Agent skill

Loadline

by nwjs in nwjs/chromium.src

Running and analyzing LoadLine 1 and 2 benchmarks on Android using Crossbench.

BSD-3-ClauseAuto-check passedMobile

Install Loadline

skills CLI
$ npx skills add nwjs/chromium.src --skill loadline -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install nwjs/chromium.src loadline --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/nwjs/chromium.src.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agents/skills/loadline .claude/skills/loadline && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
loadline
GitHub stars
160
Token cost
~1.3k tokens
SKILL.md length
473 words
Files
2
Skills in repo
64
Repo updated
First seen
Licence
BSD-3-Clause

At a glance

Running and analyzing LoadLine 1 and 2 benchmarks on Android using Crossbench.

  • Works in 4 steps: Build Chrome for Android with… → Uninstall existing Chrome Canary from… → Install the custom built Chrome: adb… → …
  • You need to measure page loading performance
  • SKILL.md covers Quick Start, Benchmark Variants, Target Browsers (--browser) and Stories (--stories), plus 2 more sections
  • Calls adb

What it does

Loadline is an agent skill from nwjs/chromium.src. Running and analyzing LoadLine 1 and 2 benchmarks on Android using Crossbench. Use when you need to measure page loading performance, evaluate performance-related changes in Chrome, or collect Perfetto traces with realistic Chrome workload.

Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file.

It sits in Mobile. It works with Android. The repository describes itself as: Chromium codebase with NW.js modifications. Based on https://chromium.googlesource.com/chromium/src.git. The licence is BSD-3-Clause.

When your agent uses it

  • You need to measure page loading performance
  • Evaluate performance-related changes in Chrome
  • Collect Perfetto traces with realistic Chrome workload

Example prompts

  • “/loadline”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Build Chrome for Android with android_channel="canary" gn arg.
  2. Uninstall existing Chrome Canary from the device
  3. Install the custom built Chrome: adb install out/$OUT_DIR/apks/Chrome.apk
  4. Run LoadLine on chrome-canary

What it can do on your machine

Read from SKILL.md and the folder at commit a9e8946. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • adb

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Loadline loads about 1.3k tokens when it runs. Until then it costs about 62 tokens; SKILL.md has 473 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~62
When it runs · the whole SKILL.md, loaded when a task matches
~1.3k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from nwjs/chromium.src at commit a9e8946, republished under its BSD-3-Clause licence (© nwjs). 473 words, ~1,253 tokens.

Download SKILL.mdSave it as .claude/skills/loadline/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
loadline
description
Running and analyzing LoadLine 1 and 2 benchmarks on Android using Crossbench. Use when you need to measure page loading performance, evaluate performance-related changes in Chrome, or collect Perfetto traces with realistic Chrome workload.

LoadLine Benchmark

This skill guides the usage of LoadLine benchmarks to measure browser page loading performance by simulating real-world user journeys (loading a web page).

Quick Start

Read third_party/crossbench/config/benchmark/loadline2/README.md for basic info on the LoadLine benchmark.

The entry point for all LoadLine benchmarks is the Crossbench script: third_party/crossbench/cb.py

Common Command Pattern
bash
third_party/crossbench/cb.py <variant> --browser=<browser> --stories=<stories> --repetitions=<N>

Benchmark Variants

VariantDescription
loadline2-phoneThe latest LoadLine 2 benchmark optimized for mobile phones.
loadline2-tabletLoadLine 2 benchmark optimized for tablets.
loadline-phoneLegacy LoadLine 1 benchmark for phones.
loadline-tabletLegacy LoadLine 1 benchmark for tablets.
*-debugAppends more tracing categories for easier debugging.

Target Browsers (--browser)

  • Android (Chrome): Use --browser=adb:chrome (if one device) or --browser=$SERIAL:chrome.
  • Local Build: Use the path to the output directory, e.g., --browser=out/Release/chrome.
  • System Chrome: Use --browser=chrome-stable, chrome-canary, etc.

Stories (--stories)

Default stories for LoadLine 2:

  • amazon_product
  • cnn_article
  • wikipedia_article
  • globo_homepage
  • google_search_result

Skip --stories flag to run everything or provide a comma-separated list for specific stories.

Analyzing Results

LoadLine outputs two kinds of numbers: scores and breakdown.

Scores are in runs-per-minute, so higher is better. The main metric is called TOTAL_SCORE, this is the most stable and representative number.

Breakdown values are in milliseconds, so lower is better. Can be useful for analyzing which loading stage was affected in particular.

Statistical Significance
  • Noise: Benchmark results are inherently noisy. A single repetition should only be used for smoke-testing.
  • Reliability: To confidently determine changes of 1% or higher, run the benchmark with at least 50 repetitions.
  • Interpretation: Changes below 1% are typically not considered statistically significant, even with 50 repetitions.
Identifying Tested Version

You can find the exact version of Chrome being tested in the benchmark logs by looking for the 🏷️ STARTING BROWSER Version: line:

🏷️  STARTING BROWSER Version: 138.0.7204.168 stable

Common Workflows

Show full SKILL.md (195 more words)Show less
Full Basic Run

Run the full benchmark on a connected Android device:

bash
third_party/crossbench/cb.py loadline2-phone --browser=adb:chrome
Test a feature flag

See if a feature flag affects page loading performance:

bash
third_party/crossbench/cb.py loadline2-phone --browser-config=feature_flag.hjson

where feature_flag.hjson looks like this:

{
  flags: {
    "experiment": {
      "enabled": "--enable-features=YourFeature",
      "disabled": "--disable-features=YourFeature",
    },
  },
  browsers: {
    "chrome": {
      browser: "chrome",
      driver: "adb",
      flags: [ "experiment" ],
    },
  },
}
Compare past versions of Chrome

Check if clank/bin/install_chrome.py exists. If not (chromium-only checkouts), see the next section for building Chromium locally.

Use clank/bin/install_chrome.py to install past versions on the connected device. E.g.

clank/bin/install_chrome.py --channel dev --milestone 146 --signed

will install M146 with "Dev" channel branding. You can use multiple brandings to compare versions on the same device. E.g. install Canary:

clank/bin/install_chrome.py --channel canary --milestone 147 --signed

And then run LoadLine with two browsers:

third_party/crossbench/cb.py loadline2-phone --browser=adb:chrome-dev --browser=adb:chrome-canary

This will compare M146 and M147 on the same device.

Custom-built Chrome
  1. Build Chrome for Android with android_channel="canary" gn arg.
  2. Uninstall existing Chrome Canary from the device: adb shell pm uninstall com.chrome.canary (this command fails if it's not installed; this is fine and can be ignored)
  3. Install the custom built Chrome: adb install out/$OUT_DIR/apks/Chrome.apk
  4. Run LoadLine on chrome-canary: third_party/crossbench/cb.py loadline2-phone --browser=adb:chrome-canary
Short run

Before running a full run on a custom-built Chrome, first try with a single repetition

bash
third_party/crossbench/cb.py loadline2-phone --browser=adb:chrome-canary --repetitions=1

Don't trust the numbers, they are going to be very noisy. Do it just to verify that the benchmark runs without errors.

© nwjs, BSD-3-Clause. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in agents/skills/loadline of nwjs/chromium.src.

  • SKILL.md
  • OWNERS

Open the folder on GitHubat commit a9e8946

Compare with similar skills

Loadline next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Loadline compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Loadline this skillnwjs/chromium.src160—~1.3kAutomated safety check: PassBSD-3-Clause
Compose Multiplatform Patternsmonta-app/ocpp-emulator1805 repos~2kAutomated safety check: PassApache-2.0
Phone HarnessShawnPana/phone-harness3.2k—~4.3kAutomated safety check: PassMIT
Stylesarindamxd/camerax-android1324 repos~2.3kAutomated safety check: PassApache-2.0
Verified Emailarindamxd/camerax-android1324 repos~4.7kAutomated safety check: PassApache-2.0
Argent Metro Debuggerbbplayer-app/BBPlayer1.1k—~3.4kAutomated safety check: PassMIT

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Works with

Categories

Questions about Loadline

What does Loadline do?

Running and analyzing LoadLine 1 and 2 benchmarks on Android using Crossbench. src. Running and analyzing LoadLine 1 and 2 benchmarks on Android using Crossbench.

When should I use Loadline?

Loadline fits situations like: you need to measure page loading performance; evaluate performance-related changes in Chrome; collect Perfetto traces with realistic Chrome workload.

How do I install Loadline in Claude Code?

Run `npx skills add nwjs/chromium.src --skill loadline -a claude-code`. Or copy the skill folder (agents/skills/loadline in nwjs/chromium.src) into .claude/skills/loadline in your project. Claude Code loads it when a task matches its description.

How do I install Loadline in Codex?

Run `npx skills add nwjs/chromium.src --skill loadline -a codex`. Or copy the skill folder (agents/skills/loadline in nwjs/chromium.src) into .agents/skills/loadline in your project. Codex loads it when a task matches its description.

Can I use Loadline in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nwjs/chromium.src --skill loadline -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/loadline, .gemini/skills/loadline, .github/skills/loadline and .opencode/skills/loadline in your project.

What does Loadline need to run?

Going by SKILL.md and its folder, Loadline needs the command-line tools its instructions call (adb).

Does Loadline access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Loadline safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Loadline use?

Loadline is published under the BSD-3-Clause licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Loadline use?

About 1.3k tokens (SKILL.md is roughly 5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Loadline?

Skills that share tags, products or a category with Loadline: Compose Multiplatform Patterns (monta-app/ocpp-emulator, 180 stars), Phone Harness (ShawnPana/phone-harness, 3.2k stars), Styles (arindamxd/camerax-android, 132 stars) and Verified Email (arindamxd/camerax-android, 132 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Loadline?

nwjs (a GitHub organization) maintains it in nwjs/chromium.src, which has 160 GitHub stars. The repository holds 64 skills in this directory. The repository was last updated on October 3, 2026.

Source: nwjs/chromium.src on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.