Agent skill

Pp Mobalytics Lol

by mvanhorn in mvanhorn/printing-press-library

Every League of Legends aggregator, plus a local SQLite for cross-champion queries no single page surfaces.

Apache-2.0Auto-check: notesDatabases

Install Pp Mobalytics Lol

skills CLI
$ npx skills add mvanhorn/printing-press-library --skill pp-mobalytics-lol -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install mvanhorn/printing-press-library pp-mobalytics-lol --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .claude/skills && cp -r skills-src/cli-skills/pp-mobalytics-lol .claude/skills/pp-mobalytics-lol && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
pp-mobalytics-lol
GitHub stars
2.1k
Token cost
~3.7k tokens
SKILL.md length
1,556 words
Files
1
Skills in repo
506
Repo updated
First seen
Licence
Apache-2.0

At a glance

Every League of Legends aggregator, plus a local SQLite for cross-champion queries no single page surfaces.

  • Works in 3 steps: Install via the Printing Press… → Verify: mobalytics-lol-pp-cli --version → Ensure the reported install directory is…
  • Phrases: look up the build for {champion}
  • SKILL.md covers Prerequisites: Install the CLI, When to Use This CLI, When Not to Use This CLI and Unique Capabilities, plus 13 more sections
  • Calls go, claude and npx

What it does

Pp Mobalytics Lol is an agent skill from mvanhorn/printing-press-library. Every League of Legends aggregator, plus a local SQLite for cross-champion queries no single page surfaces. Trigger phrases: look up the build for {champion}, what's the tier list for {role}, who counters {champion} in {role}, compare {champion1} and {champion2}, what changed in the meta this patch, use mobalytics-lol, run mobalytics-lol-pp-cli.

Its SKILL.md is about 3.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Databases. It works with SQLite. The repository describes itself as: Official library of CLIs generated by the CLI Printing Press. Endorsed, tested, and community-contributed. The licence is Apache-2.0.

When your agent uses it

  • Phrases: look up the build for {champion}
  • Whats the tier list for {role}
  • Who counters {champion} in {role}
  • Compare {champion1} and {champion2}

Example prompts

  • “/pp-mobalytics-lol”

Requirements

  • Node.js
  • Pre-approved tools (allowed-tools): Read, Bash

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Install via the Printing Press installer. It defaults binaries to $HOME/.local/bin on macOS/Linux and…
  2. Verify: mobalytics-lol-pp-cli --version
  3. Ensure the reported install directory is on $PATH for the agent/runtime that will invoke this skill.

What it can do on your machine

Read from SKILL.md and the folder at commit d9a1696. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves these tools, so the agent can use them without asking each time:

    • Read
    • Bash

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • go
    • claude
    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Pp Mobalytics Lol loads about 3.7k tokens when it runs. Until then it costs about 95 tokens; SKILL.md has 1,556 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~95
When it runs · the whole SKILL.md, loaded when a task matches
~3.7k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check: notes

The automated check noted patterns worth knowing about, such as sudo or a known installer.

  • NotePre-approves every shell command (allowed-tools: Bash)SKILL.md
    allowed-tools: Read, Bash

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from mvanhorn/printing-press-library at commit d9a1696, republished under its Apache-2.0 licence (© mvanhorn). 1,556 words, ~3,743 tokens.

Download SKILL.mdSave it as .claude/skills/pp-mobalytics-lol/SKILL.md (or your agent's skills folder).
name
pp-mobalytics-lol
description
Every League of Legends aggregator, plus a local SQLite for cross-champion queries no single page surfaces. Trigger phrases: `look up the build for {champion}`, `what's the tier list for {role}`, `who counters {champion} in {role}`, `compare {champion1} and {champion2}`, `what changed in the meta this patch`, `use mobalytics-lol`, `run mobalytics-lol-pp-cli`.
allowed-tools
Read, Bash
author
QuantumGlitch
license
Apache-2.0
argument-hint
<command> [args] | install cli|mcp
<!-- GENERATED FILE — DO NOT EDIT.
     This file is a verbatim mirror of library/media-and-entertainment/mobalytics-lol/SKILL.md,
     regenerated post-merge by tools/generate-skills/. Hand-edits here are
     silently overwritten on the next regen. Edit the library/ source instead.
     See the repository agent guide, section "Generated artifacts: registry.json, cli-skills/". -->

Mobalytics LoL — Printing Press CLI

Prerequisites: Install the CLI

This skill drives the mobalytics-lol-pp-cli binary. You must verify the CLI is installed before invoking any command from this skill. If it is missing, install it first:

  1. Install via the Printing Press installer. It defaults binaries to $HOME/.local/bin on macOS/Linux and %LOCALAPPDATA%\Programs\PrintingPress\bin on Windows:
    bash
    npx -y @mvanhorn/printing-press-library install mobalytics-lol --cli-only
  2. Verify: mobalytics-lol-pp-cli --version
  3. Ensure the reported install directory is on $PATH for the agent/runtime that will invoke this skill.

If the npx install fails (no Node, offline, etc.), fall back to a direct Go install (requires Go 1.26.6 or newer):

bash
go install github.com/mvanhorn/printing-press-library/library/media-and-entertainment/mobalytics-lol/cmd/mobalytics-lol-pp-cli@latest

If --version reports "command not found" after install, the runtime cannot see the binary directory on $PATH. Do not proceed with skill commands until verification succeeds.

When to Use This CLI

Use this CLI when an agent needs aggregator-quality LoL champion data without a headless browser, when you want to compose cross-champion queries (pool vs pool, patch diffs, flex pickers) no aggregator page surfaces, or when you want ARAM/SR item-sets exported to the LoL client in batch. Reach for it during draft analysis, agentic Discord-bot prompts about 'who beats X this patch', morning-ritual pool digests, or coach pre-scrim preparation. Don't use it for live game data (Riot's match API is the right source) or personal summoner profiles (Mobalytics Plus's overlay is the right tool).

When Not to Use This CLI

Do not activate this CLI for requests that require creating, updating, deleting, publishing, commenting, upvoting, inviting, ordering, sending messages, booking, purchasing, or changing remote state. This printed CLI exposes read-only commands for inspection, export, sync, and analysis.

Unique Capabilities

These capabilities aren't available in any other tool for this API.

Cross-pool draft analysis
  • counter-pool — Given our champion pool and the enemy pool, return the full matchup matrix ranked by WR delta with sample-size floor — the SQL coaches do in their head.

    Reach for this when an agent or coach needs to know 'given two confirmed champion pools, who picks into whom.' Avoids N×M page loads.

    bash
    mobalytics-lol-pp-cli counter-pool --our darius,aatrox,garen --their fiora,sett,renekton --agent
  • meta-shift — Diff two tier_snapshots and list champions that gained or lost ≥1 tier or ≥2% WR since a prior patch, with sample-size guard.

    Use when an agent or coach needs to answer 'what changed this patch' without manually diffing tier-list screenshots.

    bash
    mobalytics-lol-pp-cli meta-shift --since-patch 14.10 --role top --agent --select winner,loser,delta
  • compare — Side-by-side join across tier, build, counters, and matchups for two champions — including item-overlap percentage.

    Resolves draft-time 'which of these two is better right now' questions in one command.

    bash
    mobalytics-lol-pp-cli compare aatrox darius
  • duo-finder — Best support pairings for a given ADC, restricted to a candidate support pool — coaches' player pools are fixed.

    Use when the support pool is fixed (coach, duo queue, ranked flex) and you need WR-ranked picks from that subset.

    bash
    mobalytics-lol-pp-cli duo-finder --bot jinx --supports-from lulu,nami,leona
Build artifact export
  • item-set — Write LoL client item-set JSON for N champions in ARAM mode in one command, refreshing all stale files in the client config folder.

    Use when an ARAM player wants game-ready item-sets across their reroll pool without alt-tabbing between champ select and a website.

    bash
    mobalytics-lol-pp-cli item-set --aram aatrox,jinx,lulu,yasuo,sett --to client
Daily-ritual collapse
  • pool-digest — For each champion in your pool: current tier, WR delta since last patch, top-1 counter, top-1 synergy — all in one composite query.

    Use as a morning ritual or pre-queue command to surface what changed about your specific champions.

    bash
    mobalytics-lol-pp-cli pool-digest --pool darius,aatrox,garen --agent
Mobalytics signature features
  • power-spike — List champions ranked by early/mid/late spike strength for a chosen role — inverts Mobalytics's per-champion data into a leaderboard.

    Use when picking around a teammate's pick (ARAM, draft) to find spike-aligned champions.

    bash
    mobalytics-lol-pp-cli power-spike --phase early --role jungle --top 20 --agent
Draft toolkit
  • flex — Champions that are ≥A-tier in 2+ roles for the same patch and rank — the SQL no aggregator surfaces because they index by role first.

    Use when drafting champions who don't tip your hand about role — invaluable for fearless-draft formats and amateur scrims.

    bash
    mobalytics-lol-pp-cli flex --min-roles 2
  • tier-list — Same patch, same rank — three regions side-by-side. Surfaces pick-priority drift between KR/EUW/NA that no aggregator defaults to.

    Use to spot regional meta divergence — KR is usually 2 weeks ahead of NA, and this surfaces it in one view.

    bash
    mobalytics-lol-pp-cli tier-list --compare-regions kr,euw,na

HTTP Transport

This CLI uses Chrome-compatible HTTP transport for browser-facing endpoints. It does not require a resident browser process for normal API calls.

Discovery Signals

This CLI was generated with browser-observed traffic context.

  • Capture coverage: 6 API entries from 6 total network entries
  • Protocols: rest_json (75% confidence)
  • Candidate command ideas: list_Aatrox.json — Derived from observed GET /cdn/16.10.1/data/en_US/champion/Aatrox.json traffic.; list_champion.json — Derived from observed GET /cdn/16.10.1/data/en_US/champion.json traffic.; list_item.json — Derived from observed GET /cdn/16.10.1/data/en_US/item.json traffic.; list_runesReforged.json — Derived from observed GET /cdn/16.10.1/data/en_US/runesReforged.json traffic.; list_summoner.json — Derived from observed GET /cdn/16.10.1/data/en_US/summoner.json traffic.; list_versions.json — Derived from observed GET /api/versions.json traffic.

Command Reference

cdn — Manage cdn

versions-json — Manage versions json

  • mobalytics-lol-pp-cli versions-json — Returns the full list of LoL patch versions known to Data Dragon, newest first. The first element is the current patch.
Finding the right command

When you know what you want to do but not which command does it, ask the CLI directly:

bash
mobalytics-lol-pp-cli which "<capability in your own words>"

which resolves a natural-language capability query to the best matching command from this CLI's curated feature index. Exit code 0 means at least one match; exit code 2 means no confident match — fall back to --help or use a narrower query.

Recipes

Diamond+ jungle picks that spike early
bash
mobalytics-lol-pp-cli power-spike --phase early --role jungle --top 10 --agent

Inverts Mobalytics's per-champion power-spike data into a leaderboard scoped by role and rank — useful when picking around a teammate's pick or when an agent needs to recommend early-game junglers for a side comp.

Pre-scrim pool-vs-pool matrix as JSON
bash
mobalytics-lol-pp-cli counter-pool --our darius,aatrox,garen --their fiora,sett,renekton --agent --select our,their,wr,sample

Coaches' classic question — given our 3 picks and their 3 picks in top lane, what's the full 3×3 matchup matrix with sample sizes. The --select keeps only the four columns an agent needs.

Show full SKILL.md (666 more words)Show less
Export ARAM item-sets to the LoL client for tonight's session
bash
mobalytics-lol-pp-cli item-set --aram aatrox,jinx,lulu,yasuo,sett,thresh,brand --to client

Replaces the dead Championify workflow for ARAM: one command writes 7 game-ready item-set JSON files into the LoL client config folder. No browser, no copy-paste, restart client to use.

What moved up since last patch in mid lane
bash
mobalytics-lol-pp-cli meta-shift --since-patch 16.9 --role mid --agent

Diffs the current tier_snapshots against the snapshot from patch 16.9. The --agent flag returns structured JSON of winners (gained ≥1 tier) and losers, with sample guard so noise gets filtered.

Agent draft prompt — head-to-head with field narrowing
bash
mobalytics-lol-pp-cli compare aatrox darius --agent --select tier,winrate,top_counter,top_synergy,build_overlap_pct

A Discord-bot or Claude-driven draft assistant pipes this through jq to surface 'which is the better top pick right now' in one call. The --select keeps the payload tight enough for agent context windows even when both champions have 50+ matchup rows in the underlying tables.

Auth Setup

No authentication required.

Run mobalytics-lol-pp-cli doctor to verify setup.

Agent Mode

Add --agent to any command. Expands to: --json --compact --no-input --no-color --yes.

  • Pipeable — JSON on stdout, errors on stderr

  • Filterable — --select keeps a subset of fields. Dotted paths descend into nested structures; arrays traverse element-wise. Critical for keeping context small on verbose APIs:

    bash
    mobalytics-lol-pp-cli versions-json --agent --select id,name,status
  • Previewable — --dry-run shows the request without sending

  • Offline-friendly — sync/search commands can use the local SQLite store when available

  • Non-interactive — never prompts, every input is a flag

  • Read-only — do not use this CLI for create, update, delete, publish, comment, upvote, invite, order, send, or other mutating requests

Response envelope

Commands that read from the local store or the API wrap output in a provenance envelope:

json
{
  "meta": {"source": "live" | "local", "synced_at": "...", "reason": "..."},
  "results": <data>
}

Parse .results for data and .meta.source to know whether it's live or local. A human-readable N results (live) summary is printed to stderr only when stdout is a terminal AND no machine-format flag (--json, --csv, --compact, --quiet, --plain, --select) is set — piped/agent consumers and explicit-format runs get pure JSON on stdout.

Agent Feedback

When you (or the agent) notice something off about this CLI, record it:

mobalytics-lol-pp-cli feedback "the --since flag is inclusive but docs say exclusive"
mobalytics-lol-pp-cli feedback --stdin < notes.txt
mobalytics-lol-pp-cli feedback list --json --limit 10

Entries are stored locally at ~/.mobalytics-lol-pp-cli/feedback.jsonl. They are never POSTed unless MOBALYTICS_LOL_FEEDBACK_ENDPOINT is set AND either --send is passed or MOBALYTICS_LOL_FEEDBACK_AUTO_SEND=true. Default behavior is local-only.

Write what surprised you, not a bug report. Short, specific, one line: that is the part that compounds.

Output Delivery

Every command accepts --deliver <sink>. The output goes to the named sink in addition to (or instead of) stdout, so agents can route command results without hand-piping. Three sinks are supported:

SinkEffect
stdoutDefault; write to stdout only
file:<path>Atomically write output to <path> (tmp + rename)
webhook:<url>POST the output body to the URL (application/json or application/x-ndjson when --compact)

Unknown schemes are refused with a structured error naming the supported set. Webhook failures return non-zero and log the URL + HTTP status on stderr.

Named Profiles

A profile is a saved set of flag values, reused across invocations. Use it when a scheduled agent calls the same command every run with the same configuration - HeyGen's "Beacon" pattern.

mobalytics-lol-pp-cli profile save briefing --json
mobalytics-lol-pp-cli --profile briefing versions-json
mobalytics-lol-pp-cli profile list --json
mobalytics-lol-pp-cli profile show briefing
mobalytics-lol-pp-cli profile delete briefing --yes

Explicit flags always win over profile values; profile values win over defaults. agent-context lists all available profiles under available_profiles so introspecting agents discover them at runtime.

Exit Codes

CodeMeaning
0Success
2Usage error (wrong arguments)
3Resource not found
5API error (upstream issue)
7Rate limited (wait and retry)
10Config error

Argument Parsing

Parse $ARGUMENTS:

  1. Empty, help, or --help → show mobalytics-lol-pp-cli --help output
  2. Starts with install → ends with mcp → MCP installation; otherwise → see Prerequisites above
  3. Anything else → Direct Use (execute as CLI command with --agent)

MCP Server Installation

  1. Install the MCP server:
    bash
    go install github.com/mvanhorn/printing-press-library/library/media-and-entertainment/mobalytics-lol/cmd/mobalytics-lol-pp-mcp@latest
  2. Register with Claude Code:
    bash
    claude mcp add mobalytics-lol-pp-mcp -- mobalytics-lol-pp-mcp
  3. Verify: claude mcp list

Direct Use

  1. Check if installed: which mobalytics-lol-pp-cli If not found, offer to install (see Prerequisites at the top of this skill).
  2. Match the user query to the best command from the Unique Capabilities and Command Reference above.
  3. Execute with the --agent flag:
    bash
    mobalytics-lol-pp-cli <command> [subcommand] [args] --agent
  4. If ambiguous, drill into subcommand help: mobalytics-lol-pp-cli <command> --help.

© mvanhorn, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in cli-skills/pp-mobalytics-lol of mvanhorn/printing-press-library.

Open the folder on GitHubat commit d9a1696

Compare with similar skills

Pp Mobalytics Lol next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

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Works with

Categories

Questions about Pp Mobalytics Lol

What does Pp Mobalytics Lol do?

Every League of Legends aggregator, plus a local SQLite for cross-champion queries no single page surfaces. Pp Mobalytics Lol is an agent skill from mvanhorn/printing-press-library. Every League of Legends aggregator, plus a local SQLite for cross-champion queries no single page surfaces.

When should I use Pp Mobalytics Lol?

Pp Mobalytics Lol fits situations like: phrases: look up the build for {champion}; whats the tier list for {role}; who counters {champion} in {role}; compare {champion1} and {champion2}.

How do I install Pp Mobalytics Lol in Claude Code?

Run `npx skills add mvanhorn/printing-press-library --skill pp-mobalytics-lol -a claude-code`. Or copy the skill folder (cli-skills/pp-mobalytics-lol in mvanhorn/printing-press-library) into .claude/skills/pp-mobalytics-lol in your project. Claude Code loads it when a task matches its description.

How do I install Pp Mobalytics Lol in Codex?

Run `npx skills add mvanhorn/printing-press-library --skill pp-mobalytics-lol -a codex`. Or copy the skill folder (cli-skills/pp-mobalytics-lol in mvanhorn/printing-press-library) into .agents/skills/pp-mobalytics-lol in your project. Codex loads it when a task matches its description.

Can I use Pp Mobalytics Lol in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mvanhorn/printing-press-library --skill pp-mobalytics-lol -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pp-mobalytics-lol, .gemini/skills/pp-mobalytics-lol, .github/skills/pp-mobalytics-lol and .opencode/skills/pp-mobalytics-lol in your project.

What does Pp Mobalytics Lol need to run?

Going by SKILL.md and its folder, Pp Mobalytics Lol needs the command-line tools its instructions call (go, claude and npx). Our summary lists: Node.js. Its frontmatter pre-approves these tools: Read, Bash.

Does Pp Mobalytics Lol access the network?

SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Pp Mobalytics Lol safe to install?

Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.

What licence does Pp Mobalytics Lol use?

Pp Mobalytics Lol is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Pp Mobalytics Lol use?

About 3.7k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Pp Mobalytics Lol?

Skills that share tags, products or a category with Pp Mobalytics Lol: Iptvnator Sqlite DB Worker (4gray/iptvnator, 7.3k stars), Analyze Nsys Profile (mlc-ai/pith-train, 355 stars), Reactive Sqlite UI (fastrepl/anarlog, 9.5k stars) and Composer Forensics (dxos/dxos, 526 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Pp Mobalytics Lol?

mvanhorn (a GitHub user) maintains it in mvanhorn/printing-press-library, which has 2,056 GitHub stars. The repository holds 506 skills in this directory. The repository was last updated on October 9, 2026.

Source: mvanhorn/printing-press-library on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.