Graphsignal
graphsignal/graphsignal
Profile AI inference workloads (vLLM, SGLang, TensorRT-LLM, PyTorch, any GPU application) with the Graphsignal profiler and read the results from its local /signals JSON endpoint.
Long-context MoE training guidance for Megatron Bridge. An agent skill from NVIDIA/skills.
$ npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills nemo-mbridge-perf-moe-long-context --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/nemo-mbridge-perf-moe-long-context .claude/skills/nemo-mbridge-perf-moe-long-context && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "nemo-mbridge-perf-moe-long-context" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-context into .claude/skills/nemo-mbridge-perf-moe-long-context/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemo-mbridge-perf-moe-long-context", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-contextType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills nemo-mbridge-perf-moe-long-context --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/nemo-mbridge-perf-moe-long-context .agents/skills/nemo-mbridge-perf-moe-long-context && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "nemo-mbridge-perf-moe-long-context" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-context into .agents/skills/nemo-mbridge-perf-moe-long-context/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemo-mbridge-perf-moe-long-context", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills nemo-mbridge-perf-moe-long-context --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/nemo-mbridge-perf-moe-long-context .cursor/skills/nemo-mbridge-perf-moe-long-context && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "nemo-mbridge-perf-moe-long-context" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-context into .cursor/skills/nemo-mbridge-perf-moe-long-context/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemo-mbridge-perf-moe-long-context", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/nemo-mbridge-perf-moe-long-context--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills nemo-mbridge-perf-moe-long-context --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/nemo-mbridge-perf-moe-long-context .gemini/skills/nemo-mbridge-perf-moe-long-context && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "nemo-mbridge-perf-moe-long-context" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-context into .gemini/skills/nemo-mbridge-perf-moe-long-context/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemo-mbridge-perf-moe-long-context", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills nemo-mbridge-perf-moe-long-contextInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/nemo-mbridge-perf-moe-long-context .github/skills/nemo-mbridge-perf-moe-long-context && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "nemo-mbridge-perf-moe-long-context" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-context into .github/skills/nemo-mbridge-perf-moe-long-context/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemo-mbridge-perf-moe-long-context", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills nemo-mbridge-perf-moe-long-context --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/nemo-mbridge-perf-moe-long-context .opencode/skills/nemo-mbridge-perf-moe-long-context && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "nemo-mbridge-perf-moe-long-context" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/nemo-mbridge-perf-moe-long-context into .opencode/skills/nemo-mbridge-perf-moe-long-context/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemo-mbridge-perf-moe-long-context", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
nemo-mbridge-perf-moe-long-contextLong-context MoE training guidance for Megatron Bridge. An agent skill from NVIDIA/skills.
Nemo Mbridge Perf Moe Long Context is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Long-context MoE training guidance for Megatron Bridge. Covers CP sizing, selective recompute, dispatcher choices, and practical patterns from DSV3, Qwen3, and Qwen3-Next long-context experiments.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files (for example `BENCHMARK.md`, `card.yaml` and `evals/evals.json`).
It sits in AI & LLM Engineering. It works with Qwen, NVIDIA AI Platform and CUDA. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit dfdd080. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Nemo Mbridge Perf Moe Long Context loads about 1.2k tokens when it runs. Until then it costs about 58 tokens; SKILL.md has 569 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA/skills at commit dfdd080, republished under its Apache-2.0 licence (© NVIDIA). 569 words, ~1,234 tokens.
.claude/skills/nemo-mbridge-perf-moe-long-context/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Stable docs: @docs/training/moe-optimization.md Card: @skills/nemo-mbridge-perf-moe-long-context/card.yaml
Once sequence length moves well past the 4K-class regime, attention memory and activation residency become the dominant constraints. For MoE models, that usually means you need some combination of:
The DSV3 long-context runs show a stable pattern:
In other words, long context does not immediately collapse utilization if the layout is chosen well, but it does consume the DP budget very quickly.
Qwen3-Next behaves more like a memory-sensitive medium-scale model:
Qwen3 235B shows that long context can still be efficient on NVL72 systems when TP, CP, and HybridEP are coordinated. The best 128K-class configurations are not just "fit-only" recipes; they can remain highly efficient if routing, parallelism, and recompute are balanced.
Start from a 4K shard target: a good first guess is
CP ~= seq_len / 4096, then round to a practical power-of-two layout.
Keep DP alive if possible: long-context scaling becomes brittle once CP, EP, TP, and PP together squeeze DP down to the floor.
Prefer selective recompute: recompute modules such as up_proj, norm,
moe, moe_act, or mlp before reaching for full recompute.
Avoid SDPA-heavy recompute at very long context: recomputing attention internals can add a lot of work for less memory benefit than recomputing smaller MoE and MLP-side modules.
Use TP as another lever on NVL72 systems: GB200 and GB300 runs can sometimes trade some CP for TP while still staying efficient.
Assume GBS will need to shrink: as CP rises and DP falls, you may need to reduce global batch size or accept higher GA.
TP=1 CP=32 EP=32 PP=8 VPP=4
Precision: FP8-class
Dispatcher: DeepEP
Recompute: up_proj, norm, moe, mlp
Extra memory help: optimizer CPU offloadTP=1 CP=64 EP=32 PP=8 EDP=2 VPP=4
Precision: FP8-class
Dispatcher: DeepEP
Recompute: up_proj, norm, moe, mlp
Extra memory help: optimizer CPU offloadTP=4 CP=4 EP=32 PP=4 VPP=12
Precision: BF16 or MXFP8
Dispatcher: HybridEP
Recompute: moe_act, norm
CUDA Graph: attn + moe_router + moe_preprocessFor long-context MoE training:
Useful references:
CP does not replace EP or PP: it adds another dimension; it does not make the others disappear.
A good 4K baseline can still be a bad long-context baseline: routing mode, recompute choice, and offload strategy often need to change.
GPU-count feasibility becomes the real constraint: very long context can look fine in a single recipe, then become impossible once EP and PP are added honestly across the full model.
CUDA graphs need static shapes: variable-length batches and opportunistic padding strategies can silently break the path.
Container and kernel support matters more at 128K+: long-context paths tend to rely on newer kernels and bug fixes than short-context bring-up does.
© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files in skills/nemo-mbridge-perf-moe-long-context of NVIDIA/skills.
Open the folder on GitHubat commit dfdd080
Nemo Mbridge Perf Moe Long Context next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Nemo Mbridge Perf Moe Long Context this skillNVIDIA/skills | 3.5k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | |
| Graphsignalgraphsignal/graphsignal | 257 | — | ~6.2k | Automated safety check: Pass | Apache-2.0 | |
| LLM Torch Profiler Trace AnalysisBBuf/AI-Infra-Auto-Driven-SKILLS | 925 | — | ~2.8k | Automated safety check: Pass | None | |
| Optimize OpCVCUDA/CV-CUDA | 2.7k | — | ~834 | Automated safety check: Pass | Custom licence | |
| Cutlass SkillslowlyC/agent-gpu-skills | 169 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Setup Workshop Nemoclawbrevdev/workshop-build-an-agent | 146 | — | ~5.2k | Automated safety check: Pass | Apache-2.0 |
graphsignal/graphsignal
Profile AI inference workloads (vLLM, SGLang, TensorRT-LLM, PyTorch, any GPU application) with the Graphsignal profiler and read the results from its local /signals JSON endpoint.
BBuf/AI-Infra-Auto-Driven-SKILLS
Analyzes Torch Profiler traces from SGLang, vLLM and TensorRT-LLM servers into kernel attribution, overlap and fusion tables.
CVCUDA/CV-CUDA
Drive a single-operator optimization campaign per .agents/guidance/OPTIMIZATIONGUIDELINES.md, with a deterministically enforced definition-of-done and versioned MR summary.
slowlyC/agent-gpu-skills
Write, debug, and optimize CUTLASS, CuTe, and CuTeDSL GPU kernels from local upstream source, examples, and headers.
brevdev/workshop-build-an-agent
Set up the NVIDIA "Build an Agent" DevX workshop as a working JupyterLab environment from INSIDE a locked-down OpenShell/NemoClaw sandbox, and hand the user the token URL + access commands.
LMIXR/CV_Deployment_skill
基于 helpfile 工程经验,协助 agent 配置 CV 主机和边缘设备环境、编译视觉与推理依赖、接入摄像头视频并打包部署服务。适用于 Ubuntu、CentOS、Windows、macOS、Jetson、树莓派和 RK3399 的 CV 工程实施与故障排查,以及相关移动端配套工具;模型训练和纯算法设计不属于本技能主线。
NVIDIA/skills
A skill your agent uses when the user wants to deploy, run, debug, tear down, or call the REST API of the RTVI-CV 2D detection / tracking microservice.
NVIDIA/skills
Generates, validates, compares and explains HOLOLINK_def.svh macro files for the HSB IP, using bundled Python scripts and asking before it writes anything.
NVIDIA/skills
Runs and validates an end-to-end Mission Control demo in a locally installed Isaac Sim, with a Nova Carter robot driven through a Python server.
NVIDIA/skills
Orchestrates defect image generation for PCBA, metal surface and glass inspection with NVIDIA Cosmos AnomalyGen on OSMO, from cold-start Day 0 to real-photo Day 1 labeling.
NVIDIA/skills
Orchestrates video data augmentation and auto-labeling workflows on OSMO, from flow selection and preflight checks to submission, monitoring and output download.
NVIDIA/skills
Runs NVIDIA TAO Data Services KPI analysis on object detection results, comparing predictions to ground truth and writing per-class precision, recall and AP to a CSV.
Works with
Categories
Long-context MoE training guidance for Megatron Bridge. An agent skill from NVIDIA/skills. Nemo Mbridge Perf Moe Long Context is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Long-context MoE training guidance for Megatron Bridge.
Nemo Mbridge Perf Moe Long Context fits situations like: AI & LLM Engineering work in your project.
Run `npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a claude-code`. Or copy the skill folder (skills/nemo-mbridge-perf-moe-long-context in NVIDIA/skills) into .claude/skills/nemo-mbridge-perf-moe-long-context in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a codex`. Or copy the skill folder (skills/nemo-mbridge-perf-moe-long-context in NVIDIA/skills) into .agents/skills/nemo-mbridge-perf-moe-long-context in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-long-context -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/nemo-mbridge-perf-moe-long-context, .gemini/skills/nemo-mbridge-perf-moe-long-context, .github/skills/nemo-mbridge-perf-moe-long-context and .opencode/skills/nemo-mbridge-perf-moe-long-context in your project.
SKILL.md names no scripts, command-line tools or credentials: Nemo Mbridge Perf Moe Long Context is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Nemo Mbridge Perf Moe Long Context is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Nemo Mbridge Perf Moe Long Context: Graphsignal (graphsignal/graphsignal, 257 stars), LLM Torch Profiler Trace Analysis (BBuf/AI-Infra-Auto-Driven-SKILLS, 925 stars), Optimize Op (CVCUDA/CV-CUDA, 2.7k stars) and Cutlass Skill (slowlyC/agent-gpu-skills, 169 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,546 GitHub stars. The repository holds 386 skills in this directory. The repository was last updated on October 9, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.