Megatron-LM on SLURM
NVIDIA/Megatron-LM
Shows how to launch distributed Megatron-LM training on a SLURM cluster: sbatch skeleton, torch.distributed.run setup, CUDA_DEVICE_MAX_CONNECTIONS rules and failure diagnosis.
A skill your agent uses when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise…
$ npx skills add NVIDIA/skills --skill jetson-video-pipeline -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills jetson-video-pipeline --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/jetson-video-pipeline .claude/skills/jetson-video-pipeline && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "jetson-video-pipeline" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipeline into .claude/skills/jetson-video-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jetson-video-pipeline", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipelineType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill jetson-video-pipeline -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills jetson-video-pipeline --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/jetson-video-pipeline .agents/skills/jetson-video-pipeline && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "jetson-video-pipeline" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipeline into .agents/skills/jetson-video-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jetson-video-pipeline", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill jetson-video-pipeline -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills jetson-video-pipeline --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/jetson-video-pipeline .cursor/skills/jetson-video-pipeline && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "jetson-video-pipeline" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipeline into .cursor/skills/jetson-video-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jetson-video-pipeline", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/jetson-video-pipeline--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill jetson-video-pipeline -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills jetson-video-pipeline --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/jetson-video-pipeline .gemini/skills/jetson-video-pipeline && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "jetson-video-pipeline" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipeline into .gemini/skills/jetson-video-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jetson-video-pipeline", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills jetson-video-pipelineInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill jetson-video-pipeline -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/jetson-video-pipeline .github/skills/jetson-video-pipeline && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "jetson-video-pipeline" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipeline into .github/skills/jetson-video-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jetson-video-pipeline", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill jetson-video-pipeline -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills jetson-video-pipeline --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/jetson-video-pipeline .opencode/skills/jetson-video-pipeline && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "jetson-video-pipeline" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/jetson-video-pipeline into .opencode/skills/jetson-video-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jetson-video-pipeline", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
jetson-video-pipelineA skill your agent uses when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise…
Jetson Video Pipeline is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Use when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise acceptance workflows.
Its SKILL.md is about 2.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files, including reference files (for example `BENCHMARK.md`, `evals/evals.json` and `references/buffer-sharing-and-synchronization.md`).
It sits in AI & LLM Engineering, covering GPU and accelerator computing. It works with NVIDIA AI Platform. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 14a98ae. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pipFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pip, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Jetson Video Pipeline loads about 2.2k tokens when it runs, and up to ~8.7k if it reads all its reference files. Until then it costs about 54 tokens; SKILL.md has 1,077 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA/skills at commit 14a98ae, republished under its Apache-2.0 licence (© NVIDIA). 1,077 words, ~2,240 tokens.
.claude/skills/jetson-video-pipeline/SKILL.md (or your agent's skills folder). This skill also uses 8 other files; get the full folder from GitHub.Build and run direct NVIDIA sample commands, then prove each consumer used the exact bytes produced by the preceding stage. This skill owns codec workflow and evidence policy; it does not own environment installation or product-support claims.
Apply these before inspecting the target, another skill, or a command:
For a PSNR/SSIM-only request, state that objective quality measurement is
outside this skill and requires a separately authorized workflow, return
not_evaluated with reason out_of_scope, then stop. Do not name a tool or
request media. Do the same for a request limited to capture, transport, AI,
display, or glass-to-glass latency. For a mixed codec-plus-quality request,
continue only the codec portion and report the quality portion as
not_evaluated with reason out_of_scope rather than silently omitting it.
Classify every other request before applying the media gate:
planned for architecture and route questions; they need no media.
State assumptions and what execution would verify, then stop before target
inspection, retrieval, authentication, recipe dispatch, or workspace
creation.jetson-video-recipe, report planned, and
do not inspect, authenticate, or launch anything.input_required, identify the intended route briefly using only stages
expressible by this skill's allowlisted samples, ask for that one item,
and stop before target inspection, retrieval, authentication, recipe
dispatch, or workspace creation. Label every other requested transform as
unresolved rather than inventing an executable route.Never choose catalog or synthetic media. The deterministic setup smoke fixture is allowed only for a bounded capability operation and is never representative pipeline or performance evidence.
Steps 3–4 apply to execution; step 5 also applies to recipe-bearing dry runs.
For other planning, preserve an explicit surface without claiming live
eligibility; delegated surface-specific dry runs return selection_required
without ranking the choices.
Preserve explicit native, pynvc, and both. Map “whichever”, “best
available”, “choose for me”, or otherwise delegated selection to auto, not
both. For auto: zero eligible surfaces is blocked, one runs, and two is
selection_required; do not rank them or consult old results.
Obtain a fresh read-only readiness result from jetson-video-setup through
public skill dispatch. For Python, pass any exact user-supplied or
current-conversation interpreter. Otherwise select the profile before
dispatch: decode-performance may use pynvc-smoke; encode, segmentation,
advanced/decode.py, pipeline, and encode-benchmark work require
full-samples. Setup checks that profile's conventional path; never scan
for a venv. If only the smoke profile is ready for full-samples work, return
dependency_required before workspace creation and direct the user to
provision a separate full-samples venv; never upgrade the smoke venv in
place. Native eligibility requires one
installed, package-verified SDK and one package-owned Samples root. Python
eligibility requires that exact interpreter, an importable PyNvVideoCodec
distribution loaded from its environment, and a clean pip check. The
result must match the requested Jetson and GPU. Preserve the setup reason
when a candidate is ineligible. The requested pipeline supplies its own
operation proof.
Recipe-bearing encode and transcode work requires jetson-video-recipe;
an acceptance request containing a performance stage also requires
jetson-video-benchmark. Invoke either through public skill dispatch and
pass its result as data. If a needed sibling is absent, preserve completed
stages and say: I can run <stage>, but it requires <skill>, which is not installed. Install <skill> and retry this stage.
“Preserve” means retain each completed stage's status and current
path/size/SHA-256 identities in the user-facing partial result; it does not
create hidden resumable state. On retry in the same request, reopen and
rehash those artifacts and skip only unchanged complete stages. With a
changed/missing identity, or a later request that does not supply the prior
evidence, use a new workspace and rerun the stage.
encode_decode, native_transcode,
pynvc_segments, container_triage, av1_verify, or acceptance.partial,
and apply the reference's single-retry rule.io_contract directly in every plan, result, and
producer/consumer boundary. Do not depend on a contract module or infer
external sharing from a device-memory mode.| Route | Required proof |
|---|---|
encode_decode | One validated recipe; direct AppEncCuda→AppDec or wheel-owned basic encode→advanced decode; exact raw and decoded byte counts. |
native_transcode | H.264 input, exact HEVC native projection, AppTrans output, exactly one accepted transcode marker, then AppDec over the same hash; require the AppTrans and AppDec frame counts to be equal and positive, and to equal the known input count when available. |
pynvc_segments | Wheel-owned schedule/config; every declared segment is fresh and nonempty; decode and rehash every segment independently. |
container_triage | Eligible Jetson, exact local/retrieved container, intrinsic libavformat demux in AppDec or wheel-owned advanced decode, fresh decoded output. |
av1_verify | Exact AV1 native recipe; host and video-memory modes; AppDec consumes each exact IVF output and reports the expected frame count. |
acceptance | A concise reproducible report covering requested readiness, capability, recipe, codec, and benchmark stages with per-stage status and identities. |
Use the statuses and concise report defined in pipeline-workflow.md. Include the selected runtime, exact media and recipe identities, literal commands, producer and consumer results, decoded layout/size validation, logs, limitations, and retry reason. Add compact JSON or a checksum manifest when useful or requested.
© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 8 other files (references) in skills/jetson-video-pipeline of NVIDIA/skills.
Open the folder on GitHubat commit 14a98ae
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in NVIDIA/skills, which our catalogue first saw on October 7, 2026.
Jetson Video Pipeline next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Jetson Video Pipeline this skillNVIDIA/skills | 3.6k | 1 repos | ~2.2k | Automated safety check: Pass | Apache-2.0 | |
| Megatron-LM on SLURMNVIDIA/Megatron-LM | 18k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | |
| DGX Spark Memory and Thermal Opswshobson/agents | 40k | — | ~2k | Automated safety check: Pass | MIT | |
| DGX Spark Training Gotchaswshobson/agents | 40k | — | ~2k | Automated safety check: Pass | MIT | |
| Cosmos Policy EvaluationOrchestra-Research/AI-Research-SKILLs | 13k | — | ~3.7k | Automated safety check: Pass | MIT | |
| OpenVLA-OFT Fine-TuningOrchestra-Research/AI-Research-SKILLs | 13k | — | ~3.7k | Automated safety check: Pass | MIT |
NVIDIA/Megatron-LM
Shows how to launch distributed Megatron-LM training on a SLURM cluster: sbatch skeleton, torch.distributed.run setup, CUDA_DEVICE_MAX_CONNECTIONS rules and failure diagnosis.
wshobson/agents
Plans memory headroom, works through out-of-memory failures and watches temperature and power during long ML training jobs on NVIDIA DGX Spark.
wshobson/agents
Preflight checks and diagnosis for ten known failure modes of ML training on NVIDIA DGX Spark's GB10, spanning launch errors, memory, thermals, bandwidth and precision.
Orchestra-Research/AI-Research-SKILLs
Sets up and runs NVIDIA Cosmos Policy evaluations on the LIBERO and RoboCasa simulators, including headless GPU rendering and inference latency profiling.
Orchestra-Research/AI-Research-SKILLs
Fine-tunes and evaluates OpenVLA-OFT and OFT+ robot policies with LoRA and continuous action heads on LIBERO simulation and ALOHA real-robot setups.
ZJLi2013/awesome-kernel-skills
Optimize dense matrix multiplication (GEMM) kernels in Triton for NVIDIA and AMD GPUs.
NVIDIA/skills
A skill your agent uses when the user wants to deploy, run, debug, tear down, or call the REST API of the RTVI-CV 2D detection / tracking microservice.
NVIDIA/skills
Generates, validates, compares and explains HOLOLINK_def.svh macro files for the HSB IP, using bundled Python scripts and asking before it writes anything.
NVIDIA/skills
Runs and validates an end-to-end Mission Control demo in a locally installed Isaac Sim, with a Nova Carter robot driven through a Python server.
NVIDIA/skills
Orchestrates defect image generation for PCBA, metal surface and glass inspection with NVIDIA Cosmos AnomalyGen on OSMO, from cold-start Day 0 to real-photo Day 1 labeling.
NVIDIA/skills
Orchestrates video data augmentation and auto-labeling workflows on OSMO, from flow selection and preflight checks to submission, monitoring and output download.
NVIDIA/skills
Runs NVIDIA TAO Data Services KPI analysis on object detection results, comparing predictions to ground truth and writing per-class precision, recall and AP to a CSV.
Works with
Categories
A skill your agent uses when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise…. Jetson Video Pipeline is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Use when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise acceptance workflows.
Jetson Video Pipeline fits situations like: independently validating Jetson Video Codec SDK; pyNvVideoCodec encode/decode; container decode; concise acceptance workflows.
Run `npx skills add NVIDIA/skills --skill jetson-video-pipeline -a claude-code`. Or copy the skill folder (skills/jetson-video-pipeline in NVIDIA/skills) into .claude/skills/jetson-video-pipeline in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill jetson-video-pipeline -a codex`. Or copy the skill folder (skills/jetson-video-pipeline in NVIDIA/skills) into .agents/skills/jetson-video-pipeline in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill jetson-video-pipeline -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/jetson-video-pipeline, .gemini/skills/jetson-video-pipeline, .github/skills/jetson-video-pipeline and .opencode/skills/jetson-video-pipeline in your project.
Going by SKILL.md and its folder, Jetson Video Pipeline needs the command-line tools its instructions call (pip). Our summary lists: Python 3.
SKILL.md contains no URLs. Its commands use pip, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Jetson Video Pipeline is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.2k tokens (SKILL.md is roughly 9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.4k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Jetson Video Pipeline: Megatron-LM on SLURM (NVIDIA/Megatron-LM, 18k stars), DGX Spark Memory and Thermal Ops (wshobson/agents, 40k stars), DGX Spark Training Gotchas (wshobson/agents, 40k stars) and Cosmos Policy Evaluation (Orchestra-Research/AI-Research-SKILLs, 13k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,555 GitHub stars. The repository holds 390 skills in this directory. The repository was last updated on October 9, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.