YugabyteDB ASH Instrumentation
yugabyte/yugabyte-db
Procedure for adding or changing YugabyteDB Active Session History wait states in TServer and DocDB C++ code, including the macro to use for sync and async paths.
Prepare required media inputs within an existing OD Next plan.
$ npx skills add nexu-io/open-design --skill od-next-media-inputs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nexu-io/open-design od-next-media-inputs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/od-next-media-inputs .claude/skills/od-next-media-inputs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "od-next-media-inputs" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputs into .claude/skills/od-next-media-inputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-next-media-inputs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nexu-io/open-design --skill od-next-media-inputs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nexu-io/open-design od-next-media-inputs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/od-next-media-inputs .agents/skills/od-next-media-inputs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "od-next-media-inputs" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputs into .agents/skills/od-next-media-inputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-next-media-inputs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nexu-io/open-design --skill od-next-media-inputs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nexu-io/open-design od-next-media-inputs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/od-next-media-inputs .cursor/skills/od-next-media-inputs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "od-next-media-inputs" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputs into .cursor/skills/od-next-media-inputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-next-media-inputs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nexu-io/open-design.git --path skills/od-next-media-inputs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nexu-io/open-design --skill od-next-media-inputs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nexu-io/open-design od-next-media-inputs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/od-next-media-inputs .gemini/skills/od-next-media-inputs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "od-next-media-inputs" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputs into .gemini/skills/od-next-media-inputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-next-media-inputs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nexu-io/open-design od-next-media-inputsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nexu-io/open-design --skill od-next-media-inputs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/od-next-media-inputs .github/skills/od-next-media-inputs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "od-next-media-inputs" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputs into .github/skills/od-next-media-inputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-next-media-inputs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nexu-io/open-design --skill od-next-media-inputs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nexu-io/open-design od-next-media-inputs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/od-next-media-inputs .opencode/skills/od-next-media-inputs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "od-next-media-inputs" agent skill from https://github.com/nexu-io/open-design/tree/main/skills/od-next-media-inputs into .opencode/skills/od-next-media-inputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-next-media-inputs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
od-next-media-inputsPrepare required media inputs within an existing OD Next plan.
Od Next Media Inputs is an agent skill from nexu-io/open-design. Prepare required media inputs within an existing OD Next plan. Reuse capability evidence, acquire and measure assets efficiently, and resolve asynchronous jobs without removing required content or weakening quality standards.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Async programming. The repository describes itself as: 🎨 Best DeepSeek Harness Design Plugin. The open-source Claude Design alternative. 🖥️ Local-first desktop app. 🖼️ Your coding agent becomes the design engine: prototypes… The licence is Apache-2.0.
Read from SKILL.md and the folder at commit 17e2559. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Od Next Media Inputs loads about 1.1k tokens when it runs. Until then it costs about 62 tokens; SKILL.md has 535 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nexu-io/open-design at commit 17e2559, republished under its Apache-2.0 licence (© nexu-io). 535 words, ~1,117 tokens.
.claude/skills/od-next-media-inputs/SKILL.md (or your agent's skills folder).Use only when the current task needs media inputs. Reuse these instructions
while applicable; do not load them for tasks without asset work. Follow the
current route, stage, frozen plan, and delivery boundary. During
contract_repair, make no tool calls. Finish required input work before the
deliverable write that depends on it. Never label post-write artifact
inspection, rendering, validation, or repair as input preparation to bypass
ship-on-write.
Use the frozen asset requirements in the existing working context: purpose, subject, source/license constraints, geometry, reuse positions, and readiness. Reuse suitable user assets and the same asset across pages. Deduplicate work, not distinct subjects or required states. Do not add a new plan, manifest, approval step, or review Agent. Preserve every required asset and quality condition, including semantic fit, authenticity, licensing, local or inline references, and image geometry. Do not hotlink or fabricate real referents.
Use only tools, model IDs, parameters, and permissions actually provided for this run. Reuse complete, valid capability results. Query only missing, truncated, or invalidated facts; refresh relevant facts when the environment, authorization, or an error changes the decision. A catalogue entry alone does not prove authorization or readiness. Do not guess tool/model names or expose credential values.
Classify failures before retrying:
Retry only when the change addresses the cause, the relevant state changes, or existing guidance permits retrying a temporary failure. Do not impose a new tool-count cap or sacrifice quality to reduce calls.
When the tools support it and inputs are independent, batch search, fetch, download, format handling, and intrinsic width/height measurements. Preserve each item's result and failures; keep dependent requests ordered. Reuse valid measurements for unchanged files; after transformation, remeasure affected files before sizing their containers. HTTP success and file/size probes do not prove semantic fit. A read invocation alone does not prove the image was seen.
Retain each actual job ID, status, returned cursor, original response, and output location. Use only supported wait or batch operations. Submission and exit success alone do not prove generation finished. Stop polling a job after an explicit terminal result with complete output/error information; a failed or interrupted terminal result is not a usable asset. Continue necessary retrieval for running jobs, incomplete results, or new errors. Parse the saved response again instead of requesting it merely to change formatting.
Stop acquiring assets when all required slots satisfy their content and input conditions. If a required asset remains unavailable, follow the existing fallback/failure contract and preserve uncertainty; never declare completion just because fewer calls were made.
© nexu-io, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/od-next-media-inputs of nexu-io/open-design.
Open the folder on GitHubat commit 17e2559
Od Next Media Inputs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Od Next Media Inputs this skillnexu-io/open-design | 100k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| YugabyteDB ASH Instrumentationyugabyte/yugabyte-db | 11k | — | ~4.5k | Automated safety check: Pass | Custom licence | |
| Mirage VFS Adapter Authoringstrukto-ai/mirage | 3.7k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Golang Patternsantoniopaya22/go-rest-template | 172 | 9 repos | ~3.5k | Automated safety check: Pass | None | |
| Rust Async Patternsdiodeme/Gold-Band | 143 | 10 repos | ~3.1k | Automated safety check: Pass | AGPL-3.0 | |
| Swift Concurrencyhenrypldev/react-native-nitro-mlx | 100 | 3 repos | ~3.1k | Automated safety check: Pass | MIT |
yugabyte/yugabyte-db
Procedure for adding or changing YugabyteDB Active Session History wait states in TServer and DocDB C++ code, including the macro to use for sync and async paths.
strukto-ai/mirage
Builds or extends a custom Mirage virtual filesystem adapter for an API, database, object store or app data, with a working mount configuration and filesystem tests.
antoniopaya22/go-rest-template
Idiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
diodeme/Gold-Band
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns.
henrypldev/react-native-nitro-mlx
Diagnose Swift Concurrency issues, refactor callback-based code to async/await, and guide Swift 6 migration when working with tasks, actors, @MainActor, Sendable, data races, thread safety, or…
farm-fe/farm
Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions.
nexu-io/open-design
Turns raw notes into a talk-ready slide outline with per-page image, diagram or video decisions, then checks the rendered deck against that outline.
nexu-io/open-design
Produces a cited Markdown briefing on recent community sentiment and social reaction to a topic, labeling every source it could not actually check.
nexu-io/open-design
Helps newcomers contribute to OpenDesign: ship a skill or design system, translate docs, fix docs or report a bug, ending in a pull request or issue.
nexu-io/open-design
Turns a chat transcript or screenshot into a configurable animated chat clip, rendered as a Remotion bundle with optional transparency.
nexu-io/open-design
Team-management dashboard skill in the FlowAI aesthetic — three tabs (Team Members, Team Details, Activity Log), KPI stat row, member table, role distribution bar chart, online presence and activity…
nexu-io/open-design
Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references.
Categories
Prepare required media inputs within an existing OD Next plan. Od Next Media Inputs is an agent skill from nexu-io/open-design. Prepare required media inputs within an existing OD Next plan.
Od Next Media Inputs fits situations like: tasks that involve Async programming.
Run `npx skills add nexu-io/open-design --skill od-next-media-inputs -a claude-code`. Or copy the skill folder (skills/od-next-media-inputs in nexu-io/open-design) into .claude/skills/od-next-media-inputs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nexu-io/open-design --skill od-next-media-inputs -a codex`. Or copy the skill folder (skills/od-next-media-inputs in nexu-io/open-design) into .agents/skills/od-next-media-inputs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nexu-io/open-design --skill od-next-media-inputs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/od-next-media-inputs, .gemini/skills/od-next-media-inputs, .github/skills/od-next-media-inputs and .opencode/skills/od-next-media-inputs in your project.
SKILL.md names no scripts, command-line tools or credentials: Od Next Media Inputs is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Od Next Media Inputs is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Od Next Media Inputs: YugabyteDB ASH Instrumentation (yugabyte/yugabyte-db, 11k stars), Mirage VFS Adapter Authoring (strukto-ai/mirage, 3.7k stars), Golang Patterns (antoniopaya22/go-rest-template, 172 stars) and Rust Async Patterns (diodeme/Gold-Band, 143 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nexu-io (a GitHub organization) maintains it in nexu-io/open-design, which has 100,280 GitHub stars. The repository holds 245 skills in this directory. The repository was last updated on October 10, 2026.
Source: nexu-io/open-design on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.