Agent skill

Openclaw Design System

by openclaw in openclaw/clawhub

Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

MITAuto-check passedFrontend & Design

Install Openclaw Design System

skills CLI
$ npx skills add openclaw/clawhub --skill openclaw-design-system -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install openclaw/clawhub openclaw-design-system --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/openclaw/clawhub.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/openclaw-design-system .claude/skills/openclaw-design-system && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
openclaw-design-system
GitHub stars
9.5k
Token cost
~658 tokens
SKILL.md length
301 words
Files
3 (incl. references)
Skills in repo
57
Repo updated
First seen
Licence
MIT

At a glance

Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

  • Works in 6 steps: Read tokens.md before choosing colors,… → Read consumer-adapters.md for the… → Inspect the consumer's existing shared… → …
  • Tasks that involve Design systems
  • SKILL.md covers Workflow, Interface Rules and Ownership
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Openclaw Design System is an agent skill from openclaw/clawhub. Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

Its SKILL.md is about 660 tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/consumer-adapters.md` and `references/tokens.md`).

It sits in Frontend & Design, covering Design systems. The repository describes itself as: Skill + Plugin Registry for OpenClaw. The licence is MIT.

When your agent uses it

  • Tasks that involve Design systems

Example prompts

  • “/openclaw-design-system”

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Read tokens.md before choosing colors, spacing, type, radii, or shadows.
  2. Read consumer-adapters.md for the current framework.
  3. Inspect the consumer's existing shared primitives before creating a component.
  4. Use semantic tokens for UI intent; use palette primitives only for documented exceptions.
  5. Keep application behavior, routes, and information architecture unchanged unless the task says otherwise.
  6. Validate the affected routes with existing tests and real browser screenshots.

What it can do on your machine

Read from SKILL.md and the folder at commit a18bc74. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Openclaw Design System loads about 658 tokens when it runs, and up to ~1.9k if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 301 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~658
With references · SKILL.md plus every file in references/, read only if the agent opens them
~1.9k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from openclaw/clawhub at commit a18bc74, republished under its MIT licence (© openclaw). 301 words, ~658 tokens.

Download SKILL.mdSave it as .claude/skills/openclaw-design-system/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
openclaw-design-system
description
Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

Carapace Compatibility Alias

This skill identifier remains available for existing skills-lock.json entries during the v0.1.x migration. New installations should use openclaw-carapace.

Use the shared package for foundations and framework-neutral visual primitives. Keep consumer-specific behavior, data, routes, and layout composition local. Before changing imports, inspect the consumer manifest: use @openclaw/carapace when it is installed, otherwise preserve the legacy @openclaw/design-system specifier until the dependency is migrated.

Workflow

  1. Read tokens.md before choosing colors, spacing, type, radii, or shadows.
  2. Read consumer-adapters.md for the current framework.
  3. Inspect the consumer's existing shared primitives before creating a component.
  4. Use semantic tokens for UI intent; use palette primitives only for documented exceptions.
  5. Keep application behavior, routes, and information architecture unchanged unless the task says otherwise.
  6. Validate the affected routes with existing tests and real browser screenshots.

Interface Rules

  • Import the complete CSS contract or its focused exported entry points.
  • Compose shared classes from components.css before adding a one-off visual implementation.
  • Use local shared primitives before raw controls or one-off component implementations.
  • Keep one primary action per decision area.
  • Use familiar icons for icon-only commands and provide accessible names.
  • Use status colors for status, warning, success, error, and informational meaning.
  • Keep cards, controls, and repeated fixed-format elements dimensionally stable.
  • Avoid nested decorative cards and page sections styled as floating cards.
  • Keep surfaces, controls, and insets square through their semantic radius tokens.
  • Reserve round geometry for avatars, status dots, and other truly circular indicators.
  • Keep focus, hover, active, disabled, loading, and invalid states coherent.
  • Keep text within its container at supported viewport sizes.
  • Prefer dense, scan-friendly composition for operational product surfaces.

Ownership

Move visual implementation into this repository when its interface is framework-neutral and useful across consumers. Keep runtime behavior and framework adapters local until at least two consumers need the same interface and behavior.

© openclaw, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in .agents/skills/openclaw-design-system of openclaw/clawhub.

  • SKILL.md
  • references/consumer-adapters.md
  • references/tokens.md

Open the folder on GitHubat commit a18bc74

Compare with similar skills

Openclaw Design System next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Openclaw Design System compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Openclaw Design System this skillopenclaw/clawhub9.5k—~658Automated safety check: PassMIT
Impeccablebestofjs/bestofjs3.1k27 repos~2.6kAutomated safety check: PassMIT
Figma Design System Builderwarpdotdev/warp65k2 repos~4.4kAutomated safety check: PassAGPL-3.0
Figma use_figma Plugin API Ruleswarpdotdev/warp65k4 repos~4.4kAutomated safety check: PassAGPL-3.0
UI StylingOhh-889/skyroc79513 repos~2.5kAutomated safety check: PassMIT
Shadcnsupabase/evals14342 repos~4.5kAutomated safety check: PassApache-2.0

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Questions about Openclaw Design System

What does Openclaw Design System do?

Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives. Openclaw Design System is an agent skill from openclaw/clawhub. Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

When should I use Openclaw Design System?

Openclaw Design System fits situations like: tasks that involve Design systems.

How do I install Openclaw Design System in Claude Code?

Run `npx skills add openclaw/clawhub --skill openclaw-design-system -a claude-code`. Or copy the skill folder (.agents/skills/openclaw-design-system in openclaw/clawhub) into .claude/skills/openclaw-design-system in your project. Claude Code loads it when a task matches its description.

How do I install Openclaw Design System in Codex?

Run `npx skills add openclaw/clawhub --skill openclaw-design-system -a codex`. Or copy the skill folder (.agents/skills/openclaw-design-system in openclaw/clawhub) into .agents/skills/openclaw-design-system in your project. Codex loads it when a task matches its description.

Can I use Openclaw Design System in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add openclaw/clawhub --skill openclaw-design-system -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/openclaw-design-system, .gemini/skills/openclaw-design-system, .github/skills/openclaw-design-system and .opencode/skills/openclaw-design-system in your project.

What does Openclaw Design System need to run?

SKILL.md names no scripts, command-line tools or credentials: Openclaw Design System is instructions for the agent only.

Does Openclaw Design System access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Openclaw Design System safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Openclaw Design System use?

Openclaw Design System is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Openclaw Design System use?

About 658 tokens (SKILL.md is roughly 2.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.3k tokens, read only when the agent opens those files.

What are the alternatives to Openclaw Design System?

Skills that share tags, products or a category with Openclaw Design System: Impeccable (bestofjs/bestofjs, 3.1k stars), Figma Design System Builder (warpdotdev/warp, 65k stars), Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars) and UI Styling (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Openclaw Design System?

openclaw (a GitHub organization) maintains it in openclaw/clawhub, which has 9,489 GitHub stars. The repository holds 57 skills in this directory. The repository was last updated on October 6, 2026.

Source: openclaw/clawhub on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.