Debug
asgeirtj/system_prompts_leaks
Enable debug logging for this session and help diagnose issues
A skill your agent uses when an installed DSH Web plugin misbehaves only at runtime in the browser — paste/attachment/composer features that work once then fail, chips or panels showing stale…
$ npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NanmiCoder/dsh-auto-mode plugin-runtime-debug --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NanmiCoder/dsh-auto-mode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/plugin-runtime-debug .claude/skills/plugin-runtime-debug && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "plugin-runtime-debug" agent skill from https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debug into .claude/skills/plugin-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-runtime-debug", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debugType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NanmiCoder/dsh-auto-mode plugin-runtime-debug --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NanmiCoder/dsh-auto-mode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/plugin-runtime-debug .agents/skills/plugin-runtime-debug && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "plugin-runtime-debug" agent skill from https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debug into .agents/skills/plugin-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-runtime-debug", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NanmiCoder/dsh-auto-mode plugin-runtime-debug --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NanmiCoder/dsh-auto-mode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/plugin-runtime-debug .cursor/skills/plugin-runtime-debug && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "plugin-runtime-debug" agent skill from https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debug into .cursor/skills/plugin-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-runtime-debug", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NanmiCoder/dsh-auto-mode.git --path skills/plugin-runtime-debug--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NanmiCoder/dsh-auto-mode plugin-runtime-debug --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NanmiCoder/dsh-auto-mode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/plugin-runtime-debug .gemini/skills/plugin-runtime-debug && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "plugin-runtime-debug" agent skill from https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debug into .gemini/skills/plugin-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-runtime-debug", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NanmiCoder/dsh-auto-mode plugin-runtime-debugInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NanmiCoder/dsh-auto-mode.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/plugin-runtime-debug .github/skills/plugin-runtime-debug && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "plugin-runtime-debug" agent skill from https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debug into .github/skills/plugin-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-runtime-debug", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NanmiCoder/dsh-auto-mode plugin-runtime-debug --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NanmiCoder/dsh-auto-mode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/plugin-runtime-debug .opencode/skills/plugin-runtime-debug && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "plugin-runtime-debug" agent skill from https://github.com/NanmiCoder/dsh-auto-mode/tree/main/skills/plugin-runtime-debug into .opencode/skills/plugin-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-runtime-debug", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
plugin-runtime-debugA skill your agent uses when an installed DSH Web plugin misbehaves only at runtime in the browser — paste/attachment/composer features that work once then fail, chips or panels showing stale…
Plugin Runtime Debug is an agent skill from NanmiCoder/dsh-auto-mode. Use when an installed DSH Web plugin misbehaves only at runtime in the browser — paste/attachment/composer features that work once then fail, chips or panels showing stale placeholder state, update chips claiming the wrong version — and the fix must be diagnosed against the exact host API semantics rather than guessed from names. Also use when reviewing a plugin's calls into input-machine or facade verbs (insert, consume, remove, subscribe) before a release.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `README.md`).
The repository describes itself as: Safe automatic permissions for DeepSeek Harness. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 907d663. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodepnpmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pnpm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Plugin Runtime Debug loads about 2.4k tokens when it runs. Until then it costs about 121 tokens; SKILL.md has 1,405 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NanmiCoder/dsh-auto-mode at commit 907d663, republished under its MIT licence (© NanmiCoder). 1,405 words, ~2,424 tokens.
.claude/skills/plugin-runtime-debug/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.External Web plugins call host client APIs whose contracts live in the DSH source tree, not in the plugin's own types. When behavior diverges from intent at runtime, the failure is almost always a misread contract — and the diagnosis must come from the host source, never from the API's name.
Before changing any call into a host API, open the implementing package in
the DSH source checkout (~/.dsh/source/current, or the vendored copy) and
read the actual method — its doc comment, its guards, and the types it
compares against. Repeat for every value the plugin passes. Three questions
cover most incidents:
false or no-ops, nothing throws.First interaction works, every subsequent one errors — state written by the earlier call changed the mapping between what the plugin computes and what the verb expects. Compare the two representations before and after one insertion; derive the correction from the unit widths in the host source, then apply the same derivation at every call site that passes offsets, not just the crashing one.
A removal button leaves the row behind with a placeholder label — the removal verb declined (see question 3) while bookkeeping was already dropped. Confirm with the verb's return value, and only retire the bookkeeping after the removal actually applied.
Derived UI shows stale or phantom entries — find the authoritative source of the fact and derive the view from it. A plugin-side cache with a subscription that retires entries on any transient snapshot (an empty moment during reconcile/remount) will drop live entries; prefer reading the live published state at decision time and treat the cache as an accelerator only.
Update/version chips report a wrong "latest" — remote tag and raw-file endpoints are CDN-cached and lag minutes behind a real push. Never present a fetched remote value as ground truth when it can be older than the running build; decide "current vs update" against the running version and display the newer of the two.
A whole slot's UI silently vanishes after a release — a throwing
expression inside a slot component (classically a dangling identifier:
another component's state variable referenced out of scope) is caught by
the framework's slot-level error boundary, which unmounts the entire
entry; the error is console-only, so users just report "the chips/panel
are gone". Two latency mechanisms hide it from the author: an ||
short-circuit keeps the expression unevaluated until the left operand is
false, and components that early-return on the empty state never evaluate
it until real data renders. Do not blame the newest diff by default —
bisect by rollback or a minimal render mount with data present, check
whether the throwing line shipped earlier, and fix by removing the
reference (scope any such state locally). Cheap hardening for slot
components: defensive reads (x?.items ?? []) and optional-chained DOM
access (target.closest?.()) — inside an error boundary any throw costs
the whole slot.
Repo edits never reach the GUI / EBUSY under the profile's node_modules —
first determine the install mode: Get-Item <profile>/node_modules/<pkg> | Select LinkType, Target (or the link:<path> marker in cordis.patch.yml).
A Junction/link install means the repo working tree IS the installed copy —
no copy step exists or is needed, and Copy-Item into node_modules is a
no-op at best. The EBUSY holder is the running dsh host process (closing
the browser does not release it), and the browser can still serve a cached
client bundle after the host restarts. Activation for a link-installed
lib-only plugin: fully stop the host, restart dsh web, hard-refresh,
then verify the loaded version marker. Never rename-aside files under an
unresolved path: through a junction "two" directories are one, and the
rename moves the only copy. A source-launched host (pnpm dsh web in the
harness checkout) adds two constraints: the client bundle combo is
assembled once at boot (no HMR rebuilds it — every plugin edit needs a
full host restart), and on Windows the listener port stays bound by the
dying tree unless you stop the whole process tree
(taskkill /PID <pid> /T /F), or the next boot dies on EADDRINUSE.
One plugin with raw ESM in its client bundle takes every plugin down,
and the error names an innocent entry — the host concatenates all client
bundles into one classic <script> combo; a single top-level import
anywhere makes the whole multi-megabyte combo fail to compile, zero
plugins register, and the browser surfaces failed to import loader entry <first-entry> — the first awaited entry (often
dsh-typert-registry, itself perfectly fine), not the culprit. Do not
chase the named entry: bisect the profile's insert rows (or point the
suspect bundle through node --check) until the combo loads again. The
client half is not a bare ESM module — it must register through
window.__ModuleLoader__.load({ id, factory }), pull react inside the
factory via require("react"), and export inject/apply.
Phantom pixels at the right edges of a terminal sprite (outline, Z symbols, hearts), and ghost pixels surviving frame switches — two half-block ANSI rendering defects, both invisible in the frame data: (a) a half-filled cell (upper-half block with only one half colored) sets the foreground but leaves the SGR background from the PREVIOUS cell set — SGR persists across cells, so the stale background paints a phantom pixel into the empty half; reset it explicitly (ESC[49m on every half-filled cell). (b) rows trimmed at their trailing transparent cells let a NARROWER frame leave the previous frame's pixels to the right of the trim — paint every row across the full sprite width (transparent cells as plain spaces) and close with an erase-to-EOL (ESC[K). And pin the frame data itself: hand-ported sprite frames drift from the source art a few cells at a time (a regression over an excerpt misses it) — digest every frame against the source and assert the digests.
A head/UI process hangs for minutes (or until the CI timeout) after its work is done — a rescheduling timer chain (an animation planner that re-arms setTimeout forever while mounted) keeps the event loop alive on hosts that mount the component without ever unmounting it (probe and test hosts; a GitHub job defaults to a 6h timeout). The interactive TUI stays alive on its TTY/stdin handles regardless — so unref the chain (timer.unref()): the probes drain and exit, real sessions lose nothing. Suspect this whenever enabling a feature flips previously-finishing jobs into timeouts.
package.json, syntax-check the bundle
(node --check), and verify in the browser after a hard refresh — the
served artifact is the file you edited.© NanmiCoder, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/plugin-runtime-debug of NanmiCoder/dsh-auto-mode.
Open the folder on GitHubat commit 907d663
Plugin Runtime Debug next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Plugin Runtime Debug this skillNanmiCoder/dsh-auto-mode | 165 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Debugasgeirtj/system_prompts_leaks | 69k | — | ~439 | Automated safety check: Pass | CC0-1.0 | |
| Debugging Toolkitsickn33/agentic-awesome-skills | 47k | 1 repos | ~344 | Automated safety check: Pass | MIT | |
| Hypothesis-Driven Debuggingcode-yeongyu/oh-my-openagent | 70k | — | ~3.2k | Automated safety check: Pass | Custom licence | |
| Aoti Debugpytorch/pytorch | 104k | 1 repos | ~1.7k | Automated safety check: Pass | Custom licence | |
| Agent Introspection Debuggingaffaan-m/ECC | 274k | 2 repos | ~1.4k | Automated safety check: Pass | MIT |
asgeirtj/system_prompts_leaks
Enable debug logging for this session and help diagnose issues
sickn33/agentic-awesome-skills
A skill your agent uses when working with debugging toolkit smart debug (Alias for debugging-toolkit-smart-debug)
code-yeongyu/oh-my-openagent
Runs a hypothesis-driven debugging loop for crashes, hangs and silent failures in any language, grounding every claim in runtime evidence and locking the fix with a test.
pytorch/pytorch
Debug AOTInductor (AOTI) errors and crashes. An agent skill from pytorch/pytorch.
affaan-m/ECC
Structured self-debugging workflow for AI agent failures using capture, diagnosis, contained recovery, and introspection reports.
parcadei/Continuous-Claude-v3
Debug issues by investigating logs, database state, and git history
NanmiCoder/dsh-auto-mode
Audit external compatibility between two DSH (DeepSeek Harness) versions and detect reverts, producing an upgrade-report directory; compares git tags with a source checkout, or published npm…
NanmiCoder/dsh-auto-mode
Coordinate multiple DeepSeek Harness plugin Skills across inspection, migration, runtime debugging, heavy dependencies, testing, naming, and release.
NanmiCoder/dsh-auto-mode
A skill your agent uses when creating a DeepSeek Harness plugin, choosing public names for a new external DSH plugin, validating a dsh-plugin.naming.json manifest, checking reviewed central…
NanmiCoder/dsh-auto-mode
A skill your agent uses when writing or reviewing tests for DeepSeek Harness plugins, external DSH plugin packages, or package changes in the deepseek-harness repository.
NanmiCoder/dsh-auto-mode
A skill your agent uses when the user hands over a dsh plugin repository (or a real migration commit / version corridor) and wants its upgrade experience extracted into one auto-graded Harbor…
NanmiCoder/dsh-auto-mode
Package, publish, and distribute DeepSeek Harness (DSH) plugins — npm pack artifact validation, GitHub/npm/hub release-track selection, tarball overrides installs for the unpublished cohort…
A skill your agent uses when an installed DSH Web plugin misbehaves only at runtime in the browser — paste/attachment/composer features that work once then fail, chips or panels showing stale…. Plugin Runtime Debug is an agent skill from NanmiCoder/dsh-auto-mode. Use when an installed DSH Web plugin misbehaves only at runtime in the browser — paste/attachment/composer features that work once then fail, chips or panels showing stale placeholder state, update chips claiming the wrong version — and the fix must be diagnosed against the exact host API semantics rather than guessed from names.
Plugin Runtime Debug fits situations like: an installed DSH Web plugin misbehaves only at runtime in the browser — paste/attachment/composer features that work once then fail; panels showing stale placeholder state; update chips claiming the wrong version — and the fix must be diagnosed against the exact host API semantics rather than guessed from names; reviewing a plugins calls into input-machine.
Run `npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a claude-code`. Or copy the skill folder (skills/plugin-runtime-debug in NanmiCoder/dsh-auto-mode) into .claude/skills/plugin-runtime-debug in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a codex`. Or copy the skill folder (skills/plugin-runtime-debug in NanmiCoder/dsh-auto-mode) into .agents/skills/plugin-runtime-debug in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NanmiCoder/dsh-auto-mode --skill plugin-runtime-debug -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/plugin-runtime-debug, .gemini/skills/plugin-runtime-debug, .github/skills/plugin-runtime-debug and .opencode/skills/plugin-runtime-debug in your project.
Going by SKILL.md and its folder, Plugin Runtime Debug needs the command-line tools its instructions call (node and pnpm).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Plugin Runtime Debug is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Plugin Runtime Debug: Debug (asgeirtj/system_prompts_leaks, 69k stars), Debugging Toolkit (sickn33/agentic-awesome-skills, 47k stars), Hypothesis-Driven Debugging (code-yeongyu/oh-my-openagent, 70k stars) and Aoti Debug (pytorch/pytorch, 104k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NanmiCoder (a GitHub user) maintains it in NanmiCoder/dsh-auto-mode, which has 165 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on September 29, 2026.
Source: NanmiCoder/dsh-auto-mode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.