Spark Environment Setup
wshobson/agents
Set up a working ML training/inference environment on NVIDIA DGX Spark (GB10, aarch64, CUDA 13).
Reference desk for NVIDIA Nemotron 3 Super — architecture, training data, recipes (pretrain/SFT/RL/eval/quantization), and deployment notes.
$ npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA-NeMo/Nemotron nemotron-super3 --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA-NeMo/Nemotron.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/nemotron-super3 .claude/skills/nemotron-super3 && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "nemotron-super3" agent skill from https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3 into .claude/skills/nemotron-super3/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemotron-super3", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3Type this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA-NeMo/Nemotron nemotron-super3 --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-NeMo/Nemotron.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/nemotron-super3 .agents/skills/nemotron-super3 && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "nemotron-super3" agent skill from https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3 into .agents/skills/nemotron-super3/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemotron-super3", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA-NeMo/Nemotron nemotron-super3 --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-NeMo/Nemotron.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/nemotron-super3 .cursor/skills/nemotron-super3 && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "nemotron-super3" agent skill from https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3 into .cursor/skills/nemotron-super3/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemotron-super3", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA-NeMo/Nemotron.git --path skills/nemotron-super3--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA-NeMo/Nemotron nemotron-super3 --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-NeMo/Nemotron.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/nemotron-super3 .gemini/skills/nemotron-super3 && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "nemotron-super3" agent skill from https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3 into .gemini/skills/nemotron-super3/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemotron-super3", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA-NeMo/Nemotron nemotron-super3Installs for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA-NeMo/Nemotron.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/nemotron-super3 .github/skills/nemotron-super3 && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "nemotron-super3" agent skill from https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3 into .github/skills/nemotron-super3/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemotron-super3", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA-NeMo/Nemotron nemotron-super3 --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-NeMo/Nemotron.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/nemotron-super3 .opencode/skills/nemotron-super3 && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "nemotron-super3" agent skill from https://github.com/NVIDIA-NeMo/Nemotron/tree/main/skills/nemotron-super3 into .opencode/skills/nemotron-super3/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nemotron-super3", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
nemotron-super3Reference desk for NVIDIA Nemotron 3 Super — architecture, training data, recipes (pretrain/SFT/RL/eval/quantization), and deployment notes.
Nemotron Super3 is an agent skill from NVIDIA-NeMo/Nemotron. Reference desk for NVIDIA Nemotron 3 Super — architecture, training data, recipes (pretrain/SFT/RL/eval/quantization), and deployment notes. Use when the user asks facts about Super3 rather than building a pipeline.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 29 other files (for example `INDEX.md`, `context/quick-reference.md` and `model-card.md`).
It sits in AI & LLM Engineering, covering LLM inference and serving and Fine-tuning. It works with NVIDIA AI Platform. The repository describes itself as: Developer Asset Hub for NVIDIA Nemotron — A one-stop resource for training recipes, usage cookbooks, datasets, and full end-to-end reference examples to build with Nemotron models. The licence is Apache-2.0.
3 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit ca8c409. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Nemotron Super3 loads about 2.4k tokens when it runs. Until then it costs about 58 tokens; SKILL.md has 1,194 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA-NeMo/Nemotron at commit ca8c409, republished under its Apache-2.0 licence (© NVIDIA-NeMo). 1,194 words, ~2,385 tokens.
.claude/skills/nemotron-super3/SKILL.md (or your agent's skills folder). This skill also uses 26 other files; get the full folder from GitHub.Invocation: /nemotron-super3.
You are the reference desk for NVIDIA Nemotron 3 Super.
Answer questions about:
Use this skill as a knowledge base, not as a generic coding assistant.
Always work in this order.
Start with the smallest file that routes the question correctly.
Read in this order:
INDEX.md — master mapcontext/quick-reference.md — compact facts and caveatsUse this routing table:
| If the user asks about… | Read first |
|---|---|
| What is Super3? / release variants / sizes / supported languages | model-card.md |
| architecture / LatentMoE / MTP / throughput | paper/architecture.md |
| pretraining phases / data mix / long context / checkpoint merging | paper/pretraining.md |
| dataset composition | paper/data.md |
| SFT method / reasoning modes / loss | paper/sft.md |
| RL pipeline overview | paper/rl/overview.md |
| RLVR details | paper/rl/rlvr.md |
| SWE-RL details | paper/rl/swe.md |
| RLHF / GenRM alignment | paper/rl/rlhf.md |
| benchmark results / comparisons / evaluator setup | paper/evaluation.md |
| quantization / FP8 / NVFP4 / AutoQuantize / QAD | paper/quantization.md |
| safety / over-refusal / jailbreak / behavior alignment | paper/safety.md + model-card.md |
| how to run the released recipe | matching file in recipes/ |
| which code/config implements this | matching recipes/ file, then the source paths it cites |
Read only the files needed for the current answer.
Preferred retrieval pattern:
model-card.md for identity and release metadatapaper/*.md for technical claims and benchmark numbersrecipes/*.md for reproduction and code-path mappingFor reproduction questions, use this order:
recipes/overview.mdrecipes/Every substantive answer should:
Preferred citation style:
paper/architecture.md → LatentMoEmodel-card.md → Model Summaryrecipes/stage2_rl_swe2.md → Sandbox executionIf two sources disagree or operate at different levels:
Use sources in this order unless the user asks for something else:
model-card.md — release identity, variants, intended use, supported languages, cutoffspaper/ — technical claims, methods, and benchmark numbersrecipes/ — how the released code mirrors or approximates the papercontext/quick-reference.md — compact recall aidImportant:
Always say this explicitly when the user asks “can I reproduce the paper exactly?”
model-card.mdCross-link when a topic spans more than one layer:
paper/architecture.md + model-card.mdpaper/pretraining.md + paper/evaluation.mdpaper/rl/overview.md + the relevant RL sub-stage filepaper/quantization.md + model-card.mdpaper/*.md + recipes/*.mdPaper vs open recipe parity
Evaluation surface
RL complexity
Quantization
If the user shifts from describing Super3 to building or modifying a pipeline, hand off conceptually to /nemotron-customize.
Trigger phrases include:
When handing off:
recipes/,/nemotron-customize.Do not try to invent missing step-catalog contracts inside this skill. This skill is the model knowledge base; /nemotron-customize is the pipeline builder.
User: Why does LatentMoE help Super3 more than a standard MoE?
Assistant:
LatentMoE shrinks the routed expert dimension, which cuts both expert-weight bandwidth and all-to-all traffic. Super3 reinvests that savings into more experts and more active experts per token, so it improves quality at similar inference cost.
Read paper/architecture.md → LatentMoE for the mechanism and model-card.md → Model Summary for the shipped model dimensions.
User: What exactly happens in Super3 RL?
Assistant:
It is a multi-stage RL pipeline, not a single RL run:
Start with paper/rl/overview.md, then use paper/rl/rlvr.md, paper/rl/swe.md, and paper/rl/rlhf.md for details. If the user wants runnable entry points, add recipes/stage2_rl.md.
User: What quantized Super3 checkpoints exist, and how close are they to BF16?
Assistant:
Released quantized variants are FP8 for Hopper and NVFP4 for Blackwell. The paper’s post-training quantization pipeline uses improved PTQ recipes plus mixed-precision search for NVFP4. The reported NVFP4 result reaches 99.8% median accuracy relative to BF16 while keeping near-FP4 performance.
Use paper/quantization.md for the method and model-card.md for release framing.
User: How do I reproduce the long-context extension stage?
Assistant:
Answer from the released recipe, not just the paper:
recipes/stage0_pretrain.md for stage order and config namessrc/nemotron/recipes/super3/stage0_pretrain/config/long_context_1m.yamlDo:
Do not:
© NVIDIA-NeMo, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 26 other files in skills/nemotron-super3 of NVIDIA-NeMo/Nemotron.
Open the folder on GitHubat commit ca8c409
Nemotron Super3 next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Nemotron Super3 this skillNVIDIA-NeMo/Nemotron | 2.1k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Spark Environment Setupwshobson/agents | 40k | — | ~2k | Automated safety check: Pass | MIT | |
| Tao Finetune ClipNVIDIA/skills | 3.5k | — | ~4k | Automated safety check: Notes | Apache-2.0 | |
| Tao Finetune Video ClipNVIDIA/skills | 3.5k | — | ~3.5k | Automated safety check: Notes | Apache-2.0 | |
| Setup Workshop Nemoclawbrevdev/workshop-build-an-agent | 146 | — | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| GptqOrchestra-Research/AI-Research-SKILLs | 13k | 2 repos | ~2.9k | Automated safety check: Pass | MIT |
wshobson/agents
Set up a working ML training/inference environment on NVIDIA DGX Spark (GB10, aarch64, CUDA 13).
NVIDIA/skills
CLIP vision-language model for image-text retrieval, zero-shot classification, embedding extraction, ONNX export, and TensorRT deployment.
NVIDIA/skills
InternVideo2-CLIP L14 (TAO videoclip) for video-text retrieval, zero-shot classification, embedding extraction, LoRA fine-tuning, ONNX export, and TensorRT deployment.
brevdev/workshop-build-an-agent
Set up the NVIDIA "Build an Agent" DevX workshop as a working JupyterLab environment from INSIDE a locked-down OpenShell/NemoClaw sandbox, and hand the user the token URL + access commands.
Orchestra-Research/AI-Research-SKILLs
Post-training 4-bit quantization for LLMs with minimal accuracy loss.
Orchestra-Research/AI-Research-SKILLs
High-performance RLHF framework with Ray+vLLM acceleration. An agent skill from Orchestra-Research/AI-Research-SKILLs.
NVIDIA-NeMo/Nemotron
Onboard a new model family (Nemotron or third-party) into skills/ — paper chunks, recipe summaries, context packs, and model card.
NVIDIA-NeMo/Nemotron
Add a cross-cutting decision pattern under src/nemotron/steps/patterns/.
NVIDIA-NeMo/Nemotron
Add a new step under src/nemotron/steps/<category/<stepid/ — manifest (step.toml), runner glue, configs, and per-step README.md.
NVIDIA-NeMo/Nemotron
Prepare, validate, build, and use Nemotron Customizer airgap image bundles for offline clusters.
NVIDIA-NeMo/Nemotron
Reference desk for Nemotron 3 Nano / Llama-Nemotron Nano 3 — architecture, training data, recipes, evaluation, quantization, deployment.
NVIDIA-NeMo/Nemotron
Run the Nemotron-3.5 Lightning Text2SQL LoRA fine-tuning tutorial (NeMo Megatron-Bridge) end-to-end for the user on a single node: data prep, checkpoint conversion, LoRA fine-tuning of the 30B-A3B…
Works with
Categories
Reference desk for NVIDIA Nemotron 3 Super — architecture, training data, recipes (pretrain/SFT/RL/eval/quantization), and deployment notes. Nemotron Super3 is an agent skill from NVIDIA-NeMo/Nemotron. Reference desk for NVIDIA Nemotron 3 Super — architecture, training data, recipes (pretrain/SFT/RL/eval/quantization), and deployment notes.
Nemotron Super3 fits situations like: the user asks facts about Super3 rather than building a pipeline; tasks that involve LLM inference and serving; tasks that involve Fine-tuning.
Run `npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a claude-code`. Or copy the skill folder (skills/nemotron-super3 in NVIDIA-NeMo/Nemotron) into .claude/skills/nemotron-super3 in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a codex`. Or copy the skill folder (skills/nemotron-super3 in NVIDIA-NeMo/Nemotron) into .agents/skills/nemotron-super3 in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA-NeMo/Nemotron --skill nemotron-super3 -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/nemotron-super3, .gemini/skills/nemotron-super3, .github/skills/nemotron-super3 and .opencode/skills/nemotron-super3 in your project.
SKILL.md names no scripts, command-line tools or credentials: Nemotron Super3 is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Nemotron Super3 is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Nemotron Super3: Spark Environment Setup (wshobson/agents, 40k stars), Tao Finetune Clip (NVIDIA/skills, 3.5k stars), Tao Finetune Video Clip (NVIDIA/skills, 3.5k stars) and Setup Workshop Nemoclaw (brevdev/workshop-build-an-agent, 146 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA-NeMo (a GitHub organization) maintains it in NVIDIA-NeMo/Nemotron, which has 2,139 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 6, 2026.
Source: NVIDIA-NeMo/Nemotron on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.