Iron Proxy Gateway for NanoClaw
nanocoai/nanoclaw
Installs or refreshes Iron Proxy and its Iron Control web console for NanoClaw, with a local Docker setup, database, credentials and a human approval bridge.
Set up the public CodonFM v1 repository and download public Encodon checkpoints.
$ npx skills add NVIDIA/skills --skill codonfm-setup -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills codonfm-setup --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/bionemo-codonfm-setup .claude/skills/codonfm-setup && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "codonfm-setup" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setup into .claude/skills/codonfm-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codonfm-setup", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setupType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill codonfm-setup -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills codonfm-setup --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/bionemo-codonfm-setup .agents/skills/codonfm-setup && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "codonfm-setup" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setup into .agents/skills/codonfm-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codonfm-setup", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill codonfm-setup -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills codonfm-setup --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/bionemo-codonfm-setup .cursor/skills/codonfm-setup && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "codonfm-setup" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setup into .cursor/skills/codonfm-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codonfm-setup", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/bionemo-codonfm-setup--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill codonfm-setup -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills codonfm-setup --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/bionemo-codonfm-setup .gemini/skills/codonfm-setup && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "codonfm-setup" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setup into .gemini/skills/codonfm-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codonfm-setup", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills codonfm-setupInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill codonfm-setup -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/bionemo-codonfm-setup .github/skills/codonfm-setup && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "codonfm-setup" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setup into .github/skills/codonfm-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codonfm-setup", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill codonfm-setup -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills codonfm-setup --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/bionemo-codonfm-setup .opencode/skills/codonfm-setup && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "codonfm-setup" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/bionemo-codonfm-setup into .opencode/skills/codonfm-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codonfm-setup", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
codonfm-setupSet up the public CodonFM v1 repository and download public Encodon checkpoints.
Codonfm Setup is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Set up the public CodonFM v1 repository and download public Encodon checkpoints. Use for requests to build or launch the CodonFM development container, configure local data/checkpoint mounts, verify GPU access, or download public Encodon 80M, 600M, 1B, or Cdwt-1B weights. Do not use for Decodon, Encodon 5B/10B, missense-aggregation, or codon-optimization setup because those implementations are not in the public repository.
Its SKILL.md is about 3.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files (for example `BENCHMARK.md`, `agents/openai.yaml` and `evals/config.yml`).
It sits in DevOps & Cloud. It works with Docker. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 14a98ae. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonhfdockerbashFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
docs.nvidia.comhuggingface.coFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Codonfm Setup loads about 3.3k tokens when it runs. Until then it costs about 110 tokens; SKILL.md has 1,434 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA/skills at commit 14a98ae, republished under its Apache-2.0 licence (© NVIDIA). 1,434 words, ~3,277 tokens.
.claude/skills/codonfm-setup/SKILL.md (or your agent's skills folder). This skill also uses 8 other files; get the full folder from GitHub.Operate from the public CodonFM repository root. Support only the checked-in public v1 code and public Encodon checkpoints.
MODEL_ARCHITECTURES in src/config.py, the model modules,
and any requested script before explaining the boundary and ending that
path. Runner argument choices alone do not establish implementation support.| Requested scope | Action and completion condition |
|---|---|
| Instructions only | Inspect the supplied source/configuration, provide the commands described under Reporting setup instructions, then stop. No installation or GPU verification is required. |
| Checkpoint only | Follow Download a checkpoint, check the downloaded files, report their paths, then stop. No Docker, GPU, or model runtime is required. |
| Working model environment | Follow Runtime preflight, choose the container or direct-host path, then Verify the runtime. Report the checks performed and any remaining limitations. |
For supplied source archives, inspect selected files with the available Python
3 standard library (zipfile.ZipFile.namelist() and read()) without extracting
the whole archive. If extraction is needed, use a fresh directory from
mktemp -d or tempfile.mkdtemp(). Preserve existing checkouts and temporary
directories; do not delete or overwrite them to prepare a source inspection.
The runner's optional --dryrun requires the ML dependencies to be installed
already. It constructs runtime configuration, then stops before execution.
It does not install packages, validate CSV data, or load weights. Preparing
setup instructions does not require running it.
For instruction requests, put complete commands for the requested setup path early in a compact, self-contained answer, even when also writing a guide file.
config.json. Show the destination directory
and keep the weights and configuration together./data/checkpoints.python3.11 -m venv,
python -m pip install -r requirements.txt, a writable MPLCONFIGDIR,
torch.cuda.is_available() verification, and explicit host checkpoint paths.For a compatibility-only question, give the source-backed availability answer without adding an unrelated installation procedure.
For a working environment, check hardware before installing the runtime: use
nvidia-smi if available, or check CUDA through an existing PyTorch installation.
Actual model execution requires the ML dependencies and a compatible NVIDIA GPU.
Compare the driver with the CUDA version required by the selected runtime using
NVIDIA's compatibility guidance.
For the Dockerfile's nvcr.io/nvidia/pytorch:24.10-py3 base, also check the
24.10 driver requirements.
If a prerequisite is missing, follow Failure handling below.
Dockerfile, run_dev.sh, and src/runner.py exist.docker info succeeds. Docker must have NVIDIA Container Toolkit
configured for --gpus all; host GPU visibility alone does not establish
container GPU access. Verify access in the launched container below.bash -n run_dev.sh before launching it./data/codonfm
defaults. Create missing project directories only as needed for the request.docker ps -a --filter name='^/codon-fm-dev-container$'If an exact-name container is running, run_dev.sh stops and removes it; tell
the user before replacement. If it is stopped, the script cannot reuse the
name, so obtain confirmation before removing it with
docker rm codon-fm-dev-container. If removal is declined, preserve the
container, skip this launch, and report the name conflict.
The public script uses host networking/IPC and mounts the user's SSH directory read-only; disclose this before execution. It has no opt-out flags for these settings. If they conflict with the user's constraints, use the direct-host path when feasible; otherwise report that container launch remains blocked.
Set CODONFM_REPO_DIR, CODONFM_DATA_DIR, and CODONFM_CHECKPOINT_DIR to
existing absolute paths chosen for the project.
cd "${CODONFM_REPO_DIR:?Set the repository path}"
bash run_dev.sh \
--data-dir "${CODONFM_DATA_DIR:?Set the host data path}" \
--checkpoints-dir "${CODONFM_CHECKPOINT_DIR:?Set the host checkpoint path}"The host checkpoint directory is mounted at /data/checkpoints inside the
container. The image is codon-fm-dev; the container is
codon-fm-dev-container.
Use only the checked-in public code and the dependency versions declared in
its Dockerfile and requirements.txt. Continue to Verify the runtime after
launch; checkpoint downloads are a separate requested action.
Use this path when the user prefers host execution or Docker is unavailable.
It requires a compatible NVIDIA driver, Python 3.11 for the commands below,
and a writable checkout. Confirm python3.11 --version succeeds before
installation. Reuse a compatible project environment; otherwise create a
dedicated virtual environment. Set CODONFM_CACHE_DIR to a writable cache
directory before running these commands:
cd "${CODONFM_REPO_DIR:?Set the repository path}"
python3.11 -m venv .venv
. .venv/bin/activate
python -m pip install --upgrade pip
python -m pip install -r requirements.txt
mkdir -p "${CODONFM_CACHE_DIR:?Set a writable cache path}/matplotlib"
export MPLCONFIGDIR="$CODONFM_CACHE_DIR/matplotlib"
python -c "import sys, torch; available = torch.cuda.is_available(); \
print(available, torch.cuda.get_device_name(0) if available else 'CUDA unavailable'); \
sys.exit(0 if available else 1)"The last command is the direct-host GPU verification; interpret it as described
under Verify the runtime. The requirements file configures the CUDA 12.4
PyTorch index for xFormers. Use explicit host paths in subsequent runner
commands; no /data/checkpoints mount is created on this path.
Run only for a requested checkpoint. Reuse a suitable local copy first.
Check hf --help and hf download --help in the environment that will perform
the download. If the CLI is missing, use a separate download virtual environment
and python -m pip install huggingface_hub; preserve the model environment's
dependency versions. The CLI documentation
describes installation and supported options. Public ungated downloads do not
require hf auth login.
Set CODONFM_CHECKPOINT_DIR to an absolute writable directory in the environment
running hf: the chosen host checkpoint root on the host, or /data/checkpoints
inside the launched container. Host shell variables are not automatically set
inside the container. Use supplied metadata for exact filenames and revisions;
keep the weights and config.json together.
For the public 1B checkpoint:
hf download nvidia/NV-CodonFM-Encodon-1B-v1 \
NV-CodonFM-Encodon-1B-v1.safetensors config.json \
--local-dir "${CODONFM_CHECKPOINT_DIR:?Set the checkpoint root}/encodon-1b"For a small demonstration, prefer the original public Encodon 80M weights:
hf download nvidia/NV-CodonFM-Encodon-80M-v1 \
NV-CodonFM-Encodon-80M-v1.safetensors config.json \
--revision 399ca9fe17b57941a7bebc6788033919b417413c \
--local-dir "${CODONFM_CHECKPOINT_DIR:?Set the checkpoint root}/encodon-80m"The checkpoint
is publicly accessible without a gated-model approval, and the weight file is
307,351,588 bytes. It need not be mirrored to GitHub LFS. The -TE- model IDs
use TransformerEngine in bionemo-recipes; use the original model IDs with this
public CodonFM codebase. Download only the weights and config.json, and reuse
an existing local checkpoint.
Other supported public model IDs are:
nvidia/NV-CodonFM-Encodon-80M-v1nvidia/NV-CodonFM-Encodon-600M-v1nvidia/NV-CodonFM-Encodon-Cdwt-1B-v1Use --model_name encodon_80m, encodon_600m, or encodon_1b according to
architecture size. Cdwt-1B uses encodon_1b because Cdwt is a checkpoint
training property, not a separate architecture.
For .safetensors, keep config.json in the same directory as the model
file. Never invent a Decodon or undocumented checkpoint path.
After a successful download, confirm the expected files exist, config.json
parses, and any supplied byte size or checksum matches. Report the absolute
file paths and revision. A checkpoint-only request ends here; it does not
continue to GPU verification. For a combined request, continue only the other
requested path.
This section applies only to working-environment requests. For direct-host execution, use the GPU check at the end of Run directly without Docker in the model's activated environment. For a running container, use a host terminal:
docker exec codon-fm-dev-container python -c \
"import sys, torch; available = torch.cuda.is_available(); \
print(available, torch.cuda.get_device_name(0) if available else 'CUDA unavailable'); \
sys.exit(0 if available else 1)"Expect True, a GPU name, and exit status zero. False or an exception means
runtime verification failed; report the missing prerequisite or error. A CUDA
check establishes GPU access, not successful checkpoint loading or model
execution. Finish the environment request by reporting the verified runtime,
available checkpoint paths, and any checks that remain unperformed.
scripts/codon_optimize.py.© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 8 other files in skills/bionemo-codonfm-setup of NVIDIA/skills.
Open the folder on GitHubat commit 14a98ae
We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in NVIDIA/skills, which our catalogue first saw on October 10, 2026.
Codonfm Setup next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Codonfm Setup this skillNVIDIA/skills | 3.6k | 1 repos | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Iron Proxy Gateway for NanoClawnanocoai/nanoclaw | 31k | — | ~4.6k | Automated safety check: Notes | MIT | |
| GreptimeDB Dev Docker ImageGreptimeTeam/greptimedb | 6.7k | — | ~4k | Automated safety check: Notes | Apache-2.0 | |
| Senior DevOps Toolkitmaslennikov-ig/claude-code-orchestrator-kit | 260 | 6 repos | ~1.1k | Automated safety check: Notes | Custom licence | |
| LangBot Deployment Guidelangbot-app/LangBot | 18k | — | ~1.2k | Automated safety check: Notes | Apache-2.0 | |
| Build Openshell Mxc WindowsNVIDIA/OpenShell | 16k | — | ~4.9k | Automated safety check: Pass | Apache-2.0 |
nanocoai/nanoclaw
Installs or refreshes Iron Proxy and its Iron Control web console for NanoClaw, with a local Docker setup, database, credentials and a human approval bridge.
GreptimeTeam/greptimedb
Packages a locally built GreptimeDB debug binary into a development-only Docker image for local-cluster testing, with an optional push to a dev registry.
maslennikov-ig/claude-code-orchestrator-kit
Comprehensive DevOps skill for CI/CD, infrastructure automation, containerization, and cloud platforms (AWS, GCP, Azure). Includes pipeline setup…
langbot-app/LangBot
Deploys and configures a LangBot instance with Docker Compose or Kubernetes, covering config.yaml, the Box sandbox runtime, the plugin runtime and the global API key.
NVIDIA/OpenShell
Maintain and validate OpenShell's build-only Windows MSVC lane for x64 and ARM64.
NVIDIA/Megatron-LM
Moves Megatron-LM CI to a newer NVIDIA PyTorch base image, updating both the GitHub and GitLab pins together and handling the CI follow-up.
NVIDIA/skills
A skill your agent uses when the user wants to deploy, run, debug, tear down, or call the REST API of the RTVI-CV 2D detection / tracking microservice.
NVIDIA/skills
Generates, validates, compares and explains HOLOLINK_def.svh macro files for the HSB IP, using bundled Python scripts and asking before it writes anything.
NVIDIA/skills
Runs and validates an end-to-end Mission Control demo in a locally installed Isaac Sim, with a Nova Carter robot driven through a Python server.
NVIDIA/skills
Orchestrates defect image generation for PCBA, metal surface and glass inspection with NVIDIA Cosmos AnomalyGen on OSMO, from cold-start Day 0 to real-photo Day 1 labeling.
NVIDIA/skills
Orchestrates video data augmentation and auto-labeling workflows on OSMO, from flow selection and preflight checks to submission, monitoring and output download.
NVIDIA/skills
Runs NVIDIA TAO Data Services KPI analysis on object detection results, comparing predictions to ground truth and writing per-class precision, recall and AP to a CSV.
Works with
Categories
Set up the public CodonFM v1 repository and download public Encodon checkpoints. Codonfm Setup is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Set up the public CodonFM v1 repository and download public Encodon checkpoints.
Codonfm Setup fits situations like: requests to build; launch the CodonFM development container; configure local data/checkpoint mounts; verify GPU access.
Run `npx skills add NVIDIA/skills --skill codonfm-setup -a claude-code`. Or copy the skill folder (skills/bionemo-codonfm-setup in NVIDIA/skills) into .claude/skills/codonfm-setup in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill codonfm-setup -a codex`. Or copy the skill folder (skills/bionemo-codonfm-setup in NVIDIA/skills) into .agents/skills/codonfm-setup in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill codonfm-setup -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/codonfm-setup, .gemini/skills/codonfm-setup, .github/skills/codonfm-setup and .opencode/skills/codonfm-setup in your project.
Going by SKILL.md and its folder, Codonfm Setup needs the command-line tools its instructions call (python, hf, docker and bash). Our summary lists: Python 3; Docker.
SKILL.md names 2 domains. As links in the text: docs.nvidia.com and huggingface.co. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Codonfm Setup is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Codonfm Setup: Iron Proxy Gateway for NanoClaw (nanocoai/nanoclaw, 31k stars), GreptimeDB Dev Docker Image (GreptimeTeam/greptimedb, 6.7k stars), Senior DevOps Toolkit (maslennikov-ig/claude-code-orchestrator-kit, 260 stars) and LangBot Deployment Guide (langbot-app/LangBot, 18k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,555 GitHub stars. The repository holds 390 skills in this directory. The repository was last updated on October 9, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.