Router On
weave-os/router
Route Codex through the Weave Router again (turn it back on).
Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
$ npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills omniverse-realtime-viewer --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/omniverse-realtime-viewer .claude/skills/omniverse-realtime-viewer && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "omniverse-realtime-viewer" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewer into .claude/skills/omniverse-realtime-viewer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "omniverse-realtime-viewer", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills omniverse-realtime-viewer --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/omniverse-realtime-viewer .agents/skills/omniverse-realtime-viewer && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "omniverse-realtime-viewer" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewer into .agents/skills/omniverse-realtime-viewer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "omniverse-realtime-viewer", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills omniverse-realtime-viewer --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/omniverse-realtime-viewer .cursor/skills/omniverse-realtime-viewer && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "omniverse-realtime-viewer" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewer into .cursor/skills/omniverse-realtime-viewer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "omniverse-realtime-viewer", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/omniverse-realtime-viewer--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills omniverse-realtime-viewer --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/omniverse-realtime-viewer .gemini/skills/omniverse-realtime-viewer && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "omniverse-realtime-viewer" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewer into .gemini/skills/omniverse-realtime-viewer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "omniverse-realtime-viewer", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills omniverse-realtime-viewerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/omniverse-realtime-viewer .github/skills/omniverse-realtime-viewer && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "omniverse-realtime-viewer" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewer into .github/skills/omniverse-realtime-viewer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "omniverse-realtime-viewer", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills omniverse-realtime-viewer --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/omniverse-realtime-viewer .opencode/skills/omniverse-realtime-viewer && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "omniverse-realtime-viewer" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/omniverse-realtime-viewer into .opencode/skills/omniverse-realtime-viewer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "omniverse-realtime-viewer", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
omniverse-realtime-viewerUse as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
Omniverse Realtime Viewer is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
Its SKILL.md is about 2.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 188 other files, including reference files (for example `BENCHMARK.md`, `agents/openai.yaml` and `evals/evals.json`). Compatibility notes: Orchestrator skill. Downstream focused references may require NVIDIA GPUs, ovrtx, ovstream, ovui, OpenUSD, Python, Node/React, Tauri, Electron, C++, or cloud…
The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
10 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit dfdd080. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Orchestrator skill. Downstream focused references may require NVIDIA GPUs, ovrtx, ovstream, ovui, OpenUSD, Python, Node/React, Tauri, Electron, C++, or cloud GPU deployment access depending on the selected viewer path.
From compatibility in the SKILL.md frontmatter.
Omniverse Realtime Viewer loads about 2.7k tokens when it runs, and up to ~292k if it reads all its reference files. Until then it costs about 35 tokens; SKILL.md has 838 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA/skills at commit dfdd080, republished under its Apache-2.0 licence (© NVIDIA). 838 words, ~2,734 tokens.
.claude/skills/omniverse-realtime-viewer/SKILL.md (or your agent's skills folder). This skill also uses 182 other files; get the full folder from GitHub.<!-- SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved. -->
<!-- SPDX-License-Identifier: Apache-2.0 -->
This is the top-level entry point for the Omniverse Realtime Viewer skill package. It is self-contained: all required routing, conventions, and validation guidance live in the selected references.
Use the focused reference documents as implementation recipes. This file chooses the right recipes and preserves the architectural rules that must hold across all generated viewer apps.
Start by classifying the requested viewer, then read only the references needed
for that delivery path and feature set. Implement the render path first, layer
interaction and UI behavior on top of it, and finish by capturing validation
evidence from references/validation.md.
references/routing.md to choose the delivery path and focused references.references/conventions.md before implementing camera, input,
selection, viewport, streaming protocol, scene loading, or environment
behavior.references/usd-viewer-app/README.md.references/streaming-vs-local/README.md.references/viewer-ux-workflow/README.md and then the focused viewer UI references.
This applies to React/WebRTC, Tauri, Electron, ovui, ovwidgets, and Dear
ImGui apps; "frontend" means user-facing UI, not only browser UI.references/viewer-input-routing/README.md before
references/camera-controls/README.md, references/native-picking-selection/README.md, or references/object-selection/README.md.ovstage references before
renderer, scene loading, stage management, camera, selection, or transform
write references.references/cloud-deployment/nvcf-self-hosted.md before the selected cloud-deployment and streaming references.references/validation.md to capture review evidence before handoff.ovrtx for all USD and 3D rendering.ovstream WebRTC video stream plus UI. The browser
does not render USD geometry.ovrtx path and document the runtime requirement. Do not add a
browser-renderer fallback.renderer.step(), stage mutation, native picking,
selection writes, OVStage publication, and live attribute writes.references/dependencies/README.md and deployment choices in
references/cloud-deployment/README.md; do not duplicate package locations or deployment setup.references/usd-viewer-app/README.md, references/streaming-viewer-recipe/README.md,
references/ovui-local-viewer-recipe/README.md, references/streaming-vs-local/README.md, references/electron-shm-viewer/README.md,
references/ovwidgets-editor-shell/README.md.references/ovstage-runtime/README.md, references/ovstage-population/README.md,
references/ovstage-data-plane/README.md, references/ovstage-ovrtx-integration/README.md,
references/ovrtx-rendering/README.md, references/stage-loading/README.md,
references/stage-management/README.md, references/render-settings/README.md,
references/aov-switching/README.md, references/stage-hierarchy/README.md,
references/stage-queries/README.md, references/stage-attribute-reads/README.md,
references/camera-auto-select/README.md, references/camera-picker/README.md,
references/prim-transform-safety/README.md, references/usd-sample-data/README.md.references/streaming-server/README.md, references/streaming-client/README.md,
references/streaming-messages/README.md, references/streaming-lifecycle/README.md, references/local-viewer/README.md,
references/tauri-local-viewer/README.md, references/cpp-native-viewer/README.md, references/headless-shm-cli/README.md,
references/viewer-backend-interface/README.md, references/webgl-shm-transport/README.md.references/viewer-ux-workflow/README.md, references/viewer-layout-patterns/README.md,
references/viewer-control-patterns/README.md, references/viewer-data-view-patterns/README.md,
references/viewer-feedback-status/README.md.references/viewer-input-routing/README.md, references/camera-controls/README.md,
references/object-selection/README.md, references/native-picking-selection/README.md, references/selection-feedback/README.md,
references/physics-simulation/README.md,
references/selection-animation/README.md, references/transform-manipulator/README.md, references/gl-viewport-overlay/README.md,
references/ovui-library/README.md, references/prim-pick-effects/README.md, references/prim-info-display/README.md,
references/viewport-overlays/README.md, references/physics-simulation/README.md.references/dependencies/README.md, references/windows-native-setup/README.md, references/cloud-assets/README.md,
references/cloud-deployment/README.md, references/cloud-deployment/nvcf-self-hosted.md,
references/cloud-deployment/nvcf-viewer-container-contract.md,
references/cloud-deployment/gpu-container-runtime.md,
references/cloud-deployment/container-image-build.md,
references/cloud-deployment/webrtc-network-diagnostics.md, references/troubleshooting/README.md.references/a2ui-scene-copilot/README.md.references/cae-cfd-visualization/README.md,
references/cae-cfd-visualization/data-and-operators.md,
references/cae-cfd-visualization/cae-data-ingestion.md,
references/cae-cfd-visualization/temporal-playback.md,
references/cae-cfd-visualization/usd-authoring-and-materials.md,
references/cae-cfd-visualization/ovstage-render-and-camera.md,
references/cae-cfd-visualization/ovui-controls.md,
references/cae-cfd-visualization/glyphs.md,
references/cae-cfd-visualization/volume-rendering.md,
references/cae-cfd-visualization/driving-cae-viz-via-ovstage.md,
references/cae-cfd-visualization/emitter-and-seed-sources.md,
references/cae-cfd-visualization/streaming-cae-viewer.md,
references/cae-cfd-visualization/rtwt-blueprint-recreation.md,
references/cae-cfd-visualization/coordinate-systems-and-up-axis.md.references/streaming-vs-local/README.md), build the base viewer with the
matching recipe (references/ovui-local-viewer-recipe/README.md or
references/streaming-viewer-recipe/README.md), then layer
references/cae-cfd-visualization/README.md (data → operators → USD authoring →
scene) and wire controls via
references/cae-cfd-visualization/driving-cae-viz-via-ovstage.md.references/conventions.md.references/validation.md.For all new viewer applications, read these before renderer, scene, interaction, or delivery references:
references/ovstage-runtime/README.md — runtime ownership, ordinals, publication, and recovery.references/ovstage-population/README.md — composed USD population and scene generations.references/ovstage-data-plane/README.md — queries, writes, transforms, and runtime DTOs.references/ovstage-ovrtx-integration/README.md — attached renderer loop and runtime integration contract.© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 182 other files (references) in skills/omniverse-realtime-viewer of NVIDIA/skills.
Open the folder on GitHubat commit dfdd080
Omniverse Realtime Viewer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Omniverse Realtime Viewer this skillNVIDIA/skills | 3.5k | — | ~2.7k | Automated safety check: Pass | Apache-2.0 | |
| Router Onweave-os/router | 5.6k | — | ~169 | Automated safety check: Pass | Apache-2.0 | |
| Router Offweave-os/router | 5.6k | — | ~183 | Automated safety check: Pass | Apache-2.0 | |
| Acp Routeropenclaw/openclaw | 392k | — | ~2.4k | Automated safety check: Pass | MIT | |
| React Router Developmentremix-run/react-router | 57k | 1 repos | ~1.5k | Automated safety check: Pass | MIT | |
| Developing PDF ViewerTriliumNext/Trilium | 38k | — | ~1.8k | Automated safety check: Pass | AGPL-3.0 |
weave-os/router
Route Codex through the Weave Router again (turn it back on).
weave-os/router
Route Codex to its default provider again (turn the Weave Router off).
openclaw/openclaw
Route plain-language requests for Claude Code, Cursor, Copilot, OpenClaw ACP, OpenCode, Gemini CLI, Qwen, Kiro, Kimi, iFlow, Factory Droid, Kilocode, or explicit ACP harness work into either…
remix-run/react-router
Guides work on React Router apps by first identifying whether the app uses Framework, Data or Declarative mode, then loading the matching reference and the installed package docs.
TriliumNext/Trilium
A skill your agent uses when changing Trilium's built-in PDF viewer — anything under packages/pdfjs-viewer (the code injected into Mozilla's PDF.js viewer: bootstrap.ts, annotations.ts, pages.ts…
lobehub/lobehub
Conventions for LobeHub's server tRPC routers: file locations, middleware that injects models into ctx, procedure patterns, aggregated detail endpoints and return shapes.
NVIDIA/skills
A skill your agent uses when the user wants to deploy, run, debug, tear down, or call the REST API of the RTVI-CV 2D detection / tracking microservice.
NVIDIA/skills
Generates, validates, compares and explains HOLOLINK_def.svh macro files for the HSB IP, using bundled Python scripts and asking before it writes anything.
NVIDIA/skills
Runs and validates an end-to-end Mission Control demo in a locally installed Isaac Sim, with a Nova Carter robot driven through a Python server.
NVIDIA/skills
Orchestrates defect image generation for PCBA, metal surface and glass inspection with NVIDIA Cosmos AnomalyGen on OSMO, from cold-start Day 0 to real-photo Day 1 labeling.
NVIDIA/skills
Orchestrates video data augmentation and auto-labeling workflows on OSMO, from flow selection and preflight checks to submission, monitoring and output download.
NVIDIA/skills
Runs NVIDIA TAO Data Services KPI analysis on object detection results, comparing predictions to ground truth and writing per-class precision, recall and AP to a CSV.
Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents. Omniverse Realtime Viewer is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
Run `npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a claude-code`. Or copy the skill folder (skills/omniverse-realtime-viewer in NVIDIA/skills) into .claude/skills/omniverse-realtime-viewer in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a codex`. Or copy the skill folder (skills/omniverse-realtime-viewer in NVIDIA/skills) into .agents/skills/omniverse-realtime-viewer in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill omniverse-realtime-viewer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/omniverse-realtime-viewer, .gemini/skills/omniverse-realtime-viewer, .github/skills/omniverse-realtime-viewer and .opencode/skills/omniverse-realtime-viewer in your project.
SKILL.md names no scripts, command-line tools or credentials: Omniverse Realtime Viewer is instructions for the agent only. Our summary lists: Python 3. Compatibility (from SKILL.md): Orchestrator skill. Downstream focused references may require NVIDIA GPUs, ovrtx, ovstream, ovui, OpenUSD, Python, Node/React, Tauri, Electron, C++, or cloud GPU deployment access depending on the selected viewer path. .
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Omniverse Realtime Viewer is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.7k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 289k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Omniverse Realtime Viewer: Router On (weave-os/router, 5.6k stars), Router Off (weave-os/router, 5.6k stars), Acp Router (openclaw/openclaw, 392k stars) and React Router Development (remix-run/react-router, 57k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,546 GitHub stars. The repository holds 386 skills in this directory. The repository was last updated on October 9, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.