axiom dashboards through the API, choosing chart types and writing APL or metrics queries, with templates and migration notes for Splunk and Grafana.
openclaw/clawhub
Finds unused data in Axiom by analyzing query patterns, then deploys a cost dashboard and ingest monitors to keep spend under the contract limit.
openclaw/clawhub
Explores and queries OpenTelemetry metrics in Axiom MetricsDB, listing datasets, metrics and tags first and picking the right aggregation for each metric's type.
openclaw/clawhub
Investigates incidents and production problems with hypothesis-driven debugging, queries Axiom observability data when available, and keeps secrets out of commands and output.
openclaw/clawhub
Scaffolds evaluation suites for the Axiom AI SDK: eval files, scorers, flag schemas and axiom.config.ts, generated from plain descriptions of an AI capability.
Categories
Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives. Openclaw Design System is an agent skill from openclaw/clawhub. Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.
Openclaw Design System fits situations like: tasks that involve Design systems.
Run `npx skills add openclaw/clawhub --skill openclaw-design-system -a claude-code`. Or copy the skill folder (.agents/skills/openclaw-design-system in openclaw/clawhub) into .claude/skills/openclaw-design-system in your project. Claude Code loads it when a task matches its description.
Run `npx skills add openclaw/clawhub --skill openclaw-design-system -a codex`. Or copy the skill folder (.agents/skills/openclaw-design-system in openclaw/clawhub) into .agents/skills/openclaw-design-system in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add openclaw/clawhub --skill openclaw-design-system -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/openclaw-design-system, .gemini/skills/openclaw-design-system, .github/skills/openclaw-design-system and .opencode/skills/openclaw-design-system in your project.
SKILL.md names no scripts, command-line tools or credentials: Openclaw Design System is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Openclaw Design System is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 658 tokens (SKILL.md is roughly 2.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Openclaw Design System: Impeccable (bestofjs/bestofjs, 3.1k stars), Figma Design System Builder (warpdotdev/warp, 65k stars), Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars) and UI Styling (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
openclaw (a GitHub organization) maintains it in openclaw/clawhub, which has 9,489 GitHub stars. The repository holds 57 skills in this directory. The repository was last updated on October 6, 2026.
Source: openclaw/clawhub on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.