Perforatedai Libraries Transformers
PerforatedAI/PerforatedAI
HuggingFace Transformers integration for PerforatedAI. An agent skill from PerforatedAI/PerforatedAI.
Convert existing Hugging Face Transformers Trainer or TRL SFTTrainer training code into an NVFLARE federated job using flare.patch(trainer), local validation, and job export; use when the user names…
$ npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills nvflare-convert-huggingface --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/nvflare-convert-huggingface .claude/skills/nvflare-convert-huggingface && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "nvflare-convert-huggingface" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingface into .claude/skills/nvflare-convert-huggingface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvflare-convert-huggingface", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingfaceType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills nvflare-convert-huggingface --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/nvflare-convert-huggingface .agents/skills/nvflare-convert-huggingface && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "nvflare-convert-huggingface" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingface into .agents/skills/nvflare-convert-huggingface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvflare-convert-huggingface", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills nvflare-convert-huggingface --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/nvflare-convert-huggingface .cursor/skills/nvflare-convert-huggingface && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "nvflare-convert-huggingface" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingface into .cursor/skills/nvflare-convert-huggingface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvflare-convert-huggingface", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/nvflare-convert-huggingface--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills nvflare-convert-huggingface --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/nvflare-convert-huggingface .gemini/skills/nvflare-convert-huggingface && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "nvflare-convert-huggingface" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingface into .gemini/skills/nvflare-convert-huggingface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvflare-convert-huggingface", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills nvflare-convert-huggingfaceInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/nvflare-convert-huggingface .github/skills/nvflare-convert-huggingface && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "nvflare-convert-huggingface" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingface into .github/skills/nvflare-convert-huggingface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvflare-convert-huggingface", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills nvflare-convert-huggingface --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/nvflare-convert-huggingface .opencode/skills/nvflare-convert-huggingface && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "nvflare-convert-huggingface" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nvflare-convert-huggingface into .opencode/skills/nvflare-convert-huggingface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvflare-convert-huggingface", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
nvflare-convert-huggingfaceConvert existing Hugging Face Transformers Trainer or TRL SFTTrainer training code into an NVFLARE federated job using flare.patch(trainer), local validation, and job export; use when the user names…
Nvflare Convert Huggingface is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Convert existing Hugging Face Transformers Trainer or TRL SFTTrainer training code into an NVFLARE federated job using flare.patch(trainer), local validation, and job export; use when the user names Hugging Face or preliminary source inspection identifies one Hugging Face owner, and not for manual PyTorch loops, Lightning, inference-only pipelines, deployment, or experiment workflows.
Its SKILL.md is about 3.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 52 other files, including scripts, reference files and assets (for example `BENCHMARK.md`, `assets/client_with_eval.py` and `assets/job.py`).
It sits in AI & LLM Engineering, covering Model hubs and datasets and Deep learning. It works with Hugging Face, PyTorch and Transformers. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 67a13c0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Python, from the files we listed), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Nvflare Convert Huggingface loads about 3.5k tokens when it runs, and up to ~12k if it reads all its reference files. Until then it costs about 104 tokens; SKILL.md has 1,474 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from NVIDIA/skills at commit 67a13c0, republished under its Apache-2.0 licence (© NVIDIA). 1,474 words, ~3,497 tokens.
.claude/skills/nvflare-convert-huggingface/SKILL.md (or your agent's skills folder). This skill also uses 45 other files; get the full folder from GitHub.Use when converting training code built around transformers.Trainer, Seq2SeqTrainer,
TRL SFTTrainer, or another Trainer subclass. Support full-model and PEFT/LoRA
fine-tuning, datasets/tokenizers, Trainer callbacks and metrics, checkpoint continuity,
and replicated torch.distributed training.
Do not use for an AutoModel driven by a manual PyTorch loop without a
Hugging Face Trainer (route to nvflare-convert-pytorch), PyTorch Lightning
(route to nvflare-convert-lightning, including Lightning modules that contain
Transformers models), inference-only pipelines, model serving, failed jobs
(route to nvflare-diagnose-job), or federated statistics without training
(route to nvflare-fed-stats). Route a project with active Lightning and
Hugging Face Trainer entrypoints to nvflare-orient to select one training-loop
owner or separate jobs. Route unresolved Trainer ownership, such as a Trainer
factory without a bound owner call, to nvflare-orient; do not patch either Trainer.
Out of scope: DeepSpeed, FSDP, production/POC deployment, controller rewrites,
experiment search, and privacy-protection requests such as HE, encrypted
aggregation, differential privacy, or privacy filters; never substitute an
unprotected recipe or present a disclaimer as implementation.
If a request combines federated statistics and model-training conversion, treat it as two independent jobs and
workflows: do not merge or automatically chain them, do not route the combination to nvflare-orient, and ask which
workflow to run first before generating or running either job. Recommend nvflare-fed-stats first only when the
user's purpose is to understand data distribution; handle conversion later as a separate request.
| Script | Purpose | Arguments |
|---|---|---|
scripts/resolve_model_snapshot.py | Resolve a local or Hub model/dataset snapshot and emit JSON evidence. | Identifier; required --source; optional source-root, download, revision, cache, and repository-type flags. |
Use run_script() only during the validation phase after loading references/huggingface-validation.md. For example:
run_script("scripts/resolve_model_snapshot.py", ["--source", "local", "--source-root", "<absolute-source-root>", "<configured-path>"])run_script("scripts/resolve_model_snapshot.py", ["--source", "hub", "<org/model>"])../nvflare-shared/references/conversion-common.md and apply it for the
whole conversion; this SKILL.md states only the framework-specific deltas.
Load ../nvflare-shared/references/conversion-workflow.md only for a non-standard
rerun, authorization, or missing-semantics case; it no longer holds the
data-location or partitioning contracts, whose invariants conversion-common.md
owns. Load ../nvflare-shared/references/site-data-and-paths.md for generated
partitions, relative paths, or per-site data locations.nvflare agent inspect source <path> --format json
plus direct source reading. Load references/huggingface-detection.md during
this phase. If inspect recommends nvflare-orient for unresolved Trainer
ownership or active Lightning/Hugging Face owners, stop before editing.
Extract the entrypoint, Trainer subclass, model constructor, tokenizer or
processor, datasets and collator, Trainer arguments, compute_metrics,
callbacks, checkpoint and PEFT settings, precision, local budget,
distributed launcher, site/round counts, data location, and aggregation
intent. Do not import or execute user training modules to discover them.../nvflare-shared/references/conversion-common.md before any Python command imports user, framework, NVFLARE, or declared dependencies. Keep dependency inventory single-purpose: check NVFLARE separately, inventory non-product packages separately, and do not append Hugging Face cache or filesystem discovery.
Defer model and dataset availability checks to the maintained resolver during validation. If an optional path must be inspected, run it separately and report a missing directory with exit code zero.nvflare recipe show fedavg-pt --format json, then immediately load
../nvflare-shared/references/pytorch-family-recipe-construction.md and use
the returned module, class, and parameters with the required construction
and execution shape in assets/job.py. Import FedAvgRecipe from
nvflare.app_opt.pt.recipes.fedavg, never from nvflare.recipe. Treat
class_path as the public recipe key and path as its normalized exported
representation; do not inspect Recipe source or signatures to reconcile
them. Do not guess adjacent symbols or add per-site recipe config unless
sites genuinely differ. Load
../nvflare-shared/references/pytorch-family-recipe-selection.md only for
ambiguous, evaluation-only, or non-FedAvg requests.references/huggingface-conversion.md and adapt
assets/client_with_eval.py rather than drafting a new round loop. Preserve
model, tokenizer/processor, datasets, collator, Trainer arguments,
callbacks, and metrics. Apply the step-1 data-location rules to the client's
data argument. Import the Client API as import nvflare.client.hf as flare,
so flare.init(),
flare.patch(), and flare.is_running() resolve to nvflare.client.hf. Keep
flare.patch(trainer) simple with inferred params_scope="auto" and encode
one per-round budget in
Trainer arguments: requested steps use max_steps, requested epochs use
num_train_epochs, and a silent prompt uses the reported default
max_steps=10 unless source-budget preservation was requested. Do not
duplicate the budget in patch local_steps/local_epochs. When the client
uses HfArgumentParser, construct it with allow_abbrev=False.assets/server_model.py and assets/job.py instead of inventing
server-model, packaging, export, or SimEnv wiring. Keep generated and
packaged project-local modules in the same writable source directory. Never
use .. in train_script, add_server_file(), or add_client_file(); use
an existing resolved absolute path when co-location is impossible. Keep the
server and Trainer model factory and exchange keyspace identical. Use the
recipe's documented class_path or path key plus complete args for
required or overridden values; a direct zero-argument instance must not use
from_pretrained(), downloads, or
checkpoint loading during job construction. Apply only options confirmed by
the construction reference. Preserve the job asset's recipe-before-parser
ordering, ArgumentParser(allow_abbrev=False), and strict parse_args(); do
not use parse_known_args().../nvflare-shared/references/validation-evidence.md
and references/huggingface-validation.md. Follow the shared compile,
construction, simulation, and terminal-evidence ladder. Inspect export/package
evidence only for an exported final target;
inspect a local target's materialized evidence after its run. Apply only the
standard HF Trainer checks and stop at the first failed rung. Review and exercise
the maintained assets directly; do not inspect NVFLARE implementation source,
improvise Recipe API probes, or write one-off AST programs to re-prove them. Use
references/huggingface-state-and-distributed.md
only when inspection found PEFT, DDP, checkpoint/restore overrides,
auxiliary trainable models, or another non-default patch setting.../nvflare-shared/references/metrics-and-artifact-reporting.md
before the final response and report each observed primary scalar with its
metric name, numeric value, and artifact or bounded-log source.flare.patch(trainer) as the sole model-exchange owner. receive()
inside a patched loop may inspect task metadata only; it must not load a
second copy of the global model.../nvflare-shared/references/conversion-common.md. Keep the generated client
rankless; nvflare.client.hf.init() owns distributed-rank resolution and
rejection. Load references/huggingface-state-and-distributed.md only for a
distributed multi-process source path.trainer.evaluate() before trainer.train() on every rank.
Do not invent compute_metrics, label mappings, averaging denominators, or
metric direction.../nvflare-shared/references/pytorch-family-recipe-construction.md; the
Hugging Face delta is only how the delivered key is named and produced. Must
preserve source metric names when practical: if the generated
trainer.evaluate() emits accuracy, set key_metric="accuracy"; if Trainer
emits a prefixed key such as eval_accuracy, set the server to that exact key
and report the source-to-server mapping. When best-model selection is
requested, every lower-is-better metric, including Trainer-generated
eval_loss, is delivered as an explicitly negated companion and selected by
that key — never as raw loss. When selection is not requested, use
key_metric=""; do not omit it and accidentally activate the recipe default.trainer.model owns all federated trainable state for
Trainer subclasses with reference, reward, value-head, or other auxiliary
models. Ask or fail closed when params_scope="auto" would omit trainable
state required by the algorithm.../nvflare-shared/references/pytorch-model-exchange.md (State-Dict
Compatibility). Ask one semantic question or fail closed when required values
are not statically available.restore_state=True.TrainingArguments.max_steps budget for a length-less
iterable training dataset and let flare.patch(trainer) infer it.save_only_model=True with
restore_state=True, load_best_model_at_end=True, prebuilt
optimizer/scheduler instances with restore_state=False, and checkpoint paths
not visible to every distributed rank. Do not rewrite these settings silently.
launch_once is a framework-neutral recipe parameter owned by
../nvflare-shared/references/pytorch-family-recipe-construction.md; the
Hugging Face delta is only that the product rejects explicit
launch_once=False together with restore_state=True.torch.distributed before patching when rank environment
variables declare multiple ranks. All ranks must call patched Trainer methods
in identical order.trust_remote_code=True, download model/data
artifacts unless requested, or recover from a cache-only miss by going
online. Cache misses, remote identifiers, and validation requests do not
authorize online retries; see ../nvflare-shared/references/conversion-common.md.../nvflare-shared/references/conversion-common.md.Always read this converter SKILL.md together with ../nvflare-shared/references/conversion-common.md. Complete each workflow phase before loading the next phase's reference.
Do not preload validation, state/DDP, broad workflow, dependency, or reporting references. The standard FedAvg path loads, in order:
../nvflare-shared/references/conversion-common.md, references/huggingface-detection.md, and ../nvflare-shared/references/site-data-and-paths.md only for its stated triggers;
../nvflare-shared/references/pytorch-family-recipe-construction.md, references/huggingface-conversion.md, and ../nvflare-shared/references/pytorch-model-exchange.md;
then ../nvflare-shared/references/validation-evidence.md and references/huggingface-validation.md; load references/huggingface-state-and-distributed.md and other shared references only under the triggers above. Do not depend on repository examples.
© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 45 other files (scripts, references, assets) in skills/nvflare-convert-huggingface of NVIDIA/skills.
Open the folder on GitHubat commit 67a13c0
Nvflare Convert Huggingface next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Nvflare Convert Huggingface this skillNVIDIA/skills | 3.5k | — | ~3.5k | Automated safety check: Pass | Apache-2.0 | |
| Perforatedai Libraries TransformersPerforatedAI/PerforatedAI | 237 | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Discover MLrand/cc-polymath | 181 | 1 repos | ~574 | Automated safety check: Pass | MIT | |
| Quark Torch Ptqamd/Quark | 181 | — | ~2.3k | Automated safety check: Pass | MIT | |
| Mamba State-Space ModelsOrchestra-Research/AI-Research-SKILLs | 13k | 3 repos | ~1.8k | Automated safety check: Pass | MIT | |
| Hugging Face Local Model Evalshuggingface/skills | 11k | 2 repos | ~1.6k | Automated safety check: Pass | Apache-2.0 |
PerforatedAI/PerforatedAI
HuggingFace Transformers integration for PerforatedAI. An agent skill from PerforatedAI/PerforatedAI.
rand/cc-polymath
Automatically discover machine learning and AI skills when working with machine learning, PyTorch, training, inference, RAG, embeddings, fine-tuning, LLM, DSPy, HuggingFace, or diffusion models.
amd/Quark
Runs an end-to-end AMD Quark post-training quantization workflow for PyTorch / Hugging Face LLMs: inspect a Hub or local model, choose a quantization plan, create reproducible artifacts, request…
Orchestra-Research/AI-Research-SKILLs
Guide to using Mamba selective state-space models for linear-time sequence modeling, from the Mamba block and pretrained checkpoints to Mamba-2 and speed comparisons.
huggingface/skills
Runs evaluations of Hugging Face Hub models on local hardware with inspect-ai or lighteval, and helps choose between vLLM, Transformers and accelerate backends.
huggingface/skills
Trains and fine-tunes object detection, image classification and SAM or SAM2 segmentation models on Hugging Face Jobs cloud GPUs and saves the results to the Hub.
NVIDIA/skills
A skill your agent uses when the user wants to deploy, run, debug, tear down, or call the REST API of the RTVI-CV 2D detection / tracking microservice.
NVIDIA/skills
Generates, validates, compares and explains HOLOLINK_def.svh macro files for the HSB IP, using bundled Python scripts and asking before it writes anything.
NVIDIA/skills
Runs and validates an end-to-end Mission Control demo in a locally installed Isaac Sim, with a Nova Carter robot driven through a Python server.
NVIDIA/skills
Orchestrates defect image generation for PCBA, metal surface and glass inspection with NVIDIA Cosmos AnomalyGen on OSMO, from cold-start Day 0 to real-photo Day 1 labeling.
NVIDIA/skills
Orchestrates video data augmentation and auto-labeling workflows on OSMO, from flow selection and preflight checks to submission, monitoring and output download.
NVIDIA/skills
Runs NVIDIA TAO Data Services KPI analysis on object detection results, comparing predictions to ground truth and writing per-class precision, recall and AP to a CSV.
Works with
Categories
Convert existing Hugging Face Transformers Trainer or TRL SFTTrainer training code into an NVFLARE federated job using flare.patch(trainer), local validation, and job export; use when the user names…. Nvflare Convert Huggingface is an agent skill from NVIDIA/skills, published by the product's own GitHub organization.patch(trainer), local validation, and job export; use when the user names Hugging Face or preliminary source inspection identifies one Hugging Face owner, and not for manual PyTorch loops, Lightning, inference-only pipelines, deployment, or experiment workflows.
Nvflare Convert Huggingface fits situations like: the user names Hugging Face; preliminary source inspection identifies one Hugging Face owner; not for manual PyTorch loops; inference-only pipelines.
Run `npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a claude-code`. Or copy the skill folder (skills/nvflare-convert-huggingface in NVIDIA/skills) into .claude/skills/nvflare-convert-huggingface in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a codex`. Or copy the skill folder (skills/nvflare-convert-huggingface in NVIDIA/skills) into .agents/skills/nvflare-convert-huggingface in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill nvflare-convert-huggingface -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/nvflare-convert-huggingface, .gemini/skills/nvflare-convert-huggingface, .github/skills/nvflare-convert-huggingface and .opencode/skills/nvflare-convert-huggingface in your project.
Going by SKILL.md and its folder, Nvflare Convert Huggingface needs Python for the scripts in its folder. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Nvflare Convert Huggingface is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.5k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 8.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Nvflare Convert Huggingface: Perforatedai Libraries Transformers (PerforatedAI/PerforatedAI, 237 stars), Discover ML (rand/cc-polymath, 181 stars), Quark Torch Ptq (amd/Quark, 181 stars) and Mamba State-Space Models (Orchestra-Research/AI-Research-SKILLs, 13k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,539 GitHub stars. The repository holds 380 skills in this directory. The repository was last updated on October 7, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.