Foundatio
FoundatioFx/Foundatio
A skill your agent uses when working with Foundatio infrastructure abstractions for .NET -- caching, queuing, messaging, file storage, distributed locking, or background jobs.
Help users snap sync an Ethereum node — cold start state without replaying every block from genesis, using Nethereum (.NET)'s SnapSyncOrchestrator/SnapBootstrapper, SnapSyncClient state streaming…
$ npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Nethereum/Nethereum devp2p-snap-sync --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Nethereum/Nethereum.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/nethereum-skills/skills/devp2p-snap-sync .claude/skills/devp2p-snap-sync && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "devp2p-snap-sync" agent skill from https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-sync into .claude/skills/devp2p-snap-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "devp2p-snap-sync", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-syncType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Nethereum/Nethereum devp2p-snap-sync --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Nethereum/Nethereum.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/nethereum-skills/skills/devp2p-snap-sync .agents/skills/devp2p-snap-sync && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "devp2p-snap-sync" agent skill from https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-sync into .agents/skills/devp2p-snap-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "devp2p-snap-sync", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Nethereum/Nethereum devp2p-snap-sync --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Nethereum/Nethereum.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/nethereum-skills/skills/devp2p-snap-sync .cursor/skills/devp2p-snap-sync && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "devp2p-snap-sync" agent skill from https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-sync into .cursor/skills/devp2p-snap-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "devp2p-snap-sync", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Nethereum/Nethereum.git --path plugins/nethereum-skills/skills/devp2p-snap-sync--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Nethereum/Nethereum devp2p-snap-sync --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Nethereum/Nethereum.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/nethereum-skills/skills/devp2p-snap-sync .gemini/skills/devp2p-snap-sync && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "devp2p-snap-sync" agent skill from https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-sync into .gemini/skills/devp2p-snap-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "devp2p-snap-sync", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Nethereum/Nethereum devp2p-snap-syncInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Nethereum/Nethereum.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/nethereum-skills/skills/devp2p-snap-sync .github/skills/devp2p-snap-sync && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "devp2p-snap-sync" agent skill from https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-sync into .github/skills/devp2p-snap-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "devp2p-snap-sync", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Nethereum/Nethereum devp2p-snap-sync --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Nethereum/Nethereum.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/nethereum-skills/skills/devp2p-snap-sync .opencode/skills/devp2p-snap-sync && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "devp2p-snap-sync" agent skill from https://github.com/Nethereum/Nethereum/tree/master/plugins/nethereum-skills/skills/devp2p-snap-sync into .opencode/skills/devp2p-snap-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "devp2p-snap-sync", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
devp2p-snap-syncHelp users snap sync an Ethereum node — cold start state without replaying every block from genesis, using Nethereum (.NET)'s SnapSyncOrchestrator/SnapBootstrapper, SnapSyncClient state streaming…
Devp2p Snap Sync is an agent skill from Nethereum/Nethereum. Help users snap sync an Ethereum node — cold start state without replaying every block from genesis, using Nethereum (.NET)'s SnapSyncOrchestrator/SnapBootstrapper, SnapSyncClient state streaming, TrieHealer trie healing, and checkpoint/resume. Use this skill whenever the user mentions snap sync, sync state without an archive, cold start a node, state download, SnapSyncOrchestrator, SnapBootstrapper, TrieHealer, trie healing, SnapRootMismatchException, resuming an interrupted sync, or a moving/rolling sync pivot.
Its SKILL.md is about 2.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Backend & APIs. It works with .NET and Ethereum. The repository describes itself as: Ethereum .Net cross platform integration library. The licence is MIT.
2 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 229f278. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
dotnetFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
docs.nethereum.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Devp2p Snap Sync loads about 2.8k tokens when it runs. Until then it costs about 134 tokens; SKILL.md has 980 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Nethereum/Nethereum at commit 229f278, republished under its MIT licence (© Nethereum). 980 words, ~2,753 tokens.
.claude/skills/devp2p-snap-sync/SKILL.md (or your agent's skills folder).Full sync (devp2p-full-sync) covers downloading the block archive — headers, bodies, receipts. That tells you what happened, but not the current state (every account's balance, nonce, code, and storage). Replaying every block from genesis to compute that state is exactly what snap sync avoids: it streams the state at a recent pivot block directly, verified against Merkle-Patricia proofs, then heals any gaps. This skill covers cold-starting that state stream (Phase 2), healing the reconstructed trie (Phase 3), and resuming a sync that was interrupted partway through.
dotnet add package Nethereum.DevP2P.SyncYou need a peer pool with peers advertising snap/1 (see devp2p-peer-connect for capability negotiation), an IChainStoreBundle, IChainActivations for the target chain, and an ICanonicalStateRootSource — a trusted-tip source that anchors the pivot block.
SyncNode the "start here" facade — one object: serve state + snap-bootstrap
└─ SnapSyncOrchestrator anchor pivot, retry/backoff, follow rolling pivot
└─ SnapBootstrapper sequence one pivot: skip-if-synced -> Phase 2 -> heal-on-mismatch -> commit
├─ ParallelBlockBackfiller Phase 1: header + body + receipt + persist stages over a BlockTaskQueue
│ └─ BackwardBlockWalker (skeleton mode) lay headers backward from a trusted tip
├─ SnapSyncClient Phase 2: parallel account/storage/bytecode leaf stream -> ISnapSyncSink
└─ TrieHealer Phase 3: BFS re-fetch of missing trie nodes until root matchesPhase 1 (devp2p-full-sync) can run inside this same orchestration or standalone. Phase 2 streams the full account/storage/bytecode state at the pivot, verifying every range against a proof and comparing the assembled root to the pivot's StateRoot. Phase 3 walks the resulting trie and re-fetches anything still missing, following the pivot forward if the head advances while healing runs — which is exactly the scenario devp2p-bal-sync covers in more depth for the snap-v2 case.
SnapSyncOrchestrator.RunAsync is the top-level driver — anchors the pivot from your canonical tip source, runs the bootstrapper, and follows a rolling pivot with backoff if the chain keeps advancing while you sync:
var activations = new FixedChainActivations(HardforkNames.Parse("prague"));
var result = await SnapSyncOrchestrator.RunAsync(
bundle, pool, scheduler, canonical, activations, logger,
new SnapSyncOrchestratorOptions { UseBackwardSkeleton = true }, ct);
// result.Ran / result.SkipReason / result.PivotBlockNumberThis is what SyncNode.RunSnapBootstrapAsync (devp2p-run-a-node) delegates to — reach for the orchestrator directly only when you need tuning it doesn't expose through the facade, or you're not using SyncNode at all.
SnapSyncOrchestratorOptions is where mode and tuning knobs live. The defaults are chosen for a fresh cold-start against a live network; most callers only override one or two:
| Property | Type | Default |
|---|---|---|
UseBackwardSkeleton | bool | true |
Metrics | SnapSyncMetrics? | null |
RootRefreshIntervalMs | int | 12_000 |
PivotStaleDistanceBlocks | ulong | SnapSyncOrchestrator.PivotStaleDistanceBlocks |
HeaderSweepOverride | (ulong From, ulong To)? | null |
BackfillOnly | bool | false |
RunHistoryBackfill | bool | true |
Phase1First | bool | false |
AccountConcurrency | int? | null |
LargeContractConcurrency | int? | null |
EnableFlatReconcile | bool | false |
FinalizeVerify | bool | true |
HeaderFollow | HeaderFollowService? | null |
BalHealEnabled | bool | false |
RootRefreshIntervalMs is how often the orchestrator re-checks whether the pivot has moved; BackfillOnly lets you run just Phase 1 through this same entry point when you don't want state sync at all. BalHealEnabled gates the snap-v2 BAL heal path — see devp2p-bal-sync for what it does and why it defaults to false.
SnapBootstrapper directlyFor advanced control over a single pivot — skipping the orchestrator's rolling-pivot/backoff loop — SnapBootstrapper.RunAsync sequences one cold-start: skip if state is already committed, run Phase 2, heal on root mismatch, then persist the pivot and completion sentinel:
var scheduler = new FetchRequestScheduler(pool, new PeerRequestWorker(), new FetchRequestSchedulerOptions());
var snapPeer = new SchedulerSnapPeer(scheduler);
await bundle.Blocks.SaveAsync(pivotHeader, pivotHash); // trusted pivot header
var result = await SnapBootstrapper.RunAsync(
bundle, snapPeer, pivotHeader, pivotHash, logger,
new SnapRunOptions
{
Scheduler = scheduler,
PivotRefresher = null,
RunBackfill = false,
Activations = new FixedChainActivations(HardforkNames.Parse("prague")),
Pool = pool,
},
ct);The pivot header is saved to the store before calling RunAsync — the bootstrapper trusts the header you hand it as the sync target; it doesn't independently fetch and validate the pivot itself (that trust decision belongs to whatever supplies your ICanonicalStateRootSource in the orchestrated path above). SnapBootstrapper also exposes pure, unit-tested decision helpers if you need to reason about resume routing yourself: DecideResumeMode(SnapPhase savedPhase, bool healTargetValid, bool pivotMoved) and ShouldMarkPhase2Entry(bool skipPhase2, bool backfillOnly).
SnapSyncClient is what actually pulls state during Phase 2 — account ranges via 16 (AccountConcurrency) partitioned parallel workers, per-account storage, and bytecodes, verifying proofs and comparing the assembled root against target as it goes:
Task<SyncResult> SyncStateAsync(byte[] targetRoot, CancellationToken ct = default);If the assembled root doesn't match targetRoot when the stream completes, SyncStateAsync doesn't fail silently — it signals via a SnapRootMismatchException, which is exactly the trigger SnapBootstrapper uses to hand off to Phase 3 healing.
A cold-start over a large state trie can run for hours — you need to survive a restart partway through without re-streaming everything:
Task<SyncResult> SyncStateAsync(byte[] targetRoot, SnapSyncState resumeFrom,
Action<SnapSyncState> checkpointSink, CancellationToken ct = default);
// The checkpointing entry the resumable overload delegates to (checkpoints a SnapSyncCheckpoint):
Task<SyncResult> SyncStateWithCheckpointAsync(byte[] targetRoot, SnapSyncState resumeFrom,
Action<SnapSyncCheckpoint> checkpointSink, CancellationToken ct = default);Phase 2 checkpoints a SnapSyncState blob roughly every 8 MB and on graceful shutdown. On the next run, SnapBootstrapper.DecideResumeMode reads the saved SnapPhase (NotStarted/Phase2Running/Phase3Running/Complete) and routes accordingly — critically, a kill during heal resumes heal directly even if the pivot moved in the meantime, rather than restarting Phase 2 from scratch. Phase 1's resume is simpler: it just picks up from the LastFetchedHeader/LastFetchedBody metadata cursors (devp2p-full-sync).
Note: the checkpoint/resume signatures above are verified against the README's accepted signature block; no tagged doc-example test exercises a full checkpoint-then-resume cycle end to end.
TrieHealer BFS-walks the in-storage trie under a target root, re-fetching any hash-referenced node (or bytecode) still missing, and re-roots as the pivot advances:
Task<HealResult> HealAsync(byte[] targetRoot,
IReadOnlyList<(byte[] AccountHash, byte[] StorageRoot)> seedStorageHeal = null,
IReadOnlyList<byte[]> seedCodeHeal = null,
ulong pivotBlock = 0, bool wipeSeedsFirst = false, CancellationToken ct = default);Heal deliberately caps its snap response sizes below the server's frame limit, because eth and snap share one RLPx socket per peer (devp2p-peer-connect) — an oversized snap response would starve a concurrent Phase-1 backfill sharing the same connection. The bootstrapper also refuses to declare heal successful if it converged after fetching implausibly few nodes from an all-zero leaf stream — a guard against a stale-subtree false positive rather than a real completion.
| Symptom | Cause | Fix |
|---|---|---|
SyncStateAsync throws SnapRootMismatchException | Expected — this is Phase 2 signaling that heal is required, not necessarily a bug | SnapBootstrapper catches this and hands off to TrieHealer automatically in the orchestrated path |
| Sync appears to restart from zero after a restart | Not using SyncStateWithCheckpointAsync/resumeFrom, or resume routing decided Fresh because the saved phase was invalid | Confirm you're persisting SnapSyncState via the checkpoint sink and passing it back in on restart |
| Heal never converges while the chain keeps producing blocks | Pivot moving faster than heal can catch up | Widen PivotStaleDistanceBlocks, or see devp2p-bal-sync for the dedicated gap-closing mechanism |
| Snap responses seem throttled compared to eth traffic | Intentional — heal caps snap frame sizes to protect concurrent Phase-1 traffic on the same socket | Not a bug; tune peer count/concurrency instead of frame size |
| I want to… | Use |
|---|---|
| The production cold-start path with rolling-pivot follow | SnapSyncOrchestrator.RunAsync (or SyncNode.RunSnapBootstrapAsync) |
| One pivot, advanced control, no rolling-pivot loop | SnapBootstrapper.RunAsync directly |
| Just the leaf-stream fetch, custom sink | SnapSyncClient.SyncStateAsync |
| Resume across restarts | SnapSyncClient.SyncStateWithCheckpointAsync + persisted SnapSyncState |
| Re-fetch missing trie nodes after a root mismatch | TrieHealer.HealAsync |
For full documentation, see: https://docs.nethereum.com/docs/devp2p/guide-snap-sync
© Nethereum, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/nethereum-skills/skills/devp2p-snap-sync of Nethereum/Nethereum.
Open the folder on GitHubat commit 229f278
Devp2p Snap Sync next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Devp2p Snap Sync this skillNethereum/Nethereum | 2.3k | — | ~2.8k | Automated safety check: Pass | MIT | |
| FoundatioFoundatioFx/Foundatio | 2.1k | — | ~3.9k | Automated safety check: Pass | Apache-2.0 | |
| NEAR Intents Swap Integrationinternet-court/internet-court-skill | 6.4k | 2 repos | ~939 | Automated safety check: Pass | Custom licence | |
| Aspnet Corefanslead/ReverseProxy.Store | 163 | 2 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| .NET API Compatibility DesignAaronontheweb/dotnet-skills | 1.2k | 2 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Msal Auth Code FlowAzureAD/microsoft-authentication-library-for-dotnet | 1.5k | — | ~917 | Automated safety check: Pass | MIT |
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Nethereum/Nethereum
Help users batch multiple calls into a single UserOperation and sponsor gas with paymasters using Nethereum Account Abstraction.
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Help users run an ERC-4337 bundler using Nethereum — set up in-process or standalone bundlers with mempool, validation, reputation, and JSON-RPC server.
Nethereum/Nethereum
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Nethereum/Nethereum
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Categories
Help users snap sync an Ethereum node — cold start state without replaying every block from genesis, using Nethereum (.NET)'s SnapSyncOrchestrator/SnapBootstrapper, SnapSyncClient state streaming…. Devp2p Snap Sync is an agent skill from Nethereum/Nethereum.NET)'s SnapSyncOrchestrator/SnapBootstrapper, SnapSyncClient state streaming, TrieHealer trie healing, and checkpoint/resume.
Devp2p Snap Sync fits situations like: the user mentions snap sync; sync state without an archive; cold start a node; snapSyncOrchestrator.
Run `npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a claude-code`. Or copy the skill folder (plugins/nethereum-skills/skills/devp2p-snap-sync in Nethereum/Nethereum) into .claude/skills/devp2p-snap-sync in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a codex`. Or copy the skill folder (plugins/nethereum-skills/skills/devp2p-snap-sync in Nethereum/Nethereum) into .agents/skills/devp2p-snap-sync in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Nethereum/Nethereum --skill devp2p-snap-sync -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/devp2p-snap-sync, .gemini/skills/devp2p-snap-sync, .github/skills/devp2p-snap-sync and .opencode/skills/devp2p-snap-sync in your project.
Going by SKILL.md and its folder, Devp2p Snap Sync needs the command-line tools its instructions call (dotnet).
SKILL.md names 1 domain. As links in the text: docs.nethereum.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Devp2p Snap Sync is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.8k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Devp2p Snap Sync: Foundatio (FoundatioFx/Foundatio, 2.1k stars), NEAR Intents Swap Integration (internet-court/internet-court-skill, 6.4k stars), Aspnet Core (fanslead/ReverseProxy.Store, 163 stars) and .NET API Compatibility Design (Aaronontheweb/dotnet-skills, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Nethereum (a GitHub organization) maintains it in Nethereum/Nethereum, which has 2,260 GitHub stars. The repository holds 71 skills in this directory. The repository was last updated on October 5, 2026.
Source: Nethereum/Nethereum on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.