Official agent skill

Foundationpose Pipeline

by NVIDIA in NVIDIA/skills

Adapt BOP datasets, run the FoundationPose perception pipeline with TAO depth, and evaluate or re-score pose results.

OfficialApache-2.0Auto-check passed

Install Foundationpose Pipeline

skills CLI
$ npx skills add NVIDIA/skills --skill foundationpose-pipeline -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install NVIDIA/skills foundationpose-pipeline --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/foundationpose-pipeline .claude/skills/foundationpose-pipeline && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
foundationpose-pipeline
GitHub stars
3.5k
Token cost
~2.4k tokens
SKILL.md length
1,020 words
Files
9
Skills in repo
380
Repo updated
First seen
Licence
Apache-2.0

At a glance

Adapt BOP datasets, run the FoundationPose perception pipeline with TAO depth, and evaluate or re-score pose results.

  • Works in 7 steps: Resolve the task and inputs → Adapt before building or checking an… → Validate inputs and prepare GT caches → …
  • Dataset runs and result comparisons
  • SKILL.md covers Purpose, Requirements, Instructions and Examples, plus 1 more section
  • Calls python

What it does

Foundationpose Pipeline is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Adapt BOP datasets, run the FoundationPose perception pipeline with TAO depth, and evaluate or re-score pose results. Use for dataset runs and result comparisons; environment installation belongs to foundationpose-setup.

Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files (for example `BENCHMARK.md`, `agents/openai.yaml` and `evals/config.yml`).

It works with NVIDIA AI Platform. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.

When your agent uses it

  • Dataset runs and result comparisons
  • Environment installation belongs to foundationpose-setup

Example prompts

  • “/foundationpose-pipeline”

Requirements

  • Python 3

Workflow steps

7 steps, taken from the step headings in SKILL.md.

  1. Resolve the task and inputs
  2. Adapt before building or checking an engine
  3. Validate inputs and prepare GT caches
  4. Run only the work needed
  5. Re-score without repeating inference
  6. Verify provenance and interpret results
  7. Batch runs

What it can do on your machine

Read from SKILL.md and the folder at commit 67a13c0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • python

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Foundationpose Pipeline loads about 2.4k tokens when it runs. Until then it costs about 61 tokens; SKILL.md has 1,020 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~61
When it runs · the whole SKILL.md, loaded when a task matches
~2.4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from NVIDIA/skills at commit 67a13c0, republished under its Apache-2.0 licence (© NVIDIA). 1,020 words, ~2,444 tokens.

Download SKILL.mdSave it as .claude/skills/foundationpose-pipeline/SKILL.md (or your agent's skills folder). This skill also uses 8 other files; get the full folder from GitHub.
name
foundationpose-pipeline
description
Adapt BOP datasets, run the FoundationPose perception pipeline with TAO depth, and evaluate or re-score pose results. Use for dataset runs and result comparisons; environment installation belongs to foundationpose-setup.
license
Apache-2.0
metadata.author
zwdoescode <zhengwang@nvidia.com>
metadata.version
0.1.0

Run and evaluate the FoundationPose perception pipeline

Purpose

Run depth, SAM3 segmentation, and FoundationPose on BOP-format datasets using the TAO Deploy TensorRT depth engine. Adapt datasets, preserve run provenance, and interpret pose metrics. For missing dependencies or engine construction, use foundationpose-setup if installed, or the product checkout's README Install and Verify sections.

Requirements

Locate the user's product checkout by pyproject.toml (project foundationpose-perception-pipeline), script/run_pipeline.py, and config/defaults.yaml. Run commands from that root, not from this installed skill's directory. A catalog install supplies instructions, not the product code, datasets, or weights. If execution was requested and no checkout exists, obtain it from the URL above and complete setup first. For advice or analysis of supplied artifacts, use those inputs without cloning or loading models.

Execution requires the product's Python 3.12 venv, authorized SAM3 checkpoint access, the built FoundationPose library, an adapted dataset, a matching TAO engine with its sidecar, and sufficient GPU memory. Read the checkout's README Configuration and Dataset adaptation sections for profile paths; read ARCHITECTURE.md Outputs for the matching artifact schema.

Set absolute paths before GPU work:

bash
export FOUNDATIONPOSE_ROOT="$(realpath ../foundation-pose-inference-library)"
PIPELINE_SITE="$(realpath .venv/lib/python3.12/site-packages)"
export LD_LIBRARY_PATH="${PIPELINE_SITE}/tensorrt_libs:${PIPELINE_SITE}/nvidia/cu13/lib:${LD_LIBRARY_PATH:-}"
./.venv/bin/python -c "import ctypes; ctypes.CDLL('libcudart.so.13'); print('ok')"

Do not mix libraries from another venv into this path. Skipping the check can cause pose to fail after depth has already completed.

Instructions

1. Resolve the task and inputs

Identify the profile, dataset name, source or adapted scene paths, engine, ground-truth availability, and output directory. <profile> and <dataset> may differ. --config selects a profile; it does not replace a required --dataset. Same-named profiles can be inferred by commands that take --dataset.

RequestEntry point
Convert a supported BOP datasettools/bop_adapt/adapt.py
Inference without pose ground truthscript/infer.py
Inference plus scoringscript/run_pipeline.py
Score a completed run with new scoring parametersscript/evaluate.py
Sweep several datasetsscript/run_batch_eval.py

A capture without scene_gt.json can use inference only. --no-depth-metrics skips collected sensor-depth scoring; it does not remove the pose-ground-truth requirement for evaluation.

2. Adapt before building or checking an engine

Skip adaptation only for the pipeline's rig layout: <split>/<scene>/rgb/<im_id>.png, one scene_camera.json per scene, and im_ids representing rig cameras (base camera 0 in the shipped profiles).

bash
./.venv/bin/python tools/bop_adapt/adapt.py --config <profile> --src <downloaded-dataset>

The profile's dataset.name selects a registered adapter; --help exposes its flags. An unknown adapter is not supported automatically. On static-scene datasets the adapter emits one scene per usable (source scene, base frame) pair and reports skipped frames with no rectifiable partner. Changing the baseline band changes the adapted data: rebuild GT caches and regenerate depth.

Engine building uses tools/build_tao_engine.py --shape-from-scene <adapted-scene>; see the checkout's README Install section if the setup skill is unavailable. A raw BOP directory or raw image dimensions do not establish the required rectified engine shape.

3. Validate inputs and prepare GT caches
bash
./.venv/bin/python test/check_engine_depth_smoke.py \
  --config <profile> --dataset <dataset> --engine <engine-path>

Expect backend=tao, normalization=imagenet, a fixed shape, a plausible valid fraction, and no cropping N rows warning. A stale sidecar, changed GPU/TensorRT/precision, changed max-width, or cropping requires rebuilding the engine and regenerating depth. Do not bypass these checks.

For scoring runs with pose GT, precompute the cache:

bash
./.venv/bin/python script/build_gt_cache.py --config <profile> --dataset <dataset>

Use --config <profile> --all for all matching datasets. Missing collected depth calls for --no-depth-metrics; missing scene_gt.json calls for inference only. Check the resolved dataset.collected_depth_root using the actual path, not a shell command substitution.

4. Run only the work needed

For a new end-to-end run:

bash
./.venv/bin/python script/run_pipeline.py --config <profile> --dataset <dataset> \
  --output-dir output/<new-run> --foundation-stereo-model <engine-path> \
  --depth-backend commercial --no-depth-metrics

Omit --no-depth-metrics when collected sensor depth is available and should be scored. Start with --max-scenes 1 for a time/fit check before sizing a larger run. For a capture with no pose ground truth:

bash
./.venv/bin/python script/infer.py --config <profile> --dataset <dataset> \
  --output-dir output/<new-run> --foundation-stereo-model <engine-path> \
  --depth-backend commercial

The model path selects the backend. --depth-backend commercial asserts that selection; it neither downloads a model nor establishes rights to the weights. Set the engine once in the profile's overrides.depth.engine to avoid repeating the model-path flag.

Preserve existing results when comparing runs. Reuse cached depth only after checking its metadata. --overwrite-results reruns segmentation and pose; --overwrite-depth additionally regenerates depth. Regenerate depth after changes to the engine, rectified width, CLAHE, working-distance bounds, or adapted data. Resume a pose-only failure without overwriting valid depth. Working-distance bounds must be supplied together.

Do not repeat tuned defaults from config/defaults.yaml on every command; use profile overrides for deliberate dataset-specific changes. Rebuild the engine if foundation_stereo_max_width changes.

Show full SKILL.md (355 more words)Show less
5. Re-score without repeating inference

For a rerank cutoff, IoU threshold, or visibility-band change, keep the completed predictions, mask sidecars, and depth files and run:

bash
./.venv/bin/python script/evaluate.py --config <profile> --dataset <dataset> \
  --run output/<completed-run> --output-dir output/<new-score-run> \
  --rerank-cutoff 4.5 --no-depth-metrics

Omit --no-depth-metrics when depth comparison is desired. A separate --output-dir preserves the old report. No inference model is loaded; a GT cache miss can still require rasterization. For an offline cutoff sweep, tools/sweep_rerank_cutoff.py --config <profile> --results-root output --datasets <dataset> expects one dataset subdirectory under the results root.

6. Verify provenance and interpret results

Inspect inference_config.json for the engine and max-width, and each scene's depth/<scene>/metadata.json for backend: tao, normalization: imagenet, and model_fixed_hw. Inspect both before trusting cached depth. These establish execution provenance, not legal approval.

Read report.md, pose_summary.json (overall, by_visibility, by_object), and depth_summary.json when depth was scored. Compare:

  • matched_predictions first: a change in matched population can bias apparent accuracy gains.
  • max_vertex_error_within_threshold_rate against the configured threshold and required rate.
  • Median, p90, and p99 vertex error, ADD/ADD-S, and rotation error, including per-object results.
  • Depth error on object pixels; whole-image error can be dominated by the table or background.

A higher success rate can coexist with a worse mean or tail. Report both, along with population changes. Preserve a baseline before overwriting results; use separate run directories when retaining predictions and provenance matters.

7. Batch runs
bash
./.venv/bin/python script/run_batch_eval.py --config <profile> --output-root output/<batch-run> \
  --foundation-stereo-model <engine-path> --depth-backend commercial --no-depth-metrics

The no-depth flag also removes collected-depth filtering from batch dataset discovery. Add --continue-on-error only when failed datasets should not stop the sweep. Run GPU datasets sequentially; inspect run_status.jsonl before interpreting aggregate summary.json or report.md.

Examples

  • "Adapt T-LESS and run one scene with the TAO depth engine."
  • "Re-score this finished FoundationPose run at cutoff 4.5 and preserve the old report."
  • "Compare these pose summaries; did the 5 mm success rate improve at the same coverage?"

Troubleshooting and limitations

A smoke check demonstrates backend operation, not pose accuracy. Accuracy requires a real representative dataset and a retained baseline. Never report an unavailable metric as zero. invalid resource handle points to pycuda context boundaries around TAO calls. Plausible depth at roughly twice the expected scale calls for checking input normalization and calibration. Report the command, dataset/profile, output paths, model provenance, completion status, headline metrics with matched counts, and any unverified steps.

© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 8 other files in skills/foundationpose-pipeline of NVIDIA/skills.

  • SKILL.md
  • BENCHMARK.md
  • agents/openai.yaml
  • evals/config.yml
  • evals/evals.json
  • evals/files/baseline.json
  • evals/files/candidate.json
  • skill-card.md
  • skill.oms.sig

Open the folder on GitHubat commit 67a13c0

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Questions about Foundationpose Pipeline

What does Foundationpose Pipeline do?

Adapt BOP datasets, run the FoundationPose perception pipeline with TAO depth, and evaluate or re-score pose results. Foundationpose Pipeline is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Adapt BOP datasets, run the FoundationPose perception pipeline with TAO depth, and evaluate or re-score pose results.

When should I use Foundationpose Pipeline?

Foundationpose Pipeline fits situations like: dataset runs and result comparisons; environment installation belongs to foundationpose-setup.

How do I install Foundationpose Pipeline in Claude Code?

Run `npx skills add NVIDIA/skills --skill foundationpose-pipeline -a claude-code`. Or copy the skill folder (skills/foundationpose-pipeline in NVIDIA/skills) into .claude/skills/foundationpose-pipeline in your project. Claude Code loads it when a task matches its description.

How do I install Foundationpose Pipeline in Codex?

Run `npx skills add NVIDIA/skills --skill foundationpose-pipeline -a codex`. Or copy the skill folder (skills/foundationpose-pipeline in NVIDIA/skills) into .agents/skills/foundationpose-pipeline in your project. Codex loads it when a task matches its description.

Can I use Foundationpose Pipeline in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill foundationpose-pipeline -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/foundationpose-pipeline, .gemini/skills/foundationpose-pipeline, .github/skills/foundationpose-pipeline and .opencode/skills/foundationpose-pipeline in your project.

What does Foundationpose Pipeline need to run?

Going by SKILL.md and its folder, Foundationpose Pipeline needs the command-line tools its instructions call (python). Our summary lists: Python 3.

Does Foundationpose Pipeline access the network?

SKILL.md names 1 domain. As links in the text: github.com. This is read from the text; nothing was executed.

Is Foundationpose Pipeline safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Foundationpose Pipeline use?

Foundationpose Pipeline is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Foundationpose Pipeline use?

About 2.4k tokens (SKILL.md is roughly 9.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Foundationpose Pipeline?

Skills that share tags, products or a category with Foundationpose Pipeline: Skill Inspector (NVIDIA/SkillSpector, 20k stars), LLM Torch Profiler Analysis (sgl-project/sglang, 37k stars), Embeddings via 9Router (decolua/9router, 30k stars) and NEAR AI Cloud Private Inference (internet-court/internet-court-skill, 6.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Foundationpose Pipeline?

NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,539 GitHub stars. The repository holds 380 skills in this directory. The repository was last updated on October 7, 2026.

Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.