Scenario Video Assembly
scenario-labs/skills
A skill your agent uses when generated clips must become a finished video on Scenario via MCP: cutting a shot list together, laying a timeline, concatenating with transitions, overlaying a logo or…
Direct a NodeTool video whose timing follows written voiceover, such as an explainer or narrated b-roll.
$ npx skills add nodetool-ai/nodetool --skill script-video -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nodetool-ai/nodetool script-video --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/system-skills/script-video .claude/skills/script-video && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "script-video" agent skill from https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-video into .claude/skills/script-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-video", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-videoType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nodetool-ai/nodetool --skill script-video -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nodetool-ai/nodetool script-video --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .agents/skills && cp -r skills-src/packages/system-skills/script-video .agents/skills/script-video && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "script-video" agent skill from https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-video into .agents/skills/script-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-video", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nodetool-ai/nodetool --skill script-video -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nodetool-ai/nodetool script-video --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/packages/system-skills/script-video .cursor/skills/script-video && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "script-video" agent skill from https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-video into .cursor/skills/script-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-video", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nodetool-ai/nodetool.git --path packages/system-skills/script-video--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nodetool-ai/nodetool --skill script-video -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nodetool-ai/nodetool script-video --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/packages/system-skills/script-video .gemini/skills/script-video && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "script-video" agent skill from https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-video into .gemini/skills/script-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-video", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nodetool-ai/nodetool script-videoInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nodetool-ai/nodetool --skill script-video -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .github/skills && cp -r skills-src/packages/system-skills/script-video .github/skills/script-video && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "script-video" agent skill from https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-video into .github/skills/script-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-video", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nodetool-ai/nodetool --skill script-video -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nodetool-ai/nodetool script-video --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/packages/system-skills/script-video .opencode/skills/script-video && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "script-video" agent skill from https://github.com/nodetool-ai/nodetool/tree/main/packages/system-skills/script-video into .opencode/skills/script-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-video", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
script-videoDirect a NodeTool video whose timing follows written voiceover, such as an explainer or narrated b-roll.
Script Video is an agent skill from nodetool-ai/nodetool. Direct a NodeTool video whose timing follows written voiceover, such as an explainer or narrated b-roll. For on-camera creators, use ugc-video.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Text to speech and voice and Influencer and creator marketing. The repository describes itself as: Agent-first Creative Workspace. The licence is AGPL-3.0.
10 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 515bd28. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Script Video loads about 1.3k tokens when it runs. Until then it costs about 39 tokens; SKILL.md has 594 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nodetool-ai/nodetool at commit 515bd28, republished under its AGPL-3.0 licence (© nodetool-ai). 594 words, ~1,260 tokens.
.claude/skills/script-video/SKILL.md (or your agent's skills folder).Load /storyboard-core first. It carries the loop, the tool contract and
the gating this skill assumes. This job type inverts the order of that loop, so read
the sequence below before creating a board.
Everywhere else the picture comes first and the words ride along. Here the words are the spine: they set the running time, and each shot has to be exactly as long as the line it covers. That is a different tool path — a script resource the storyboard links to — not a storyboard with narration typed into it.
The payoff is that assemble_storyboard_timeline on a linked board cuts words and
picture together: each shot runs as long as the takes it covers, and every voiced line
becomes its own voiceover clip.
create_script {name}.edit_script {script_id, ops} — {"op": "add_speaker", "name": "Narrator"}, then
one {"op": "add_line", "text": "..."} per sentence. One sentence per line: a line
is the unit that gets a take and times a shot, so a paragraph in one line gives you
a shot you cannot cut.find_model (text_to_speech) →
{"op": "set_speaker_voice", "target": "Narrator", "provider", "model", "voice"}.
Without it every line reads no_voice.derive_storyboard_from_script {script_id, provider, model} — one shot per line, in
reading order, each carrying the line ids it covers. Pass a language provider and
model for a director pass that writes each shot's visuals over that scaffold; omit
both for the bare scaffold.edit_storyboard update_shot, giving each an action that is concrete b-roll and
a motion with a count. Set the board style and entity_ids with set_board.voice_script_lines {script_id} — defaults to every draft or stale line. Word
timings come from a transcription pass (transcribe: true by default) and ride into
the clips as captions.assemble_storyboard_timeline, then validate_timeline.edit_timeline → get_state, then set_clip_params with
muted: true on those clips so the voiceover carries.A shot on a linked board takes its length from its lines' takes — that is
duration_source: "audio", the default once linked. Leave it alone. Pin a shot with
duration_source: "manual" plus duration_seconds only when it must hold past its
narration, such as a final card.
Voice before you cut. A line with no take leaves its shot on its own duration, and the assembly lists it as skipped.
Put one in the board style, and say no on-screen type — titles belong on the
timeline as text clips, where they stay editable.
| Register | style |
|---|---|
| Flat 2D | flat vector illustration, three-colour palette, thick uniform strokes, white ground |
| Documentary macro | macro photography, shallow depth, natural light, matte film grade |
| Dark UI | dark interface on a black ground, single accent colour, crisp type-free panels |
| Paper-craft | cut-paper layers, soft drop shadows, warm raking light |
Set the board's music_prompt only if the board is open in a browser tab —
ui_storyboard_set_screenplay is the only writer for it, and assembly turns it into a
draft audio clip. Headless, add a music track yourself: generate_music, then
edit_timeline → add_track + add_media_clip, and set its volumeDb low enough to
sit under the voiceover.
Adapt these examples to the user's brief. Example deliverables, style choices, and approval checkpoints apply only when the user adopts them.
Research [TOPIC], then direct a faceless 16:9 explainer. No on-camera talent.
Write the voiceover first, 150-165 words, one sentence per line, as a script:
create_script, then edit_script to add a Narrator speaker and the lines. Give
the narrator a voice with set_speaker_voice before anything else.
Then derive_storyboard_from_script with a director pass, and rewrite each of the
eight shots' action and motion as concrete b-roll to that voiceover.
Board style: [flat 2D / documentary macro / dark UI / paper-craft], no on-screen
type.
Stills on every shot before any clip. Then voice_script_lines so the shots take
their length from the takes, then clips, then assemble_storyboard_timeline and
validate_timeline. Finish by muting the Shot Audio clips under the voiceover.
Stop after the script and the board. Show me the words before you spend.© nodetool-ai, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in packages/system-skills/script-video of nodetool-ai/nodetool.
Open the folder on GitHubat commit 515bd28
Script Video next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Script Video this skillnodetool-ai/nodetool | 556 | — | ~1.3k | Automated safety check: Pass | AGPL-3.0 | |
| Scenario Video Assemblyscenario-labs/skills | 913 | — | ~2.2k | Automated safety check: Pass | MIT | |
| AI Avatar Videoaiskillstore/marketplace | 430 | 1 repos | ~2.4k | Automated safety check: Pass | None | |
| Super Video MakerBomx/super-video-maker-skill | 308 | — | ~11k | Automated safety check: Notes | None | |
| Audio And Videoglifxyz/glif-mcp-server | 212 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Ugcfal-ai-community/skills | 249 | — | ~1.5k | Automated safety check: Pass | None |
scenario-labs/skills
A skill your agent uses when generated clips must become a finished video on Scenario via MCP: cutting a shot list together, laying a timeline, concatenating with transitions, overlaying a logo or…
aiskillstore/marketplace
Create AI avatar and talking head videos via inference.sh CLI.
Bomx/super-video-maker-skill
End-to-end AI video production skill for agentic frameworks.
glifxyz/glif-mcp-server
Make or edit audio and video with Glif instead of writing generation code or using another tool.
fal-ai-community/skills
Plan and run UGC-style creator ads and social proof videos with genmedia.
scenario-labs/skills
A skill your agent uses when producing UGC-style creator video with Scenario: a talking-head ad or testimonial from a portrait and a script, a founder clip, a product demo or unboxing, a reaction or…
nodetool-ai/nodetool
Cut a NodeTool timeline to music and shape its pacing — detect the beat grid, place cuts on phrases, pick a cut type, build speed ramps with time remap, and give the piece an arc.
nodetool-ai/nodetool
Add and animate a consistent text layer on an existing NodeTool timeline.
nodetool-ai/nodetool
Choose and animate colour on a NodeTool timeline, including shape and text gradients, colour grades, 3D LUTs, and dither.
nodetool-ai/nodetool
Write a shootable, precisely timed commercial beat sheet and store it as a NodeTool storyboard, with a consistent entity roster behind every shot.
nodetool-ai/nodetool
Direct ElevenLabs speech, dialogue, sound effects and music — the bracketed audio tags v3 acts on and why the voice decides whether a tag lands, stability as the delivery dial, punctuation instead…
nodetool-ai/nodetool
Stage the frame on a NodeTool timeline — grids, focal placement, safe areas per aspect ratio, depth layers and parallax, camera moves, and where elements enter and leave.
Categories
Direct a NodeTool video whose timing follows written voiceover, such as an explainer or narrated b-roll. Script Video is an agent skill from nodetool-ai/nodetool. Direct a NodeTool video whose timing follows written voiceover, such as an explainer or narrated b-roll.
Script Video fits situations like: tasks that involve Text to speech and voice; tasks that involve Influencer and creator marketing.
Run `npx skills add nodetool-ai/nodetool --skill script-video -a claude-code`. Or copy the skill folder (packages/system-skills/script-video in nodetool-ai/nodetool) into .claude/skills/script-video in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nodetool-ai/nodetool --skill script-video -a codex`. Or copy the skill folder (packages/system-skills/script-video in nodetool-ai/nodetool) into .agents/skills/script-video in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nodetool-ai/nodetool --skill script-video -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/script-video, .gemini/skills/script-video, .github/skills/script-video and .opencode/skills/script-video in your project.
SKILL.md names no scripts, command-line tools or credentials: Script Video is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Script Video is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Script Video: Scenario Video Assembly (scenario-labs/skills, 913 stars), AI Avatar Video (aiskillstore/marketplace, 430 stars), Super Video Maker (Bomx/super-video-maker-skill, 308 stars) and Audio And Video (glifxyz/glif-mcp-server, 212 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nodetool-ai (a GitHub organization) maintains it in nodetool-ai/nodetool, which has 556 GitHub stars. The repository holds 127 skills in this directory. The repository was last updated on October 8, 2026.
Source: nodetool-ai/nodetool on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.