Vss Deploy Dense Captioning
NVIDIA/skills
A skill your agent uses when deploying standalone RT-VLM dense captioning or calling its REST API (uploads, captions, streams, chat-completions, Kafka).
Agent skill
by NVIDIA-AI-Blueprints in NVIDIA-AI-Blueprints/video-search-and-summarization
A skill your agent uses when deploying or operating standalone RTVI-CV-3D / MV3DT multi-camera 3D tracking for calibrated MP4/file inputs and live RTSP streams: missing-calibration handoff to AMC…
$ npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA-AI-Blueprints/video-search-and-summarization vss-deploy-detection-tracking-3d --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/deployment/vss-deploy-detection-tracking-3d .claude/skills/vss-deploy-detection-tracking-3d && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "vss-deploy-detection-tracking-3d" agent skill from https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3d into .claude/skills/vss-deploy-detection-tracking-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vss-deploy-detection-tracking-3d", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3dType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA-AI-Blueprints/video-search-and-summarization vss-deploy-detection-tracking-3d --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/deployment/vss-deploy-detection-tracking-3d .agents/skills/vss-deploy-detection-tracking-3d && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "vss-deploy-detection-tracking-3d" agent skill from https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3d into .agents/skills/vss-deploy-detection-tracking-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vss-deploy-detection-tracking-3d", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA-AI-Blueprints/video-search-and-summarization vss-deploy-detection-tracking-3d --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/deployment/vss-deploy-detection-tracking-3d .cursor/skills/vss-deploy-detection-tracking-3d && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "vss-deploy-detection-tracking-3d" agent skill from https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3d into .cursor/skills/vss-deploy-detection-tracking-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vss-deploy-detection-tracking-3d", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git --path skills/deployment/vss-deploy-detection-tracking-3d--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA-AI-Blueprints/video-search-and-summarization vss-deploy-detection-tracking-3d --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/deployment/vss-deploy-detection-tracking-3d .gemini/skills/vss-deploy-detection-tracking-3d && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "vss-deploy-detection-tracking-3d" agent skill from https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3d into .gemini/skills/vss-deploy-detection-tracking-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vss-deploy-detection-tracking-3d", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA-AI-Blueprints/video-search-and-summarization vss-deploy-detection-tracking-3dInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/deployment/vss-deploy-detection-tracking-3d .github/skills/vss-deploy-detection-tracking-3d && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "vss-deploy-detection-tracking-3d" agent skill from https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3d into .github/skills/vss-deploy-detection-tracking-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vss-deploy-detection-tracking-3d", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA-AI-Blueprints/video-search-and-summarization vss-deploy-detection-tracking-3d --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/deployment/vss-deploy-detection-tracking-3d .opencode/skills/vss-deploy-detection-tracking-3d && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "vss-deploy-detection-tracking-3d" agent skill from https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization/tree/develop/skills/deployment/vss-deploy-detection-tracking-3d into .opencode/skills/vss-deploy-detection-tracking-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vss-deploy-detection-tracking-3d", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
vss-deploy-detection-tracking-3dA skill your agent uses when deploying or operating standalone RTVI-CV-3D / MV3DT multi-camera 3D tracking for calibrated MP4/file inputs and live RTSP streams: missing-calibration handoff to AMC…
Vss Deploy Detection Tracking 3D is an agent skill from NVIDIA-AI-Blueprints/video-search-and-summarization. Use when deploying or operating standalone RTVI-CV-3D / MV3DT multi-camera 3D tracking for calibrated MP4/file inputs and live RTSP streams: missing-calibration handoff to AMC skills, the 4-camera sample dataset, camera config, BEV Fusion, live OSD or saved grid/BEV outputs, bundled brokers, basic external MQTT/Kafka brokers, verification, and teardown. Trigger for generic MV3DT, RTVI-CV-3D, multi-view 3D tracking, multi-cam tracking, or sample MV3DT dataset requests. Explicit warehouse blueprint/profile MV3DT…
Its SKILL.md is about 5.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 15 other files, including reference files (for example `BENCHMARK.md`, `evals/calibration-chain.json` and `evals/evals.json`).
It sits in AI & LLM Engineering, covering Deployment, Summarization and Performance reviews. It works with NVIDIA AI Platform and Apache Kafka. The repository describes itself as: NVIDIA AI Blueprint for video search and summarization (VSS) is a GPU-accelerated reference architecture for building video analytics agents with real-time verified alerts… The licence is Apache-2.0.
12 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit fdb6a7a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
dockerFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
docs.nvidia.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Vss Deploy Detection Tracking 3D loads about 5.1k tokens when it runs, and up to ~40k if it reads all its reference files. Until then it costs about 202 tokens; SKILL.md has 2,473 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
pStream REST ports in standalone `docker/.env`. Do not use full-stack `docker compose up -d` as the generic file-mode laime setup, prerequisites, model/assets, `.env` | `references/deploy-rtvi-cv-3d-stack.md` |5. Set required values in `docker/.env`: `MODELS_DIR`, `NUM_CAMS`, `INPUT_MODE`, `VIDEO_DIR` for file input, and optiona`KAFKA_BOOTSTRAP` are already in `docker/.env`. For external mode, validate broker endpoints and required topics beforee affected model directory, for example `sudo setfacl -m u:<uid>:rwx -m d:u:<uid>:rwx <model-dir>`; do not use broad `chAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA-AI-Blueprints/video-search-and-summarization at commit fdb6a7a, republished under its Apache-2.0 licence (© NVIDIA-AI-Blueprints). 2,473 words, ~5,089 tokens.
.claude/skills/vss-deploy-detection-tracking-3d/SKILL.md (or your agent's skills folder). This skill also uses 13 other files; get the full folder from GitHub.Deploy the standalone RT-CV-3D MV3DT stack from services/rtvi/rt-cv-3d/rt-cv-mv3dt.
This is the default path for MV3DT / RTVI-CV-3D / multi-camera tracking requests.
Do not derive MV3DT services from the warehouse blueprint for this skill. Use
vss-build-vision-ai only when the user explicitly asks for warehouse MV3DT,
the warehouse blueprint, a bp_wh* profile, warehouse compose files, or the
combined warehouse application stack. When routing an explicit warehouse MV3DT
request, also state the boundary: generic MV3DT uses standalone RT-CV-3D, while
warehouse MV3DT uses warehouse/profile deployment. For single-camera 2D
detection or tracking, use the 2D tracking or DeepStream skills instead.
Public docs: https://docs.nvidia.com/vss/latest/object-detection-tracking.html.
Example operation prompts:
Keep output permissions scoped to the standalone runtime paths. If output writes fail, report the directory owner/mode, container user, and relevant logs instead of loosening permissions broadly.
The standalone compose file is services/rtvi/rt-cv-3d/rt-cv-mv3dt/docker/compose.yml.
It deploys:
| Service | Container | Role |
|---|---|---|
perception | vss-rtvi-cv-mv3dt | RT-DETR plus MV3DT DeepStream perception; publishes per-camera 3D measurements to Kafka topic mdx-raw and uses MQTT /trck/* tracklet exchange. |
bev-fusion | vss-rtvi-cv-bev-fusion | Consumes mdx-raw, fuses same-object measurements across cameras, and publishes mdx-bev. |
mosquitto | vss-mosquitto-mv3dt | Optional bundled MQTT broker, enabled by the mosquitto compose profile. |
kafka | kafka | Optional bundled Kafka broker, enabled by the kafka compose profile. |
kafka-topic-init | kafka-topic-init | Optional one-shot topic initializer for mdx-raw and mdx-bev, enabled by the kafka compose profile. |
The standalone stack does not deploy VST, VIOS, NvStreamer, Elasticsearch, Kibana, Logstash, video-analytics-api, behavior analytics, SDR controller, warehouse configurator, agents, LLM, or VLM services.
COMPOSE_PROFILES=mosquitto,kafka for bundled-broker Compose operations. Before generate-configs.sh, stage-configs.sh, or bundled launch, run the bundled resource preflight: reuse existing standalone containers from this app without rewriting ports, reject foreign fixed-name container collisions, and for a fresh start select free Kafka, MQTT, and DeepStream REST ports in standalone docker/.env. Do not use full-stack docker compose up -d as the generic file-mode launch path; file mode must start support services, capture Kafka baselines, optionally prestart BEV, and only then start perception with --no-deps.MQTT_HOST, MQTT_PORT, and KAFKA_BOOTSTRAP; set USE_EXTERNAL_BROKERS=1; generate pub/sub config with MQTT_BROKERS="${MQTT_HOST}:${MQTT_PORT}" ./scripts/generate-configs.sh; verify mdx-raw and mdx-bev already exist on external Kafka with bounded kafka-topics --describe; use external-broker Compose mode without bundled profiles; and verify Kafka offsets against the external KAFKA_BOOTSTRAP. File-mode external-broker runs still follow the same two-phase ordering. Delegate only TLS/auth variants to the standalone README custom-broker section.INPUT_MODE=file; each .mp4 name must match a sensor id in calibration.json and the generated camInfo. File input is a finite batch run: tell the user up front that vss-rtvi-cv-mv3dt exits after end-of-stream and remaining support containers are stopped after successful verification unless the user asks to keep them.references/sample-dataset.md. Use the standalone sample flow: NGC warehouse app-data for models/videos, repo sample calibration.json and Top.png for calibration/BEV map, generated transforms, INPUT_MODE=file, NUM_CAMS=4, bundled brokers, then the normal display-first visualization decision: live OSD plus live fused BEV when a working display is found and the user did not ask to save; saved grid plus saved fused BEV when headless or explicitly requested.VIDEO_DIR when basenames already match sensor ids; otherwise create generated symlinks named <sensor_id>.mp4 only when the mapping is explicit or unambiguous by count/order. Do not mutate source videos.INPUT_MODE=stream. Dynamic REST registration is the first path; stream keys must match the calibration sensor ids. Use the direct REST registration block in references/configure-cameras.md so readiness JSON is parsed independent of whitespace. Do not treat STREAM_ADD_SUCCESS or stream-count alone as success. A live RTSP deployment succeeds only when the expected sources become active, every camera has recent non-zero FPS, and mdx-raw/mdx-bev offsets grow.references/configure-cameras.md; the block waits on /api/v1/ready for ds-ready to become YES, so the ds-ready: YES log line is optional diagnostic evidence. Do not stop at telling the user to run registration manually. Ask for mapping only if bare URLs cannot be matched to calibration sensor ids by count/order. If dynamic registration accepts streams but active sources, FPS, or Kafka growth remain zero after bounded verification, treat dynamic add as failed and use the generic static RTSP [source-list] fallback in references/configure-cameras.md with the same user-provided sensor_id=rtsp://... mappings. Do not substitute sample calibration or sample camera mappings unless the user explicitly requested the sample dataset.vss-generate-video-calibration and run its AMC platform preflight before VIOS, capture, upload, or calibration work. If the preflight fails, stop and ask the user to provide existing/generated calibration artifacts or choose a supported x86_64 dGPU/NVENC calibration host. For RTSP calibration, use vss-manage-video-io-storage only to bring up or verify the VIOS prerequisite when VIOS is not already deployed/reachable; AMC owns calibration and VIOS_BASE_URL env wiring once VIOS is available.references/configure-cameras.md before choosing OSD=0 as the headless fallback; do not infer headless mode only from GPU presence, xdpyinfo installation, or a stale/missing DISPLAY. Treat display mode as two live windows by default: the DeepStream camera-grid OSD and the separate fused BEV visualizer. Treat save video, save output, and confirmed headless fallback as saved perception grid plus saved fused BEV by default. Before launch, preflight host tools needed for selected output: ffprobe for saved artifact verification, and the BEV visualizer Python/OpenCV/Kafka dependencies when BEV visualization/recording is enabled. Before promising BEV, resolve BEV_DATASET_PATH to a directory containing both map.png and transforms.yml; if either is missing, request the missing BEV asset or report perception-grid-only output explicitly.scripts/bev-visualizer.sh Kafka consumer. For finite file input, keep the BEV process under the same long-lived shell/session that starts perception, waits for EOS, verifies offsets/artifacts, finalizes BEV, and performs cleanup; do not start BEV in a separate short tool call and assume nohup ... & will survive runner process-group cleanup. Wait for Kafka assignment and verify the PID is still alive immediately before file-mode perception or RTSP stream registration. For finite file-input live display runs, start live fused BEV before perception and, after EOS, tell the user to press q in the BEV window or stop only the tracked current-run BEV PID through the safe teardown flow.Use the workflow selection table and run stages below. Load only the references needed for the user's selected input, broker, visualization, calibration, and verification path.
Load the minimum references needed for the current request:
| User intent | References |
|---|---|
First-time setup, prerequisites, model/assets, .env | references/deploy-rtvi-cv-3d-stack.md |
| Sample dataset, 4-cam example dataset, warehouse 4-camera synthetic dataset | references/sample-dataset.md, then references/configure-cameras.md, references/deploy-rtvi-cv-3d-stack.md, and references/verify-and-view.md |
| Existing or newly generated calibration; local MP4 or RTSP input config | references/configure-cameras.md |
| Missing calibration | references/calibration-workflow.md, then references/configure-cameras.md |
| Launch or redeploy the stack | references/deploy-rtvi-cv-3d-stack.md |
| Add/list/remove live RTSP streams | references/configure-cameras.md |
| Verify containers, logs, Kafka topics, or output artifacts | references/verify-and-view.md |
| Live OSD, saved perception video, live BEV, or saved BEV video | references/verify-and-view.md |
| Completed file-input post-run support-service cleanup; stop, tear down everything, or clean generated state | references/teardown.md |
| Diagnose failures | references/troubleshooting.md |
Follow these stages for deployment work:
RTCV3D_APP to services/rtvi/rt-cv-3d/rt-cv-mv3dt.file for local MP4s or stream for RTSP.references/sample-dataset.md first. Resolve/download app-data, set MODELS_DIR, VIDEO_DIR=<APP_DATA_DIR>/videos/warehouse-4cams-20mx20m-synthetic, CALIBRATION_JSON, BEV_DATASET_PATH, NUM_CAMS=4, and INPUT_MODE=file, then continue with camera validation and the normal display/save decision before setting OSD, SAVE_VIDEO, or BEV_SAVE_VIDEO.calibration.json. If missing, hand off to vss-generate-video-calibration by name and do not duplicate the AMC workflow inline. Explicitly include the AMC platform preflight failure path: stop and request existing/generated calibration artifacts or a supported x86_64 dGPU/NVENC calibration host. After AMC completes, fetch the AMC MV3DT export ZIP, export calibration.json, validate JSON by filtering sensors where type == "camera" and requiring at least two non-empty safe unique camera IDs, then stage BEV assets before continuing. For saved output or BEV viewing, resolve BEV_DATASET_PATH to a directory containing both map.png and transforms.yml before launch.docker/.env: MODELS_DIR, NUM_CAMS, INPUT_MODE, VIDEO_DIR for file input, and optional image/GPU values. For supplied MP4 paths, point VIDEO_DIR at the matching source directory or at a generated symlink directory with one <sensor_id>.mp4 per camera.references/deploy-rtvi-cv-3d-stack.md now so selected MQTT_PORT, KAFKA_PORT, and KAFKA_BOOTSTRAP are already in docker/.env. For external mode, validate broker endpoints and required topics before launch.generated/camInfo/ and generated/pub_sub_info_config.yml from calibration.json with the standalone scripts/generate-configs.sh, using the selected MQTT endpoint; do not mount warehouse MV3DT calibration directories.references/configure-cameras.md before staging configs; it must test the current DISPLAY and discovered X socket candidates such as :0/:1, export a working DISPLAY when found, and print RTCV3D_DISPLAY_AVAILABLE. Then choose visualization:OSD=1 SAVE_VIDEO=0, set BEV_SAVE_VIDEO=0 BEV_SOURCE=fused, and use live fused BEV visualization when BEV assets are present.SAVE_VIDEO=1 and save fused BEV after BEV_DATASET_PATH resolves with both required files.SAVE_VIDEO=1 even when a display exists and also save fused BEV by default after BEV_DATASET_PATH resolves with both required files.OSD=1 SAVE_VIDEO=1 and start saved fused BEV in parallel.scripts/stage-configs.sh, then assert generated/configs/ds-main-config-mv3dt.txt contains a Kafka msg-broker-conn-str matching the selected KAFKA_BOOTSTRAP and RAW_TOPIC. For INPUT_MODE=file, also assert the staged config disables live latency dropping: [source-list] low-latency-mode=0, [source-attr-all] drop-on-latency=0, and [source-attr-all] latency=100000.sudo setfacl -m u:<uid>:rwx -m d:u:<uid>:rwx <model-dir>; do not use broad chmod 777 or broad recursive chown.INPUT_MODE=file run, start the selected brokers and bev-fusion, wait for broker/topic-init/BEV Fusion readiness, then capture Kafka baselines before starting perception. Do this even when saved output or BEV visualization is not requested.references/deploy-rtvi-cv-3d-stack.md: after support readiness and file baselines, start the BEV visualizer/recorder in the same long-lived shell/session that will start perception, wait for EOS, verify outputs, and finalize BEV. Wait for its Kafka consumer group assignment, verify the recorder PID is still alive, then start perception with --no-deps. Saved output uses BEV_SAVE_VIDEO=1 BEV_SOURCE=fused by default; display-only output uses BEV_SAVE_VIDEO=0 BEV_SOURCE=fused so the BEV window is live. For stream mode with no BEV prestart requirement, full-stack Compose launch is acceptable: bundled uses COMPOSE_PROFILES=mosquitto,kafka docker compose up -d; external uses docker compose up -d. Never use full-stack docker compose up -d for file input.references/configure-cameras.md, which waits on /api/v1/ready for ds-ready=YES using JSON parsing. Use explicit <sensor_id>=<rtsp_url> pairs when provided; otherwise map bare URLs to calibration sensor ids only when the counts and ordering are clear. Preserve the final mapping so it can also be used for the static RTSP source-list fallback if dynamic REST add does not produce active sources.mdx-raw/mdx-bev offset growth, and requested visualization artifacts. If registration succeeds but active sources/FPS/Kafka remain zero, restage the same RTSP mapping as a static [source-list], restart only perception as appropriate for stream mode, and rerun the same verification. For file input, do not require ds-ready: YES; treat vss-rtvi-cv-mv3dt Exited (0) with App run successful as EOS success, then require mdx-raw and mdx-bev offsets to be greater than pre-run baselines.generated/camInfo/ contains one .yml per filtered camera sensor and generated/configs/ exists.docker compose config --images; the skill does not infer image tags from its own version.docker compose uses services/rtvi/rt-cv-3d/rt-cv-mv3dt/docker/compose.yml.vss-rtvi-cv-bev-fusion becomes healthy./api/v1/ready reports ds-ready=YES, registered stream count equals NUM_CAMS, registered IDs exactly match generated camInfo IDs with no duplicates/extras, every expected source has recent non-zero FPS, and both mdx-raw and mdx-bev offsets grow while streams are active.vss-rtvi-cv-mv3dt may end as Exited (0) after EOS and is successful only when logs include App run successful and both mdx-raw and mdx-bev offsets exceed pre-run baselines.OSD=1 without broad xhost +, and display-mode visualization includes both the DeepStream camera-grid OSD window and the separate live fused BEV window when BEV assets are present.video-output/grid-view.mkv and saved BEV artifact paths with non-empty size, run-start timestamp checks, ffprobe success, and current BEV log evidence including Video saved with positive frame count. If BEV was skipped because assets were missing, report that explicitly.q or that the tracked current-run PID was safely stopped after EOS.vss-generate-video-calibration owns AMC deployment and calibration from local MP4s or RTSP streams.vss-manage-video-io-storage is used only to bring up or verify VIOS when RTSP calibration needs VIOS and it is not already deployed.vss-build-vision-ai owns full warehouse blueprint deployments, including explicit warehouse MV3DT requests.© NVIDIA-AI-Blueprints, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 13 other files (references) in skills/deployment/vss-deploy-detection-tracking-3d of NVIDIA-AI-Blueprints/video-search-and-summarization.
Open the folder on GitHubat commit fdb6a7a
Vss Deploy Detection Tracking 3D next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Vss Deploy Detection Tracking 3D this skillNVIDIA-AI-Blueprints/video-search-and-summarization | 1.9k | — | ~5.1k | Automated safety check: Notes | Apache-2.0 | |
| Vss Deploy Dense CaptioningNVIDIA/skills | 3.6k | 1 repos | ~3.3k | Automated safety check: Notes | Apache-2.0 | |
| Deepstream Run Mv3dtNVIDIA/skills | 3.6k | — | ~3.1k | Automated safety check: Pass | Apache-2.0 | |
| Monstermq Broker Configvogler75/monster-mq | 143 | — | ~2.2k | Automated safety check: Pass | GPL-3.0 | |
| Deepstream DevNVIDIA/skills | 3.6k | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Deepstream SopNVIDIA/skills | 3.6k | — | ~4.7k | Automated safety check: Notes | Apache-2.0 |
NVIDIA/skills
A skill your agent uses when deploying standalone RT-VLM dense captioning or calling its REST API (uploads, captions, streams, chat-completions, Kafka).
NVIDIA/skills
Run and operate the DeepStream Multi-View 3D Tracking reference app, also known as MV3DT.
vogler75/monster-mq
Guide for configuring, deploying, and operating the MonsterMQ broker.
NVIDIA/skills
NVIDIA DeepStream SDK development with Python pyservicemaker API.
NVIDIA/skills
A skill your agent uses when building, deploying, evaluating, debugging, or measuring latency for the DeepStream SOP Inference Microservice — a GPU-accelerated FastAPI service that detects whether…
NVIDIA/skills
NVIDIA RAG Blueprint — deploy, configure, troubleshoot, and manage.
NVIDIA-AI-Blueprints/video-search-and-summarization
Measure retrieval quality and latency of a deployed VSS search profile by ingesting a labelled dataset and running the vss CLI across retrieval paths.
NVIDIA-AI-Blueprints/video-search-and-summarization
A skill your agent uses when a user wants to search archived VSS video that is already registered in a configured deployment — by natural-language, similarity, attribute, object-ID, or lexical tag…
NVIDIA-AI-Blueprints/video-search-and-summarization
Plan, run, and diagnose reproducible RT-VLM GPU performance canaries and benchmarks.
NVIDIA-AI-Blueprints/video-search-and-summarization
Add agent-ready vision capabilities — dense captioning, detection, search, alerting, summarization — to an agent or application through a customizable, self-contained vision stack built on the…
NVIDIA-AI-Blueprints/video-search-and-summarization
Measure whether an RT-VLM configuration change altered caption quality — capture paired baseline and candidate captions for a set of videos, score both against a ground truth with an LLM judge, and…
NVIDIA-AI-Blueprints/video-search-and-summarization
A skill your agent uses when adding, debugging, or validating a bring-your-own VLM in VSS RT-VLM, including custom Hugging Face or NGC checkpoints, vLLM adapters or plugins, model shims, and…
Works with
A skill your agent uses when deploying or operating standalone RTVI-CV-3D / MV3DT multi-camera 3D tracking for calibrated MP4/file inputs and live RTSP streams: missing-calibration handoff to AMC…. Vss Deploy Detection Tracking 3D is an agent skill from NVIDIA-AI-Blueprints/video-search-and-summarization. Use when deploying or operating standalone RTVI-CV-3D / MV3DT multi-camera 3D tracking for calibrated MP4/file inputs and live RTSP streams: missing-calibration handoff to AMC skills, the 4-camera sample dataset, camera config, BEV Fusion, live OSD or saved grid/BEV outputs, bundled brokers, basic external MQTT/Kafka brokers, verification, and teardown.
Vss Deploy Detection Tracking 3D fits situations like: the 4-camera sample dataset; saved grid/BEV outputs; bundled brokers; basic external MQTT/Kafka brokers.
Run `npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a claude-code`. Or copy the skill folder (skills/deployment/vss-deploy-detection-tracking-3d in NVIDIA-AI-Blueprints/video-search-and-summarization) into .claude/skills/vss-deploy-detection-tracking-3d in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a codex`. Or copy the skill folder (skills/deployment/vss-deploy-detection-tracking-3d in NVIDIA-AI-Blueprints/video-search-and-summarization) into .agents/skills/vss-deploy-detection-tracking-3d in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill vss-deploy-detection-tracking-3d -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vss-deploy-detection-tracking-3d, .gemini/skills/vss-deploy-detection-tracking-3d, .github/skills/vss-deploy-detection-tracking-3d and .opencode/skills/vss-deploy-detection-tracking-3d in your project.
Going by SKILL.md and its folder, Vss Deploy Detection Tracking 3D needs the command-line tools its instructions call (docker). Our summary lists: Docker.
SKILL.md names 1 domain. As links in the text: docs.nvidia.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file; runs commands with sudo), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Vss Deploy Detection Tracking 3D is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.1k tokens (SKILL.md is roughly 20k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 35k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Vss Deploy Detection Tracking 3D: Vss Deploy Dense Captioning (NVIDIA/skills, 3.6k stars), Deepstream Run Mv3dt (NVIDIA/skills, 3.6k stars), Monstermq Broker Config (vogler75/monster-mq, 143 stars) and Deepstream Dev (NVIDIA/skills, 3.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA-AI-Blueprints (a GitHub organization) maintains it in NVIDIA-AI-Blueprints/video-search-and-summarization, which has 1,919 GitHub stars. The repository holds 22 skills in this directory. The repository was last updated on October 10, 2026.
Source: NVIDIA-AI-Blueprints/video-search-and-summarization on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.