Graphsignal
graphsignal/graphsignal
Profile AI inference workloads (vLLM, SGLang, TensorRT-LLM, PyTorch, any GPU application) with the Graphsignal profiler and read the results from its local /signals JSON endpoint.
Pretrain a fresh KERMT model from scratch on a user-provided corpus.
$ npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills kermt-pretrain-scratch --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/bionemo-kermt-pretrain-scratch .claude/skills/kermt-pretrain-scratch && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "kermt-pretrain-scratch" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratch into .claude/skills/kermt-pretrain-scratch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "kermt-pretrain-scratch", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratchType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills kermt-pretrain-scratch --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/bionemo-kermt-pretrain-scratch .agents/skills/kermt-pretrain-scratch && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "kermt-pretrain-scratch" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratch into .agents/skills/kermt-pretrain-scratch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "kermt-pretrain-scratch", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills kermt-pretrain-scratch --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/bionemo-kermt-pretrain-scratch .cursor/skills/kermt-pretrain-scratch && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "kermt-pretrain-scratch" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratch into .cursor/skills/kermt-pretrain-scratch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "kermt-pretrain-scratch", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/bionemo-kermt-pretrain-scratch--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills kermt-pretrain-scratch --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/bionemo-kermt-pretrain-scratch .gemini/skills/kermt-pretrain-scratch && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "kermt-pretrain-scratch" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratch into .gemini/skills/kermt-pretrain-scratch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "kermt-pretrain-scratch", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills kermt-pretrain-scratchInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/bionemo-kermt-pretrain-scratch .github/skills/kermt-pretrain-scratch && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "kermt-pretrain-scratch" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratch into .github/skills/kermt-pretrain-scratch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "kermt-pretrain-scratch", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills kermt-pretrain-scratch --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/bionemo-kermt-pretrain-scratch .opencode/skills/kermt-pretrain-scratch && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "kermt-pretrain-scratch" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-kermt-pretrain-scratch into .opencode/skills/kermt-pretrain-scratch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "kermt-pretrain-scratch", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
kermt-pretrain-scratchPretrain a fresh KERMT model from scratch on a user-provided corpus.
Kermt Pretrain Scratch is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Pretrain a fresh KERMT model from scratch on a user-provided corpus. Builds a new vocabulary from the corpus, instantiates the model architecture from defaults, and launches pretrainddp.py inside the kermt container (detached for long runs). Unlike kermt-continue-pretrain, no starting checkpoint is loaded — the model is randomly initialized.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 14 other files, including scripts (for example `BENCHMARK.md`, `config/defaults_pretrain.json` and `evals/evals.json`). Compatibility notes: Requires docker, nvidia-container-toolkit, and a CUDA-capable NVIDIA GPU. Designed for Claude Code, Codex, and Nemotron.
It sits in AI & LLM Engineering. It works with CUDA and NVIDIA AI Platform. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0e0d506. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 6 files in scripts/ (Python and Shell), which the agent can run.
Shell commands in SKILL.md call:
pythongitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Requires docker, nvidia-container-toolkit, and a CUDA-capable NVIDIA GPU. Designed for Claude Code, Codex, and Nemotron.
From compatibility in the SKILL.md frontmatter.
Kermt Pretrain Scratch loads about 2.4k tokens when it runs. Until then it costs about 92 tokens; SKILL.md has 955 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from NVIDIA/skills at commit 0e0d506, republished under its Apache-2.0 licence (© NVIDIA). 955 words, ~2,377 tokens.
.claude/skills/kermt-pretrain-scratch/SKILL.md (or your agent's skills folder). This skill also uses 11 other files; get the full folder from GitHub.Pretrain a brand-new KERMT model from scratch on a user-provided corpus. Useful
when you want to retrain a model on a custom chemistry domain rather than
extending one of the released checkpoints. Significantly more expensive than
kermt-continue-pretrain — no warm start, so the loss curves need to descend
from scratch over many epochs.
Set SKILL_DIR to the absolute path of this installed skill directory. Export
KERMT_REPO as the absolute path to the KERMT checkout used for model
execution. The bundled container helper mounts that checkout at
/workspace and this skill at /skill (read-only). Commands inside
the container use /skill/scripts/; defaults are bundled in config/.
Same as kermt-continue-pretrain:
GPUs: 1–N CUDA-capable. The runner auto-detects via
torch.cuda.device_count(); --gpus 0,2 overrides. Single-GPU fallback:
--batch_size 32 --save_interval 500. Multi-GPU keeps defaults
(--batch_size 256 etc.). Note: --gpus N uses torch.cuda indexing,
which can differ from nvidia-smi's display order on multi-GPU hosts
(PCI bus vs. CUDA enumeration). To target a specific physical GPU, set
CUDA_VISIBLE_DEVICES before invoking, or run
python -c "import torch; print([torch.cuda.get_device_name(i) for i in range(torch.cuda.device_count())])"
to confirm which device you're picking.
VRAM: the default --batch-size 256 is sized for A100-class hardware
(80 GB VRAM). On smaller GPUs, downscale to avoid OOM:
| GPU class | VRAM | Suggested --batch-size |
|---|---|---|
| L4, T4, V100 16 GB | 16–24 GB | 32–64 |
| A100 40 GB, L40, A40 | 40–48 GB | 128 |
| A100 80 GB, H100, H200 | 80 GB | 256 (default) |
These are rough starting points — pass --batch-size N to override.
Disk: tens of GB for shards + vocab + checkpoints, scaled by epochs.
Wall time: this is the big difference. Pretraining from scratch on an 11M-mol corpus at 100 epochs typically takes days even on a multi-GPU box. The skill prints an estimate before launching; confirm with the user.
For continuing an existing released ckpt, use kermt-continue-pretrain. For
adding a cMIM decoder to an encoder-only grover_base ckpt, use
kermt-add-cmim-pretrain.
Required:
--csv <path> — the pretrain corpus CSV with a smiles column. Single file
by convention; multi-file corpora deferred. Use --val-csv for a separate
validation set.--pretrain-target-mode {vocab|cmim|hybrid} — which pretrain objective to
use. No default — must be set explicitly so the user makes an informed
choice:vocab — original GROVER-style atom + bond vocab prediction (encoder-only
output, lightweight).cmim — contrastive + SMILES reconstruction objective. Requires building
a SMILES vocab from the corpus.hybrid — both vocab and contrastive objectives jointly (the
state-of-the-art config from the KERMT manuscript).Optional:
--val-csv <path> — separate validation CSV. Without it, prepare_data
auto-splits the input by --val-frac 0.1 (random shuffle with --seed).--epochs N / --batch-size N /
--init-lr F / --max-lr F / --final-lr F / --warmup-epochs F /
--weight-decay F / --dropout F / --save-interval N / --seed N.
Anything not given is filled from config/defaults_pretrain.json.--vocab-loss-weight F (hybrid only) / --latent-dim N /
--contrastive-temperature F (cmim and hybrid only).--wandb-project NAME / --wandb-run-name NAME — optional Weights & Biases
logging. When --wandb-project is set, rank 0 logs train/val losses; the run
name is honored only alongside a project. Off by default.--gpus 0,2 — restrict to a GPU subset.Let $KERMT_REPO be the path to your kermt repo checkout.
Pre-flight: ensure container + system probe (same as
kermt-continue-pretrain step 1). Refuse to proceed if check_system
reports gaps.
Compute run directory.
RUN_DIR=$KERMT_REPO/runs/pretrain-scratch_$(date -u +%Y-%m-%dT%H-%M-%SZ)Validate the corpus (no ckpt to validate, so this is the only input check):
"$SKILL_DIR/scripts/kermt_container.sh" run --data <user-csv> -- \
"python /skill/scripts/check_data.py --mode pretrain --csv /data/<basename>"Abort on ok: false.
Prepare the data — no vocab pass-through (we want fresh vocab from corpus):
"$SKILL_DIR/scripts/kermt_container.sh" run --data <user-csv> --run-dir $RUN_DIR -- \
"python /skill/scripts/prepare_data.py --mode pretrain \\
--csv /data/<basename> --out /runs/data \\
[--val-csv /data/<val-basename>] [--val-frac 0.1] [--seed 0]"Outputs land at $RUN_DIR/data/prepare_data.json with
vocab_source: "built_fresh".
Estimate runtime + warn loudly. This is critical for pretrain-from-scratch:
kermt-continue-pretrain from a released ckpt
instead, which converges in hours instead of days."--yes was given.Launch the runner detached.
"$SKILL_DIR/scripts/kermt_container.sh" run_detached \\
--name kermt-pretrain-scratch-<ts> \\
--run-dir $RUN_DIR -- \\
"python /skill/scripts/run_pretrain_local.py \\
--from-scratch --pretrain-target-mode <vocab|cmim|hybrid> \\
--prepare-manifest /runs/data/prepare_data.json \\
--out /runs \\
[--epochs N --batch-size N ...]"Note: NO --ckpt flag (the runner refuses if both --from-scratch and
--ckpt are given). The runner uses the arch group from
config/defaults_pretrain.json to size the model.
Report to the user. Always include all of the following — do not omit the TensorBoard line under output-length pressure:
$RUN_DIR/run.json (the manifest with workflow: pretrain-scratch,
from_scratch: true, vocab_check: null, arch from defaults, full
cmd_replay)$RUN_DIR/logs/pretrain_ddp.log$RUN_DIR/logs/tb (open with tensorboard --logdir $RUN_DIR/logs/tb)kermt-monitor <RUN_DIR> for progress.--ckpt flag. From-scratch is exclusive with input
ckpt — the runner enforces this; the skill should too.--pretrain-target-mode. This is a significant
architectural choice (vocab = lightweight, hybrid = SOTA). Prompt the user
if not given on the CLI.--pretrain-target-mode is required when --from-scratch is set → user
forgot the mode flag. Prompt.--from-scratch is incompatible with --ckpt → user provided both; ask which
one they meant.defaults_pretrain.json has no arch group → repo state issue (should never
happen on a fresh clone); points the user at running kermt-setup again.Same reproducibility fields as continue-pretrain (repo.commit, kermt_image,
cmd_replay, args_applied), plus:
workflow: "pretrain-scratch"from_scratch: trueinputs.ckpt: nullckpt_symlink: nullvocab_check: null (not verified — vocab built from corpus is
authoritative for from-scratch)arch: the values pulled from config/defaults_pretrain.json's
arch group (with any future CLI overrides applied).Same as continue-pretrain: cmd_replay is a copy-pasteable command. If
ok_to_replay: false, the kermt repo working tree was dirty at launch
time — check repo.commit and git checkout it first.
© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 11 other files (scripts) in skills/bionemo-kermt-pretrain-scratch of NVIDIA/skills.
Open the folder on GitHubat commit 0e0d506
We found 3 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in NVIDIA/skills, which our catalogue first saw on October 7, 2026.
Kermt Pretrain Scratch next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Kermt Pretrain Scratch this skillNVIDIA/skills | 3.5k | 1 repos | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Graphsignalgraphsignal/graphsignal | 257 | — | ~6.2k | Automated safety check: Pass | Apache-2.0 | |
| LLM Torch Profiler Trace AnalysisBBuf/AI-Infra-Auto-Driven-SKILLS | 900 | — | ~2.8k | Automated safety check: Pass | None | |
| Optimize OpCVCUDA/CV-CUDA | 2.7k | — | ~834 | Automated safety check: Pass | Custom licence | |
| Cutlass SkillslowlyC/agent-gpu-skills | 169 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Setup Workshop Nemoclawbrevdev/workshop-build-an-agent | 143 | — | ~5.2k | Automated safety check: Pass | Apache-2.0 |
graphsignal/graphsignal
Profile AI inference workloads (vLLM, SGLang, TensorRT-LLM, PyTorch, any GPU application) with the Graphsignal profiler and read the results from its local /signals JSON endpoint.
BBuf/AI-Infra-Auto-Driven-SKILLS
Analyzes Torch Profiler traces from SGLang, vLLM and TensorRT-LLM servers into kernel attribution, overlap and fusion tables.
CVCUDA/CV-CUDA
Drive a single-operator optimization campaign per .agents/guidance/OPTIMIZATIONGUIDELINES.md, with a deterministically enforced definition-of-done and versioned MR summary.
slowlyC/agent-gpu-skills
Write, debug, and optimize CUTLASS, CuTe, and CuTeDSL GPU kernels from local upstream source, examples, and headers.
brevdev/workshop-build-an-agent
Set up the NVIDIA "Build an Agent" DevX workshop as a working JupyterLab environment from INSIDE a locked-down OpenShell/NemoClaw sandbox, and hand the user the token URL + access commands.
Orchestra-Research/AI-Research-SKILLs
Runs LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware.
NVIDIA/skills
A skill your agent uses when the user wants to deploy, run, debug, tear down, or call the REST API of the RTVI-CV 2D detection / tracking microservice.
NVIDIA/skills
Generates, validates, compares and explains HOLOLINK_def.svh macro files for the HSB IP, using bundled Python scripts and asking before it writes anything.
NVIDIA/skills
Runs and validates an end-to-end Mission Control demo in a locally installed Isaac Sim, with a Nova Carter robot driven through a Python server.
NVIDIA/skills
Orchestrates defect image generation for PCBA, metal surface and glass inspection with NVIDIA Cosmos AnomalyGen on OSMO, from cold-start Day 0 to real-photo Day 1 labeling.
NVIDIA/skills
Orchestrates video data augmentation and auto-labeling workflows on OSMO, from flow selection and preflight checks to submission, monitoring and output download.
NVIDIA/skills
Runs NVIDIA TAO Data Services KPI analysis on object detection results, comparing predictions to ground truth and writing per-class precision, recall and AP to a CSV.
Works with
Categories
Pretrain a fresh KERMT model from scratch on a user-provided corpus. Kermt Pretrain Scratch is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Pretrain a fresh KERMT model from scratch on a user-provided corpus.
Kermt Pretrain Scratch fits situations like: AI & LLM Engineering work in your project.
Run `npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a claude-code`. Or copy the skill folder (skills/bionemo-kermt-pretrain-scratch in NVIDIA/skills) into .claude/skills/kermt-pretrain-scratch in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a codex`. Or copy the skill folder (skills/bionemo-kermt-pretrain-scratch in NVIDIA/skills) into .agents/skills/kermt-pretrain-scratch in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill kermt-pretrain-scratch -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/kermt-pretrain-scratch, .gemini/skills/kermt-pretrain-scratch, .github/skills/kermt-pretrain-scratch and .opencode/skills/kermt-pretrain-scratch in your project.
Going by SKILL.md and its folder, Kermt Pretrain Scratch needs Python and a shell for the scripts in its folder and the command-line tools its instructions call (python and git). Our summary lists: Python 3; A Bash shell; Docker. Compatibility (from SKILL.md): Requires docker, nvidia-container-toolkit, and a CUDA-capable NVIDIA GPU. Designed for Claude Code, Codex, and Nemotron..
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Kermt Pretrain Scratch is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Kermt Pretrain Scratch: Graphsignal (graphsignal/graphsignal, 257 stars), LLM Torch Profiler Trace Analysis (BBuf/AI-Infra-Auto-Driven-SKILLS, 900 stars), Optimize Op (CVCUDA/CV-CUDA, 2.7k stars) and Cutlass Skill (slowlyC/agent-gpu-skills, 169 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,534 GitHub stars. The repository holds 380 skills in this directory. The repository was last updated on October 7, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.